! .\jkl-parsexml.js /^ if ( text.charAt(nextquote+1) != '"' ) {$/;" r ! .\jkl-parsexml.js /^ if ( typeof(key) != "string" ) continue;$/;" r ! .\jkl-parsexml.js /^ if ( typeof(key) != "string" ) continue;$/;" r ! .\jkl-parsexml.js /^ if ( typeof(this.req.overrideMimeType) != "undefined" && ! this.textmode ) {$/;" r ! .\jkl-parsexml.js /^ if ( typeof(this.req.send) != "undefined" ) {$/;" r ! .\jkl-parsexml.js /^ if ( typeof(this.req.setRequestHeader) != "undefined" ) {$/;" r ! .\jkl-parsexml.js /^ } else if ( typeof(this.req.load) != "undefined" ) {$/;" r ! .\jkl-parsexml.js /^\/\/ if ( typeof(this.req.setRequestHeader) != "undefined" ) {$/;" r !_TAG_FILE_ENCODING cp932 // !_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/ !_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/ !_TAG_PROGRAM_AUTHOR Darren Hiebert /dhiebert@users.sourceforge.net/ !_TAG_PROGRAM_JP_AUTHOR HIGASHI Hirohito /Twitter: @h_east/ !_TAG_PROGRAM_JP_URL http://hp.vector.co.jp/authors/VA025040/ // !_TAG_PROGRAM_NAME Exuberant Ctags // !_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/ !_TAG_PROGRAM_VERSION 5.8J2 // $/;" r 'Transform'] .\enchant.js /^ this._style[enchant.ENV.VENDOR_PREFIX + 'Transform'] = 'matrix(1, 0, 0, 1, 0, 0)';$/;" r 'Transform'] .\enchant.js /^ this.style[enchant.ENV.VENDOR_PREFIX + 'Transform'] = 'matrix(' +$/;" r 'Transform'] .\enchant.js /^ this._element.style[enchant.ENV.VENDOR_PREFIX + 'Transform'] = 'scale(' + e.scale + ')';$/;" r 'TransformOrigin'] .\enchant.js /^ this._element.style[enchant.ENV.VENDOR_PREFIX + 'TransformOrigin'] = '0 0';$/;" r 'TransformOrigin'] .\enchant.js /^ this.style[enchant.ENV.VENDOR_PREFIX + 'TransformOrigin'] = '0px 0px';$/;" r .ontouchstart .\ctrl.js /^ this.cmdIcons[value].ontouchstart = function(obj){$/;" r // this.menuBg.image.context.fillStyle .\ctrl.js /^\/\/ this.menuBg.image.context.fillStyle = '#ff0000';$/;" r 10 .\enchant.js /^ * 10: function(){ 10フレーム経過した後に実行される関数 },$/;" r 20 .\enchant.js /^ * 20: function(){ 20フレーム経過した後に実行される関数 },$/;" r 30 .\enchant.js /^ * 30: function(){ 30フレーム経過した後に実行される関数 }$/;" r ATouchEvent .\ctrl.js /^var ATouchEvent = enchant.Class.create({$/;" c Action .\main.js /^ var Action = enchant.Class.create({$/;" c Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Core}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Core}, {@link enchant.Node}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Core}, {@link enchant.Scene}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Entity}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Group}, {@link enchant.Scene}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.LoadingScene}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Node}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Scene}$/;" r BACK_EASEIN .\enchant.js /^ BACK_EASEIN: function(t, b, c, d, s) {$/;" r BACK_EASEINOUT .\enchant.js /^ BACK_EASEINOUT: function(t, b, c, d, s) {$/;" r BACK_EASEOUT .\enchant.js /^ BACK_EASEOUT: function(t, b, c, d, s) {$/;" r BOUNCE_EASEIN .\enchant.js /^ BOUNCE_EASEIN: function(t, b, c, d) {$/;" r BOUNCE_EASEINOUT .\enchant.js /^ BOUNCE_EASEINOUT: function(t, b, c, d) {$/;" r BOUNCE_EASEOUT .\enchant.js /^ BOUNCE_EASEOUT: function(t, b, c, d) {$/;" r CANVAS_DRAWING_METHODS .\enchant.js /^ CANVAS_DRAWING_METHODS: [$/;" r CIRC_EASEIN .\enchant.js /^ CIRC_EASEIN: function(t, b, c, d) {$/;" r CIRC_EASEINOUT .\enchant.js /^ CIRC_EASEINOUT: function(t, b, c, d) {$/;" r CIRC_EASEOUT .\enchant.js /^ CIRC_EASEOUT: function(t, b, c, d) {$/;" r COLOR .\ctrl.js /^ var COLOR = "#ffffff";$/;" r COLOR .\ctrl.js /^\/\/ var COLOR = "#ffffff";$/;" r CUBIC_EASEIN .\enchant.js /^ CUBIC_EASEIN: function(t, b, c, d) {$/;" r CUBIC_EASEINOUT .\enchant.js /^ CUBIC_EASEINOUT: function(t, b, c, d) {$/;" r CUBIC_EASEOUT .\enchant.js /^ CUBIC_EASEOUT: function(t, b, c, d) {$/;" r CommandIcon .\ctrl.js /^var CommandIcon = enchant.Class.create(enchant.Sprite,{$/;" c Constructor .\enchant.js /^ var Constructor = function() {$/;" r Constructor._collectionTarget .\enchant.js /^ Constructor._collectionTarget = [];$/;" r Constructor.collection .\enchant.js /^ Constructor.collection = [];$/;" r Constructor.prototype.initialize .\enchant.js /^ Constructor.prototype.initialize = function() {$/;" r Ctrl .\ctrl.js /^var Ctrl = enchant.Class.create({$/;" c EAction .\main.js /^var EAction = {$/;" r ECommand .\main.js /^var ECommand = {$/;" r EDirection .\main.js /^var EDirection = {$/;" r EFieldPos .\main.js /^var EFieldPos = {$/;" r ELASTIC_EASEIN .\enchant.js /^ ELASTIC_EASEIN: function(t, b, c, d, a, p) {$/;" r ELASTIC_EASEINOUT .\enchant.js /^ ELASTIC_EASEINOUT: function(t, b, c, d, a, p) {$/;" r ELASTIC_EASEOUT .\enchant.js /^ ELASTIC_EASEOUT: function(t, b, c, d, a, p) {$/;" r EMenuPos .\main.js /^var EMenuPos = {$/;" r EResPath .\main.js /^\/\/ var EResPath = {$/;" r EResPath .\main.js /^var EResPath = {$/;" r EXPO_EASEIN .\enchant.js /^ EXPO_EASEIN: function(t, b, c, d) {$/;" r EXPO_EASEINOUT .\enchant.js /^ EXPO_EASEINOUT: function(t, b, c, d) {$/;" r EXPO_EASEOUT .\enchant.js /^ EXPO_EASEOUT: function(t, b, c, d) {$/;" r EatEvent .\main.js /^ var EatEvent = enchant.Class.create(Event,{$/;" c Event .\main.js /^ var Event = enchant.Class.create({$/;" c FONT .\ctrl.js /^ var FONT = "18px 'Times New Roman'";$/;" r FONT .\ctrl.js /^\/\/ var FONT = "14px 'Times New Roman'";$/;" r Food .\main.js /^ var Food = enchant.Class.create(enchant.Sprite,{$/;" c Function.prototype.bind .\enchant.js /^ Function.prototype.bind = function(thisObject) {$/;" r Informationen .\mixing.enchant.js /^ * Weiterführende Informationen: {@link enchant.Class.mixClasses}, {@link enchant.Class.MixingRecipe.createFromClass}, $/;" r JKL .\jkl-parsexml.js /^if ( typeof(JKL) == 'undefined' ) JKL = function() {};$/;" r JKL.ParseXML .\jkl-parsexml.js /^JKL.ParseXML = function ( url, query, method ) {$/;" r JKL.ParseXML.CSV .\jkl-parsexml.js /^JKL.ParseXML.CSV = function ( url, query, method ) {$/;" r JKL.ParseXML.CSV.prototype.parseCSV .\jkl-parsexml.js /^JKL.ParseXML.CSV.prototype.parseCSV = function ( text ) {$/;" r JKL.ParseXML.CSV.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.CSV.prototype.parseResponse = function () {$/;" r JKL.ParseXML.CSVmap .\jkl-parsexml.js /^JKL.ParseXML.CSVmap = function ( url, query, method ) {$/;" r JKL.ParseXML.CSVmap.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.CSVmap.prototype.parseResponse = function () {$/;" r JKL.ParseXML.DOM .\jkl-parsexml.js /^JKL.ParseXML.DOM = function ( url, query, method ) {$/;" r JKL.ParseXML.DOM.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.DOM.prototype.parseResponse = function () {$/;" r JKL.ParseXML.HTTP .\jkl-parsexml.js /^JKL.ParseXML.HTTP = function( url, query, method, textmode ) {$/;" r JKL.ParseXML.HTTP.ACTIVEX_XMLDOM .\jkl-parsexml.js /^JKL.ParseXML.HTTP.ACTIVEX_XMLDOM = "Microsoft.XMLDOM"; \/\/ Msxml2.DOMDocument.5.0$/;" r JKL.ParseXML.HTTP.ACTIVEX_XMLHTTP .\jkl-parsexml.js /^JKL.ParseXML.HTTP.ACTIVEX_XMLHTTP = "Microsoft.XMLHTTP"; \/\/ Msxml2.XMLHTTP.3.0$/;" r JKL.ParseXML.HTTP.EPOCH_TIMESTAMP .\jkl-parsexml.js /^JKL.ParseXML.HTTP.EPOCH_TIMESTAMP = "Thu, 01 Jun 1970 00:00:00 GMT"$/;" r JKL.ParseXML.HTTP.REQUEST_TYPE .\jkl-parsexml.js /^JKL.ParseXML.HTTP.REQUEST_TYPE = "application\/x-www-form-urlencoded";$/;" r JKL.ParseXML.HTTP.prototype.async .