m_DrawFace .Reset( true , "DrawFace" );
m_DrawWire .Reset( false , "DrawWire" );
m_DrawVert .Reset( false , "DrawVert" );
+ m_EnableVertexColor .Reset( false , "EnableVertexColor" );
+ m_VertColorTo01 .Reset( false , "VertColorTo01" );
m_DrawPolyline .Reset( true , "DrawPolyline" );
m_DrawPolylineIdx .Reset( true , "DrawPolylineIdx" );
m_DrawPolylineLen .Reset( false , "DrawPolylineLen" );
NamedValue<bool> m_DrawFace;
NamedValue<bool> m_DrawWire;
NamedValue<bool> m_DrawVert;
+ NamedValue<bool> m_EnableVertexColor;
+ NamedValue<bool> m_VertColorTo01;
NamedValue<bool> m_DrawPolyline;
NamedValue<bool> m_DrawPolylineIdx;
NamedValue<bool> m_DrawPolylineLen;