2014-03-02 |
Latif Khalifa | Update copyright year |
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2013-09-19 |
Latif Khalifa | RAD-425: split cache in multi-level folders |
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2013-02-22 |
Latif Khalifa | Comment out some obsolete code, make other more readabl... |
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2013-02-18 |
Latif Khalifa | Update copyright year |
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2012-12-24 |
Latif Khalifa | Support for server side baking |
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2012-04-09 |
Latif Khalifa | Harmonize line endings |
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2012-03-18 |
Robin Cornelius | Experimental bone volume scaling support |
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2012-02-12 |
Douglas R. Miles | Rendering - In texture retrieval, deal with exceptions... |
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2012-01-01 |
Latif Khalifa | Updated license year |
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2011-09-05 |
Latif Khalifa | [crash reporter] Don't interpolate is BasePrim is null |
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2011-08-28 |
Latif Khalifa | Second attempt at invisiprims |
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2011-08-28 |
Latif Khalifa | Revert stencil invisiprim implementation. |
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2011-08-28 |
Latif Khalifa | Implemented invisiprims that hide parts of the avatar... |
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2011-08-28 |
Latif Khalifa | * Modified camera control to mimic inferior model found... |
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2011-08-19 |
Latif Khalifa | Break out big Rendering.cs and RenderingHelpers.cs... |
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2011-08-19 |
Latif Khalifa | Starting to break out big Rendering.cs and RenderingHel... |
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2011-08-19 |
Latif Khalifa | Call Dispose() on RenderPrimitive and RenderAvatar... |
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2011-08-18 |
Latif Khalifa | Revert r1092, cannot catch access violation exceptions |
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2011-08-18 |
Latif Khalifa | Check if VBO upload succeeded before using buffers. |
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2011-08-18 |
Latif Khalifa | Add locks on accessing mPriority |
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2011-08-14 |
Latif Khalifa | Try guarding against crashes with some OpenGL implement... |
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2011-08-14 |
Latif Khalifa | Check if graphics card supports images whose dimensions... |
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2011-08-12 |
Latif Khalifa | RAD-278: Floating point bug in 3D renderer [for europeans] |
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2011-08-11 |
Latif Khalifa | Don't interpolate when parent changes (sit/stand link... |
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2011-08-08 |
Latif Khalifa | Use compat VBO functions. Fixes crash when only ARB... |
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2011-08-07 |
Latif Khalifa | Made camera follow avatar from behind. |
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2011-08-07 |
Latif Khalifa | Local chat console implemented. |
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2011-08-07 |
Latif Khalifa | Hopeful new approach for detecting what's supported... |
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2011-08-06 |
Robin Cornelius | Correct last commit, that did not prevent the div zero |
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2011-08-06 |
Robin Cornelius | Also ensure that position of animations cannot get... |
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2011-08-06 |
Latif Khalifa | Added context menu option for showing and hiding the... |
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2011-08-05 |
Latif Khalifa | * Added (disabled) shaded water (enable for fun and... |
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2011-08-04 |
Robin Cornelius | Dividing by zero and using the result as the weight... |
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2011-08-04 |
Robin Cornelius | Improved avatar position. Apply pelvis offset to avatar... |
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2011-08-03 |
Robin Cornelius | Fix avatar skinning, I was incorrectly applying the... |
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2011-08-03 |
Latif Khalifa | Speed up: when creating bounding volume scale it based... |
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2011-08-02 |
Robin Cornelius | skeleton rotations are parent * child, fix backwards... |
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2011-08-02 |
Robin Cornelius | Slerp the rots when skinning vertex weights |
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2011-08-01 |
Latif Khalifa | Implemented terrain picking. |
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2011-07-31 |
Latif Khalifa | Moved occlusion culling setting to RenderSettings |
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2011-07-31 |
Latif Khalifa | Changed the way we determine should an object be meshed... |
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2011-07-31 |
Revolution Smythe | Saving files is always important (fix my bug with the... |
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2011-07-31 |
Revolution Smythe | Remove the GetHashCode pieces for rendering and just... |
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2011-07-29 |
Latif Khalifa | Added strife movement control (shift + left or right... |
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2011-07-29 |
Latif Khalifa | Backout interpolation change. Don't end move to let... |
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2011-07-29 |
Revolution Smythe | If for some reason, the acceleration is not sent, inter... |
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2011-07-29 |
Latif Khalifa | Move avatar skeleton animation before position of child... |
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2011-07-28 |
Latif Khalifa | Remesh and recalculate UVs when texture params change. |
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2011-07-28 |
Robin Cornelius | Fix animation looping and implement at partial stacking... |
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2011-07-28 |