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.async = function( func ) {$/;" r JKL.ParseXML.HTTP.prototype.checkResponse .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.checkResponse = function() {$/;" r JKL.ParseXML.HTTP.prototype.documentElement .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.documentElement = function() {$/;" r JKL.ParseXML.HTTP.prototype.load .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.load = function() {$/;" r JKL.ParseXML.HTTP.prototype.responseText .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.responseText = function() {$/;" r JKL.ParseXML.JSON .\jkl-parsexml.js /^JKL.ParseXML.JSON = function ( url, query, method ) {$/;" r JKL.ParseXML.JSON.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.JSON.prototype.parseResponse = function () {$/;" r JKL.ParseXML.LoadVars .\jkl-parsexml.js /^JKL.ParseXML.LoadVars = function ( url, query, method ) {$/;" r JKL.ParseXML.LoadVars.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.LoadVars.prototype.parseResponse = function () {$/;" r JKL.ParseXML.MAP_NODETYPE .\jkl-parsexml.js /^JKL.ParseXML.MAP_NODETYPE = [$/;" r JKL.ParseXML.MIME_TYPE_XML .\jkl-parsexml.js /^JKL.ParseXML.MIME_TYPE_XML = "text\/xml";$/;" r JKL.ParseXML.Text .\jkl-parsexml.js /^JKL.ParseXML.Text = function ( url, query, method ) {$/;" r JKL.ParseXML.Text.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.Text.prototype.parseResponse = function () {$/;" r JKL.ParseXML.VERSION .\jkl-parsexml.js /^JKL.ParseXML.VERSION = "0.22";$/;" r JKL.ParseXML.prototype.addNode .\jkl-parsexml.js /^JKL.ParseXML.prototype.addNode = function ( hash, key, cnts, val ) {$/;" r JKL.ParseXML.prototype.async .\jkl-parsexml.js /^JKL.ParseXML.prototype.async = function ( func, args ) {$/;" r JKL.ParseXML.prototype.onerror .\jkl-parsexml.js /^JKL.ParseXML.prototype.onerror = function ( func, args ) {$/;" r JKL.ParseXML.prototype.parse .\jkl-parsexml.js /^JKL.ParseXML.prototype.parse = function () {$/;" r JKL.ParseXML.prototype.parseDocument .\jkl-parsexml.js /^JKL.ParseXML.prototype.parseDocument = function ( root ) {$/;" r JKL.ParseXML.prototype.parseElement .\jkl-parsexml.js /^JKL.ParseXML.prototype.parseElement = function ( elem ) {$/;" r JKL.ParseXML.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.prototype.parseResponse = function () {$/;" r JKL.ParseXML.prototype.setOutputArray .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArray = function ( mode ) {$/;" r JKL.ParseXML.prototype.setOutputArrayAll .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArrayAll = function () {$/;" r JKL.ParseXML.prototype.setOutputArrayAuto .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArrayAuto = function () {$/;" r JKL.ParseXML.prototype.setOutputArrayElements .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArrayElements = function ( list ) {$/;" r JKL.ParseXML.prototype.setOutputArrayNever .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArrayNever = function () {$/;" r KEY_BIND_TABLE .\enchant.js /^ KEY_BIND_TABLE: {$/;" r LINEAR .\enchant.js /^ LINEAR: function(t, b, c, d) {$/;" r MangIcon .\ctrl.js /^var MangIcon = enchant.Class.create({$/;" c MangLabel .\ctrl.js /^\/\/ var MangLabel = enchant.Class.create({$/;" c MangLabel .\ctrl.js /^var MangLabel = enchant.Class.create({$/;" c MangTouch .\ctrl.js /^var MangTouch = enchant.Class.create({$/;" c Marisa .\main.js /^ var Marisa = enchant.Class.create(Yukkuri,{$/;" c MoveEvent .\main.js /^ var MoveEvent = enchant.Class.create(Event,{$/;" c Net.prototype.load .\net.js /^Net.prototype.load = function(url){$/;" r Nop .\enchant.js /^ var Nop = function() {$/;" r Object.create .\enchant.js /^ Object.create = function(prototype, descs) {$/;" r Object.defineProperties .\enchant.js /^ Object.defineProperties = function(obj, descs) {$/;" r Object.defineProperty .\enchant.js /^ Object.defineProperty = function(obj, prop, desc) {$/;" r Object.getPrototypeOf .\enchant.js /^ Object.getPrototypeOf = function(obj) {$/;" r Okazari .\main.js /^ var Okazari = enchant.Class.create(enchant.Sprite,{$/;" c PREVENT_DEFAULT_KEY_CODES .\enchant.js /^ PREVENT_DEFAULT_KEY_CODES: [37, 38, 39, 40, 32],$/;" r Player .\main.js /^ var Player = enchant.Class.create(Marisa,{$/;" c QUAD_EASEIN .\enchant.js /^ QUAD_EASEIN: function(t, b, c, d) {$/;" r QUAD_EASEINOUT .\enchant.js /^ QUAD_EASEINOUT: function(t, b, c, d) {$/;" r QUAD_EASEOUT .\enchant.js /^ QUAD_EASEOUT: function(t, b, c, d) {$/;" r QUART_EASEIN .\enchant.js /^ QUART_EASEIN: function(t, b, c, d) {$/;" r QUART_EASEINOUT .\enchant.js /^ QUART_EASEINOUT: function(t, b, c, d) {$/;" r QUART_EASEOUT .\enchant.js /^ QUART_EASEOUT: function(t, b, c, d) {$/;" r QUINT_EASEIN .\enchant.js /^ QUINT_EASEIN: function(t, b, c, d) {$/;" r QUINT_EASEINOUT .\enchant.js /^ QUINT_EASEINOUT: function(t, b, c, d) {$/;" r QUINT_EASEOUT .\enchant.js /^ QUINT_EASEOUT: function(t, b, c, d) {$/;" r SIN_EASEIN .\enchant.js /^ SIN_EASEIN: function(t, b, c, d) {$/;" r SIN_EASEINOUT .\enchant.js /^ SIN_EASEINOUT: function(t, b, c, d) {$/;" r SIN_EASEOUT .\enchant.js /^ SIN_EASEOUT: function(t, b, c, d) {$/;" r SWING .\enchant.js /^ SWING: function(t, b, c, d) {$/;" r TEXT .\ctrl.js /^ var TEXT = "うんうん";$/;" r TEXT .\ctrl.js /^ var TEXT = "ゆっくり";$/;" r TEXT .\ctrl.js /^ var TEXT = "ストレス";$/;" r TEXT .\ctrl.js /^ var TEXT = "眠気";$/;" r TEXT .\ctrl.js /^ var TEXT = "空腹";$/;" r TEXT .\ctrl.js /^\/\/ var TEXT = "ゆっくり";$/;" r TEXT .\ctrl.js /^\/\/ var TEXT = "空腹";$/;" r TTweet .\class.js /^TTweet = enchant.Class.create(enchant.Sprite, {$/;" c USE_DEFAULT_EVENT_TAGS .\enchant.js /^ USE_DEFAULT_EVENT_TAGS: ['input', 'textarea', 'select', 'area'],$/;" r WorldCursorTouchEvent .\ctrl.js /^var WorldCursorTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c WorldTargetTouchEvent .\ctrl.js /^var WorldTargetTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c Yukkuri .\main.js /^ var Yukkuri = enchant.Class.create(enchant.Sprite,{$/;" c __onchildadded .\enchant.js /^ var __onchildadded = function(e) {$/;" r __onchildremoved .\enchant.js /^ var __onchildremoved = function(e) {$/;" r _activateTimeline .\enchant.js /^ _activateTimeline: function() {$/;" r _add .\enchant.js /^ _add: function(queue) {$/;" r _addSelfToCollection .\enchant.js /^ _addSelfToCollection: function() {$/;" r _attachEvent .\enchant.js /^ _attachEvent: function() {$/;" r _callTick .\enchant.js /^ _callTick: function(time) {$/;" r _callback .\enchant.js /^ var _callback = function(e) {$/;" r _collectizeConstructor .\enchant.js /^var _collectizeConstructor = function(Constructor) {$/;" r _collisionData .\init.js /^_collisionData = [$/;" r _css .\enchant.js /^ _css: { value: 'url(' + src + ')' },$/;" r _deactivateTimeline .\enchant.js /^ _deactivateTimeline: function() {$/;" r _decodeDetectColor .\enchant.js /^ _decodeDetectColor: function(color) {$/;" r _detachEvent .\enchant.js /^ _detachEvent: function() {$/;" r _determineEventTarget .\enchant.js /^ _determineEventTarget: function() {$/;" r _determineEventTarget .\enchant.js /^ _determineEventTarget: function(e) {$/;" r _dirty .\enchant.js /^ _dirty: {$/;" r _dispatchCoreResizeEvent .\enchant.js /^ _dispatchCoreResizeEvent: function() {$/;" r _element .\enchant.js /^ _element: { value: this._element.cloneNode(false) },$/;" r _element .\enchant.js /^ _element: { value: image }$/;" r _getColor .