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authorHOSOKAWA Kenchi <hskwk@users.sourceforge.jp>
Mon, 2 May 2011 13:34:34 +0000 (22:34 +0900)
committerHOSOKAWA Kenchi <hskwk@users.sourceforge.jp>
Mon, 2 May 2011 13:34:34 +0000 (22:34 +0900)
test4/PsychlopsMain.cs

index c61acea..5fe3ea7 100644 (file)
@@ -1,4 +1,318 @@
 \r
+///+ Prefix linkto BasicCode1\r
+//// Lines for set up Psychlops environment\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlightApp\r
+{\r
+\r
+       public class PsychlopsMain\r
+       {\r
+               ///- Prefix linkto BasicCode1\r
+\r
+\r
+               ///+ Main Routine\r
+               //// Psychlops runs at the first line of this function psychlops_main().\r
+               public void psychlops_main()\r
+               {\r
+\r
+                       ///+ 0 SetGlobal\r
+                       ////Prepare global parameters\r
+                       Rectangle p1 = new Rectangle(1,1);\r
+                       Color col1 = new Color();\r
+                       double width=50;\r
+                       double height=10;\r
+                       double lambda=60;\r
+                       double lmean=0.25, contrast = 0.5;\r
+                       double x0 = 0;\r
+                       double y0 = 0;\r
+                   double pitch = 1;\r
+                       Canvas disp = new Canvas(Canvas.window, Display.secondary);\r
+                       \r
+                       var fieldW_ = Psychlops.Widgets.Browser.Element.byID("fieldW");\r
+                       var fieldH_ = Psychlops.Widgets.Browser.Element.byID("fieldH");\r
+                       var wL_     = Psychlops.Widgets.Browser.Element.byID("wL");\r
+                       var Cont_   = Psychlops.Widgets.Browser.Element.byID("Cont");\r
+                       var ix_     = Psychlops.Widgets.Browser.Element.byID("ix");\r
+                       var iy_     = Psychlops.Widgets.Browser.Element.byID("iy");\r
+                       var gap_    = Psychlops.Widgets.Browser.Element.byID("gap");\r
+                       ///- 0 SetGlobal\r
+\r
+                       ///+ 1 Initialize\r
+                       ////initialize\r
+                       p1.centering().shift(-width*0.5 + x0, -height*0.5 + y0); //Move a point to the initial position.\r
+                       ///- 1 Initialize\r
+\r
+                       ///+ 2 Drawing\r
+                        ////drawing objects\r
+                       for(int i=0; i < width; i++)\r
+                       {\r
+                               col1.set(lmean*((contrast*Math.sin((2*Math.PI*i/lambda)))+1)); //Set a color.\r
+\r
+                               ///+ 2.1 Drawing a column\r
+                               ////drawing a column\r
+                               for(int j=0;j < height; j++)\r
+                               {\r
+                                       p1.draw(col1);\r
+                                       p1.shift(0, pitch);\r
+                               }\r
+                               ///- 2.1 Drawing a column\r
+\r
+                               p1.shift(1, -height * pitch); //back to vertical intitial point after drawing one column.\r
+                       }\r
+                       disp.flip();\r
+                       ///- 2 Drawing\r
+\r
+                       while (!Keyboard.spc.pushed()) { }; //Wait until space key is pressed.\r
+               }\r
+\r
+\r
+       }\r
+\r
+}\r
+\r
+\r
+/*\r
+///+ Prefix\r
+//// Lines for set up Psychlops environment\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlightApp\r
+{\r
+\r
+       public class PsychlopsMain\r
+       {///- Prefix\r
+\r
+\r
+\r
+               ///+ Main Routine\r
+               //// Psychlops runs at the first line of this function psychlops_main().\r
+               public void psychlops_main()\r
+               {\r
+                       Canvas window = new Canvas(300, 300); //Create a window. Here, window variables are preset mode.\r
+\r
+                       var FIGURE = Psychlops.Widgets.Browser.Element.byID("FIGURE");\r
+                       var SIZE_X_ = Psychlops.Widgets.Browser.Element.byID("SIZE_X");\r
+                       var SIZE_Y_ = Psychlops.Widgets.Browser.Element.byID("SIZE_Y");\r
+                       var COLOR_R = Psychlops.Widgets.Browser.Element.byID("COLOR_R");\r
+                       var COLOR_G = Psychlops.Widgets.Browser.Element.byID("COLOR_G");\r
+                       var COLOR_B = Psychlops.Widgets.Browser.Element.byID("COLOR_B");\r
+                       var COLOR_BG = Psychlops.Widgets.Browser.Element.byID("COLOR_BG");\r
+                       var Period_Size = Psychlops.Widgets.Browser.Element.byID("Period_Size");\r
+                       var Period_Position = Psychlops.Widgets.Browser.Element.byID("Period_Position");\r
+                       var Speed_HSize_ = Psychlops.Widgets.Browser.Element.byID("Speed_HSize");\r
+                       var Speed_VSize = Psychlops.Widgets.Browser.Element.byID("Speed_VSize");\r
+                       var Speed_VMotion = Psychlops.Widgets.Browser.Element.byID("Speed_VMotion");\r
+                       double SIZE_X = SIZE_X_, SIZE_Y = SIZE_Y_;\r
+\r
+                       ///+ 2\r
+                       ////  Set a figure size, position and color.\r
+                       Rectangle figure = new Rectangle();\r
