--- /dev/null
+//------------------------------------------------------------------------------\r
+// <auto-generated>\r
+// このコードはツールによって生成されました。\r
+// ランタイム バージョン:4.0.30319.1\r
+//\r
+// このファイルへの変更は、以下の状況下で不正な動作の原因になったり、\r
+// コードが再生成されるときに損失したりします。\r
+// </auto-generated>\r
+//------------------------------------------------------------------------------\r
+\r
+using System;\r
+using System.Windows;\r
+using System.Windows.Media;\r
+using System.Windows.Media.Effects;\r
+using System.Windows.Media.Media3D;\r
+\r
+\r
+namespace Psychlops\r
+{\r
+\r
+\r
+ public static partial class Figures\r
+ {\r
+\r
+ public class ShaderGrating : ShaderField\r
+ {\r
+ protected Shader.GratingProgram ps = null;\r
+ public ShaderGrating()\r
+ {\r
+ initialize__ = initialize___;\r
+ setParameters = setParameters__;\r
+ }\r
+ internal void initialize()\r
+ {\r
+ if (!initialized)\r
+ {\r
+ Main.canvas.beginInvoke(initialize___);\r
+ initialized = true;\r
+ }\r
+ }\r
+ internal void initialize___()\r
+ {\r
+ if (!initialized)\r
+ {\r
+ if (ps == null)\r
+ {\r
+ ps = new Shader.GratingProgram();\r
+ initializeShader();\r
+ }\r
+ shader = ps;\r
+ initialized = true;\r
+ }\r
+ }\r
+\r
+ public double contrast = 1.0, wavelength = 20.0, phase = 0.0, orientation = 0.0;\r
+ public ShaderGrating setSize(double s) { set(s, s); return this; }\r
+ public ShaderGrating setSize(double h, double v) { set(h, v); return this; }\r
+\r
+ public void setParameters__()\r
+ {\r
+ ps.Contrast = contrast;\r
+ ps.WaveLength = wavelength;\r
+ ps.Phase = phase;\r
+ ps.Orientation = orientation;\r
+ ps.SizeH = width;\r
+ ps.SizeV = height;\r
+ ps.Update();\r
+ }\r
+\r
+\r
+ }\r
+\r
+\r
+ public class ShaderPlaid : ShaderField\r
+ {\r
+ protected Shader.PlaidProgram ps = null;\r
+ public ShaderPlaid()\r
+ {\r
+ initialize__ = initialize___;\r
+ setParameters = setParameters__;\r
+ }\r
+ internal void initialize()\r
+ {\r
+ if (!initialized)\r
+ {\r
+ Main.canvas.beginInvoke(initialize___);\r
+ initialized = true;\r
+ }\r
+ }\r
+ internal void initialize___()\r
+ {\r
+ if (!initialized)\r
+ {\r
+ if (ps == null)\r
+ {\r
+ ps = new Shader.PlaidProgram();\r
+ initializeShader();\r
+ }\r
+ shader = ps;\r
+ initialized = true;\r
+ }\r
+ }\r
+\r
+ public double contrast = 0.5, wavelength = 20.0, phase = 0.0, orientation = 0.0;\r
+ public double contrast2 = 0.5, wavelength2 = 20.0, phase2 = 0.0, orientation2 = Math.PI / 4;\r
+ public ShaderPlaid setSize(double s) { set(s, s); return this; }\r
+ public ShaderPlaid setSize(double h, double v) { set(h, v); return this; }\r
+\r
+ public void setParameters__()\r
+ {\r
+ ps.Contrast = contrast;\r
+ ps.WaveLength = wavelength;\r
+ ps.Phase = phase;\r
+ ps.Orientation = orientation;\r
+ ps.Size = width;\r
+ ps.Contrast2 = contrast;\r
+ ps.WaveLength2 = wavelength;\r
+ ps.Phase2 = phase;\r
+ ps.Orientation2 = orientation;\r
+ ps.SizeH = width;\r
+ ps.SizeV = height;\r
+ ps.Update();\r
+ }\r
+\r
+\r
+ }\r
+\r
+\r
+ public class ShaderGabor : ShaderField\r
+ {\r
+ protected Shader.GaborProgram ps = null;\r
+ public ShaderGabor()\r
+ {\r
+ initialize__ = initialize___;\r
+ setParameters = setParameters__;\r
+ }\r
+ internal void initialize()\r
+ {\r
+ if (!initialized)\r
+ {\r
+ Main.canvas.beginInvoke(initialize___);\r
+ initialized = true;\r
+ }\r
+ }\r
+ internal void initialize___()\r
+ {\r
+ if (!initialized)\r
+ {\r
+ if (ps == null)\r
+ {\r
+ ps = new Shader.GaborProgram();\r
+ initializeShader();\r
+ }\r
+ shader = ps;\r
+ initialized = true;\r
+ }\r
+ }\r
+\r
+ //public double contrast { get; set; }\r
+ //public double frequency { get; set; }\r
+ //public double phase { get; set; }\r
+ //public double orientation { get; set; }\r
+ public double contrast = 1.0, wavelength = 20.0, phase = 0.0, orientation = 0.0, alpha = 1.0;\r
+ public ShaderGabor setSigma(double s)\r
+ {\r
+ set(s*8, s*8);\r
