! .\jkl-parsexml.js /^ if ( text.charAt(nextquote+1) != '"' ) {$/;" r ! .\jkl-parsexml.js /^ if ( typeof(key) != "string" ) continue;$/;" r ! .\jkl-parsexml.js /^ if ( typeof(key) != "string" ) continue;$/;" r ! .\jkl-parsexml.js /^ if ( typeof(this.req.overrideMimeType) != "undefined" && ! this.textmode ) {$/;" r ! .\jkl-parsexml.js /^ if ( typeof(this.req.send) != "undefined" ) {$/;" r ! .\jkl-parsexml.js /^ if ( typeof(this.req.setRequestHeader) != "undefined" ) {$/;" r ! .\jkl-parsexml.js /^ } else if ( typeof(this.req.load) != "undefined" ) {$/;" r ! .\jkl-parsexml.js /^\/\/ if ( typeof(this.req.setRequestHeader) != "undefined" ) {$/;" r !_TAG_FILE_ENCODING cp932 // !_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/ !_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/ !_TAG_PROGRAM_AUTHOR Darren Hiebert /dhiebert@users.sourceforge.net/ !_TAG_PROGRAM_JP_AUTHOR HIGASHI Hirohito /Twitter: @h_east/ !_TAG_PROGRAM_JP_URL http://hp.vector.co.jp/authors/VA025040/ // !_TAG_PROGRAM_NAME Exuberant Ctags // !_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/ !_TAG_PROGRAM_VERSION 5.8J2 // $/;" r 'Transform'] .\enchant.js /^ this._style[enchant.ENV.VENDOR_PREFIX + 'Transform'] = 'matrix(1, 0, 0, 1, 0, 0)';$/;" r 'Transform'] .\enchant.js /^ this.style[enchant.ENV.VENDOR_PREFIX + 'Transform'] = 'matrix(' +$/;" r 'Transform'] .\enchant.js /^ this._element.style[enchant.ENV.VENDOR_PREFIX + 'Transform'] = 'scale(' + e.scale + ')';$/;" r 'TransformOrigin'] .\enchant.js /^ this._element.style[enchant.ENV.VENDOR_PREFIX + 'TransformOrigin'] = '0 0';$/;" r 'TransformOrigin'] .\enchant.js /^ this.style[enchant.ENV.VENDOR_PREFIX + 'TransformOrigin'] = '0px 0px';$/;" r .ontouchstart .\ctrl.js /^ this.cmdIcons[value].ontouchstart = function(obj){$/;" r // this.menuBg.image.context.fillStyle .\ctrl.js /^\/\/ this.menuBg.image.context.fillStyle = '#ff0000';$/;" r 10 .\enchant.js /^ * 10: function(){ 10フレーム経過した後に実行される関数 },$/;" r 20 .\enchant.js /^ * 20: function(){ 20フレーム経過した後に実行される関数 },$/;" r 30 .\enchant.js /^ * 30: function(){ 30フレーム経過した後に実行される関数 }$/;" r ATouchEvent .\ctrl.js /^var ATouchEvent = enchant.Class.create({$/;" c Action .\main.js /^ var Action = enchant.Class.create({$/;" c Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Core}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Core}, {@link enchant.Node}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Core}, {@link enchant.Scene}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Entity}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Group}, {@link enchant.Scene}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.LoadingScene}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Node}$/;" r Auftretens .\enchant.js /^ * Objekt des Auftretens: {@link enchant.Scene}$/;" r BACK_EASEIN .\enchant.js /^ BACK_EASEIN: function(t, b, c, d, s) {$/;" r BACK_EASEINOUT .\enchant.js /^ BACK_EASEINOUT: function(t, b, c, d, s) {$/;" r BACK_EASEOUT .\enchant.js /^ BACK_EASEOUT: function(t, b, c, d, s) {$/;" r BOUNCE_EASEIN .\enchant.js /^ BOUNCE_EASEIN: function(t, b, c, d) {$/;" r BOUNCE_EASEINOUT .\enchant.js /^ BOUNCE_EASEINOUT: function(t, b, c, d) {$/;" r BOUNCE_EASEOUT .\enchant.js /^ BOUNCE_EASEOUT: function(t, b, c, d) {$/;" r CANVAS_DRAWING_METHODS .\enchant.js /^ CANVAS_DRAWING_METHODS: [$/;" r CIRC_EASEIN .\enchant.js /^ CIRC_EASEIN: function(t, b, c, d) {$/;" r CIRC_EASEINOUT .\enchant.js /^ CIRC_EASEINOUT: function(t, b, c, d) {$/;" r CIRC_EASEOUT .\enchant.js /^ CIRC_EASEOUT: function(t, b, c, d) {$/;" r COLOR .\ctrl.js /^ var COLOR = "#ffffff";$/;" r COLOR .\ctrl.js /^\/\/ var COLOR = "#ffffff";$/;" r CUBIC_EASEIN .\enchant.js /^ CUBIC_EASEIN: function(t, b, c, d) {$/;" r CUBIC_EASEINOUT .\enchant.js /^ CUBIC_EASEINOUT: function(t, b, c, d) {$/;" r CUBIC_EASEOUT .\enchant.js /^ CUBIC_EASEOUT: function(t, b, c, d) {$/;" r CommandIcon .\ctrl.js /^var CommandIcon = enchant.Class.create(enchant.Sprite,{$/;" c Constructor .\enchant.js /^ var Constructor = function() {$/;" r Constructor._collectionTarget .\enchant.js /^ Constructor._collectionTarget = [];$/;" r Constructor.collection .\enchant.js /^ Constructor.collection = [];$/;" r Constructor.prototype.initialize .\enchant.js /^ Constructor.prototype.initialize = function() {$/;" r Ctrl .\ctrl.js /^var Ctrl = enchant.Class.create({$/;" c EAction .\main.js /^var EAction = {$/;" r ECommand .\main.js /^var ECommand = {$/;" r EDirection .\main.js /^var EDirection = {$/;" r EFieldPos .\main.js /^var EFieldPos = {$/;" r ELASTIC_EASEIN .\enchant.js /^ ELASTIC_EASEIN: function(t, b, c, d, a, p) {$/;" r ELASTIC_EASEINOUT .\enchant.js /^ ELASTIC_EASEINOUT: function(t, b, c, d, a, p) {$/;" r ELASTIC_EASEOUT .\enchant.js /^ ELASTIC_EASEOUT: function(t, b, c, d, a, p) {$/;" r EMenuPos .\main.js /^var EMenuPos = {$/;" r EResPath .\main.js /^\/\/ var EResPath = {$/;" r EResPath .\main.js /^var EResPath = {$/;" r EXPO_EASEIN .\enchant.js /^ EXPO_EASEIN: function(t, b, c, d) {$/;" r EXPO_EASEINOUT .\enchant.js /^ EXPO_EASEINOUT: function(t, b, c, d) {$/;" r EXPO_EASEOUT .\enchant.js /^ EXPO_EASEOUT: function(t, b, c, d) {$/;" r EatEvent .\main.js /^ var EatEvent = enchant.Class.create(Event,{$/;" c Event .\main.js /^ var Event = enchant.Class.create({$/;" c FONT .\ctrl.js /^ var FONT = "18px 'Times New Roman'";$/;" r FONT .\ctrl.js /^\/\/ var FONT = "14px 'Times New Roman'";$/;" r Food .\main.js /^ var Food = enchant.Class.create(enchant.Sprite,{$/;" c Function.prototype.bind .\enchant.js /^ Function.prototype.bind = function(thisObject) {$/;" r Informationen .\mixing.enchant.js /^ * Weiterführende Informationen: {@link enchant.Class.mixClasses}, {@link enchant.Class.MixingRecipe.createFromClass}, $/;" r JKL .\jkl-parsexml.js /^if ( typeof(JKL) == 'undefined' ) JKL = function() {};$/;" r JKL.ParseXML .\jkl-parsexml.js /^JKL.ParseXML = function ( url, query, method ) {$/;" r JKL.ParseXML.CSV .\jkl-parsexml.js /^JKL.ParseXML.CSV = function ( url, query, method ) {$/;" r JKL.ParseXML.CSV.prototype.parseCSV .\jkl-parsexml.js /^JKL.ParseXML.CSV.prototype.parseCSV = function ( text ) {$/;" r JKL.ParseXML.CSV.