<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>MultiByte</CharacterSet>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>Windows7.1SDK</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClInclude Include="code_converter.h" />
+ <ClInclude Include="dout.h" />
+ <ClInclude Include="exception.h" />
+ <ClInclude Include="logger.h" />
+ <ClInclude Include="message_loop.h" />
+ <ClInclude Include="sf_com.h" />
+ <ClInclude Include="sf_memory.h" />
+ <ClInclude Include="sf_windows.h" />
+ <ClInclude Include="singleton.h" />
+ <ClInclude Include="stdafx.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="code_converter.cpp" />
+ <ClCompile Include="exception.cpp" />
+ <ClCompile Include="logger.cpp" />
+ <ClCompile Include="sf_windows.cpp" />
+ <ClCompile Include="stdafx.cpp">
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="winmain.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">