X-Git-Url: http://git.osdn.net/view?p=rec10%2Frec10-git.git;a=blobdiff_plain;f=tstools%2FDtsEdit%2Fsrc%2Fgpac%2Foptions.h;fp=tstools%2FDtsEdit%2Fsrc%2Fgpac%2Foptions.h;h=0000000000000000000000000000000000000000;hp=1db6a80e566dc19a4d3d9965a7895d750d7bdf85;hb=930d3dbdc17ad4179a9b512f4e787a896a544943;hpb=d63ca135202a679bd918561b65e806966f94546e diff --git a/tstools/DtsEdit/src/gpac/options.h b/tstools/DtsEdit/src/gpac/options.h deleted file mode 100644 index 1db6a80..0000000 --- a/tstools/DtsEdit/src/gpac/options.h +++ /dev/null @@ -1,291 +0,0 @@ -/* - * GPAC - Multimedia Framework C SDK - * - * Copyright (c) Jean Le Feuvre 2000-2005 - * All rights reserved - * - * This file is part of GPAC / Stream Management sub-project - * - * GPAC is free software; you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2, or (at your option) - * any later version. - * - * GPAC is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; see the file COPYING. If not, write to - * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. - * - */ - - - -#ifndef _GF_OPTIONS_H_ -#define _GF_OPTIONS_H_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/*AspectRatio Type */ -enum -{ - GF_ASPECT_RATIO_KEEP = 0, /*keep AR*/ - GF_ASPECT_RATIO_16_9, /*keep 16/9*/ - GF_ASPECT_RATIO_4_3, /*keep 4/3*/ - GF_ASPECT_RATIO_FILL_SCREEN /*none (all rendering area used)*/ -}; - -/*AntiAlias settings*/ -enum -{ - GF_ANTIALIAS_NONE = 0, /*no antialiasing*/ - GF_ANTIALIAS_TEXT, /*only text has antialiasing*/ - GF_ANTIALIAS_FULL /*full antialiasing*/ -}; - -/*GF_StreamingCache settings*/ -enum -{ - GF_MEDIA_CACHE_ENABLED = 0, /*cache on (with SET option, turns it on if possible)*/ - GF_MEDIA_CACHE_DISABLED, /*cache off (with SET option saves current cache if any)*/ - GF_MEDIA_CACHE_DISCARD, /*only used for SET option: turns cache off and discards current cache if any*/ - GF_MEDIA_CACHE_RUNNING, /*only used in GET option: caching is enabled and currently running*/ -}; - -/*PlayState settings*/ -enum -{ - GF_STATE_PLAYING = 0, /*terminal is playing*/ - GF_STATE_PAUSED, /*terminal is paused*/ - GF_STATE_STEP_PAUSE, /*get/set only: terminal will pause after next frame (simulation tick). On get, indicates that rendering step hasn't performed yet*/ -}; - -/*refresh mode*/ -enum -{ - GF_REFRESH_NORMAL = 0, /*posts normal redraw message */ - GF_REFRESH_FULL, /*posts full redraw message, including reset of hardware resources*/ -}; - -/*interaction level settings*/ -enum -{ - /*regular interactions enabled (touch sensors)*/ - GF_INTERACT_NORMAL = 1, - /*InputSensor interactions enabled (mouse and keyboard)*/ - GF_INTERACT_INPUT_SENSOR = 2, - /*all navigation interactions enabled (mouse and keyboard)*/ - GF_INTERACT_NAVIGATION = 4, - - /*NOTE: GF_INTERACT_NORMAL and GF_INTERACT_NAVIGATION filter events. If set, any event processed by - these 2 modules won't be forwarded to the user*/ -}; - -/*BoundingVolume settings*/ -enum -{ - GF_BOUNDS_NONE = 0, /*doesn't draw bounding volume*/ - GF_BOUNDS_BOX, /*draw object bounding box / rect*/ - GF_BOUNDS_AABB /*draw object AABB tree (3D only) */ -}; - -/*Wireframe settings*/ -enum -{ - GF_WIREFRAME_NONE = 0, /*draw solid volumes*/ - GF_WIREFRAME_ONLY, /*draw only wireframe*/ - GF_WIREFRAME_SOLID /*draw wireframe on solid object*/ -}; - - -/*navigation type*/ -enum -{ - /*navigation is disabled by content