#include <asm/asm.h>
#include <asm/bootinfo.h>
#include <asm/cpu.h>
+#include <asm/dsemul.h>
#include <asm/dsp.h>
#include <asm/fpu.h>
#include <asm/irq.h>
status = regs->cp0_status & ~(ST0_CU0|ST0_CU1|ST0_FR|KU_MASK);
status |= KU_USER;
regs->cp0_status = status;
+ lose_fpu(0);
+ clear_thread_flag(TIF_MSA_CTX_LIVE);
clear_used_math();
- clear_fpu_owner();
+ atomic_set(¤t->thread.bd_emu_frame, BD_EMUFRAME_NONE);
init_dsp();
- clear_thread_flag(TIF_USEDMSA);
- clear_thread_flag(TIF_MSA_CTX_LIVE);
- disable_msa();
regs->cp0_epc = pc;
regs->regs[29] = sp;
}
-void exit_thread(void)
-{
-}
-
-void flush_thread(void)
+void exit_thread(struct task_struct *tsk)
{
+ /*
+ * User threads may have allocated a delay slot emulation frame.
+ * If so, clean up that allocation.
+ */
+ if (!(current->flags & PF_KTHREAD))
+ dsemul_thread_cleanup(tsk);
}
int arch_dup_task_struct(struct task_struct *dst, struct task_struct *src)
clear_tsk_thread_flag(p, TIF_FPUBOUND);
#endif /* CONFIG_MIPS_MT_FPAFF */
+ atomic_set(&p->thread.bd_emu_frame, BD_EMUFRAME_NONE);
+
if (clone_flags & CLONE_SETTLS)
ti->tp_value = regs->regs[7];
* allows us to only worry about whether an FP mode switch is in
* progress when FP is first used in a tasks time slice. Pretty much all
* of the mode switch overhead can thus be confined to cases where mode
- * switches are actually occuring. That is, to here. However for the
+ * switches are actually occurring. That is, to here. However for the
* thread performing the mode switch it may take a while...
*/
if (num_online_cpus() > 1) {