OSDN Git Service

SDL_Vulkan_UnloadLibrary 新規追加 https://wiki.libsdl.org/SDL_Vulkan_UnloadLibrary
[sdl2referencejp/sdl2referencejp.git] / SDL_Event.html
index cea81f4..84e20a9 100644 (file)
 <tr><td>SDL_CommonEvent</td><td>common</td><td>\8b¤\92Ê\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_WindowEvent.html">SDL_WindowEvent</a></td><td>window</td><td>\83E\83B\83\93\83h\83E\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_KeyboardEvent.html">SDL_KeyboardEvent</a></td><td>key</td><td>\83L\81[\83{\81[\83h\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
-<tr><td><a href="SDL_TextEditingEvent.html">SDL_TextEditingEvent.html</a></td><td>edit</td><td>\83e\83L\83X\83g\95Ò\8fW\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
+<tr><td><a href="SDL_TextEditingEvent.html">SDL_TextEditingEvent</a></td><td>edit</td><td>\83e\83L\83X\83g\95Ò\8fW\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_TextInputEvent.html">SDL_TextInputEvent</a></td><td>text</td><td>\83e\83L\83X\83g\93ü\97Í\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_MouseMotionEvent.html">SDL_MouseMotionEvent</a></td><td>motion</td><td>\83}\83E\83X\88Ú\93®\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_MouseButtonEvent.html">SDL_MouseButtonEvent</a></td><td>button</td><td>\83}\83E\83X\83{\83^\83\93\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
-<tr><td><a href="SDL_JoyAxisEvent.html">SDL_JoyAxisEvent</a></td><td>jaxia</td><td>\83W\83\87\83C\83X\83e\83B\83b\83N\8e²\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
+<tr><td><a href="SDL_MouseWheelEvent.html">SDL_MouseWheelEvent</a></td><td>wheel</td><td>\83}\83E\83X\83z\83C\81[\83\8b\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
+<tr><td><a href="SDL_JoyAxisEvent.html">SDL_JoyAxisEvent</a></td><td>jaxis</td><td>\83W\83\87\83C\83X\83e\83B\83b\83N\8e²\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_JoyBallEvent.html">SDL_JoyBallEvent</a></td><td>jball</td><td>\83W\83\87\83C\83X\83e\83B\83b\83N\83{\81[\83\8b\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_JoyHatEvent.html">SDL_JoyHatEvent</a></td><td>jhat</td><td>\83W\83\87\83C\83X\83e\83B\83b\83N\83n\83b\83g\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_JoyButtonEvent.html">SDL_JoyButtonEvent</a></td><td>jbutton</td><td>\83W\83\87\83C\83X\83e\83B\83b\83N\83{\83^\83\93\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
@@ -31,6 +32,7 @@
 <tr><td><a href="SDL_ControllerAxisEvent.html">SDL_ControllerAxisEvent</a></td><td>caxis</td><td>\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\8e²\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_ControllerButtonEvent.html">SDL_ControllerButtonEvent</a></td><td>cbutton</td><td>\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\83{\83^\83\93\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_ControllerDeviceEvent.html">SDL_ControllerDeviceEvent</a></td><td>cdevice</td><td>\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\90Ú\91±\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
+<tr><td><a href="SDL_AudioDeviceEvent.html">SDL_AudioDeviceEvent</a></td><td>adevice</td><td>\83I\81[\83f\83B\83I\83f\83o\83C\83X\83C\83x\83\93\83g\82Ì\8fî\95ñ (SDL 2.0.4\88È\8d~)</td></tr>\r