+ return this;\r
+ }\r
+ \r
+ public void setParameters__()\r
+ {\r
+ ps.Contrast = contrast;\r
+ ps.WaveLength = wavelength;\r
+ ps.Phase = phase;\r
+ ps.Orientation = orientation;\r
+ ps.Sigma = 4.0;\r
+ ps.Size = width;\r
+ ps.Alpha = alpha;\r
+ ps.Update();\r
+ }\r
+\r
+\r
+ }\r
+\r
+\r
+ public class ShaderGaborAlpha : ShaderField\r
+ {\r
+ protected Shader.GaborAlphaProgram ps = null;\r
+ public ShaderGaborAlpha()\r
+ {\r
+ initialize__ = initialize___;\r
+ setParameters = setParameters__;\r
+ }\r
+ internal void initialize()\r
+ {\r
+ if (!initialized)\r
+ {\r
+ Main.canvas.beginInvoke(initialize___);\r
+ initialized = true;\r
+ }\r
+ }\r
+ internal void initialize___()\r
+ {\r
+ if (!initialized)\r
+ {\r
+ if (ps == null)\r
+ {\r
+ ps = new Shader.GaborAlphaProgram();\r
+ initializeShader();\r
+ }\r
+ shader = ps;\r
+ initialized = true;\r
+ }\r
+ }\r
+\r
+ //public double contrast { get; set; }\r
+ //public double frequency { get; set; }\r
+ //public double phase { get; set; }\r
+ //public double orientation { get; set; }\r
+ public double contrast = 1.0, wavelength = 20.0, phase = 0.0, orientation = 0.0, alpha = 1.0;\r
+ public ShaderGaborAlpha setSigma(double s)\r
+ {\r
+ set(s * 8, s * 8);\r
+ return this;\r
+ }\r
+\r
+ public void setParameters__()\r
+ {\r
+ ps.Contrast = contrast;\r
+ ps.WaveLength = wavelength;\r
+ ps.Phase = phase;\r
+ ps.Orientation = orientation;\r
+ ps.Sigma = 4.0;\r
+ ps.Size = width;\r
+ ps.Alpha = alpha;\r
+ ps.Update();\r
+ }\r
+\r
+\r
+ }\r
+ }\r
+\r
+\r
+ namespace Shader\r
+ {\r
+ internal static partial class Connector\r
+ {\r
+ internal delegate void PixelShaderConnector(ShaderEffect q, Uri s);\r
+ }\r
+\r
+\r
+ public abstract class ShaderProgram : ShaderEffect\r
+ {\r
+ }\r
+\r
+ #region GratingProgram\r
+ public class GratingProgram : ShaderProgram\r
+ {\r
+ public static readonly Uri ps = new Uri(@"/PsychlopsSilverlight5;component/Shader/Grating.ps", UriKind.Relative);\r
+\r
+ public static readonly DependencyProperty InputProperty = ShaderEffect.RegisterPixelShaderSamplerProperty("Input", typeof(GratingProgram), 0);\r
+ public static readonly DependencyProperty ContrastProperty = DependencyProperty.Register("Contrast", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(1D)), PixelShaderConstantCallback(1)));\r
+ public static readonly DependencyProperty FrequencyProperty = DependencyProperty.Register("Frequency", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(100D)), PixelShaderConstantCallback(2)));\r
+ public static readonly DependencyProperty PhaseProperty = DependencyProperty.Register("Phase", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(3)));\r
+ public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register("Orientation", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(4)));\r
+ public static readonly DependencyProperty SizeHProperty = DependencyProperty.Register("SizeH", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(32D)), PixelShaderConstantCallback(5)));\r
+ public static readonly DependencyProperty SizeVProperty = DependencyProperty.Register("SizeV", typeof(double), typeof(GratingProgram), new PropertyMetadata(((double)(32D)), PixelShaderConstantCallback(6)));\r
+ public GratingProgram()\r
+ {\r
+ PixelShader pixelShader = new PixelShader();\r
+ pixelShader.UriSource = ps;\r
+ this.PixelShader = pixelShader;\r
+\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(SizeHProperty);\r
+ this.UpdateShaderValue(SizeVProperty);\r
+\r
+ Size = 200;\r
+ Contrast = 1.0;\r
+ WaveLength = 100.0;\r
+ Orientation = 0.0;\r
+ SizeH = 32.0;\r
+ SizeV = 32.0;\r
+ }\r
+\r
+ public void Update()\r
+ {\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(SizeHProperty);\r
+ this.UpdateShaderValue(SizeVProperty);\r
+ }\r
+\r
+\r
+ private double size__, wavelength__;\r