Robin Cornelius | Add some helper code for decoding the static VFS and... |
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2011-07-27 |
Latif Khalifa | Use hash code for mesh to determine if we need to recre... |
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2011-07-27 |
Robin Cornelius | Connect up avatar animations so that they work with... |
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2011-07-27 |
Latif Khalifa | * Implemented loadStuffReallyFast() :P |
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2011-07-27 |
Latif Khalifa | Only decode textures that we know will be on the screen. |
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2011-07-27 |
Latif Khalifa | * Implemented occlusion culling (TODO: check if graphic... |
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2011-07-26 |
Latif Khalifa | Silence couple of stupid compiler warnings |
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2011-07-25 |
Latif Khalifa | Experimental decoded texture caching |
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2011-07-25 |
Latif Khalifa | Made SceneWindow into a detachable tab |
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2011-07-23 |
Robin Cornelius | Avatar rendering updates, apply all morphs from the... |
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2011-07-21 |
Latif Khalifa | More correct linear interpolation. |
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2011-07-21 |
Latif Khalifa | Use notion of Interpolated position and rotation instea... |
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2011-07-21 |
Latif Khalifa | Use float for lastFrameTime |
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2011-07-18 |
Robin Cornelius | Ensure we deep copy the bone structure when making... |
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2011-07-14 |
Latif Khalifa | If we get a child prim update before root, we would... |
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2011-07-13 |
Robin Cornelius | Optimise avatar bone position and rotation fetching... |
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2011-07-13 |
Latif Khalifa | Optimize: |
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2011-07-12 |
Robin Cornelius | Very basic animation code shows last key frame, no... |
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2011-07-12 |
Latif Khalifa | Implement angular velocity interpolation (target omega). |
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2011-07-12 |
Latif Khalifa | Simple interpolation of object position. |
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2011-07-12 |
Latif Khalifa | Use sim draw distance. |
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2011-07-11 |
Latif Khalifa | Move back loading of the avatar_lad to constructor. |
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2011-07-11 |
Latif Khalifa | * Add avatars to general sorted list of stuff to render |
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2011-07-11 |
Latif Khalifa | Calculate position of all prims accurately |
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2011-07-11 |
Latif Khalifa | Implemented prim sorting. |
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2011-07-11 |
Latif Khalifa | Determine more info about image alpha channel. Don... |
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2011-07-11 |
Latif Khalifa | * Rename BoundingSphere -> BoundingVolume |
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2011-07-10 |
Latif Khalifa | Remove redundant data copying. |
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2011-07-10 |
Latif Khalifa | Added RenderPrimite to replace faceted mesh. |
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2011-07-10 |
Latif Khalifa | Detect if we have VBO support. |
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2011-07-10 |
Latif Khalifa | A bit less camera smoothing. |
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2011-07-10 |
Latif Khalifa | * Implemented camera smoothing thanks to Moon Metty |
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2011-07-09 |
Latif Khalifa | Merged avatar rendering code. |
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2011-07-09 |
Robin Cornelius | vpsent is in the GLAvatar Class not the Avatar one... |
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2011-07-09 |
Latif Khalifa | Speed up texture downloading: |
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2011-07-09 |
Robin Cornelius | Avatar rendering: fix visual parm parsing to get comple... |
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2011-07-08 |
Robin Cornelius | Avatar Rendering: Add in more visual parameter test... |
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2011-07-08 |
Robin Cornelius | Avatar Rendering: fix avatar posing/skinning, works... |
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2011-07-07 |
Robin Cornelius | avatar rendering: use the parsed deform position |
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2011-07-07 |
Robin Cornelius | AvatarRendering: sync updates, bone rotations are carri... |
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2011-07-05 |
Latif Khalifa | * Implemented texture animations |
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2011-07-05 |
Robin Cornelius | avatarrendering: various updates to skeleton handing... |
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2011-07-05 |
Robin Cornelius | git-svn-id: https://radegast.googlecode.com/svn/branche... |
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2011-07-04 |
Latif Khalifa | Implement smooth camera focus when picking (alt+mouse... |
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2011-07-04 |
Robin Cornelius | Update RenderObjects(), LoadCurrentPrims() and PrimPos... |
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2011-07-03 |
Robin Cornelius | Add bone loader and offset eyes to correct position... |
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2011-07-03 |
Latif Khalifa | Revert r932 except for the PrimPos() part |
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2011-07-02 |
Latif Khalifa | * Don't send the whole big data object for the texture... |
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2011-07-02 |
Robin Cornelius | Add a bake index for eyelash mesh, and use correct... |
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2011-07-01 |
Robin Cornelius | Add basic avatar rendering to SceneViewer |
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2011-06-30 |
Latif Khalifa | Implement VBOs |
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