+                       Ellipse figure2 = new Ellipse();\r
+                       figure.set(SIZE_X_, SIZE_Y_); // Set the size of figure.\r
+                       figure2.set(SIZE_X_, SIZE_Y_); // Set the size of figure.\r
+                       figure.centering().shift(0, 0); // Move the figure to the starting point.\r
+                       figure2.centering().shift(0, 0); // Move the figure to the starting point.\r
+                       ///- 2\r
+\r
+                       int frame = 0;\r
+                       int looming_direction = 1, motion_dir = 1;\r
+                       double direction = 1.0;\r
+                       //looming_direction is a variable for size change.\r
+                       //motion_dir is a variable for motion direction.\r
+                       ///+ 3 Drawing loop\r
+                       //// Draw each frames in a "while loop".\r
+                       while (!Keyboard.esc.pushed())\r
+                       { //exit a program when the escape key is pressed down.\r
+                               window.clear(COLOR_BG); // Clear the window with a designated gray-scale level.\r
+\r
+                               ///+ 3.1\r
+                               //// Calculate object's position and size for each frame.\r
+\r
+                               if (frame % Period_Size == 0)\r
+                               { // a direction of size change will reverse at designated frames.\r
+                                       looming_direction = looming_direction * -1;\r
+                               }\r
+\r
+                               if (frame % Period_Position == 0)\r
+                               { // motion direction will reverse at designated frames.\r
+                                       motion_dir *= -1;\r
+                               }\r
+\r
+                               ///- 3.1\r
+\r
+                               ///+ 3.2 \r
+                               //// Settting figure's properties\r
+                               figure.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
+                                                                figure.getHeight() + looming_direction * 1);// Scaling the figure in a direction given by "looming_direction".\r
+                               figure.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
+                               figure2.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
+                                                               figure.getHeight() + direction * Speed_VSize);// Scaling the figure in a direction given by "looming_direction".\r
+                               figure2.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
+                               /*\r
+                               figure.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
+                                                        figure.getHeight() + looming_direction * 1);// Scaling the figure in a direction given by "looming_direction".\r
+                               figure.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
+                               figure2.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
+                                                               figure.getHeight() + direction * Speed_VSize);// Scaling the figure in a direction given by "looming_direction".\r
+                               figure2.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
+                                * * /\r
+                               ///- 3.2\r
+\r
+                               ///+ 3.3 \r
+                               ////Drawing\r
+                               if ("Rectangle".Equals(FIGURE))\r
+                               {\r
+                                       figure.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the figure with a designated color at designated position.\r
+                               }\r
+                               else\r
+                               {\r
+                                       figure2.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the figure with a designated color at designated position.\r
+                               }\r
+                               window.flip(); // Reflect the drawing for the display by flipping frame buffers.\r
+                               ///- 3.3\r
+\r
+                               ///+ 3.4\r
+                               ////make a step for next frames \r
+                               frame++;\r
+                               ///- 3.4\r
+                       }\r
+                       ///- 3 Drawing loop\r
+\r
+               }\r
+               ///- Main Routine\r
+\r
+\r
+       }\r
+\r
+}\r
+\r
+\r
+\r
+/*\r
+//The reversed-phi motion.\r
+//Anstis (1970)\r
+//Phi movement as a subtraction process. Vision Res 10:1411?1430\r
+\r
+///+ Prefix\r
+//// Include Psychlops Package\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlightApp\r
+{\r
+\r
+       public class PsychlopsMain\r
+       {\r
+\r
+               ///- Prefix\r
+\r
+               ///+ Stimulus drawing function\r
+               //// A function for stimulus drawing (main body)\r
+               void RectLuminance()\r
+               {\r
+\r
+                       ///+ Preperation\r
+                       //// Declare and initialize local variables\r