\enchant.js /^ _getColor: function(n) {$/;" r _getEntityByPosition .\enchant.js /^ _getEntityByPosition: function(x, y) {$/;" r _initPosition .\enchant.js /^ _initPosition: function(pageX, pageY) {$/;" r _intersectBetweenClassAndClass .\enchant.js /^var _intersectBetweenClassAndClass = function(Class1, Class2) {$/;" r _intersectBetweenClassAndInstance .\enchant.js /^var _intersectBetweenClassAndInstance = function(Class, instance) {$/;" r _intersectOne .\enchant.js /^ _intersectOne: function(other) {$/;" r _intersectStrictBetweenClassAndClass .\enchant.js /^var _intersectStrictBetweenClassAndClass = function(Class1, Class2) {$/;" r _intersectStrictBetweenClassAndInstance .\enchant.js /^var _intersectStrictBetweenClassAndInstance = function(Class, instance) {$/;" r _intersectStrictOne .\enchant.js /^ _intersectStrictOne: function(other) {$/;" r _loadArr .\main.js /^ var _loadArr = [];$/;" r _mapData .\init.js /^_mapData = [$/;" r _onchildadded .\enchant.js /^ _onchildadded: function(e) {$/;" r _onchildremoved .\enchant.js /^ _onchildremoved: function(e) {$/;" r _oncoreresize .\enchant.js /^ _oncoreresize: function(e) {$/;" r _oncoreresize .\enchant.js /^ _oncoreresize: function(e) {$/;" r _onenter .\enchant.js /^ _onenter: function() {$/;" r _onerror .\enchant.js /^ var _onerror = function(e) {$/;" r _onexit .\enchant.js /^ _onexit: function() {$/;" r _onexitframe .\enchant.js /^ _onexitframe: function() {$/;" r _register .\enchant.js /^ _register: function(element, nextElement) {$/;" r _removeSelfFromCollection .\enchant.js /^ _removeSelfFromCollection: function() {$/;" r _rendering .\enchant.js /^ _rendering: function(node, e, inheritMat) {$/;" r _requestNextFrame .\enchant.js /^ _requestNextFrame: function(delay) {$/;" r _requestPreload .\enchant.js /^ _requestPreload: function() {$/;" r _setFrame .\enchant.js /^ _setFrame: function(frame) {$/;" r _startRendering .\enchant.js /^ _startRendering: function() {$/;" r _staticIntersect .\enchant.js /^var _staticIntersect = function(other) {$/;" r _staticIntersectStrict .\enchant.js /^var _staticIntersectStrict = function(other) {$/;" r _stopRendering .\enchant.js /^ _stopRendering: function() {$/;" r _tick .\enchant.js /^ _tick: function(time) {$/;" r _updateCoordinate .\enchant.js /^ _updateCoordinate: function() {$/;" r a .\enchant.js /^ a = [];$/;" r act .\main.js /^ act : function(){$/;" r act .\main.js /^ act: function(){$/;" r action .\enchant.js /^ action: function(params) {$/;" r actualFps .\enchant.js /^ actualFps: {$/;" r add .\enchant.js /^ add: function(action) {$/;" r add .\mixing.enchant.js /^ * add : function(value) {$/;" r addChild .\enchant.js /^ addChild: function(node) {$/;" r addEventListener .\enchant.js /^ addEventListener: function(type, listener) {$/;" r addLayer .\enchant.js /^ addLayer: function(type, i) {$/;" r addManager .\enchant.js /^ addManager: function(childManager, nextManager) {$/;" r also .\mixing.enchant.js /^ *

Both classes will not be modified.<\/p> See also: {@link enchant.Class.MixingRecipe}$/;" r also .\mixing.enchant.js /^ * The target class is not modified directly.
See also: {@link enchant.Class.MixingRecipe}.$/;" r and .\enchant.js /^ and: function() {$/;" r animation .\main.js /^ animation: function(){$/;" r attachDetectColor .\enchant.js /^ attachDetectColor: function(sprite) {$/;" r auch .\mixing.enchant.js /^ *

Siehe auch: {@link enchant.Class.mixClasses}, {@link enchant.Class.mixClassesFromRecipe} und {@link enchant.Class.applyMixingRecipe}.<\/p>$/;" r auch .\mixing.enchant.js /^ *

Beide Klassen werden nicht verändert.<\/p> Siehe auch: {@link enchant.Class.MixingRecipe}$/;" r auch .\mixing.enchant.js /^ * Die Zielklasse wird nicht modifiziert.
Siehe auch: {@link enchant.Class.MixingRecipe}.$/;" r audio.onerror .\enchant.js /^ audio.onerror = function() {$/;" r b1 .\enchant.js /^ b1 = [ lbx1 - rbx1, lby1 - rby1 ],$/;" r b2 .\enchant.js /^ b2 = [ lbx2 - rbx2, lby2 - rby2 ],$/;" r backgroundColor .\enchant.js /^ backgroundColor: {$/;" r bound .\enchant.js /^ var bound = function() {$/;" r buf .\enchant.js /^ buf = '';$/;" r by .\enchant.js /^ * A mouse event counts as a touch event. Issued by: {@link enchant.Node}$/;" r by .\enchant.js /^ * Dispatched each time an image is preloaded. Issued by: {@link enchant.LoadingScene}$/;" r by .\enchant.js /^ * Issued by: {@link enchant.Core}$/;" r by .\enchant.js /^ * Issued by: {@link enchant.Core}, {@link enchant.Node}$/;" r by .\enchant.js /^ * Issued by: {@link enchant.Core}, {@link enchant.Scene}$/;" r by .\enchant.js /^ * Issued by: {@link enchant.Core}, {@link enchant.Surface}, {@link enchant.WebAudioSound}, {@link enchant.DOMSound}$/;" r by .\enchant.js /^ * Issued by: {@link enchant.Entity}$/;" r by .\enchant.js /^ * Issued by: {@link enchant.Group}, {@link enchant.Scene}$/;" r by .\enchant.js /^ * Issued by: {@link enchant.Node}$/;" r by .\enchant.js /^ * Issued by: {@link enchant.Scene}$/;" r call .\enchant.js /^ call: function(arg) {$/;" r canvas.style.position .\enchant.js /^ canvas.style.position = 'absolute';$/;" r changeFace .\main.js /^ changeFace: function(erespath){$/;" r checkTile .\enchant.js /^ checkTile: function(x, y) {$/;" r check_func .\jkl-parsexml.js /^ var check_func = function () {$/;" r clear .\class.js /^ clear : function() {$/;" r clear .\enchant.js /^ clear: function() {$/;" r clearEventListener .\enchant.js /^ clearEventListener: function(type) {$/;" r clone .\enchant.js /^ clone: function() {$/;" r cnt .\jkl-parsexml.js /^ var cnt = {};$/;" r color .\enchant.js /^ color: {$/;" r complete .\net.js /^ complete : function(XMLHttpRequest, textStatus){$/;" r context .\enchant.js /^ context: { value: null },$/;" r core._touchEventTarget .\enchant.js /^ core._touchEventTarget = {};$/;" r core.onload .\enchant.js /^ * core.onload = function() {$/;" r core.onload .\enchant.js /^ * core.onload = function() {$/;" r createFromPrototype .\mixing.enchant.js /^ var createFromPrototype = function(decorate,override,properties,source,onlyOwnProperties, functionOverrideNameList, functionIgnoreNameList, propertyIgnoreNameList) {$/;" r createFromPrototypeNonRecursive .\mixing.enchant.js /^ var createFromPrototypeNonRecursive = function(decorate, override, properties, source, functionOverrideNameList, functionIgnoreNameList, propertyIgnoreNameList) {$/;" r ctx.textBaseline .\enchant.js /^ ctx.textBaseline = 'top';$/;" r cue .\enchant.js /^ cue: function(cue) {$/;" r currentTime .\enchant.js /^ currentTime: {$/;" r currentTime .\enchant.js /^ currentTime: {$/;" r cvsRender .\enchant.js /^ cvsRender: function(ctx) {$/;" r data .\jkl-parsexml.js /^ var data = [];$/;" r dead .\main.js /^ dead : function(){$/;" r debug .\enchant.js /^ debug: function() {$/;" r debugColor .\enchant.js /^ debugColor: {$/;" r decorate .\mixing.enchant.js /^ var decorate = {};$/;" r decorateFunctionFactory .\mixing.enchant.js /^ var decorateFunctionFactory = function(srcFunction, currentFunctionName) {$/;" r delay .\enchant.js /^ delay: function(time) {$/;" r dest .\enchant.js /^ var dest = [];$/;" r destruct .\main.js /^ destruct: function(){$/;" r detachDetectColor .\enchant.js /^ detachDetectColor: function(sprite) {$/;" r detectRender .\enchant.js /^ detectRender: function(ctx) {$/;" r detectRender .\enchant.js /^ detectRender: function(ctx, node) {$/;" r dirs1 .\enchant.js /^ dirs1 = [ t1, r1, b1, l1 ];$/;" r dirs2 .