2 using namespace Psychlops;
4 void psychlops_main() {
6 Canvas sampleA(Canvas::fullscreen);
13 sampleA.getColorDepth();
14 sampleA.getRefreshRate();
15 sampleA.getDisplayHorizontalPixelNumber();
16 sampleA.getDisplayVerticalPixelNumber();
19 while(!Input::get(Keyboard::spc));