--- /dev/null
+/**
+ * @author lxxxvi / https://github.com/lxxxvi
+ * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
+ */
+
+QUnit.module( "SetMaterialValueCommand" );
+
+QUnit.test( "Test for SetMaterialValueCommand (Undo and Redo)", function( assert ) {
+
+ // setup scene
+ var editor = new Editor();
+ var box = aBox();
+ var cmd = new AddObjectCommand( box );
+ cmd.updatable = false;
+ editor.execute( cmd );
+
+ // every attribute gets three test values
+ var testData = {
+
+ uuid: [ THREE.Math.generateUUID(), THREE.Math.generateUUID(), THREE.Math.generateUUID() ],
+ name: [ 'Alpha', 'Bravo', 'Charlie' ],
+ shininess: [ 11.1, 22.2, 33.3 ],
+ vertexColors: [ 'No', 'Face', 'Vertex' ],
+ bumpScale: [ 1.1, 2.2, 3.3 ],
+ reflectivity: [ - 1.3, 2.1, 5.0 ],
+ aoMapIntensity: [ 0.1, 0.4, 0.7 ],
+ side: [ 'Front', 'Back', 'Double' ],
+ shading: [ 'No', 'Flat', 'Smooth' ],
+ blending: [ 'No', 'Normal', 'Additive' ],
+ opacity: [ 0.2, 0.5, 0.8 ],
+ alphaTest: [ 0.1, 0.6, 0.9 ],
+ wireframeLinewidth: [ 1.2, 3.4, 5.6 ]
+
+ };
+
+ var testDataKeys = Object.keys( testData );
+
+ testDataKeys.map( function( attributeName ) {
+
+ testData[ attributeName ].map( function( value ) {
+
+ var cmd = new SetMaterialValueCommand( box, attributeName, value );
+ cmd.updatable = false;
+ editor.execute( cmd );
+
+ } );
+
+ var length = testData[ attributeName ].length;
+ assert.ok( box.material[ attributeName ] == testData[ attributeName ][ length - 1 ],
+ "OK, " + attributeName + " was set correctly to the last value (expected: '" + testData[ attributeName ][ length - 1 ] + "', actual: '" + box.material[ attributeName ] + "')" );
+
+ editor.undo();
+ assert.ok( box.material[ attributeName ] == testData[ attributeName ][ length - 2 ],
+ "OK, " + attributeName + " was set correctly to the second to the last value after undo (expected: '" + testData[ attributeName ][ length - 2 ] + "', actual: '" + box.material[ attributeName ] + "')" );
+
+ editor.redo();
+ assert.ok( box.material[ attributeName ] == testData[ attributeName ][ length - 1 ],
+ "OK, " + attributeName + " was set correctly to the last value again after redo (expected: '" + testData[ attributeName ][ length - 1 ] + "', actual: '" + box.material[ attributeName ] + "')" );
+
+ } );
+
+
+} );