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基本ファイルを追加
[winaudioj/sfwasapi.git] / sfwasapi / sfwasapi.vcxproj
index 4f9f455..21c06ec 100644 (file)
@@ -18,7 +18,8 @@
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseDebugLibraries>true</UseDebugLibraries>
-    <CharacterSet>MultiByte</CharacterSet>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>
+    <ClInclude Include="code_converter.h" />
+    <ClInclude Include="dout.h" />
+    <ClInclude Include="exception.h" />
+    <ClInclude Include="logger.h" />
+    <ClInclude Include="message_loop.h" />
+    <ClInclude Include="sf_com.h" />
+    <ClInclude Include="sf_memory.h" />
+    <ClInclude Include="sf_windows.h" />
+    <ClInclude Include="singleton.h" />
+    <ClInclude Include="stdafx.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="code_converter.cpp" />
+    <ClCompile Include="exception.cpp" />
+    <ClCompile Include="logger.cpp" />
+    <ClCompile Include="sf_windows.cpp" />
+    <ClCompile Include="stdafx.cpp">
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+    </ClCompile>
+    <ClCompile Include="winmain.cpp" />
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">