+ public double Size { get { return size__; } set { size__ = value; setFrequency(); } }\r
+ private void setFrequency()\r
+ {\r
+ double freq = size__ * 2.0 * Math.PI / (wavelength__);\r
+ this.SetValue(FrequencyProperty, freq);\r
+ }\r
+\r
+ /// <summary>Amplitude of Grating</summary>\r
+ public double Contrast\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(ContrastProperty))) * 2.0;\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(ContrastProperty, value / 2.0);\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double WaveLength\r
+ {\r
+ get\r
+ {\r
+ return wavelength__;\r
+ }\r
+ set\r
+ {\r
+ wavelength__ = value;\r
+ setFrequency();\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double Phase\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(PhaseProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(PhaseProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Orientation of Grating</summary>\r
+ public double Orientation\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(OrientationProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(OrientationProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Width of envelope</summary>\r
+ public double SizeH\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SizeHProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SizeHProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Height of Figure</summary>\r
+ public double SizeV\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SizeVProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SizeVProperty, value);\r
+ }\r
+ }\r
+ }\r
+ #endregion\r
+\r
+ #region PlaidProgram\r
+ public class PlaidProgram : ShaderProgram\r
+ {\r
+ public static readonly Uri ps = new Uri(@"/PsychlopsSilverlight5;component/Shader/Plaid.ps", UriKind.Relative);\r
+\r
+ public static readonly DependencyProperty InputProperty = ShaderEffect.RegisterPixelShaderSamplerProperty("Input", typeof(PlaidProgram), 0);\r
+ public static readonly DependencyProperty ContrastProperty = DependencyProperty.Register("Contrast", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0.5D)), PixelShaderConstantCallback(1)));\r
+ public static readonly DependencyProperty FrequencyProperty = DependencyProperty.Register("Frequency", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(100D)), PixelShaderConstantCallback(2)));\r
+ public static readonly DependencyProperty PhaseProperty = DependencyProperty.Register("Phase", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(3)));\r
+ public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register("Orientation", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(4)));\r
+ public static readonly DependencyProperty Contrast2Property = DependencyProperty.Register("Contrast2", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0.5D)), PixelShaderConstantCallback(5)));\r
+ public static readonly DependencyProperty Frequency2Property = DependencyProperty.Register("Frequency2", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(100D)), PixelShaderConstantCallback(6)));\r
+ public static readonly DependencyProperty Phase2Property = DependencyProperty.Register("Phase2", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(7)));\r
+ public static readonly DependencyProperty Orientation2Property = DependencyProperty.Register("Orientation2", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(0.785398D)), PixelShaderConstantCallback(8)));\r
+ public static readonly DependencyProperty SizeHProperty = DependencyProperty.Register("SizeH", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(32D)), PixelShaderConstantCallback(9)));\r
+ public static readonly DependencyProperty SizeVProperty = DependencyProperty.Register("SizeV", typeof(double), typeof(PlaidProgram), new PropertyMetadata(((double)(32D)), PixelShaderConstantCallback(10)));\r
+ public PlaidProgram()\r
+ {\r
+ PixelShader pixelShader = new PixelShader();\r