\enchant.js /^ dirs2 = [ t2, r2, b2, l2 ];$/;" r disableCollection .\enchant.js /^ disableCollection: function() {$/;" r dispatchEvent .\enchant.js /^ dispatchEvent: function(e) {$/;" r div.style.position .\enchant.js /^ div.style.position = 'absolute';$/;" r div.style.whiteSpace .\enchant.js /^ div.style.whiteSpace = 'noWrap';$/;" r doAll .\enchant.js /^ doAll: function(children) {$/;" r domRender .\enchant.js /^ domRender: function() {$/;" r domRender .\enchant.js /^ domRender: function(element) {$/;" r draw .\ctrl.js /^ draw: function(yukkuriObj){$/;" r draw .\ctrl.js /^ draw: function(yukkuriObj){$/;" r draw .\ctrl.js /^\/\/ draw: function(){$/;" r draw .\enchant.js /^ draw: function(image) {$/;" r dulation .\enchant.js /^ dulation: {$/;" r duration .\enchant.js /^ duration: { value: this.duration }$/;" r e.message .\enchant.js /^ e.message = 'Cannot load an asset: ' + audio.src;$/;" r e.message .\enchant.js /^ e.message = 'Cannot load an asset: ' + image.src;$/;" r e.message .\enchant.js /^ e.message = 'Cannot load an asset: ' + src;$/;" r embed.allowscriptaccess .\enchant.js /^ embed.allowscriptaccess = 'always';$/;" r embed.src .\enchant.js /^ embed.src = 'sound.swf?id=' + id + '&src=' + src;$/;" r embed.style.left .\enchant.js /^ embed.style.left = '-1px';$/;" r embed.style.position .\enchant.js /^ embed.style.position = 'absolute';$/;" r enableCollection .\enchant.js /^ enableCollection: function() {$/;" r enchant .\enchant.js /^var enchant = function(modules) {$/;" r enchant.Action .\enchant.js /^enchant.Action = enchant.Class.create(enchant.ActionEventTarget, {$/;" c enchant.ActionEventTarget .\enchant.js /^enchant.ActionEventTarget = enchant.Class.create(enchant.EventTarget, {$/;" c enchant.CanvasLayer .\enchant.js /^enchant.CanvasLayer = enchant.Class.create(enchant.Group, {$/;" c enchant.CanvasLayer._attachCache .\enchant.js /^enchant.CanvasLayer._attachCache = function(node, layer, onchildadded, onchildremoved) {$/;" r enchant.CanvasLayer._detachCache .\enchant.js /^enchant.CanvasLayer._detachCache = function(node, layer, onchildadded, onchildremoved) {$/;" r enchant.CanvasRenderer .\enchant.js /^enchant.CanvasRenderer = enchant.Class.create({$/;" c enchant.CanvasScene .\enchant.js /^enchant.CanvasScene = enchant.Class.create(enchant.Scene, {$/;" c enchant.Class .\enchant.js /^enchant.Class = function(superclass, definition) {$/;" r enchant.Class.MixingRecipe .\mixing.enchant.js /^ enchant.Class.MixingRecipe = enchant.Class.create({$/;" c enchant.Class.MixingRecipe.createFromClass .\mixing.enchant.js /^ enchant.Class.MixingRecipe.createFromClass = function(sourceClass, onlyOwnProperties, functionOverrideNameList, functionIgnoreNameList, propertyIgnoreNameList) {$/;" r enchant.Class.applyMixingRecipe .\mixing.enchant.js /^ enchant.Class.applyMixingRecipe = function(target, source) {$/;" r enchant.Class.create .\enchant.js /^enchant.Class.create = function(superclass, definition) {$/;" r enchant.Class.getInheritanceTree .\enchant.js /^enchant.Class.getInheritanceTree = function(Constructor) {$/;" r enchant.Class.mixClasses .\mixing.enchant.js /^ enchant.Class.mixClasses = function(firstClass, secondClass, useOnlyOwnPropertiesForSecondClass, initializeMethod) {$/;" r enchant.Class.mixClassesFromRecipe .\mixing.enchant.js /^ enchant.Class.mixClassesFromRecipe = function(firstClass, secondClass, recipe, initializeMethod) {$/;" r enchant.Core .\enchant.js /^ enchant.Core = enchant.Class.create(enchant.EventTarget, {$/;" c enchant.Core._loadFuncs .\enchant.js /^ enchant.Core._loadFuncs = {};$/;" r enchant.Core.findExt .\enchant.js /^ enchant.Core.findExt = function(path) {$/;" r enchant.DOMScene .\enchant.js /^enchant.DOMScene = enchant.Class.create(enchant.Scene, {$/;" c enchant.DOMSound .\enchant.js /^enchant.DOMSound = enchant.Class.create(enchant.EventTarget, {$/;" c enchant.DOMSound.load .\enchant.js /^enchant.DOMSound.load = function(src, type, callback, onerror) {$/;" r enchant.Deferred .\enchant.js /^ enchant.Deferred = enchant.Class.create({$/;" c enchant.Deferred._insert .\enchant.js /^ enchant.Deferred._insert = function(queue, ins) {$/;" r enchant.Deferred.next .\enchant.js /^ enchant.Deferred.next = function(func) {$/;" r enchant.Deferred.parallel .\enchant.js /^ enchant.Deferred.parallel = function(arg) {$/;" r enchant.DetectColorManager .\enchant.js /^enchant.DetectColorManager = enchant.Class.create({$/;" c enchant.DomLayer .\enchant.js /^enchant.DomLayer = enchant.Class.create(enchant.Group, {$/;" c enchant.DomLayer._attachDomManager .\enchant.js /^enchant.DomLayer._attachDomManager = function(node, onchildadded, onchildremoved) {$/;" r enchant.DomLayer._detachDomManager .\enchant.js /^enchant.DomLayer._detachDomManager = function(node, onchildadded, onchildremoved) {$/;" r enchant.DomManager .\enchant.js /^enchant.DomManager = enchant.Class.create({$/;" c enchant.DomlessManager .\enchant.js /^enchant.DomlessManager = enchant.Class.create({$/;" c enchant.ENV .\enchant.js /^enchant.ENV = {$/;" r enchant.ENV.KEY_BIND_TABLE .\enchant.js /^ enchant.ENV.KEY_BIND_TABLE = {};$/;" r enchant.ENV.KEY_BIND_TABLE .\enchant.js /^ * enchant.ENV.KEY_BIND_TABLE = {$/;" r enchant.Easing .\enchant.js /^enchant.Easing = {$/;" r enchant.Entity .\enchant.js /^enchant.Entity = enchant.Class.create(enchant.Node, {$/;" c enchant.Entity._inherited .\enchant.js /^enchant.Entity._inherited = function(subclass) {$/;" r enchant.Event .\enchant.js /^enchant.Event = enchant.Class.create({$/;" c enchant.Event.ACTION_ADDED .\enchant.js /^enchant.Event.ACTION_ADDED = "actionadded";$/;" r enchant.Event.ACTION_END .\enchant.js /^enchant.Event.ACTION_END = "actionend";$/;" r enchant.Event.ACTION_REMOVED .\enchant.js /^enchant.Event.ACTION_REMOVED = "actionremoved";$/;" r enchant.Event.ACTION_START .\enchant.js /^enchant.Event.ACTION_START = "actionstart";$/;" r enchant.Event.ACTION_TICK .\enchant.js /^enchant.Event.ACTION_TICK = "actiontick";$/;" r enchant.Event.ADDED .\enchant.js /^enchant.Event.ADDED = 'added';$/;" r enchant.Event.ADDED_TO_SCENE .\enchant.js /^enchant.Event.ADDED_TO_SCENE = 'addedtoscene';$/;" r enchant.Event.ADDED_TO_TIMELINE .\enchant.js /^enchant.Event.ADDED_TO_TIMELINE = "addedtotimeline";$/;" r enchant.Event.A_BUTTON_DOWN .\enchant.js /^enchant.Event.A_BUTTON_DOWN = 'abuttondown';$/;" r enchant.Event.A_BUTTON_UP .\enchant.js /^enchant.Event.A_BUTTON_UP = 'abuttonup';$/;" r enchant.Event.B_BUTTON_DOWN .\enchant.js /^enchant.Event.B_BUTTON_DOWN = 'bbuttondown';$/;" r enchant.Event.B_BUTTON_UP .\enchant.js /^enchant.Event.B_BUTTON_UP = 'bbuttonup';$/;" r enchant.Event.CHILD_ADDED .\enchant.js /^enchant.Event.CHILD_ADDED = 'childadded';$/;" r enchant.Event.CHILD_REMOVED .\enchant.js /^enchant.Event.CHILD_REMOVED = 'childremoved';$/;" r enchant.Event.CORE_RESIZE .\enchant.js /^enchant.Event.CORE_RESIZE = 'coreresize';$/;" r enchant.Event.DOWN_BUTTON_DOWN .\enchant.js /^enchant.Event.DOWN_BUTTON_DOWN = 'downbuttondown';$/;" r enchant.Event.DOWN_BUTTON_UP .\enchant.js /^enchant.Event.DOWN_BUTTON_UP = 'downbuttonup';$/;" r enchant.Event.ENTER .\enchant.js /^enchant.Event.ENTER = 'enter';$/;" r enchant.Event.ENTER_FRAME .\enchant.js /^enchant.Event.ENTER_FRAME = 'enterframe';$/;" r enchant.Event.ERROR .\enchant.js /^enchant.Event.ERROR = 'error';$/;" r enchant.Event.EXIT .