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.CSV.prototype.parseResponse = function () {$/;" r JKL.ParseXML.CSVmap .\jkl-parsexml.js /^JKL.ParseXML.CSVmap = function ( url, query, method ) {$/;" r JKL.ParseXML.CSVmap.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.CSVmap.prototype.parseResponse = function () {$/;" r JKL.ParseXML.DOM .\jkl-parsexml.js /^JKL.ParseXML.DOM = function ( url, query, method ) {$/;" r JKL.ParseXML.DOM.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.DOM.prototype.parseResponse = function () {$/;" r JKL.ParseXML.HTTP .\jkl-parsexml.js /^JKL.ParseXML.HTTP = function( url, query, method, textmode ) {$/;" r JKL.ParseXML.HTTP.ACTIVEX_XMLDOM .\jkl-parsexml.js /^JKL.ParseXML.HTTP.ACTIVEX_XMLDOM = "Microsoft.XMLDOM"; \/\/ Msxml2.DOMDocument.5.0$/;" r JKL.ParseXML.HTTP.ACTIVEX_XMLHTTP .\jkl-parsexml.js /^JKL.ParseXML.HTTP.ACTIVEX_XMLHTTP = "Microsoft.XMLHTTP"; \/\/ Msxml2.XMLHTTP.3.0$/;" r JKL.ParseXML.HTTP.EPOCH_TIMESTAMP .\jkl-parsexml.js /^JKL.ParseXML.HTTP.EPOCH_TIMESTAMP = "Thu, 01 Jun 1970 00:00:00 GMT"$/;" r JKL.ParseXML.HTTP.REQUEST_TYPE .\jkl-parsexml.js /^JKL.ParseXML.HTTP.REQUEST_TYPE = "application\/x-www-form-urlencoded";$/;" r JKL.ParseXML.HTTP.prototype.async .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.async = function( func ) {$/;" r JKL.ParseXML.HTTP.prototype.checkResponse .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.checkResponse = function() {$/;" r JKL.ParseXML.HTTP.prototype.documentElement .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.documentElement = function() {$/;" r JKL.ParseXML.HTTP.prototype.load .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.load = function() {$/;" r JKL.ParseXML.HTTP.prototype.responseText .\jkl-parsexml.js /^JKL.ParseXML.HTTP.prototype.responseText = function() {$/;" r JKL.ParseXML.JSON .\jkl-parsexml.js /^JKL.ParseXML.JSON = function ( url, query, method ) {$/;" r JKL.ParseXML.JSON.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.JSON.prototype.parseResponse = function () {$/;" r JKL.ParseXML.LoadVars .\jkl-parsexml.js /^JKL.ParseXML.LoadVars = function ( url, query, method ) {$/;" r JKL.ParseXML.LoadVars.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.LoadVars.prototype.parseResponse = function () {$/;" r JKL.ParseXML.MAP_NODETYPE .\jkl-parsexml.js /^JKL.ParseXML.MAP_NODETYPE = [$/;" r JKL.ParseXML.MIME_TYPE_XML .\jkl-parsexml.js /^JKL.ParseXML.MIME_TYPE_XML = "text\/xml";$/;" r JKL.ParseXML.Text .\jkl-parsexml.js /^JKL.ParseXML.Text = function ( url, query, method ) {$/;" r JKL.ParseXML.Text.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.Text.prototype.parseResponse = function () {$/;" r JKL.ParseXML.VERSION .\jkl-parsexml.js /^JKL.ParseXML.VERSION = "0.22";$/;" r JKL.ParseXML.prototype.addNode .\jkl-parsexml.js /^JKL.ParseXML.prototype.addNode = function ( hash, key, cnts, val ) {$/;" r JKL.ParseXML.prototype.async .\jkl-parsexml.js /^JKL.ParseXML.prototype.async = function ( func, args ) {$/;" r JKL.ParseXML.prototype.onerror .\jkl-parsexml.js /^JKL.ParseXML.prototype.onerror = function ( func, args ) {$/;" r JKL.ParseXML.prototype.parse .\jkl-parsexml.js /^JKL.ParseXML.prototype.parse = function () {$/;" r JKL.ParseXML.prototype.parseDocument .\jkl-parsexml.js /^JKL.ParseXML.prototype.parseDocument = function ( root ) {$/;" r JKL.ParseXML.prototype.parseElement .\jkl-parsexml.js /^JKL.ParseXML.prototype.parseElement = function ( elem ) {$/;" r JKL.ParseXML.prototype.parseResponse .\jkl-parsexml.js /^JKL.ParseXML.prototype.parseResponse = function () {$/;" r JKL.ParseXML.prototype.setOutputArray .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArray = function ( mode ) {$/;" r JKL.ParseXML.prototype.setOutputArrayAll .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArrayAll = function () {$/;" r JKL.ParseXML.prototype.setOutputArrayAuto .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArrayAuto = function () {$/;" r JKL.ParseXML.prototype.setOutputArrayElements .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArrayElements = function ( list ) {$/;" r JKL.ParseXML.prototype.setOutputArrayNever .\jkl-parsexml.js /^JKL.ParseXML.prototype.setOutputArrayNever = function () {$/;" r KEY_BIND_TABLE .\enchant.js /^ KEY_BIND_TABLE: {$/;" r LINEAR .\enchant.js /^ LINEAR: function(t, b, c, d) {$/;" r MangIcon .\ctrl.js /^var MangIcon = enchant.Class.create({$/;" c MangLabel .\ctrl.js /^\/\/ var MangLabel = enchant.Class.create({$/;" c MangLabel .\ctrl.js /^var MangLabel = enchant.Class.create({$/;" c MangTouch .\ctrl.js /^var MangTouch = enchant.Class.create({$/;" c Marisa .\main.js /^ var Marisa = enchant.Class.create(Yukkuri,{$/;" c MoveEvent .\main.js /^ var MoveEvent = enchant.Class.create(Event,{$/;" c Net.prototype.load .\net.js /^Net.prototype.load = function(url){$/;" r Nop .\enchant.js /^ var Nop = function() {$/;" r Object.create .\enchant.js /^ Object.create = function(prototype, descs) {$/;" r Object.defineProperties .\enchant.js /^ Object.defineProperties = function(obj, descs) {$/;" r Object.defineProperty .\enchant.js /^ Object.defineProperty = function(obj, prop, desc) {$/;" r Object.getPrototypeOf .\enchant.js /^ Object.getPrototypeOf = function(obj) {$/;" r Okazari .\main.js /^ var Okazari = enchant.Class.create(enchant.Sprite,{$/;" c PREVENT_DEFAULT_KEY_CODES .\enchant.js /^ PREVENT_DEFAULT_KEY_CODES: [37, 38, 39, 40, 32],$/;" r Player .\main.js /^ var Player = enchant.Class.create(Marisa,{$/;" c QUAD_EASEIN .\enchant.js /^ QUAD_EASEIN: function(t, b, c, d) {$/;" r QUAD_EASEINOUT .\enchant.js /^ QUAD_EASEINOUT: function(t, b, c, d) {$/;" r QUAD_EASEOUT .\enchant.js /^ QUAD_EASEOUT: function(t, b, c, d) {$/;" r QUART_EASEIN .\enchant.js /^ QUART_EASEIN: function(t, b, c, d) {$/;" r QUART_EASEINOUT .\enchant.js /^ QUART_EASEINOUT: function(t, b, c, d) {$/;" r QUART_EASEOUT .\enchant.js /^ QUART_EASEOUT: function(t, b, c, d) {$/;" r QUINT_EASEIN .\enchant.js /^ QUINT_EASEIN: function(t, b, c, d) {$/;" r QUINT_EASEINOUT .\enchant.js /^ QUINT_EASEINOUT: function(t, b, c, d) {$/;" r QUINT_EASEOUT .\enchant.js /^ QUINT_EASEOUT: function(t, b, c, d) {$/;" r SIN_EASEIN .