Dictionary<string, bool> bone_turnedmap;
- static string GetTurnedPath()
+ static string GetTurnNodesPath()
{
- return Path.Combine(Application.StartupPath, @"turned.txt");
+ return Path.Combine(Application.StartupPath, @"turnnodes.txt");
}
void CreateBoneTurnedMap()
{
bone_turnedmap = new Dictionary<string, bool>();
- using (StreamReader reader = new StreamReader(GetTurnedPath()))
+ using (StreamReader reader = new StreamReader(GetTurnNodesPath()))
{
while (true)
{