\enchant.js /^enchant.Event.EXIT = 'exit';$/;" r enchant.Event.EXIT_FRAME .\enchant.js /^enchant.Event.EXIT_FRAME = 'exitframe';$/;" r enchant.Event.INPUT_CHANGE .\enchant.js /^enchant.Event.INPUT_CHANGE = 'inputchange';$/;" r enchant.Event.INPUT_END .\enchant.js /^enchant.Event.INPUT_END = 'inputend';$/;" r enchant.Event.INPUT_START .\enchant.js /^enchant.Event.INPUT_START = 'inputstart';$/;" r enchant.Event.LEFT_BUTTON_DOWN .\enchant.js /^enchant.Event.LEFT_BUTTON_DOWN = 'leftbuttondown';$/;" r enchant.Event.LEFT_BUTTON_UP .\enchant.js /^enchant.Event.LEFT_BUTTON_UP = 'leftbuttonup';$/;" r enchant.Event.LOAD .\enchant.js /^enchant.Event.LOAD = 'load';$/;" r enchant.Event.PROGRESS .\enchant.js /^enchant.Event.PROGRESS = 'progress';$/;" r enchant.Event.REMOVED .\enchant.js /^enchant.Event.REMOVED = 'removed';$/;" r enchant.Event.REMOVED_FROM_SCENE .\enchant.js /^enchant.Event.REMOVED_FROM_SCENE = 'removedfromscene';$/;" r enchant.Event.REMOVED_FROM_TIMELINE .\enchant.js /^enchant.Event.REMOVED_FROM_TIMELINE = "removedfromtimeline";$/;" r enchant.Event.RENDER .\enchant.js /^enchant.Event.RENDER = 'render';$/;" r enchant.Event.RIGHT_BUTTON_DOWN .\enchant.js /^enchant.Event.RIGHT_BUTTON_DOWN = 'rightbuttondown';$/;" r enchant.Event.RIGHT_BUTTON_UP .\enchant.js /^enchant.Event.RIGHT_BUTTON_UP = 'rightbuttonup';$/;" r enchant.Event.TOUCH_END .\enchant.js /^enchant.Event.TOUCH_END = 'touchend';$/;" r enchant.Event.TOUCH_MOVE .\enchant.js /^enchant.Event.TOUCH_MOVE = 'touchmove';$/;" r enchant.Event.TOUCH_START .\enchant.js /^enchant.Event.TOUCH_START = 'touchstart';$/;" r enchant.Event.UP_BUTTON_DOWN .\enchant.js /^enchant.Event.UP_BUTTON_DOWN = 'upbuttondown';$/;" r enchant.Event.UP_BUTTON_UP .\enchant.js /^enchant.Event.UP_BUTTON_UP = 'upbuttonup';$/;" r enchant.EventTarget .\enchant.js /^enchant.EventTarget = enchant.Class.create({$/;" c enchant.Group .\enchant.js /^enchant.Group = enchant.Class.create(enchant.Node, {$/;" c enchant.Label .\enchant.js /^enchant.Label = enchant.Class.create(enchant.Entity, {$/;" c enchant.LoadingScene .\enchant.js /^ * enchant.LoadingScene = enchant.Class.create(enchant.Scene, {$/;" c enchant.LoadingScene .\enchant.js /^enchant.LoadingScene = enchant.Class.create(enchant.Scene, {$/;" c enchant.Map .\enchant.js /^enchant.Map = enchant.Class.create(enchant.Entity, {$/;" c enchant.Matrix .\enchant.js /^enchant.Matrix = enchant.Class.create({$/;" c enchant.Node .\enchant.js /^enchant.Node = enchant.Class.create(enchant.EventTarget, {$/;" c enchant.ParallelAction .\enchant.js /^enchant.ParallelAction = enchant.Class.create(enchant.Action, {$/;" c enchant.Scene .\enchant.js /^enchant.Scene = enchant.Class.create(enchant.Group, {$/;" c enchant.Sprite .\enchant.js /^enchant.Sprite = enchant.Class.create(enchant.Entity, {$/;" c enchant.Surface .\enchant.js /^enchant.Surface = enchant.Class.create(enchant.EventTarget, {$/;" c enchant.Surface._getPattern .\enchant.js /^enchant.Surface._getPattern = function(surface, force) {$/;" r enchant.Surface.load .\enchant.js /^enchant.Surface.load = function(src, callback, onerror) {$/;" r enchant.Timeline .\enchant.js /^enchant.Timeline = enchant.Class.create(enchant.EventTarget, {$/;" c enchant.Tween .\enchant.js /^enchant.Tween = enchant.Class.create(enchant.Action, {$/;" c enchant.WebAudioSound .\enchant.js /^enchant.WebAudioSound = enchant.Class.create(enchant.EventTarget, {$/;" c enchant.WebAudioSound.load .\enchant.js /^enchant.WebAudioSound.load = function(src, type, callback, onerror) {$/;" r error .\enchant.js /^ error: function(func) {$/;" r error .\net.js /^ error: function(data){$/;" r excepted .\enchant.js /^ var excepted = ["frame", "time", "callback", "onactiontick", "onactionstart", "onactionend"];$/;" r exec .\enchant.js /^ exec: function(func) {$/;" r fadeIn .\enchant.js /^ fadeIn: function(time, easing) {$/;" r fadeOut .\enchant.js /^ fadeOut: function(time, easing) {$/;" r fadeTo .\enchant.js /^ fadeTo: function(opacity, time, easing) {$/;" r fail .\enchant.js /^ fail: function(arg) {$/;" r fall .\enchant.js /^ * fall: function() { ... }$/;" r fieldBg.image.context.fillStyle .\main.js /^ \/\/ fieldBg.image.context.fillStyle = '#ff0000';$/;" r fillStyle .\class.js /^ fillStyle = 'black';$/;" r fillStyle .\class.js /^ fillStyle = 'white';$/;" r fillStyle .\class.js /^ fillStyle = 'black';$/;" r fillTextLine .\class.js /^ fillTextLine : function(text, x, y) {$/;" r firstChild .\enchant.js /^ firstChild: {$/;" r font .\enchant.js /^ font: {$/;" r frame .\enchant.js /^ frame: {$/;" r game.onload .\main.js /^ game.onload = function(){$/;" r get .\ctrl.js /^ get: function(commandIndex){$/;" r get .\ctrl.js /^ get: function(ecmd){$/;" r get .\enchant.js /^ get: function() {$/;" r get .\enchant.js /^ get: function() {$/;" r get .\enchant.js /^ get: function() {$/;" r get .\mixing.enchant.js /^ * get: function() {$/;" r get .\mixing.enchant.js /^ * get: function() {$/;" r getBoundingRect .\enchant.js /^ getBoundingRect: function() {$/;" r getConstructor .\enchant.js /^ getConstructor: function() {$/;" r getCurrentCommand .\ctrl.js /^ getCurrentCommand: function(){$/;" r getDomElement .\enchant.js /^ getDomElement: function() {$/;" r getDomElementAsNext .\enchant.js /^ getDomElementAsNext: function() {$/;" r getElapsedTime .\enchant.js /^ getElapsedTime: function() {$/;" r getFunctionParams .\mixing.enchant.js /^ var getFunctionParams = function(methodString) {$/;" r getMetrics .\enchant.js /^ getMetrics: function(text) {$/;" r getNextManager .\enchant.js /^ getNextManager: function(manager) {$/;" r getOrientedBoundingRect .\enchant.js /^ getOrientedBoundingRect: function() {$/;" r getPixel .\enchant.js /^ getPixel: function(x, y) {$/;" r getRange .\main.js /^ getRange: function(){$/;" r getSpriteByColor .\enchant.js /^ getSpriteByColor: function(color) {$/;" r getTime .\enchant.js /^ getTime: function() {$/;" r getX .\main.js /^ getX: function(){$/;" r getY .\main.js /^ getY: function(){$/;" r hash .\jkl-parsexml.js /^ var hash = {};$/;" r hash .\jkl-parsexml.js /^ var hash = {};$/;" r hash .\jkl-parsexml.js /^ var hash = {};$/;" r hash[list[i]] .\jkl-parsexml.js /^ hash[list[i]] = "";$/;" r height .\enchant.js /^ height: {$/;" r height .\enchant.js /^ height: {$/;" r hide .\enchant.js /^ hide: function() {$/;" r hitTest .\enchant.js /^ hitTest: function(x, y) {$/;" r id .\enchant.js /^ var id = 'enchant-audio' + enchant.Core.instance._soundID++;$/;" r id .\enchant.js /^ var id = 'enchant-surface' + core._surfaceID++;$/;" r image .\enchant.js /^ image: {$/;" r image.context.fillStyle .\enchant.js /^ image.context.fillStyle = '#fff';$/;" r image.context.fillStyle .\enchant.js /^ image.context.fillStyle = '#000';$/;" r image.context.fillStyle .\enchant.js /^ image.context.fillStyle = '#fff';$/;" r image.onerror .\enchant.js /^ image.onerror = function() {$/;" r image.onload .\enchant.js /^ image.onload = function() {$/;" r info.color .\main.js /^ \/\/ info.color = "#ffffff";$/;" r info.font .\main.js /^ \/\/ info.font = "14px 'Times New Roman'";$/;" r inheritMat .\enchant.js /^ inheritMat = [ 1, 0, 0, 1, 0, 0 ];$/;" r init .\ctrl.js /^ init: function(){$/;" r init .\ctrl.js /^ init : function (game){$/;" r initialize .\class.js /^ initialize : function(w, h) {$/;" r initialize .\ctrl.js /^ \/\/ initialize: function (ctl){$/;" r initialize .\ctrl.js /^ initialize: function (){$/;" r initialize .