+ pixelShader.UriSource = ps;\r
+ this.PixelShader = pixelShader;\r
+\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(Contrast2Property);\r
+ this.UpdateShaderValue(Frequency2Property);\r
+ this.UpdateShaderValue(Phase2Property);\r
+ this.UpdateShaderValue(Orientation2Property);\r
+ this.UpdateShaderValue(SizeHProperty);\r
+ this.UpdateShaderValue(SizeVProperty);\r
+\r
+ Size = 200;\r
+ Contrast = 0.5;\r
+ WaveLength = 100.0;\r
+ Phase = 0.0;\r
+ Orientation = 0.0;\r
+ Contrast2 = 0.5;\r
+ WaveLength2 = 100.0;\r
+ Phase2 = 0.0;\r
+ Orientation2 = Math.PI/4;\r
+ SizeH = 32.0;\r
+ SizeV = 32.0;\r
+ }\r
+\r
+ public void Update()\r
+ {\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(Contrast2Property);\r
+ this.UpdateShaderValue(Frequency2Property);\r
+ this.UpdateShaderValue(Phase2Property);\r
+ this.UpdateShaderValue(Orientation2Property);\r
+ this.UpdateShaderValue(SizeHProperty);\r
+ this.UpdateShaderValue(SizeVProperty);\r
+ }\r
+\r
+\r
+ private double size__, wavelength__, wavelength2__;\r
+ public double Size { get { return size__; } set { size__ = value; setFrequency(); } }\r
+ private void setFrequency()\r
+ {\r
+ double freq = size__ * 2.0 * Math.PI / (wavelength__);\r
+ this.SetValue(FrequencyProperty, freq);\r
+ double freq2 = size__ * 2.0 * Math.PI / (wavelength2__);\r
+ this.SetValue(Frequency2Property, freq);\r
+ }\r
+\r
+ /// <summary>Amplitude of Grating</summary>\r
+ public double Contrast\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(ContrastProperty))) * 2.0;\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(ContrastProperty, value / 2.0);\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double WaveLength\r
+ {\r
+ get\r
+ {\r
+ return wavelength__;\r
+ }\r
+ set\r
+ {\r
+ wavelength__ = value;\r
+ setFrequency();\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double Phase\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(PhaseProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(PhaseProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Orientation of Grating</summary>\r
+ public double Orientation\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(OrientationProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(OrientationProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Amplitude of Grating</summary>\r
+ public double Contrast2\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(Contrast2Property))) * 2.0;\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(Contrast2Property, value / 2.0);\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double WaveLength2\r
+ {\r
+ get\r
+ {\r
+ return wavelength2__;\r
+ }\r
+ set\r
+ {\r
+ wavelength2__ = value;\r
+ setFrequency();\r
+ }\r
+ }\r
+ /// <summary>Phase2 of Grating</summary>\r
+ public double Phase2\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(Phase2Property)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(Phase2Property, value);\r
+ }\r
+ }\r
+ /// <summary>Orientation2 of Grating</summary>\r
+ public double Orientation2\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(Orientation2Property)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(Orientation2Property, value);\r
+ }\r
+ }\r
+ /// <summary>Width of envelope</summary>\r
+ public double SizeH\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SizeHProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SizeHProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Height of Figure</summary>\r
+ public double SizeV\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SizeVProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SizeVProperty, value);\r
+ }\r
+ }\r
+ }\r
+ #endregion\r
+\r
+ #region GaborProgram\r
+ public class GaborProgram : ShaderProgram\r
+ {\r
+ public static readonly Uri ps = new Uri(@"/PsychlopsSilverlight5;component/Shader/Gabor.ps", UriKind.Relative);\r
