2 Copyright (C) 2005 Free Software Foundation, Inc.
4 This file is part of GNU Classpath.
6 GNU Classpath is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
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12 WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 General Public License for more details.
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17 along with GNU Classpath; see the file COPYING. If not, write to the
18 Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
21 Linking this library statically or dynamically with other modules is
22 making a combined work based on this library. Thus, the terms and
23 conditions of the GNU General Public License cover the whole
26 As a special exception, the copyright holders of this library give you
27 permission to link this library with independent modules to produce an
28 executable, regardless of the license terms of these independent
29 modules, and to copy and distribute the resulting executable under
30 terms of your choice, provided that you also meet, for each linked
31 independent module, the terms and conditions of the license of that
32 module. An independent module is a module which is not derived from
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36 exception statement from your version. */
39 package gnu.classpath.examples.CORBA.swing.x5;
41 import java.rmi.Remote;
42 import java.rmi.RemoteException;
45 * The game manager interface.
47 * Defines the operations of the game server that connects two players into
48 * the game. The game server does not participate in the game itself.
50 * @author Audrius Meskauskas (AudriusA@Bioinformatics.org)
52 public interface GameManager extends Remote
55 * Register the newPlayer as the person who is willing to play. When another
56 * player calls this method, the Manager connects them by calling
57 * {@link PlayerCommunicator#start_game}. The manager provides the partner
58 * and sets (randomly) the starting side.
60 void requestTheGame(Player newPlayer) throws RemoteException;
63 * Unregister the player that left and is no longer waiting for a playing
65 * @throws RemoteException
67 void unregister(Player player) throws RemoteException;