+                       double rect_size = 20;\r
+\r
+                       double bg_lum = 0.5;\r
+                       double radii = 200;\r
+                       double rect_lum;\r
+                       int element_number = 25;\r
+                       int radial_row = 5;\r
+\r
+                       double rotation_tf = 0.2;\r
+                       double polarity = 1;\r
+                       double rotation;\r
+\r
+                       double contrastflag = 1;\r
+                       int period = 3;\r
+                       double refresh;\r
+\r
+                       Canvas display = new Canvas(Canvas.window); //Prepare drawing window\r
+                       refresh = Display.getRefreshRate();\r
+\r
+                       Ellipse rect = new Ellipse();\r
+                       rect.set(rect_size, rect_size);\r
+\r
+                       Ellipse fixation = new Ellipse(5, 5);\r
+                       fixation.centering();\r
+\r
+                       Letters let1 = new Letters("Press Space key to change stimulus type");\r
+                       let1.centering().shift(-180, 220);\r
+                       Letters let2 = new Letters("Phi");\r
+                       let2.centering().shift(-10, 200);\r
+                       Letters let3 = new Letters("Reversed-Phi");\r
+                       let3.centering().shift(-60, 200);\r
+\r
+                       rotation = Math.random(2 * Math.PI);\r
+\r
+                       ///+ user interface\r
+                       ////register variables to demo circumstances\r
+                       Interval rng = new Interval();\r
+\r
+                       Psychlops.Widgets.Slider rect_contrast;\r
+                       rect_contrast = new Psychlops.Widgets.Slider("Contrast", 0.1 <= rng <= 1.0, 0.1);\r
+                       rect_contrast.value = 0.5;\r
+                       ///- user interface\r
+                       ///- Preperation\r
+\r
+                       ///+ Main loop\r
+                       ////Main loop\r
+                       int frame = 0;\r
+                       //AppState::setThreadPriority(AppState::HIGH);\r
+                       while (true)\r
+                       {\r
+                               frame++;\r
+                               if (Keyboard.spc.pushed()) contrastflag = -contrastflag;\r
+                               if (contrastflag < 0) polarity = -polarity;\r
+                               rotation = 2 * Math.PI * rotation_tf * frame * period / refresh;\r
+\r
+                               for (int frame_now = 0; frame_now < period; frame_now++)\r
+                               {\r
+                                       Display.clear(new Color(bg_lum));\r
+                                       for (int j = 0; j < radial_row; j++)\r
+                                       {\r
+                                               rect.resize(rect_size * (j + radial_row) / 10.0, rect_size * (j + radial_row) / 10.0);\r
+                                               for (double i = 0; i < element_number; i++)\r
+                                               {\r
+                                                       rect_lum = bg_lum * (1.0 + polarity * rect_contrast);\r
+                                                       rect.centering().shift(radii * (j + radial_row) / 10.0 * Math.cos(rotation + i * 2 * Math.PI / element_number), radii * (j + radial_row) / 10.0 * Math.sin(rotation + i * 2 * Math.PI / element_number));\r
+                                                       rect.draw(rect_lum);\r
+                                               }\r
+                                       }\r
+                                       fixation.draw(Color.red);\r
+                                       let1.draw();\r
+                                       if (contrastflag > 0) let2.draw();\r
+                                       else let3.draw();\r
+                                       Display.flip();\r
+                               }\r
+                       }\r
+                       ///- Main loop\r
+                       //AppState::setThreadPriority(AppState::NORMAL);\r
+               }\r
+               ///- Stimulus drawing function\r
+\r
+               ///+ Main function for demo circumstances\r
+               //// Psychlops Main function\r
+               public void psychlops_main()\r
+               {\r
+                       ///+ Demo circumstances\r
+                       //// Spells for run demonstration circumstances\r
+                       Procedure p = new Procedure();\r
+                       //p.setDesign(Procedure::DEMO); //Designate that this is a demo.\r
+                       p.setProcedure(RectLuminance);  //The argument name is a name of drawing function.\r
+                       p.run();\r
+                       ///- Demo circumstances\r
+               }\r
+               ///- Main function for demo circumstances\r
+\r
+       }\r
+\r
+}\r
+\r
+\r
+\r
 /*\r
 //Two types of plaid motion\r
 //E. H. Adelson and J. A. Movshon (1982).\r
@@ -227,7 +541,7 @@ using Psychlops;
 */\r
 \r
 \r
-\r
+/*\r
 using Psychlops;\r
 //Position Bias Program\r
 namespace PsychlopsSilverlightApp\r
@@ -293,3 +607,4 @@ namespace PsychlopsSilverlightApp
         }\r
     }\r
 }\r
+*/
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