+\r
+ public static readonly DependencyProperty InputProperty = ShaderEffect.RegisterPixelShaderSamplerProperty("Input", typeof(GaborProgram), 0);\r
+ public static readonly DependencyProperty ContrastProperty = DependencyProperty.Register("Contrast", typeof(double), typeof(GaborProgram), new PropertyMetadata(((double)(1D)), PixelShaderConstantCallback(1)));\r
+ public static readonly DependencyProperty FrequencyProperty = DependencyProperty.Register("Frequency", typeof(double), typeof(GaborProgram), new PropertyMetadata(((double)(100D)), PixelShaderConstantCallback(2)));\r
+ public static readonly DependencyProperty PhaseProperty = DependencyProperty.Register("Phase", typeof(double), typeof(GaborProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(3)));\r
+ public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register("Orientation", typeof(double), typeof(GaborProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(4)));\r
+ public static readonly DependencyProperty SigmaProperty = DependencyProperty.Register("Sigma", typeof(double), typeof(GaborProgram), new PropertyMetadata(((double)(4D)), PixelShaderConstantCallback(5)));\r
+ public static readonly DependencyProperty AlphaProperty = DependencyProperty.Register("Alpha", typeof(double), typeof(GaborProgram), new PropertyMetadata(((double)(1D)), PixelShaderConstantCallback(6)));\r
+ public GaborProgram()\r
+ {\r
+ PixelShader pixelShader = new PixelShader();\r
+ pixelShader.UriSource = ps;\r
+ this.PixelShader = pixelShader;\r
+\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(SigmaProperty);\r
+ this.UpdateShaderValue(AlphaProperty);\r
+\r
+ Size = 200;\r
+ Contrast = 1.0;\r
+ WaveLength = 100.0;\r
+ Orientation = 0.0;\r
+ Sigma = 4.0;\r
+ Alpha = 1.0;\r
+ }\r
+\r
+ public void Update()\r
+ {\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(SigmaProperty);\r
+ this.UpdateShaderValue(AlphaProperty);\r
+ }\r
+\r
+\r
+ private double size__, wavelength__;\r
+ public double Size { get { return size__; } set { size__ = value; setFrequency(); } }\r
+ private void setFrequency()\r
+ {\r
+ double freq = size__ * 2.0 * Math.PI / (wavelength__);\r
+ this.SetValue(FrequencyProperty, freq);\r
+ }\r
+\r
+ /// <summary>Amplitude of Grating</summary>\r
+ public double Contrast\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(ContrastProperty))) * 2.0;\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(ContrastProperty, value / 2.0);\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double WaveLength\r
+ {\r
+ get\r
+ {\r
+ return wavelength__;\r
+ }\r
+ set\r
+ {\r
+ wavelength__ = value;\r
+ setFrequency();\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double Phase\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(PhaseProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(PhaseProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Orientation of Grating</summary>\r
+ public double Orientation\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(OrientationProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(OrientationProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Half bandwidth of envelope</summary>\r
+ public double Sigma\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SigmaProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SigmaProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Transparency of Figure</summary>\r
+ public double Alpha\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(AlphaProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(AlphaProperty, value);\r
+ }\r
+ }\r
+ }\r
+ #endregion\r
+\r
+ #region GaborAlphaProgram\r
+ public class GaborAlphaProgram : ShaderProgram\r
+ {\r
+ public static readonly Uri ps = new Uri(@"/PsychlopsSilverlight5;component/Shader/GaborAlpha.ps", UriKind.Relative);\r
+\r