and cannot be forced by user*/ - GF_NAVIGATE_TYPE_NONE, - /*2D navigation modes only can be used*/ - GF_NAVIGATE_TYPE_2D, - /*3D navigation modes only can be used*/ - GF_NAVIGATE_TYPE_3D -}; - -/*navigation modes - non-VRML ones are simply blaxxun contact ones*/ -enum -{ - /*no navigation*/ - GF_NAVIGATE_NONE = 0, - /*3D navigation modes*/ - /*walk navigation*/ - GF_NAVIGATE_WALK, - /*fly navigation*/ - GF_NAVIGATE_FLY, - /*pan navigation*/ - GF_NAVIGATE_PAN, - /*game navigation*/ - GF_NAVIGATE_GAME, - /*slide navigation, for 2D and 3D*/ - GF_NAVIGATE_SLIDE, - /*all modes below disable collision detection & gravity in 3D*/ - /*examine navigation, for 2D and 3D */ - GF_NAVIGATE_EXAMINE, - /*orbit navigation - 3D only*/ - GF_NAVIGATE_ORBIT, - /*QT-VR like navigation - 3D only*/ - GF_NAVIGATE_VR, -}; - -/*collision flags*/ -enum -{ - /*no collision*/ - GF_COLLISION_NONE, - /*regular collision*/ - GF_COLLISION_NORMAL, - /*collision with camera displacement*/ - GF_COLLISION_DISPLACEMENT, -}; - -/*TextTexturing settings*/ -enum -{ - GF_TEXTURE_TEXT_DEFAULT = 0, /*text drawn as texture in 3D mode, regular in 2D mode*/ - GF_TEXTURE_TEXT_NEVER, /*text never drawn as texture*/ - GF_TEXTURE_TEXT_ALWAYS /*text always drawn*/ -}; - -/*Normal drawing settings*/ -enum -{ - GF_NORMALS_NONE = 0, /*normals never drawn*/ - GF_NORMALS_FACE, /*normals drawn per face (at barycenter)*/ - GF_NORMALS_VERTEX /*normals drawn per vertex*/ -}; - - -/*Back-face culling mode*/ -enum -{ - GF_BACK_CULL_OFF = 0, /*backface culling disabled*/ - GF_BACK_CULL_ON, /*backface culliong enabled*/ - GF_BACK_CULL_ALPHA, /*backface culling enabled alos for transparent meshes*/ -}; - -/*high-level options*/ -enum -{ - /*set/get antialias flag (value: one of the AntiAlias enum) - may be ignored in OpenGL mode depending on graphic cards*/ - GF_OPT_ANTIALIAS =0, - /*set/get fast mode (value: boolean) */ - GF_OPT_HIGHSPEED, - /*set/get fullscreen flag (value: boolean) */ - GF_OPT_FULLSCREEN, - /*reset top-level transform to original (value: boolean)*/ - GF_OPT_ORIGINAL_VIEW, - /*overrides BIFS size info for simple AV - this is not recommended since - it will resize the window to the size of the biggest texture (thus some elements - may be lost)*/ - GF_OPT_OVERRIDE_SIZE, - /*set / get audio volume (value is intensity between 0 and 100) */ - GF_OPT_AUDIO_VOLUME, - /*set / get audio pan (value is pan between 0 (all left) and 100(all right) )*/ - GF_OPT_AUDIO_PAN, - /*get javascript flag (no set, depends on compil) - value: boolean, true if JS enabled in build*/ - GF_OPT_HAS_JAVASCRIPT, - /*get selectable stream flag (no set) - value: boolean, true if audio/video/subtitle stream selection is - possible with content (if an MPEG-4 scene description is not present). Use regular OD browsing to get streams*/ - GF_OPT_CAN_SELECT_STREAMS, - /*set/get control interaction, OR'ed combination of interaction flags*/ - GF_OPT_INTERACTION_LEVEL, - /*set display window visible / get show/hide state*/ - GF_OPT_VISIBLE, - /*set freeze display on/off / get freeze state freeze_display prevents any screen updates - needed when output driver uses direct video memory access*/ - GF_OPT_FREEZE_DISPLAY, - /*get isOver flag: if true the file can be restarted, otherwise it should not - this is used to check is there are several timelines, timesensors or interactions, in