\enchant.js /^ SIN_EASEIN: function(t, b, c, d) {$/;" r SIN_EASEINOUT .\enchant.js /^ SIN_EASEINOUT: function(t, b, c, d) {$/;" r SIN_EASEOUT .\enchant.js /^ SIN_EASEOUT: function(t, b, c, d) {$/;" r SWING .\enchant.js /^ SWING: function(t, b, c, d) {$/;" r TEXT .\ctrl.js /^ var TEXT = "うんうん";$/;" r TEXT .\ctrl.js /^ var TEXT = "ゆっくり";$/;" r TEXT .\ctrl.js /^ var TEXT = "ストレス";$/;" r TEXT .\ctrl.js /^ var TEXT = "眠気";$/;" r TEXT .\ctrl.js /^ var TEXT = "空腹";$/;" r TEXT .\ctrl.js /^\/\/ var TEXT = "ゆっくり";$/;" r TEXT .\ctrl.js /^\/\/ var TEXT = "空腹";$/;" r TTweet .\class.js /^TTweet = enchant.Class.create(enchant.Sprite, {$/;" c USE_DEFAULT_EVENT_TAGS .\enchant.js /^ USE_DEFAULT_EVENT_TAGS: ['input', 'textarea', 'select', 'area'],$/;" r WorldCursorTouchEvent .\ctrl.js /^var WorldCursorTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c WorldTargetTouchEvent .\ctrl.js /^var WorldTargetTouchEvent = enchant.Class.create(ATouchEvent,{$/;" c Yukkuri .\main.js /^ var Yukkuri = enchant.Class.create(enchant.Sprite,{$/;" c __onchildadded .\enchant.js /^ var __onchildadded = function(e) {$/;" r __onchildremoved .\enchant.js /^ var __onchildremoved = function(e) {$/;" r _activateTimeline .\enchant.js /^ _activateTimeline: function() {$/;" r _add .\enchant.js /^ _add: function(queue) {$/;" r _addSelfToCollection .\enchant.js /^ _addSelfToCollection: function() {$/;" r _attachEvent .\enchant.js /^ _attachEvent: function() {$/;" r _callTick .\enchant.js /^ _callTick: function(time) {$/;" r _callback .\enchant.js /^ var _callback = function(e) {$/;" r _collectizeConstructor .\enchant.js /^var _collectizeConstructor = function(Constructor) {$/;" r _collisionData .\init.js /^_collisionData = [$/;" r _css .\enchant.js /^ _css: { value: 'url(' + src + ')' },$/;" r _deactivateTimeline .\enchant.js /^ _deactivateTimeline: function() {$/;" r _decodeDetectColor .\enchant.js /^ _decodeDetectColor: function(color) {$/;" r _detachEvent .\enchant.js /^ _detachEvent: function() {$/;" r _determineEventTarget .\enchant.js /^ _determineEventTarget: function() {$/;" r _determineEventTarget .\enchant.js /^ _determineEventTarget: function(e) {$/;" r _dirty .\enchant.js /^ _dirty: {$/;" r _dispatchCoreResizeEvent .\enchant.js /^ _dispatchCoreResizeEvent: function() {$/;" r _element .\enchant.js /^ _element: { value: this._element.cloneNode(false) },$/;" r _element .\enchant.js /^ _element: { value: image }$/;" r _getColor .\enchant.js /^ _getColor: function(n) {$/;" r _getEntityByPosition .\enchant.js /^ _getEntityByPosition: function(x, y) {$/;" r _initPosition .\enchant.js /^ _initPosition: function(pageX, pageY) {$/;" r _intersectBetweenClassAndClass .\enchant.js /^var _intersectBetweenClassAndClass = function(Class1, Class2) {$/;" r _intersectBetweenClassAndInstance .\enchant.js /^var _intersectBetweenClassAndInstance = function(Class, instance) {$/;" r _intersectOne .\enchant.js /^ _intersectOne: function(other) {$/;" r _intersectStrictBetweenClassAndClass .\enchant.js /^var _intersectStrictBetweenClassAndClass = function(Class1, Class2) {$/;" r _intersectStrictBetweenClassAndInstance .\enchant.js /^var _intersectStrictBetweenClassAndInstance = function(Class, instance) {$/;" r _intersectStrictOne .\enchant.js /^ _intersectStrictOne: function(other) {$/;" r _loadArr .\main.js /^ var _loadArr = [];$/;" r _mapData .\init.js /^_mapData = [$/;" r _onchildadded .\enchant.js /^ _onchildadded: function(e) {$/;" r _onchildremoved .\enchant.js /^ _onchildremoved: function(e) {$/;" r _oncoreresize .\enchant.js /^ _oncoreresize: function(e) {$/;" r _oncoreresize .\enchant.js /^ _oncoreresize: function(e) {$/;" r _onenter .\enchant.js /^ _onenter: function() {$/;" r _onerror .\enchant.js /^ var _onerror = function(e) {$/;" r _onexit .\enchant.js /^ _onexit: function() {$/;" r _onexitframe .\enchant.js /^ _onexitframe: function() {$/;" r _register .\enchant.js /^ _register: function(element, nextElement) {$/;" r _removeSelfFromCollection .\enchant.js /^ _removeSelfFromCollection: function() {$/;" r _rendering .\enchant.js /^ _rendering: function(node, e, inheritMat) {$/;" r _requestNextFrame .\enchant.js /^ _requestNextFrame: function(delay) {$/;" r _requestPreload .\enchant.js /^ _requestPreload: function() {$/;" r _setFrame .\enchant.js /^ _setFrame: function(frame) {$/;" r _startRendering .\enchant.js /^ _startRendering: function() {$/;" r _staticIntersect .\enchant.js /^var _staticIntersect = function(other) {$/;" r _staticIntersectStrict .\enchant.js /^var _staticIntersectStrict = function(other) {$/;" r _stopRendering .\enchant.js /^ _stopRendering: function() {$/;" r _tick .\enchant.js /^ _tick: function(time) {$/;" r _updateCoordinate .\enchant.js /^ _updateCoordinate: function() {$/;" r a .\enchant.js /^ a = [];$/;" r act .\main.js /^ act : function(){$/;" r act .\main.js /^ act: function(){$/;" r action .\enchant.js /^ action: function(params) {$/;" r actualFps .\enchant.js /^ actualFps: {$/;" r add .\enchant.js /^ add: function(action) {$/;" r add .\mixing.enchant.js /^ * add : function(value) {$/;" r addChild .\enchant.js /^ addChild: function(node) {$/;" r addEventListener .\enchant.js /^ addEventListener: function(type, listener) {$/;" r addLayer .\enchant.js /^ addLayer: function(type, i) {$/;" r addManager .\enchant.js /^ addManager: function(childManager, nextManager) {$/;" r also .\mixing.enchant.js /^ *
Both classes will not be modified.<\/p> See also: {@link enchant.Class.MixingRecipe}$/;" r
also .\mixing.enchant.js /^ * The target class is not modified directly.
See also: {@link enchant.Class.MixingRecipe}.$/;" r
and .\enchant.js /^ and: function() {$/;" r
animation .\main.js /^ animation: function(){$/;" r
attachDetectColor .\enchant.js /^ attachDetectColor: function(sprite) {$/;" r
auch .\mixing.enchant.js /^ *
Siehe auch: {@link enchant.Class.mixClasses}, {@link enchant.Class.mixClassesFromRecipe} und {@link enchant.Class.applyMixingRecipe}.<\/p>$/;" r auch .\mixing.enchant.js /^ *
Beide Klassen werden nicht verändert.<\/p> Siehe auch: {@link enchant.Class.MixingRecipe}$/;" r
auch .\mixing.enchant.js /^ * Die Zielklasse wird nicht modifiziert.