 <tr><td><a href="SDL_QuitEvent.html">SDL_QuitEvent</a></td><td>quit</td><td>\8fI\97¹\97v\8b\81\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_UserEvent.html">SDL_UserEvent</a></td><td>user</td><td>\83A\83v\83\8a\83P\81[\83V\83\87\83\93\92è\8b`\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
 <tr><td><a href="SDL_SysWMEvent.html">SDL_SysWMEvent</a></td><td>syswm</td><td>\83V\83X\83e\83\80\88Ë\91\83E\83B\83\93\83h\83E\83C\83x\83\93\83g\82Ì\8fî\95ñ</td></tr>\r
@@ -74,7 +76,7 @@ while
 <p>\r
 <code>\r
 <pre>\r
-while(SDL_PollEvent(&amp;test_event)) {\r
+while (SDL_PollEvent(&amp;test_event)) {\r
 </pre>\r
 </code>\r
 </p>\r
@@ -87,7 +89,7 @@ while(SDL_PollEvent(&amp;test_event)) {
 <p>\r
 <code>\r
 </pre>\r
-       switch(test_event.type) {\r
+       switch (test_event.type) {\r
 </pre>\r
 </code>\r
 </p>\r
@@ -134,24 +136,29 @@ type
 <pre>\r
 SDL_Event user_event;\r
 \r
-user_event.type=SDL_USEREVENT;\r
-user_event.user.code=2;\r
-user_event.user.data1=NULL;\r
-user_event.user.data2=NULL;\r
+user_event.type = SDL_USEREVENT;\r
+user_event.user.code = 2;\r
+user_event.user.data1 = NULL;\r
+user_event.user.data2 = NULL;\r
 SDL_PushEvent(&amp;user_event);\r
 </pre>\r
 </code>\r
 <h3><a name="table">\83C\83x\83\93\83g\82Ì\8eí\97Þ\82Æ\8b¤\97p\91Ì\82Ì\83\81\83\93\83o\82Ì\8aÖ\8cW</a></h3>\r
 <table border="1" summary="table">\r
-<tr><th>\83C\83x\83\93\83g\82Ì\8eí\97Þ(type\83\81\83\93\83o)</th><th>\83C\83x\83\93\83g\8d\\91¢\91Ì</th><th>\83C\83x\83\93\83g\83t\83B\81[\83\8b\83h</th></tr>\r
-<tr><td>SDL_DOLLARGESTURE</td><td><a href="SDL_DollarGestureEvent.html">SDL_DollarGestureEvent</a></td><td>dgesture</td></tr>\r
-<tr><td>SDL_DROPFILE</td><td><a href="SDL_DropEvent.html">SDL_DropEvent</a></td><td>drop</td></tr>\r
+<tr><th>\83C\83x\83\93\83g\82Ì\8eí\97Þ(type\83\81\83\93\83o)</th><th>\83C\83x\83\93\83g\8d\\91¢\91Ì</th><th>SDL_Event\83t\83B\81[\83\8b\83h</th></tr>\r
+<tr><td>SDL_AUDIODEVICEADDED<br>SDL_AUDIODEVICEREMOVED</td><td><a href="SDL_AudioDeviceEvent.html">SDL_AudioDeviceEvent</a></td><td>adevice</td></tr>\r
+<tr><td>SDL_CONTROLLERAXISMOTION</td><td><a href="SDL_ControllerAxisEvent.html">SDL_ControllerAxisEvent</a></td><td>caxis</td></tr>\r
+<tr><td>SDL_CONTROLLERBUTTONDOWN<br>SDL_CONTROLLERBUTTONUP</td><td><a href="SDL_ControllerButtonEvent.html">SDL_ControllerButtonEvent</a></td><td>cbutton</td></tr>\r
+<tr><td>SDL_CONTROLLERDEVICEADDED<br>SDL_CONTROLLERDEVICEREMOVED<br>SDL_CONTROLLERDEVICEREMAPPED</td><td><a href="SDL_ControllerDeviceEvent.html">SDL_ControllerDeviceEvent</a></td><td>cdevice</td></tr>\r
+<tr><td>SDL_DOLLARGESTURE<br>SDL_DOLLARRECORD</td><td><a href="SDL_DollarGestureEvent.html">SDL_DollarGestureEvent</a></td><td>dgesture</td></tr>\r
+<tr><td>SDL_DROPFILE<br>SDL_DROPTEXT<br>SDL_DROPBEGIN<br>SDL_DROPCOMPLETE</td><td><a href="SDL_DropEvent.html">SDL_DropEvent</a></td><td>drop</td></tr>\r
 <tr><td>SDL_FINGERMOTION<br>SDL_FINGERDOWN<br>SDL_FINGERUP<br></td><td><a href="SDL_TouchFingerEvent.html">SDL_TouchFingerEvent</a></td><td>tfinger</td></tr>\r
 <tr><td>SDL_KEYDOWN<br>SDL_KEYUP</td><td><a href="SDL_KeyboardEvent.html">SDL_KeyboardEvent</a></td><td>key</td></tr>\r
 <tr><td>SDL_JOYAXISMOTION</td><td><a href="SDL_JoyAxisEvent.html">SDL_JoyAxisEvent</a></td><td>jaxis</td></tr>\r
 <tr><td>SDL_JOYBALLMOTION</td><td><a href="SDL_JoyBallEvent.html">SDL_JoyBallEvent</a></td><td>jball</td></tr>\r