which case - the file could be running for an undetermined period. - Note that nothing prevents the user app to restart such a file*/ - GF_OPT_IS_FINISHED, - /*set/get aspect ratio (value: one of AspectRatio enum) */ - GF_OPT_ASPECT_RATIO, - /*send a redraw message (SetOption only): all graphics info (display list, vectorial path) is - recomputed, and textures are reloaded in HW*/ - GF_OPT_REFRESH, - /*set/get stress mode (value: boolean) - in stress mode a GF_OPT_FORCE_REDRAW is emulated at each frame*/ - GF_OPT_STRESS_MODE, - /*get/set bounding volume drawing (value: one of the above option)*/ - GF_OPT_DRAW_BOUNDS, - /*get/set texture text option - when enabled and usable (that depends on content), text is first rendered - to a texture and only the texture is drawn, rather than drawing all the text each time (CPU intensive)*/ - GF_OPT_TEXTURE_TEXT, - /*fake option, reload config file (set only), including drivers. Plugins configs are not reloaded*/ - GF_OPT_RELOAD_CONFIG, - /*get: returns whether the content enable navigation and if it's 2D or 3D. - set: reset viewpoint (whatever value is given)*/ - GF_OPT_NAVIGATION_TYPE, - /*get current navigation mode - set navigation mode if allowed by content - this is not a resident - option (eg not stored in cfg)*/ - GF_OPT_NAVIGATION, - /*get/set GF_StreamingCache state - cf above states for set*/ - GF_OPT_MEDIA_CACHE, - /*get/set Play state - cf above states for set*/ - GF_OPT_PLAY_STATE, - /*get/set OpenGL force mode - returns error if OpenGL is not supported*/ - GF_OPT_USE_OPENGL, - - /*set/get direct draw flag. In direct draw, the screen is entirely redrawn at each frame - value: boolean - */ - GF_OPT_DIRECT_DRAW, - /*set/get scalable zoom (value: boolean)*/ - GF_OPT_SCALABLE_ZOOM, - /*set/get YUV acceleration (value: boolean) */ - GF_OPT_YUV_HARDWARE, - /*get (set not supported yet) hardware YUV format (value: YUV 4CC) */ - GF_OPT_YUV_FORMAT, - - /*max video cache size in kbytes*/ - GF_OPT_VIDEO_CACHE_SIZE, - - - /* 3D ONLY OPTIONS */ - /*set/get raster outline flag (value: boolean) - when set, no vectorial outlining is done, only - openGL raster outline*/ - GF_OPT_RASTER_OUTLINES, - /*set/get pow2 emulation flag (value: boolean) - when set, video textures with non power of 2 dimensions - are emulated as pow2 by expanding the video buffer (image is not scaled). Otherwise the entire image - is rescaled. This flag does not affect image textures, which are always rescaled*/ - GF_OPT_EMULATE_POW2, - /*get/set polygon antialiasing flag (value: boolean) (may be ugly with some cards)*/ - GF_OPT_POLYGON_ANTIALIAS, - /*get/set wireframe flag (value: cf above) (may be ugly with some cards)*/ - GF_OPT_WIREFRAME, - /*get/set wireframe flag (value: cf above) (may be ugly with some cards)*/ - GF_OPT_NORMALS, - /*disable backface culling*/ - GF_OPT_BACK_CULL, - /*get/set RECT Ext flag (value: boolean) - when set, GL rectangular texture extension is not used - (but NPO2 texturing is if available)*/ - GF_OPT_NO_RECT_TEXTURE, - /*get/set bitmap draw mode. If set, bitmap doesn't use texturing but direct video copy*/ - GF_OPT_BITMAP_COPY, - /*set/get headlight (value: boolean)*/ - GF_OPT_HEADLIGHT, - /*set/get collision (value: cf above)*/ - GF_OPT_COLLISION, - /*set/get gravity*/ - GF_OPT_GRAVITY, -}; - -#ifdef __cplusplus -} -#endif - -#endif /*_GF_USER_H_*/ -