Siehe auch: {@link enchant.Class.MixingRecipe}.$/;" r
audio.onerror .\enchant.js /^ audio.onerror = function() {$/;" r
b1 .\enchant.js /^ b1 = [ lbx1 - rbx1, lby1 - rby1 ],$/;" r
b2 .\enchant.js /^ b2 = [ lbx2 - rbx2, lby2 - rby2 ],$/;" r
backgroundColor .\enchant.js /^ backgroundColor: {$/;" r
bound .\enchant.js /^ var bound = function() {$/;" r
buf .\enchant.js /^ buf = '';$/;" r
by .\enchant.js /^ * A mouse event counts as a touch event. Issued by: {@link enchant.Node}$/;" r
by .\enchant.js /^ * Dispatched each time an image is preloaded. Issued by: {@link enchant.LoadingScene}$/;" r
by .\enchant.js /^ * Issued by: {@link enchant.Core}$/;" r
by .\enchant.js /^ * Issued by: {@link enchant.Core}, {@link enchant.Node}$/;" r
by .\enchant.js /^ * Issued by: {@link enchant.Core}, {@link enchant.Scene}$/;" r
by .\enchant.js /^ * Issued by: {@link enchant.Core}, {@link enchant.Surface}, {@link enchant.WebAudioSound}, {@link enchant.DOMSound}$/;" r
by .\enchant.js /^ * Issued by: {@link enchant.Entity}$/;" r
by .\enchant.js /^ * Issued by: {@link enchant.Group}, {@link enchant.Scene}$/;" r
by .\enchant.js /^ * Issued by: {@link enchant.Node}$/;" r
by .\enchant.js /^ * Issued by: {@link enchant.Scene}$/;" r
call .\enchant.js /^ call: function(arg) {$/;" r
canvas.style.position .\enchant.js /^ canvas.style.position = 'absolute';$/;" r
changeFace .\main.js /^ changeFace: function(erespath){$/;" r
checkTile .\enchant.js /^ checkTile: function(x, y) {$/;" r
check_func .\jkl-parsexml.js /^ var check_func = function () {$/;" r
clear .\class.js /^ clear : function() {$/;" r
clear .\enchant.js /^ clear: function() {$/;" r
clearEventListener .\enchant.js /^ clearEventListener: function(type) {$/;" r
clone .\enchant.js /^ clone: function() {$/;" r
cnt .\jkl-parsexml.js /^ var cnt = {};$/;" r
color .\enchant.js /^ color: {$/;" r
complete .\net.js /^ complete : function(XMLHttpRequest, textStatus){$/;" r
context .\enchant.js /^ context: { value: null },$/;" r
core._touchEventTarget .\enchant.js /^ core._touchEventTarget = {};$/;" r
core.onload .\enchant.js /^ * core.onload = function() {$/;" r
core.onload .\enchant.js /^ * core.onload = function() {$/;" r
createFromPrototype .\mixing.enchant.js /^ var createFromPrototype = function(decorate,override,properties,source,onlyOwnProperties, functionOverrideNameList, functionIgnoreNameList, propertyIgnoreNameList) {$/;" r
createFromPrototypeNonRecursive .\mixing.enchant.js /^ var createFromPrototypeNonRecursive = function(decorate, override, properties, source, functionOverrideNameList, functionIgnoreNameList, propertyIgnoreNameList) {$/;" r
ctx.textBaseline .\enchant.js /^ ctx.textBaseline = 'top';$/;" r
cue .\enchant.js /^ cue: function(cue) {$/;" r
currentTime .\enchant.js /^ currentTime: {$/;" r
currentTime .\enchant.js /^ currentTime: {$/;" r
cvsRender .\enchant.js /^ cvsRender: function(ctx) {$/;" r
data .\jkl-parsexml.js /^ var data = [];$/;" r
dead .\main.js /^ dead : function(){$/;" r
debug .\enchant.js /^ debug: function() {$/;" r
debugColor .\enchant.js /^ debugColor: {$/;" r
decorate .\mixing.enchant.js /^ var decorate = {};$/;" r
decorateFunctionFactory .\mixing.enchant.js /^ var decorateFunctionFactory = function(srcFunction, currentFunctionName) {$/;" r
delay .\enchant.js /^ delay: function(time) {$/;" r
dest .\enchant.js /^ var dest = [];$/;" r
destruct .\main.js /^ destruct: function(){$/;" r
detachDetectColor .\enchant.js /^ detachDetectColor: function(sprite) {$/;" r
detectRender .\enchant.js /^ detectRender: function(ctx) {$/;" r
detectRender .\enchant.js /^ detectRender: function(ctx, node) {$/;" r
dirs1 .\enchant.js /^ dirs1 = [ t1, r1, b1, l1 ];$/;" r
dirs2 .\enchant.js /^ dirs2 = [ t2, r2, b2, l2 ];$/;" r
disableCollection .\enchant.js /^ disableCollection: function() {$/;" r
dispatchEvent .\enchant.js /^ dispatchEvent: function(e) {$/;" r
div.style.position .\enchant.js /^ div.style.position = 'absolute';$/;" r
div.style.whiteSpace .\enchant.js /^ div.style.whiteSpace = 'noWrap';$/;" r
doAll .\enchant.js /^ doAll: function(children) {$/;" r
domRender .\enchant.js /^ domRender: function() {$/;" r
domRender .\enchant.js /^ domRender: function(element) {$/;" r
draw .\ctrl.js /^ draw: function(yukkuriObj){$/;" r
draw .\ctrl.js /^ draw: function(yukkuriObj){$/;" r
draw .\ctrl.js /^\/\/ draw: function(){$/;" r
draw .\enchant.js /^ draw: function(image) {$/;" r
dulation .\enchant.js /^ dulation: {$/;" r
duration .\enchant.js /^ duration: { value: this.duration }$/;" r
e.message .\enchant.js /^ e.message = 'Cannot load an asset: ' + audio.src;$/;" r
e.message .\enchant.js /^ e.message = 'Cannot load an asset: ' + image.src;$/;" r
e.message .\enchant.js /^ e.message = 'Cannot load an asset: ' + src;$/;" r
embed.allowscriptaccess .\enchant.js /^ embed.allowscriptaccess = 'always';$/;" r
embed.src .\enchant.js /^ embed.src = 'sound.swf?id=' + id + '&src=' + src;$/;" r
embed.style.left .\enchant.js /^ embed.style.left = '-1px';$/;" r
embed.style.position .\enchant.js /^ embed.style.position = 'absolute';$/;" r
enableCollection .\enchant.js /^ enableCollection: function() {$/;" r
enchant .\enchant.js /^var enchant = function(modules) {$/;" r
enchant.Action .\enchant.js /^enchant.Action = enchant.Class.create(enchant.ActionEventTarget, {$/;" c
enchant.ActionEventTarget .\enchant.js /^enchant.ActionEventTarget = enchant.Class.create(enchant.EventTarget, {$/;" c
enchant.CanvasLayer .\enchant.js /^enchant.CanvasLayer = enchant.Class.create(enchant.Group, {$/;" c
enchant.CanvasLayer._attachCache .\enchant.js /^enchant.CanvasLayer._attachCache = function(node, layer, onchildadded, onchildremoved) {$/;" r
enchant.CanvasLayer._detachCache .\enchant.js /^enchant.CanvasLayer._detachCache = function(node, layer, onchildadded, onchildremoved) {$/;" r
enchant.CanvasRenderer .\enchant.js /^enchant.CanvasRenderer = enchant.Class.create({$/;" c
enchant.CanvasScene .\enchant.js /^enchant.CanvasScene = enchant.Class.create(enchant.Scene, {$/;" c
enchant.Class .\enchant.js /^enchant.Class = function(superclass, definition) {$/;" r
enchant.Class.MixingRecipe .\mixing.enchant.js /^ enchant.Class.MixingRecipe = enchant.Class.create({$/;" c
enchant.Class.MixingRecipe.createFromClass .\mixing.enchant.js /^ enchant.Class.MixingRecipe.createFromClass = function(sourceClass, onlyOwnProperties, functionOverrideNameList, functionIgnoreNameList, propertyIgnoreNameList) {$/;" r
enchant.Class.applyMixingRecipe .\mixing.enchant.js /^ enchant.Class.applyMixingRecipe = function(target, source) {$/;" r
enchant.Class.create .\enchant.js /^enchant.Class.create = function(superclass, definition) {$/;" r