 <tr><td>SDL_JOYHATMOTION</td><td><a href="SDL_JoyHatEvent.html">SDL_JoyHatEvent</a></td><td>jhat</td></tr>\r
 <tr><td>SDL_JOYBUTTONDOWN<br>SDL_JOYBUTTONUP</td><td><a href="SDL_JoyButtonEvent.html">SDL_JoyButtonEvent</a></td><td>jbutton</td></tr>\r
+<tr><td>SDL_JOYDEVICEADDED<br>SDL_JOYDEVICEREMOVED</td><td><a href="SDL_JoyDeviceEvent.html">SDL_JoyDeviceEvent</a></td><td>jdevice</td></tr>\r
 <tr><td>SDL_MOUSEMOTION</td><td><a href="SDL_MouseMotionEvent.html">SDL_MouseMotionEvent</a></td><td>motion</td></tr>\r
 <tr><td>SDL_MOUSEBUTTONDOWN<br>SDL_MOUSEBUTTONUP</td><td><a href="SDL_MouseButtonEvent.html">SDL_MouseButtonEvent</a></td><td>button</td></tr>\r
 <tr><td>SDL_MOUSEWHEEL</td><td><a href="SDL_MouseWheelEvent.html">SDL_MouseWheelEvent</a></td><td>wheel</td></tr>\r
@@ -162,17 +169,22 @@ SDL_PushEvent(&amp;user_event);
 <tr><td>SDL_TEXTINPUT</td><td><a href="SDL_TextInputEvent.html">SDL_TextInputEvent</a></td><td>text</td></tr>\r
 <tr><td>SDL_USEREVENT</td><td><a href="SDL_UserEvent.html">SDL_UserEvent</a></td><td>user</td></tr>\r
 <tr><td>SDL_WINDOWEVENT</td><td><a href="SDL_WindowEvent.html">SDL_WindowEvent</a></td><td>window</td></tr>\r
+<tr><td>\82»\82Ì\91¼\82Ì\83C\83x\83\93\83g</td><td>SDL_CommonEvent</td><td>\82È\82µ. <a href="https://wiki.libsdl.org/SDL_EventType">type</a>\83t\83B\81[\83\8b\83h\82ð\8eg\82¤\82±\82Æ</td></tr>\r
 </table>\r
 <p>\r
 <h2>\8aÖ\98A\8d\80\96Ú(\97ñ\8b\93\91Ì)</h2>\r
 <a href="SDL_EventType.html">SDL_EventType</a><br>\r
 <h2>\8aÖ\98A\8d\80\96Ú(\8d\\91¢\91Ì)</h2>\r
-<a href="SDL_ActiveEvent.html">SDL_ActiveEvent</a><br>\r
+<a href="SDL_AudioDeviceEvent.html">SDL_AudioDeviceEvent</a><br>\r
+<a href="SDL_ControllerAxisEvent.html">SDL_ControllerAxisEvent</a><br>\r
+<a href="SDL_ControllerButtonEvent.html">SDL_ControllerButtonEvent</a><br>\r
+<a href="SDL_ControllerDeviceEvent.html">SDL_ControllerDeviceEvent</a><br>\r
 <a href="SDL_DollarGestureEvent.html">SDL_DollarGestureEvent</a><br>\r
 <a href="SDL_DropEvent.html">SDL_DropEvent</a><br>\r
 <a href="SDL_JoyAxisEvent.html">SDL_JoyAxisEvent</a><br>\r
 <a href="SDL_JoyBallEvent.html">SDL_JoyBallEvent</a><br>\r
 <a href="SDL_JoyButtonEvent.html">SDL_JoyButtonEvent</a><br>\r
+<a href="SDL_JoyDeviceEvent.html">SDL_JoyDeviceEvent</a><br>\r
 <a href="SDL_JoyHatEvent.html">SDL_JoyHatEvent</a><br>\r
 <a href="SDL_KeyboardEvent.html">SDL_KeyboardEvent</a><br>\r
 <a href="SDL_MouseButtonEvent.html">SDL_MouseButtonEvent</a><br>\r
@@ -180,12 +192,10 @@ SDL_PushEvent(&amp;user_event);
 <a href="SDL_MouseWheelEvent.html">SDL_MouseWheelEvent</a><br>\r
 <a href="SDL_MultiGestureEvent.html">SDL_MultiGestureEvent</a><br>\r
 <a href="SDL_QuitEvent.html">SDL_QuitEvent</a><br>\r
-<a href="SDL_ResizeEvent.html">SDL_ResizeEvent</a><br>\r
 <a href="SDL_SysWMEvent.html">SDL_SysWMEvent</a><br>\r
 <a href="SDL_TextEditingEvent.html">SDL_TextEditingEvent</a><br>\r
 <a href="SDL_TextInputEvent.html">SDL_TextInputEvent</a><br>\r
 <a href="SDL_TouchFingerEvent.html">SDL_TouchFingerEvent</a><br>\r
-<a href="SDL_TouchButtonEvent.html">SDL_TouchButtonEvent</a><br>\r
 <a href="SDL_UserEvent.html">SDL_UserEvent</a><br>\r
 <a href="SDL_WindowEvent.html">SDL_WindowEvent</a><br>\r
 <h2>\8aÖ\98A\8d\80\96Ú(\8aÖ\90\94)</h2>\r