\ctrl.js /^ initialize: function (ctl){$/;" r initialize .\ctrl.js /^ initialize: function (ctl, menuBg){$/;" r initialize .\ctrl.js /^ initialize: function (x, y, ecmd, index){$/;" r initialize .\ctrl.js /^\/\/ initialize: function (ctl, menuBg){$/;" r initialize .\enchant.js /^ initialize: function() {$/;" r initialize .\enchant.js /^ initialize: function(width, height) {$/;" r initialize .\enchant.js /^ * initialize: function(){$/;" r initialize .\enchant.js /^ initialize: function() {$/;" r initialize .\enchant.js /^ initialize: function(node) {$/;" r initialize .\enchant.js /^ initialize: function(node, elementDefinition) {$/;" r initialize .\enchant.js /^ initialize: function(param) {$/;" r initialize .\enchant.js /^ initialize: function(params) {$/;" r initialize .\enchant.js /^ initialize: function(reso, max) {$/;" r initialize .\enchant.js /^ initialize: function(text) {$/;" r initialize .\enchant.js /^ initialize: function(tileWidth, tileHeight) {$/;" r initialize .\enchant.js /^ initialize: function(type) {$/;" r initialize .\enchant.js /^ initialize: function(width, height) {$/;" r initialize .\enchant.js /^ * initialize: function(radius) { ... }, \/\/ Method definition.$/;" r initialize .\enchant.js /^ * initialize: function(radius) { ... }, \/\/ Methodendefinitionen$/;" r initialize .\enchant.js /^ * initialize: function(radius) { ... }, \/\/ メソッド定義$/;" r initialize .\enchant.js /^ * initialize: function(radius) { \/\/ Overwrites constructor$/;" r initialize .\enchant.js /^ * initialize: function(radius) { \/\/ überschreibt den Standardkonstruktor.$/;" r initialize .\enchant.js /^ * initialize: function(radius) { \/\/ コンストラクタを上書きする initialize .\main.js /^ initialize: function (_data){$/;" r initialize .\main.js /^ initialize: function (type, x, y){$/;" r initialize .\main.js /^ initialize: function (yukkuri){$/;" r initialize .\main.js /^ initialize: function(){$/;" r initialize .\main.js /^ initialize: function(x, y){$/;" r initialize .\mixing.enchant.js /^ initialize : function(decorateMethods, overrideMethods, properties) {$/;" r initializeMethod .\mixing.enchant.js /^ initializeMethod = function() {$/;" r insertBefore .\enchant.js /^ insertBefore: function(node, reference) {$/;" r intersect .\enchant.js /^ intersect: function(other) {$/;" r intersectStrict .\enchant.js /^ intersectStrict: function(other) {$/;" r isCurrent .\ctrl.js /^ isCurrent: function(){$/;" r isDead .\main.js /^ isDead: function(){$/;" r isSleep .\main.js /^ isSleep: function(){$/;" r json .\jkl-parsexml.js /^ var json = {};$/;" r keybind .\enchant.js /^ keybind: function(key, button) {$/;" r keyunbind .\enchant.js /^ keyunbind: function(key) {$/;" r l1 .\enchant.js /^ l1 = [ ltx1 - lbx1, lty1 - lby1 ],$/;" r l2 .\enchant.js /^ l2 = [ ltx2 - lbx2, lty2 - lby2 ],$/;" r lastChild .\enchant.js /^ lastChild: {$/;" r ld .\class.js /^ ld : {x: 0+s, y:h+t-s}$/;" r ld .\class.js /^ ld : {x: 0, y:h+t}$/;" r leftBottom .\enchant.js /^ leftBottom: [ m21h + mdx, m22h + mdy ],$/;" r leftTop .\enchant.js /^ leftTop: [ mdx, mdy ],$/;" r line .\jkl-parsexml.js /^ var line = [];$/;" r load .\enchant.js /^ load: function(src, alias, callback, onerror) {$/;" r loadData .\enchant.js /^ loadData: function(data) {$/;" r loadFunc .\enchant.js /^ loadFunc = function() {$/;" r loadParamsXML .\main.js /^ loadParamsXML: function(url){$/;" r loop .\enchant.js /^ loop: function() {$/;" r lt .\class.js /^ lt : {x: 0+s, y: t+s},$/;" r lt .\class.js /^ lt : {x: 0, y: t},$/;" r makeTransformMatrix .\enchant.js /^ makeTransformMatrix: function(node, dest) {$/;" r mat .\enchant.js /^ var mat = [];$/;" r matrix .\enchant.js /^ matrix: [1, 0, 0, 1, 0, 0],$/;" r menuSurface.context.fillStyle .\main.js /^ menuSurface.context.fillStyle = '#000';$/;" r mode .\jkl-parsexml.js /^ mode = [ mode ]; \/\/ string into array$/;" r move .\main.js /^ move : function(){$/;" r moveBy .\enchant.js /^ moveBy: function(x, y) {$/;" r moveBy .\enchant.js /^ moveBy: function(x, y, time, easing) {$/;" r moveBy .\main.js /^ moveBy:function(x, y, time, eventFunctions){$/;" r moveTo .\enchant.js /^ moveTo: function(x, y) {$/;" r moveTo .\enchant.js /^ moveTo: function(x, y, time, easing) {$/;" r moveTo .\main.js /^ moveTo:function(x, y, time){$/;" r moveX .\enchant.js /^ moveX: function(x, time, easing) {$/;" r moveX .\main.js /^ moveX: function(x){$/;" r moveY .\enchant.js /^ moveY: function(y, time, easing) {$/;" r moveY .\main.js /^ moveY: function(y){$/;" r mult .\mixing.enchant.js /^ * mult : function(value) {$/;" r multipleMixingCombinationFunctionFactory .\mixing.enchant.js /^ var multipleMixingCombinationFunctionFactory = function(oldFunc,newFunc, key) {$/;" r multiply .\enchant.js /^ multiply: function(m1, m2, dest) {$/;" r multiplyVec .\enchant.js /^ multiplyVec: function(mat, vec, dest) {$/;" r myProperty .\mixing.enchant.js /^ * myProperty : {$/;" r newmat .\enchant.js /^ newmat = [];$/;" r next .\enchant.js /^ next: function(remaining) {$/;" r next .\enchant.js /^ next: function(func) {$/;" r next .\enchant.js /^ next: function(remainingTime) {$/;" r node.__styleStatus .\enchant.js /^ node.__styleStatus = {};$/;" r node._cvsCache .\enchant.js /^ node._cvsCache = {};$/;" r node._cvsCache.detectColor .\enchant.js /^ node._cvsCache.detectColor = 'rgba(' + layer._colorManager.attachDetectColor(node) + ')';$/;" r node._cvsCache.matrix .\enchant.js /^ node._cvsCache.matrix = [ 1, 0, 0, 1, 0, 0 ];$/;" r node._style .\enchant.js /^ node._style = {};$/;" r o .\enchant.js /^ var o = {};$/;" r observe .\main.js /^ observe: function(){$/;" r on .\enchant.js /^ on: function() {$/;" r onactionend .\main.js /^ onactionend:function(self){$/;" r onactionstart .\main.js /^ onactionstart:function(self){$/;" r onactiontick .\enchant.js /^ onactiontick: function(evt) {$/;" r onactiontick .\main.js /^ onactiontick:function(self){$/;" r onloadTimeSetter .\enchant.js /^ var onloadTimeSetter = function() {$/;" r onxbuttondown .\enchant.js /^ var onxbuttondown = function(e) {$/;" r onxbuttonup .\enchant.js /^ var onxbuttonup = function(e) {$/;" r opacity .\enchant.js /^ opacity: {$/;" r or .\enchant.js /^ or: function() {$/;" r origin .\enchant.js /^ var origin = {};$/;" r originX .\enchant.js /^ originX: {$/;" r originY .\enchant.js /^ originY: {$/;" r override .\mixing.enchant.js /^ var override = {};$/;" r params .\main.js /^ var params = {$/;" r pause .\enchant.js /^ pause: function() {$/;" r pause .\enchant.js /^ pause: function() {$/;" r play .\enchant.js /^ play: function() {$/;" r play .\enchant.js /^ play: function(dup) {$/;" r popScene .\enchant.js /^ popScene: function() {$/;" r poss1 .\enchant.js /^ poss1 = [ lt1, rt1, rb1, lb1 ];$/;" r poss2 .\enchant.js /^ poss2 = [ lt2, rt2, rb2, lb2 ];$/;" r preload .\enchant.js /^ preload: function(assets) {$/;" r proc .\jkl-parsexml.js /^ var proc = function() {$/;" r properties .\mixing.enchant.js /^ var properties = {};$/;" r pushScene .\enchant.js /^ pushScene: function(scene) {$/;" r r1 .\enchant.js /^ r1 = [ rbx1 - rtx1, rby1 - rty1 ],$/;" r r2 .\enchant.js /^ r2 = [ rbx2 - rtx2, rby2 - rty2 ],$/;" r rd .\class.js /^ rd : {x: w, y:h+t},$/;" r rd .\class.js /^ rd : {x: w-s, y:h+t-s},$/;" r reDraw .\class.js /^ reDraw : function() {$/;" r redraw .\enchant.js /^ redraw: function(x, y, width, height) {$/;" r remove .