enchant.Class.getInheritanceTree .\enchant.js /^enchant.Class.getInheritanceTree = function(Constructor) {$/;" r
enchant.Class.mixClasses .\mixing.enchant.js /^ enchant.Class.mixClasses = function(firstClass, secondClass, useOnlyOwnPropertiesForSecondClass, initializeMethod) {$/;" r
enchant.Class.mixClassesFromRecipe .\mixing.enchant.js /^ enchant.Class.mixClassesFromRecipe = function(firstClass, secondClass, recipe, initializeMethod) {$/;" r
enchant.Core .\enchant.js /^ enchant.Core = enchant.Class.create(enchant.EventTarget, {$/;" c
enchant.Core._loadFuncs .\enchant.js /^ enchant.Core._loadFuncs = {};$/;" r
enchant.Core.findExt .\enchant.js /^ enchant.Core.findExt = function(path) {$/;" r
enchant.DOMScene .\enchant.js /^enchant.DOMScene = enchant.Class.create(enchant.Scene, {$/;" c
enchant.DOMSound .\enchant.js /^enchant.DOMSound = enchant.Class.create(enchant.EventTarget, {$/;" c
enchant.DOMSound.load .\enchant.js /^enchant.DOMSound.load = function(src, type, callback, onerror) {$/;" r
enchant.Deferred .\enchant.js /^ enchant.Deferred = enchant.Class.create({$/;" c
enchant.Deferred._insert .\enchant.js /^ enchant.Deferred._insert = function(queue, ins) {$/;" r
enchant.Deferred.next .\enchant.js /^ enchant.Deferred.next = function(func) {$/;" r
enchant.Deferred.parallel .\enchant.js /^ enchant.Deferred.parallel = function(arg) {$/;" r
enchant.DetectColorManager .\enchant.js /^enchant.DetectColorManager = enchant.Class.create({$/;" c
enchant.DomLayer .\enchant.js /^enchant.DomLayer = enchant.Class.create(enchant.Group, {$/;" c
enchant.DomLayer._attachDomManager .\enchant.js /^enchant.DomLayer._attachDomManager = function(node, onchildadded, onchildremoved) {$/;" r
enchant.DomLayer._detachDomManager .\enchant.js /^enchant.DomLayer._detachDomManager = function(node, onchildadded, onchildremoved) {$/;" r
enchant.DomManager .\enchant.js /^enchant.DomManager = enchant.Class.create({$/;" c
enchant.DomlessManager .\enchant.js /^enchant.DomlessManager = enchant.Class.create({$/;" c
enchant.ENV .\enchant.js /^enchant.ENV = {$/;" r
enchant.ENV.KEY_BIND_TABLE .\enchant.js /^ enchant.ENV.KEY_BIND_TABLE = {};$/;" r
enchant.ENV.KEY_BIND_TABLE .\enchant.js /^ * enchant.ENV.KEY_BIND_TABLE = {$/;" r
enchant.Easing .\enchant.js /^enchant.Easing = {$/;" r
enchant.Entity .\enchant.js /^enchant.Entity = enchant.Class.create(enchant.Node, {$/;" c
enchant.Entity._inherited .\enchant.js /^enchant.Entity._inherited = function(subclass) {$/;" r
enchant.Event .\enchant.js /^enchant.Event = enchant.Class.create({$/;" c
enchant.Event.ACTION_ADDED .\enchant.js /^enchant.Event.ACTION_ADDED = "actionadded";$/;" r
enchant.Event.ACTION_END .\enchant.js /^enchant.Event.ACTION_END = "actionend";$/;" r
enchant.Event.ACTION_REMOVED .\enchant.js /^enchant.Event.ACTION_REMOVED = "actionremoved";$/;" r
enchant.Event.ACTION_START .\enchant.js /^enchant.Event.ACTION_START = "actionstart";$/;" r
enchant.Event.ACTION_TICK .\enchant.js /^enchant.Event.ACTION_TICK = "actiontick";$/;" r
enchant.Event.ADDED .\enchant.js /^enchant.Event.ADDED = 'added';$/;" r
enchant.Event.ADDED_TO_SCENE .\enchant.js /^enchant.Event.ADDED_TO_SCENE = 'addedtoscene';$/;" r
enchant.Event.ADDED_TO_TIMELINE .\enchant.js /^enchant.Event.ADDED_TO_TIMELINE = "addedtotimeline";$/;" r
enchant.Event.A_BUTTON_DOWN .\enchant.js /^enchant.Event.A_BUTTON_DOWN = 'abuttondown';$/;" r
enchant.Event.A_BUTTON_UP .\enchant.js /^enchant.Event.A_BUTTON_UP = 'abuttonup';$/;" r
enchant.Event.B_BUTTON_DOWN .\enchant.js /^enchant.Event.B_BUTTON_DOWN = 'bbuttondown';$/;" r
enchant.Event.B_BUTTON_UP .\enchant.js /^enchant.Event.B_BUTTON_UP = 'bbuttonup';$/;" r
enchant.Event.CHILD_ADDED .\enchant.js /^enchant.Event.CHILD_ADDED = 'childadded';$/;" r
enchant.Event.CHILD_REMOVED .\enchant.js /^enchant.Event.CHILD_REMOVED = 'childremoved';$/;" r
enchant.Event.CORE_RESIZE .\enchant.js /^enchant.Event.CORE_RESIZE = 'coreresize';$/;" r
enchant.Event.DOWN_BUTTON_DOWN .\enchant.js /^enchant.Event.DOWN_BUTTON_DOWN = 'downbuttondown';$/;" r
enchant.Event.DOWN_BUTTON_UP .\enchant.js /^enchant.Event.DOWN_BUTTON_UP = 'downbuttonup';$/;" r
enchant.Event.ENTER .\enchant.js /^enchant.Event.ENTER = 'enter';$/;" r
enchant.Event.ENTER_FRAME .\enchant.js /^enchant.Event.ENTER_FRAME = 'enterframe';$/;" r
enchant.Event.ERROR .\enchant.js /^enchant.Event.ERROR = 'error';$/;" r
enchant.Event.EXIT .\enchant.js /^enchant.Event.EXIT = 'exit';$/;" r
enchant.Event.EXIT_FRAME .\enchant.js /^enchant.Event.EXIT_FRAME = 'exitframe';$/;" r
enchant.Event.INPUT_CHANGE .\enchant.js /^enchant.Event.INPUT_CHANGE = 'inputchange';$/;" r
enchant.Event.INPUT_END .\enchant.js /^enchant.Event.INPUT_END = 'inputend';$/;" r
enchant.Event.INPUT_START .\enchant.js /^enchant.Event.INPUT_START = 'inputstart';$/;" r
enchant.Event.LEFT_BUTTON_DOWN .\enchant.js /^enchant.Event.LEFT_BUTTON_DOWN = 'leftbuttondown';$/;" r
enchant.Event.LEFT_BUTTON_UP .\enchant.js /^enchant.Event.LEFT_BUTTON_UP = 'leftbuttonup';$/;" r
enchant.Event.LOAD .\enchant.js /^enchant.Event.LOAD = 'load';$/;" r
enchant.Event.PROGRESS .\enchant.js /^enchant.Event.PROGRESS = 'progress';$/;" r
enchant.Event.REMOVED .\enchant.js /^enchant.Event.REMOVED = 'removed';$/;" r
enchant.Event.REMOVED_FROM_SCENE .\enchant.js /^enchant.Event.REMOVED_FROM_SCENE = 'removedfromscene';$/;" r
enchant.Event.REMOVED_FROM_TIMELINE .\enchant.js /^enchant.Event.REMOVED_FROM_TIMELINE = "removedfromtimeline";$/;" r
enchant.Event.RENDER .\enchant.js /^enchant.Event.RENDER = 'render';$/;" r
enchant.Event.RIGHT_BUTTON_DOWN .\enchant.js /^enchant.Event.RIGHT_BUTTON_DOWN = 'rightbuttondown';$/;" r
enchant.Event.RIGHT_BUTTON_UP .\enchant.js /^enchant.Event.RIGHT_BUTTON_UP = 'rightbuttonup';$/;" r
enchant.Event.TOUCH_END .\enchant.js /^enchant.Event.TOUCH_END = 'touchend';$/;" r
enchant.Event.TOUCH_MOVE .\enchant.js /^enchant.Event.TOUCH_MOVE = 'touchmove';$/;" r
enchant.Event.TOUCH_START .\enchant.js /^enchant.Event.TOUCH_START = 'touchstart';$/;" r
enchant.Event.UP_BUTTON_DOWN .\enchant.js /^enchant.Event.UP_BUTTON_DOWN = 'upbuttondown';$/;" r
enchant.Event.UP_BUTTON_UP .\enchant.js /^enchant.Event.UP_BUTTON_UP = 'upbuttonup';$/;" r
enchant.EventTarget .\enchant.js /^enchant.EventTarget = enchant.Class.create({$/;" c
enchant.Group .\enchant.js /^enchant.Group = enchant.Class.create(enchant.Node, {$/;" c
enchant.Label .\enchant.js /^enchant.Label = enchant.Class.create(enchant.Entity, {$/;" c
enchant.LoadingScene .\enchant.js /^ * enchant.LoadingScene = enchant.Class.create(enchant.Scene, {$/;" c
enchant.LoadingScene .\enchant.js /^enchant.LoadingScene = enchant.Class.create(enchant.Scene, {$/;" c