+ public static readonly DependencyProperty InputProperty = ShaderEffect.RegisterPixelShaderSamplerProperty("Input", typeof(GaborAlphaProgram), 0);\r
+ public static readonly DependencyProperty ContrastProperty = DependencyProperty.Register("Contrast", typeof(double), typeof(GaborAlphaProgram), new PropertyMetadata(((double)(1D)), PixelShaderConstantCallback(1)));\r
+ public static readonly DependencyProperty FrequencyProperty = DependencyProperty.Register("Frequency", typeof(double), typeof(GaborAlphaProgram), new PropertyMetadata(((double)(100D)), PixelShaderConstantCallback(2)));\r
+ public static readonly DependencyProperty PhaseProperty = DependencyProperty.Register("Phase", typeof(double), typeof(GaborAlphaProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(3)));\r
+ public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register("Orientation", typeof(double), typeof(GaborAlphaProgram), new PropertyMetadata(((double)(0D)), PixelShaderConstantCallback(4)));\r
+ public static readonly DependencyProperty SigmaProperty = DependencyProperty.Register("Sigma", typeof(double), typeof(GaborAlphaProgram), new PropertyMetadata(((double)(4D)), PixelShaderConstantCallback(5)));\r
+ public static readonly DependencyProperty AlphaProperty = DependencyProperty.Register("Alpha", typeof(double), typeof(GaborAlphaProgram), new PropertyMetadata(((double)(1D)), PixelShaderConstantCallback(6)));\r
+ public GaborAlphaProgram()\r
+ {\r
+ PixelShader pixelShader = new PixelShader();\r
+ pixelShader.UriSource = ps;\r
+ this.PixelShader = pixelShader;\r
+\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(SigmaProperty);\r
+ this.UpdateShaderValue(AlphaProperty);\r
+\r
+ Size = 200;\r
+ Contrast = 1.0;\r
+ WaveLength = 100.0;\r
+ Orientation = 0.0;\r
+ Sigma = 4.0;\r
+ Alpha = 1.0;\r
+ }\r
+\r
+ public void Update()\r
+ {\r
+ this.UpdateShaderValue(InputProperty);\r
+ this.UpdateShaderValue(ContrastProperty);\r
+ this.UpdateShaderValue(FrequencyProperty);\r
+ this.UpdateShaderValue(PhaseProperty);\r
+ this.UpdateShaderValue(OrientationProperty);\r
+ this.UpdateShaderValue(SigmaProperty);\r
+ this.UpdateShaderValue(AlphaProperty);\r
+ }\r
+\r
+\r
+ private double size__, wavelength__;\r
+ public double Size { get { return size__; } set { size__ = value; setFrequency(); } }\r
+ private void setFrequency()\r
+ {\r
+ double freq = size__ * 2.0 * Math.PI / (wavelength__);\r
+ this.SetValue(FrequencyProperty, freq);\r
+ }\r
+\r
+ /// <summary>Amplitude of Grating</summary>\r
+ public double Contrast\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(ContrastProperty))) * 2.0;\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(ContrastProperty, value / 2.0);\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double WaveLength\r
+ {\r
+ get\r
+ {\r
+ return wavelength__;\r
+ }\r
+ set\r
+ {\r
+ wavelength__ = value;\r
+ setFrequency();\r
+ }\r
+ }\r
+ /// <summary>Phase of Grating</summary>\r
+ public double Phase\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(PhaseProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(PhaseProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Orientation of Grating</summary>\r
+ public double Orientation\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(OrientationProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(OrientationProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Half bandwidth of envelope</summary>\r
+ public double Sigma\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(SigmaProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(SigmaProperty, value);\r
+ }\r
+ }\r
+ /// <summary>Transparency of Figure</summary>\r
+ public double Alpha\r
+ {\r
+ get\r
+ {\r
+ return ((double)(this.GetValue(AlphaProperty)));\r
+ }\r
+ set\r
+ {\r
+ this.SetValue(AlphaProperty, value);\r
+ }\r
+ }\r
+ }\r
+ #endregion\r
+ \r
+ }\r
+}
\ No newline at end of file