\enchant.js /^ remove: function() {$/;" r removeChild .\enchant.js /^ removeChild: function(node) {$/;" r removeCurrent .\ctrl.js /^ removeCurrent: function(){$/;" r removeEventListener .\enchant.js /^ removeEventListener: function(type, listener) {$/;" r removeFromScene .\enchant.js /^ removeFromScene: function() {$/;" r removeManager .\enchant.js /^ removeManager: function(childManager) {$/;" r removeScene .\enchant.js /^ removeScene: function(scene) {$/;" r render .\enchant.js /^ render: function(ctx, node, e) {$/;" r render .\enchant.js /^ render: function(inheritMat) {$/;" r repeat .\enchant.js /^ repeat: function(func, time) {$/;" r replaceScene .\enchant.js /^ replaceScene: function(scene) {$/;" r req.onreadystatechange .\enchant.js /^ req.onreadystatechange = function() {$/;" r reset .\enchant.js /^ reset: function() {$/;" r result .\mixing.enchant.js /^ var result = enchant.Class.create(target,{});$/;" c resume .\enchant.js /^ resume: function() {$/;" r resume .\enchant.js /^ resume: function() {$/;" r ret .\enchant.js /^ var ret = [];$/;" r ret .\enchant.js /^ var ret = {};$/;" r ret .\enchant.js /^ var ret = [];$/;" r ret .\jkl-parsexml.js /^ ret = [ ret ];$/;" r retval .\jkl-parsexml.js /^ if ( ! retval ) retval = "";$/;" r retval .\jkl-parsexml.js /^ if ( ! retval ) retval = {};$/;" r retval .\jkl-parsexml.js /^ retval = {};$/;" r reverse .\main.js /^ reverse:function(){$/;" r rightBottom .\enchant.js /^ rightBottom: [ m11w + m21h + mdx, m12w + m22h + mdy ]$/;" r rightTop .\enchant.js /^ rightTop: [ m11w + mdx, m12w + mdy ],$/;" r rotate .\enchant.js /^ rotate: function(deg) {$/;" r rotateBy .\enchant.js /^ rotateBy: function(deg, time, easing) {$/;" r rotateTo .\enchant.js /^ rotateTo: function(deg, time, easing) {$/;" r rotation .\enchant.js /^ rotation: function() {$/;" r rotation .\enchant.js /^ rotation: {$/;" r rt .\class.js /^ rt : {x: w, y: t},$/;" r rt .\class.js /^ rt : {x: w-s, y: t+s},$/;" r run .\main.js /^ run: function(){$/;" r runEnterframe .\main.js /^ runEnterframe:function(){$/;" r runHungry .\main.js /^ runHungry: function(){$/;" r runSleep .\main.js /^ runSleep: function(){$/;" r runYukkuri .\main.js /^ runYukkuri: function(){$/;" r scale .\enchant.js /^ scale: {$/;" r scale .\enchant.js /^ scale: function(x, y) {$/;" r scaleBy .\enchant.js /^ scaleBy: function(scale, time, easing) {$/;" r scaleTo .\enchant.js /^ scaleTo: function(scale, time, easing) {$/;" r scaleX .\enchant.js /^ scaleX: function() {$/;" r scaleX .\enchant.js /^ scaleX: function() {$/;" r scaleX .\enchant.js /^ scaleX: {$/;" r scaleY .\enchant.js /^ scaleY: function() {$/;" r scaleY .\enchant.js /^ scaleY: function() {$/;" r scaleY .\enchant.js /^ scaleY: {$/;" r scene.backgroundColor .\enchant.js /^ scene.backgroundColor = '#000';$/;" r search .\main.js /^ search : function(){$/;" r self.menuBg.image.context.fillStyle .\ctrl.js /^ self.menuBg.image.context.fillStyle = "#bb7777";$/;" r self.menuBg.image.context.fillStyle .\ctrl.js /^ self.menuBg.image.context.fillStyle = "#ff0000";$/;" r self.menuBg.image.context.fillStyle .\ctrl.js /^ self.menuBg.image.context.fillStyle = "#ffffff";$/;" r set .\enchant.js /^ set: function(time) {$/;" r set .\enchant.js /^ set: function(volume) {$/;" r set .\enchant.js /^ set: function(h) {$/;" r set .\enchant.js /^ set: function(s) {$/;" r set .\enchant.js /^ set: function(w) {$/;" r set .\enchant.js /^ set: function(color) {$/;" r set .\enchant.js /^ set: function(dirty) {$/;" r set .\enchant.js /^ set: function(enabled) {$/;" r set .\enchant.js /^ set: function(font) {$/;" r set .\enchant.js /^ set: function(frame) {$/;" r set .\enchant.js /^ set: function(height) {$/;" r set .\enchant.js /^ set: function(image) {$/;" r set .\enchant.js /^ set: function(opacity) {$/;" r set .\enchant.js /^ set: function(originX) {$/;" r set .\enchant.js /^ set: function(originY) {$/;" r set .\enchant.js /^ set: function(rotation) {$/;" r set .\enchant.js /^ set: function(scale) {$/;" r set .\enchant.js /^ set: function(scaleX) {$/;" r set .\enchant.js /^ set: function(scaleY) {$/;" r set .\enchant.js /^ set: function(text) {$/;" r set .\enchant.js /^ set: function(textAlign) {$/;" r set .\enchant.js /^ set: function(tileHeight) {$/;" r set .\enchant.js /^ set: function(tileWidth) {$/;" r set .\enchant.js /^ set: function(time) {$/;" r set .\enchant.js /^ set: function(visible) {$/;" r set .\enchant.js /^ set: function(volume) {$/;" r set .\enchant.js /^ set: function(width) {$/;" r set .\enchant.js /^ set: function(x) {$/;" r set .\enchant.js /^ set: function(y) {$/;" r set .\mixing.enchant.js /^ * set : function(val) {$/;" r set .\mixing.enchant.js /^ * set : function(val) {$/;" r setBackgroundMap .\ctrl.js /^ setBackgroundMap: function(backgroundMap){$/;" r setCurrent .\ctrl.js /^ setCurrent: function(){$/;" r setCurrentCommand .\ctrl.js /^ setCurrentCommand: function(cmd){$/;" r setFrameBased .\enchant.js /^ setFrameBased: function() {$/;" r setLayer .\enchant.js /^ setLayer: function(layer) {$/;" r setMenuBg .\ctrl.js /^ setMenuBg: function (menuBg){$/;" r setPixel .\enchant.js /^ setPixel: function(x, y, r, g, b, a) {$/;" r setPlayer .\ctrl.js /^ setPlayer: function(player){$/;" r setTimeBased .\enchant.js /^ setTimeBased: function() {$/;" r show .\enchant.js /^ show: function() {$/;" r skip .\enchant.js /^ skip: function(frames) {$/;" r sleep .\main.js /^ sleep: function(){$/;" r sprite.frame .\enchant.js /^ * sprite.frame = [0, 1, 0, 2, null]$/;" r sprite.frame .\enchant.js /^ * sprite.frame = [0, 1, 0, 2]$/;" r sprite.image.context.fillStyle .\enchant.js /^ sprite.image.context.fillStyle = '#fff';$/;" r stage.id .\enchant.js /^ stage.id = 'enchant-stage';$/;" r stage.style.fontSize .\enchant.js /^ stage.style.fontSize = '12px';$/;" r stage.style.position .\enchant.js /^ stage.style.position = 'absolute';$/;" r stage.style.position .\enchant.js /^ stage.style.position = 'relative';$/;" r stage.style.webkitTapHighlightColor .\enchant.js /^ stage.style.webkitTapHighlightColor = 'rgba(0, 0, 0, 0)';$/;" r stage.style.webkitTextSizeAdjust .\enchant.js /^ stage.style.webkitTextSizeAdjust = 'none';$/;" r start .\enchant.js /^ start: function(deferred) {$/;" r stop .\enchant.js /^ stop: function() {$/;" r stop .\enchant.js /^ stop: function() {$/;" r strokeStyle .\class.js /^ strokeStyle = 'black';$/;" r sub .\mixing.enchant.js /^ * sub : function(value) {$/;" r submodules .\enchant.js /^ var submodules = [],$/;" r success .\net.js /^ success : function(_data, _status){$/;" r t1 .\enchant.js /^ t1 = [ rtx1 - ltx1, rty1 - lty1 ],$/;" r t2 .\enchant.js /^ t2 = [ rtx2 - ltx2, rty2 - lty2 ],$/;" r table .\jkl-parsexml.js /^ var table = [];$/;" r target .\enchant.js /^ target = 'Canvas';$/;" r target .\enchant.js /^ target = 'Dom';$/;" r target .\enchant.js /^ var target = {};$/;" r target._mixing .\mixing.enchant.js /^ target._mixing = {};$/;" r text .\class.js /^ text : function(text, x, y) {$/;" r text .\enchant.js /^ text = '' + text;$/;" r text .\enchant.js /^ text: {$/;" r textAlign .\class.js /^ textAlign = 'center';$/;" r textAlign .\enchant.js /^ textAlign: {$/;" r textBaseline .\class.js /^ textBaseline = 'middle';$/;" r then .\enchant.js /^ then: function(func) {$/;" r this.__styleStatus .\enchant.js /^ this.__styleStatus = {};$/;" r this._assets .\enchant.js /^ var assets = this._assets = [];$/;" r this._css .