enchant.Map .\enchant.js /^enchant.Map = enchant.Class.create(enchant.Entity, {$/;" c
enchant.Matrix .\enchant.js /^enchant.Matrix = enchant.Class.create({$/;" c
enchant.Node .\enchant.js /^enchant.Node = enchant.Class.create(enchant.EventTarget, {$/;" c
enchant.ParallelAction .\enchant.js /^enchant.ParallelAction = enchant.Class.create(enchant.Action, {$/;" c
enchant.Scene .\enchant.js /^enchant.Scene = enchant.Class.create(enchant.Group, {$/;" c
enchant.Sprite .\enchant.js /^enchant.Sprite = enchant.Class.create(enchant.Entity, {$/;" c
enchant.Surface .\enchant.js /^enchant.Surface = enchant.Class.create(enchant.EventTarget, {$/;" c
enchant.Surface._getPattern .\enchant.js /^enchant.Surface._getPattern = function(surface, force) {$/;" r
enchant.Surface.load .\enchant.js /^enchant.Surface.load = function(src, callback, onerror) {$/;" r
enchant.Timeline .\enchant.js /^enchant.Timeline = enchant.Class.create(enchant.EventTarget, {$/;" c
enchant.Tween .\enchant.js /^enchant.Tween = enchant.Class.create(enchant.Action, {$/;" c
enchant.WebAudioSound .\enchant.js /^enchant.WebAudioSound = enchant.Class.create(enchant.EventTarget, {$/;" c
enchant.WebAudioSound.load .\enchant.js /^enchant.WebAudioSound.load = function(src, type, callback, onerror) {$/;" r
error .\enchant.js /^ error: function(func) {$/;" r
error .\net.js /^ error: function(data){$/;" r
excepted .\enchant.js /^ var excepted = ["frame", "time", "callback", "onactiontick", "onactionstart", "onactionend"];$/;" r
exec .\enchant.js /^ exec: function(func) {$/;" r
fadeIn .\enchant.js /^ fadeIn: function(time, easing) {$/;" r
fadeOut .\enchant.js /^ fadeOut: function(time, easing) {$/;" r
fadeTo .\enchant.js /^ fadeTo: function(opacity, time, easing) {$/;" r
fail .\enchant.js /^ fail: function(arg) {$/;" r
fall .\enchant.js /^ * fall: function() { ... }$/;" r
fieldBg.image.context.fillStyle .\main.js /^ \/\/ fieldBg.image.context.fillStyle = '#ff0000';$/;" r
fillStyle .\class.js /^ fillStyle = 'black';$/;" r
fillStyle .\class.js /^ fillStyle = 'white';$/;" r
fillStyle .\class.js /^ fillStyle = 'black';$/;" r
fillTextLine .\class.js /^ fillTextLine : function(text, x, y) {$/;" r
firstChild .\enchant.js /^ firstChild: {$/;" r
font .\enchant.js /^ font: {$/;" r
frame .\enchant.js /^ frame: {$/;" r
game.onload .\main.js /^ game.onload = function(){$/;" r
get .\ctrl.js /^ get: function(commandIndex){$/;" r
get .\ctrl.js /^ get: function(ecmd){$/;" r
get .\enchant.js /^ get: function() {$/;" r
get .\enchant.js /^ get: function() {$/;" r
get .\enchant.js /^ get: function() {$/;" r
get .\mixing.enchant.js /^ * get: function() {$/;" r
get .\mixing.enchant.js /^ * get: function() {$/;" r
getBoundingRect .\enchant.js /^ getBoundingRect: function() {$/;" r
getConstructor .\enchant.js /^ getConstructor: function() {$/;" r
getCurrentCommand .\ctrl.js /^ getCurrentCommand: function(){$/;" r
getDomElement .\enchant.js /^ getDomElement: function() {$/;" r
getDomElementAsNext .\enchant.js /^ getDomElementAsNext: function() {$/;" r
getElapsedTime .\enchant.js /^ getElapsedTime: function() {$/;" r
getFunctionParams .\mixing.enchant.js /^ var getFunctionParams = function(methodString) {$/;" r
getMetrics .\enchant.js /^ getMetrics: function(text) {$/;" r
getNextManager .\enchant.js /^ getNextManager: function(manager) {$/;" r
getOrientedBoundingRect .\enchant.js /^ getOrientedBoundingRect: function() {$/;" r
getPixel .\enchant.js /^ getPixel: function(x, y) {$/;" r
getRange .\main.js /^ getRange: function(){$/;" r
getSpriteByColor .\enchant.js /^ getSpriteByColor: function(color) {$/;" r
getTime .\enchant.js /^ getTime: function() {$/;" r
getX .\main.js /^ getX: function(){$/;" r
getY .\main.js /^ getY: function(){$/;" r
hash .\jkl-parsexml.js /^ var hash = {};$/;" r
hash .\jkl-parsexml.js /^ var hash = {};$/;" r
hash .\jkl-parsexml.js /^ var hash = {};$/;" r
hash[list[i]] .\jkl-parsexml.js /^ hash[list[i]] = "";$/;" r
height .\enchant.js /^ height: {$/;" r
height .\enchant.js /^ height: {$/;" r
hide .\enchant.js /^ hide: function() {$/;" r
hitTest .\enchant.js /^ hitTest: function(x, y) {$/;" r
id .\enchant.js /^ var id = 'enchant-audio' + enchant.Core.instance._soundID++;$/;" r
id .\enchant.js /^ var id = 'enchant-surface' + core._surfaceID++;$/;" r
image .\enchant.js /^ image: {$/;" r
image.context.fillStyle .\enchant.js /^ image.context.fillStyle = '#fff';$/;" r
image.context.fillStyle .\enchant.js /^ image.context.fillStyle = '#000';$/;" r
image.context.fillStyle .\enchant.js /^ image.context.fillStyle = '#fff';$/;" r
image.onerror .\enchant.js /^ image.onerror = function() {$/;" r
image.onload .\enchant.js /^ image.onload = function() {$/;" r
info.color .\main.js /^ \/\/ info.color = "#ffffff";$/;" r
info.font .\main.js /^ \/\/ info.font = "14px 'Times New Roman'";$/;" r
inheritMat .\enchant.js /^ inheritMat = [ 1, 0, 0, 1, 0, 0 ];$/;" r
init .\ctrl.js /^ init: function(){$/;" r
init .\ctrl.js /^ init : function (game){$/;" r
initialize .\class.js /^ initialize : function(w, h) {$/;" r
initialize .\ctrl.js /^ \/\/ initialize: function (ctl){$/;" r
initialize .\ctrl.js /^ initialize: function (){$/;" r
initialize .\ctrl.js /^ initialize: function (ctl){$/;" r
initialize .\ctrl.js /^ initialize: function (ctl, menuBg){$/;" r
initialize .\ctrl.js /^ initialize: function (x, y, ecmd, index){$/;" r
initialize .\ctrl.js /^\/\/ initialize: function (ctl, menuBg){$/;" r
initialize .\enchant.js /^ initialize: function() {$/;" r
initialize .\enchant.js /^ initialize: function(width, height) {$/;" r
initialize .\enchant.js /^ * initialize: function(){$/;" r
initialize .\enchant.js /^ initialize: function() {$/;" r
initialize .\enchant.js /^ initialize: function(node) {$/;" r
initialize .\enchant.js /^ initialize: function(node, elementDefinition) {$/;" r
initialize .\enchant.js /^ initialize: function(param) {$/;" r
initialize .\enchant.js /^ initialize: function(params) {$/;" r
initialize .\enchant.js /^ initialize: function(reso, max) {$/;" r
initialize .\enchant.js /^ initialize: function(text) {$/;" r
initialize .\enchant.js /^ initialize: function(tileWidth, tileHeight) {$/;" r
initialize .\enchant.js /^ initialize: function(type) {$/;" r
initialize .\enchant.js /^ initialize: function(width, height) {$/;" r
initialize .\enchant.js /^ * initialize: function(radius) { ... }, \/\/ Method definition.$/;" r
initialize .\enchant.js /^ * initialize: function(radius) { ... }, \/\/ Methodendefinitionen$/;" r
initialize .\enchant.js /^ * initialize: function(radius) { ... }, \/\/ メソッド定義$/;" r
initialize .\enchant.js /^ * initialize: function(radius) { \/\/ Overwrites constructor$/;" r
