static public int y { get { return (int)position_.y; } }\r
static public Point wheelDelta { get { return wheelDelta_; } }\r
\r
+ static public void show() { }\r
+ static public void hide() { }\r
+\r
static public void Canvas_MousePos(object sender, MouseEventArgs e)\r
{\r
System.Windows.Point p = e.GetPosition(_prime);\r