\enchant.js /^ this._css = '-moz-element(#' + id + ')';$/;" r this._css .\enchant.js /^ this._css = '-webkit-canvas(' + id + ')';$/;" r this._cvsCache .\enchant.js /^ this._cvsCache = {$/;" r this._data .\enchant.js /^ this._data = [$/;" r this._debugColor .\enchant.js /^ this._debugColor = '#0000ff';$/;" r this._debugColor .\enchant.js /^ this._debugColor = '#ff0000';$/;" r this._detect.style.position .\enchant.js /^ this._detect.style.position = 'absolute';$/;" r this._dispatchExitframe .\enchant.js /^ this._dispatchExitframe = function() {$/;" r this._domRef .\enchant.js /^ this._domRef = [];$/;" r this._element.style.overflow .\enchant.js /^ this._element.style.overflow = 'hidden';$/;" r this._element.style.position .\enchant.js /^ this._element.style.position = 'absolute';$/;" r this._element.style.position .\enchant.js /^ this._element.style.position = 'absolute';$/;" r this._element.style.top .\enchant.js /^ this._element.style.left = this._element.style.top = '0px';$/;" r this._frameSequence .\enchant.js /^ this._frameSequence = [];$/;" r this._frameSequence .\enchant.js /^ this._frameSequence = [];$/;" r this._frameSequence .\enchant.js /^ this._frameSequence = [];$/;" r this._internalButtondownListeners .\enchant.js /^ this._internalButtondownListeners = {};$/;" r this._internalButtonupListeners .\enchant.js /^ this._internalButtonupListeners = {};$/;" r this._layerPriority .\enchant.js /^ this._layerPriority = [];$/;" r this._layers .\enchant.js /^ this._layers = {};$/;" r this._listeners .\enchant.js /^ this._listeners = {};$/;" r this._listeners .\enchant.js /^ this._listeners = {};$/;" r this._matrix .\enchant.js /^ this._matrix = [ 1, 0, 0, 1, 0, 0 ];$/;" r this._nodeEventListener .\enchant.js /^ this._nodeEventListener = function(e) {$/;" r this._scenes .\enchant.js /^ this._scenes = [];$/;" r this._setDomTarget .\enchant.js /^ this._setDomTarget = function() {$/;" r this._style .\enchant.js /^ this._style = {};$/;" r this._style.pointerEvents .\enchant.js /^ this._style.pointerEvents = 'all';$/;" r this._style.pointerEvents .\enchant.js /^ this._style.pointerEvents = 'none';$/;" r this._style.webkitTransform .\enchant.js /^ this._style.webkitTransform = 'scale(0.5)';$/;" r this._style.webkitTransformOrigin .\enchant.js /^ this._style.webkitTransformOrigin = '0 0';$/;" r this.actions .\enchant.js /^ this.actions = [];$/;" r this.assets .\enchant.js /^ this.assets = {};$/;" r this.backgroundColor .\enchant.js /^ this.backgroundColor = '#000';$/;" r this.backgroundColor .\enchant.js /^ * this.backgroundColor = 'red';$/;" r this.childNodes .\enchant.js /^ this.childNodes = [];$/;" r this.classname .\main.js /^ this.classname = "Food";$/;" r this.classname .\main.js /^ this.classname = "Marisa";$/;" r this.classname .\main.js /^ this.classname = "Okazari";$/;" r this.classname .\main.js /^ this.classname = "Player";$/;" r this.classname .\main.js /^ this.classname = "Yukkuri";$/;" r this.cmdIcons .\ctrl.js /^ this.cmdIcons = [];$/;" r this.easing .\enchant.js /^ this.easing = function(t, b, c, d) {$/;" r this.endedActions .\enchant.js /^ this.endedActions = [];$/;" r this.endedActions .\enchant.js /^ this.endedActions = [];$/;" r this.font .\enchant.js /^ this.font = '14px serif';$/;" r this.image.context.font .\class.js /^ this.image.context.font = "12px 'Times New Roman'";$/;" r this.inCurve .\class.js /^ this.inCurve = {$/;" r this.input .\enchant.js /^ this.input = {};$/;" r this.labelParams .\ctrl.js /^ this.labelParams = {$/;" r this.labels .\ctrl.js /^ \/\/ this.labels = {};$/;" r this.labels .\ctrl.js /^\/\/ this.labels = {$/;" r this.mang .\ctrl.js /^ this.mang = {};$/;" r this.menuBg.image.context.fillStyle .\ctrl.js /^ this.menuBg.image.context.fillStyle = '#ff0000';$/;" r this.menuBg.image.context.fillStyle .\ctrl.js /^\/\/ \/\/ this.menuBg.image.context.fillStyle = '#ff0000';$/;" r this.method .\jkl-parsexml.js /^ this.method = "GET";$/;" r this.method .\jkl-parsexml.js /^ this.method = "POST";$/;" r this.objArray .\ctrl.js /^ this.objArray = [];$/;" r this.outCurve .\class.js /^ this.outCurve = {$/;" r this.query .\jkl-parsexml.js /^ this.query = "";$/;" r this.queue .\enchant.js /^ this.queue = [];$/;" r this.reference .\enchant.js /^ this.reference = [];$/;" r this.runEnterframe .\main.js /^ \/\/ this.runEnterframe = function(){$/;" r this.stack .\enchant.js /^ this.stack = [];$/;" r this.style.border .\enchant.js /^ this.style.border = '1px solid blue';$/;" r this.style.margin .\enchant.js /^ this.style.margin = '-1px';$/;" r this.style.position .\enchant.js /^ this.style.position = 'absolute';$/;" r this.textAlign .\enchant.js /^ this.textAlign = 'left';$/;" r this.widthArr .\ctrl.js /^ this.widthArr = [];$/;" r this.widthArr .\ctrl.js /^\/\/ this.widthArr = [];$/;" r tick .\enchant.js /^ tick: function(enterFrameEvent) {$/;" r tileHeight .\enchant.js /^ tileHeight: {$/;" r tileWidth .\enchant.js /^ tileWidth: {$/;" r timeline .\enchant.js /^ var i, len, timeline = {$/;" r toDataURL .\enchant.js /^ toDataURL: function() {$/;" r touch .\enchant.js /^ var touch = [$/;" r touchEnabled .\enchant.js /^ touchEnabled: {$/;" r touchend .\ctrl.js /^ touchend : function(e){$/;" r touchend .\ctrl.js /^ touchend: function(e){$/;" r touchmove .\ctrl.js /^ touchmove : function(e){$/;" r touchmove .\ctrl.js /^ touchmove: function(e){$/;" r touchstart .\ctrl.js /^ touchstart : function(e){$/;" r touchstart .\ctrl.js /^ touchstart :function(e){$/;" r touchstart .\ctrl.js /^ touchstart: function(e){$/;" r transform .\enchant.js /^ transform: function(ctx, node) {$/;" r tree .\enchant.js /^ var tree = [ node ];$/;" r tween .\enchant.js /^ tween: function(params) {$/;" r tweet .\main.js /^ tweet:function(text){$/;" r type .\enchant.js /^ type = '';$/;" r type .\enchant.js /^ type = 'audio\/' + ext;$/;" r unloop .\enchant.js /^ unloop: function() {$/;" r updateBoundArea .\enchant.js /^ updateBoundArea: function() {$/;" r vec .\enchant.js /^ var vec = [ ox, oy ];$/;" r vec .\enchant.js /^ vec = [ ox, oy ];$/;" r vec .\enchant.js /^ var vec = [ ox, oy ];$/;" r visible .\enchant.js /^ visible: {$/;" r voidFunction .\mixing.enchant.js /^ var voidFunction = function(){};$/;" r volume .\enchant.js /^ volume: {$/;" r volume .\enchant.js /^ volume: {$/;" r wait .\enchant.js /^ wait: function(time) {$/;" r waitAll .\enchant.js /^ waitAll: function() {$/;" r waitUntil .\enchant.js /^ waitUntil: function(func) {$/;" r walk .\main.js /^ walk : function(retryCounter){$/;" r width .\enchant.js /^ width: {$/;" r width .\enchant.js /^ width: {$/;" r window.onload .\main.js /^window.onload = function(){$/;" r within .\enchant.js /^ within: function(other, distance) {$/;" r x .\enchant.js /^ x: function() {$/;" r x .\enchant.js /^ x: {$/;" r x .\main.js /^ x: function() {$/;" r xhr.onload .\enchant.js /^ xhr.onload = function() {$/;" r xhr.responseType .\enchant.js /^ xhr.responseType = 'arraybuffer';$/;" r xw .\enchant.js /^ var xw = [ mdx, m11w + mdx, m21h + mdx, m11w + m21h + mdx ].sort(function(a, b) { return a - b; });$/;" r y .\enchant.js /^ y: function() {$/;" r y .\enchant.js /^ y: {$/;" r y .\main.js /^ y: function() {$/;" r yh .\enchant.js /^ var yh = [ mdy, m12w + mdy, m22h + mdy, m12w + m22h + mdy ].sort(function(a, b) { return a - b; });$/;" r   script.type .\init.js /^  script.type = 'text\/javascript';$/;" r