initialize .\enchant.js /^ * initialize: function(radius) { \/\/ überschreibt den Standardkonstruktor.$/;" r
initialize .\enchant.js /^ * initialize: function(radius) { \/\/ コンストラクタを上書きする
initialize .\main.js /^ initialize: function (_data){$/;" r
initialize .\main.js /^ initialize: function (type, x, y){$/;" r
initialize .\main.js /^ initialize: function (yukkuri){$/;" r
initialize .\main.js /^ initialize: function(){$/;" r
initialize .\main.js /^ initialize: function(x, y){$/;" r
initialize .\mixing.enchant.js /^ initialize : function(decorateMethods, overrideMethods, properties) {$/;" r
initializeMethod .\mixing.enchant.js /^ initializeMethod = function() {$/;" r
insertBefore .\enchant.js /^ insertBefore: function(node, reference) {$/;" r
intersect .\enchant.js /^ intersect: function(other) {$/;" r
intersectStrict .\enchant.js /^ intersectStrict: function(other) {$/;" r
isCurrent .\ctrl.js /^ isCurrent: function(){$/;" r
isDead .\main.js /^ isDead: function(){$/;" r
isSleep .\main.js /^ isSleep: function(){$/;" r
json .\jkl-parsexml.js /^ var json = {};$/;" r
keybind .\enchant.js /^ keybind: function(key, button) {$/;" r
keyunbind .\enchant.js /^ keyunbind: function(key) {$/;" r
l1 .\enchant.js /^ l1 = [ ltx1 - lbx1, lty1 - lby1 ],$/;" r
l2 .\enchant.js /^ l2 = [ ltx2 - lbx2, lty2 - lby2 ],$/;" r
lastChild .\enchant.js /^ lastChild: {$/;" r
ld .\class.js /^ ld : {x: 0+s, y:h+t-s}$/;" r
ld .\class.js /^ ld : {x: 0, y:h+t}$/;" r
leftBottom .\enchant.js /^ leftBottom: [ m21h + mdx, m22h + mdy ],$/;" r
leftTop .\enchant.js /^ leftTop: [ mdx, mdy ],$/;" r
line .\jkl-parsexml.js /^ var line = [];$/;" r
load .\enchant.js /^ load: function(src, alias, callback, onerror) {$/;" r
loadData .\enchant.js /^ loadData: function(data) {$/;" r
loadFunc .\enchant.js /^ loadFunc = function() {$/;" r
loadParamsXML .\main.js /^ loadParamsXML: function(url){$/;" r
loop .\enchant.js /^ loop: function() {$/;" r
lt .\class.js /^ lt : {x: 0+s, y: t+s},$/;" r
lt .\class.js /^ lt : {x: 0, y: t},$/;" r
makeTransformMatrix .\enchant.js /^ makeTransformMatrix: function(node, dest) {$/;" r
mat .\enchant.js /^ var mat = [];$/;" r
matrix .\enchant.js /^ matrix: [1, 0, 0, 1, 0, 0],$/;" r
menuSurface.context.fillStyle .\main.js /^ menuSurface.context.fillStyle = '#000';$/;" r
mode .\jkl-parsexml.js /^ mode = [ mode ]; \/\/ string into array$/;" r
move .\main.js /^ move : function(){$/;" r
moveBy .\enchant.js /^ moveBy: function(x, y) {$/;" r
moveBy .\enchant.js /^ moveBy: function(x, y, time, easing) {$/;" r
moveBy .\main.js /^ moveBy:function(x, y, time, eventFunctions){$/;" r
moveTo .\enchant.js /^ moveTo: function(x, y) {$/;" r
moveTo .\enchant.js /^ moveTo: function(x, y, time, easing) {$/;" r
moveTo .\main.js /^ moveTo:function(x, y, time){$/;" r
moveX .\enchant.js /^ moveX: function(x, time, easing) {$/;" r
moveX .\main.js /^ moveX: function(x){$/;" r
moveY .\enchant.js /^ moveY: function(y, time, easing) {$/;" r
moveY .\main.js /^ moveY: function(y){$/;" r
mult .\mixing.enchant.js /^ * mult : function(value) {$/;" r
multipleMixingCombinationFunctionFactory .\mixing.enchant.js /^ var multipleMixingCombinationFunctionFactory = function(oldFunc,newFunc, key) {$/;" r
multiply .\enchant.js /^ multiply: function(m1, m2, dest) {$/;" r
multiplyVec .\enchant.js /^ multiplyVec: function(mat, vec, dest) {$/;" r
myProperty .\mixing.enchant.js /^ * myProperty : {$/;" r
newmat .\enchant.js /^ newmat = [];$/;" r
next .\enchant.js /^ next: function(remaining) {$/;" r
next .\enchant.js /^ next: function(func) {$/;" r
next .\enchant.js /^ next: function(remainingTime) {$/;" r
node.__styleStatus .\enchant.js /^ node.__styleStatus = {};$/;" r
node._cvsCache .\enchant.js /^ node._cvsCache = {};$/;" r
node._cvsCache.detectColor .\enchant.js /^ node._cvsCache.detectColor = 'rgba(' + layer._colorManager.attachDetectColor(node) + ')';$/;" r
node._cvsCache.matrix .\enchant.js /^ node._cvsCache.matrix = [ 1, 0, 0, 1, 0, 0 ];$/;" r
node._style .\enchant.js /^ node._style = {};$/;" r
o .\enchant.js /^ var o = {};$/;" r
observe .\main.js /^ observe: function(){$/;" r
on .\enchant.js /^ on: function() {$/;" r
onactionend .\main.js /^ onactionend:function(self){$/;" r
onactionstart .\main.js /^ onactionstart:function(self){$/;" r
onactiontick .\enchant.js /^ onactiontick: function(evt) {$/;" r
onactiontick .\main.js /^ onactiontick:function(self){$/;" r
onloadTimeSetter .\enchant.js /^ var onloadTimeSetter = function() {$/;" r
onxbuttondown .\enchant.js /^ var onxbuttondown = function(e) {$/;" r
onxbuttonup .\enchant.js /^ var onxbuttonup = function(e) {$/;" r
opacity .\enchant.js /^ opacity: {$/;" r
or .\enchant.js /^ or: function() {$/;" r
origin .\enchant.js /^ var origin = {};$/;" r
originX .\enchant.js /^ originX: {$/;" r
originY .\enchant.js /^ originY: {$/;" r
override .\mixing.enchant.js /^ var override = {};$/;" r
params .\main.js /^ var params = {$/;" r
pause .\enchant.js /^ pause: function() {$/;" r
pause .\enchant.js /^ pause: function() {$/;" r
play .\enchant.js /^ play: function() {$/;" r
play .\enchant.js /^ play: function(dup) {$/;" r
popScene .\enchant.js /^ popScene: function() {$/;" r
poss1 .\enchant.js /^ poss1 = [ lt1, rt1, rb1, lb1 ];$/;" r
poss2 .\enchant.js /^ poss2 = [ lt2, rt2, rb2, lb2 ];$/;" r
preload .\enchant.js /^ preload: function(assets) {$/;" r
proc .\jkl-parsexml.js /^ var proc = function() {$/;" r
properties .\mixing.enchant.js /^ var properties = {};$/;" r
pushScene .\enchant.js /^ pushScene: function(scene) {$/;" r
r1 .\enchant.js /^ r1 = [ rbx1 - rtx1, rby1 - rty1 ],$/;" r
r2 .\enchant.js /^ r2 = [ rbx2 - rtx2, rby2 - rty2 ],$/;" r
rd .\class.js /^ rd : {x: w, y:h+t},$/;" r
rd .\class.js /^ rd : {x: w-s, y:h+t-s},$/;" r
reDraw .\class.js /^ reDraw : function() {$/;" r
redraw .\enchant.js /^ redraw: function(x, y, width, height) {$/;" r
remove .\enchant.js /^ remove: function() {$/;" r
removeChild .\enchant.js /^ removeChild: function(node) {$/;" r
removeCurrent .\ctrl.js /^ removeCurrent: function(){$/;" r
removeEventListener .\enchant.js /^ removeEventListener: function(type, listener) {$/;" r
removeFromScene .\enchant.js /^ removeFromScene: function() {$/;" r
removeManager .\enchant.js /^ removeManager: function(childManager) {$/;" r
removeScene .\enchant.js /^ removeScene: function(scene) {$/;" r
render .\enchant.js /^ render: function(ctx, node, e) {$/;" r
render .\enchant.js /^ render: function(inheritMat) {$/;" r
repeat .\enchant.js /^ repeat: function(func, time) {$/;" r
replaceScene .\enchant.js /^ replaceScene: function(scene) {$/;" r
req.onreadystatechange .\enchant.js /^ req.onreadystatechange = function() {$/;" r
reset .\enchant.js /^ reset: function() {$/;" r
result .\mixing.enchant.js /^ var result = enchant.Class.create(target,{});$/;" c
resume .\enchant.js /^ resume: function() {$/;" r
resume .\enchant.js /^ resume: function() {$/;" r
ret .\enchant.js /^ var ret = [];$/;" r
ret .\enchant.js /^ var ret = {};$/;" r
ret .\enchant.js /^ var ret = [];$/;" r
ret .\jkl-parsexml.js /^ ret = [ ret ];$/;" r
retval .\jkl-parsexml.js /^ if ( ! retval ) retval = "";$/;" r
retval .\jkl-parsexml.js /^ if ( ! retval ) retval = {};$/;" r
retval .\jkl-parsexml.js /^ retval = {};$/;" r
reverse .\main.js /^ reverse:function(){$/;" r
rightBottom .\enchant.js /^ rightBottom: [ m11w + m21h + mdx, m12w + m22h + mdy ]$/;" r
rightTop .\enchant.js /^ rightTop: [ m11w + mdx, m12w + mdy ],$/;" r
rotate .\enchant.js /^ rotate: function(deg) {$/;" r
rotateBy .\enchant.js /^ rotateBy: function(deg, time, easing) {$/;" r
rotateTo .\enchant.js /^ rotateTo: function(deg, time, easing) {$/;" r
rotation .\enchant.js /^ rotation: function() {$/;" r
rotation .\enchant.js /^ rotation: {$/;" r
rt .\class.js /^ rt : {x: w, y: t},$/;" r
rt .\class.js /^ rt : {x: w-s, y: t+s},$/;" r
run .\main.js /^ run: function(){$/;" r
runEnterframe .\main.js /^ runEnterframe:function(){$/;" r
runHungry .\main.js /^ runHungry: function(){$/;" r
runSleep .\main.js /^ runSleep: function(){$/;" r
runYukkuri .\main.js /^ runYukkuri: function(){$/;" r
scale .\enchant.js /^ scale: {$/;" r
scale .\enchant.js /^ scale: function(x, y) {$/;" r
scaleBy .\enchant.js /^ scaleBy: function(scale, time, easing) {$/;" r
scaleTo .\enchant.js /^ scaleTo: function(scale, time, easing) {$/;" r
scaleX .\enchant.js /^ scaleX: function() {$/;" r
scaleX .\enchant.js /^ scaleX: function() {$/;" r
scaleX .\enchant.js /^ scaleX: {$/;" r
scaleY .\enchant.js /^ scaleY: function() {$/;" r
scaleY .\enchant.js /^ scaleY: function() {$/;" r
scaleY .\enchant.js /^ scaleY: {$/;" r
scene.backgroundColor .\enchant.js /^ scene.backgroundColor = '#000';$/;" r
search .\main.js /^ search : function(){$/;" r
self.menuBg.image.context.fillStyle .\ctrl.js /^ self.menuBg.image.context.fillStyle = "#bb7777";$/;" r
self.menuBg.image.context.fillStyle .\ctrl.js /^ self.menuBg.image.context.fillStyle = "#ff0000";$/;" r
self.menuBg.image.context.fillStyle .\ctrl.js /^ self.menuBg.image.context.fillStyle = "#ffffff";$/;" r
set .\enchant.js /^ set: function(time) {$/;" r
set .\enchant.js /^ set: function(volume) {$/;" r
set .\enchant.js /^ set: function(h) {$/;" r
set .\enchant.js /^ set: function(s) {$/;" r
set .\enchant.js /^ set: function(w) {$/;" r
set .\enchant.js /^ set: function(color) {$/;" r
set .\enchant.js /^ set: function(dirty) {$/;" r
set .\enchant.js /^ set: function(enabled) {$/;" r
set .\enchant.js /^ set: function(font) {$/;" r
set .\enchant.js /^ set: function(frame) {$/;" r
set .\enchant.js /^ set: function(height) {$/;" r
set .\enchant.js /^ set: function(image) {$/;" r
set .\enchant.js /^ set: function(opacity) {$/;" r
set .\enchant.js /^ set: function(originX) {$/;" r
set .\enchant.js /^ set: function(originY) {$/;" r
set .\enchant.js /^ set: function(rotation) {$/;" r
set .\enchant.js /^ set: function(scale) {$/;" r
set .\enchant.js /^ set: function(scaleX) {$/;" r
set .\enchant.js /^ set: function(scaleY) {$/;" r
set .\enchant.js /^ set: function(text) {$/;" r
set .\enchant.js /^ set: function(textAlign) {$/;" r
set .\enchant.js /^ set: function(tileHeight) {$/;" r
set .\enchant.js /^ set: function(tileWidth) {$/;" r
set .\enchant.js /^ set: function(time) {$/;" r
set .\enchant.js /^ set: function(visible) {$/;" r
set .\enchant.js /^ set: function(volume) {$/;" r
set .\enchant.js /^ set: function(width) {$/;" r
set .\enchant.js /^ set: function(x) {$/;" r
set .\enchant.js /^ set: function(y) {$/;" r
set .\mixing.enchant.js /^ * set : function(val) {$/;" r
set .\mixing.enchant.js /^ * set : function(val) {$/;" r
setBackgroundMap .\ctrl.js /^ setBackgroundMap: function(backgroundMap){$/;" r
setCurrent .\ctrl.js /^ setCurrent: function(){$/;" r
setCurrentCommand .\ctrl.js /^ setCurrentCommand: function(cmd){$/;" r
setFrameBased .\enchant.js /^ setFrameBased: function() {$/;" r
setLayer .\enchant.js /^ setLayer: function(layer) {$/;" r
setMenuBg .\ctrl.js /^ setMenuBg: function (menuBg){$/;" r
setPixel .\enchant.js /^ setPixel: function(x, y, r, g, b, a) {$/;" r
setPlayer .\ctrl.js /^ setPlayer: function(player){$/;" r
setTimeBased .\enchant.js /^ setTimeBased: function() {$/;" r
show .\enchant.js /^ show: function() {$/;" r
skip .\enchant.js /^ skip: function(frames) {$/;" r
sleep .\main.js /^ sleep: function(){$/;" r
sprite.frame .\enchant.js /^ * sprite.frame = [0, 1, 0, 2, null]$/;" r
sprite.frame .\enchant.js /^ * sprite.frame = [0, 1, 0, 2]$/;" r
sprite.image.context.fillStyle .\enchant.js /^ sprite.image.context.fillStyle = '#fff';$/;" r
stage.id .\enchant.js /^ stage.id = 'enchant-stage';$/;" r
stage.style.fontSize .\enchant.js /^ stage.style.fontSize = '12px';$/;" r
stage.style.position .\enchant.js /^ stage.style.position = 'absolute';$/;" r
stage.style.position .\enchant.js /^ stage.style.position = 'relative';$/;" r
stage.style.webkitTapHighlightColor .\enchant.js /^ stage.style.webkitTapHighlightColor = 'rgba(0, 0, 0, 0)';$/;" r
stage.style.webkitTextSizeAdjust .\enchant.js /^ stage.style.webkitTextSizeAdjust = 'none';$/;" r
start .\enchant.js /^ start: function(deferred) {$/;" r
stop .\enchant.js /^ stop: function() {$/;" r
stop .\enchant.js /^ stop: function() {$/;" r
strokeStyle .\class.js /^ strokeStyle = 'black';$/;" r
sub .\mixing.enchant.js /^ * sub : function(value) {$/;" r
submodules .\enchant.js /^ var submodules = [],$/;" r
success .\net.js /^ success : function(_data, _status){$/;" r
t1 .\enchant.js /^ t1 = [ rtx1 - ltx1, rty1 - lty1 ],$/;" r
t2 .\enchant.js /^ t2 = [ rtx2 - ltx2, rty2 - lty2 ],$/;" r
table .\jkl-parsexml.js /^ var table = [];$/;" r
target .\enchant.js /^ target = 'Canvas';$/;" r
target .\enchant.js /^ target = 'Dom';$/;" r
target .\enchant.js /^ var target = {};$/;" r
target._mixing .\mixing.enchant.js /^ target._mixing = {};$/;" r
text .\class.js /^ text : function(text, x, y) {$/;" r
text .\enchant.js /^ text = '' + text;$/;" r
text .\enchant.js /^ text: {$/;" r
textAlign .\class.js /^ textAlign = 'center';$/;" r
textAlign .\enchant.js /^ textAlign: {$/;" r
textBaseline .\class.js /^ textBaseline = 'middle';$/;" r
then .\enchant.js /^ then: function(func) {$/;" r
this.__styleStatus .\enchant.js /^ this.__styleStatus = {};$/;" r
this._assets .\enchant.js /^ var assets = this._assets = [];$/;" r
this._css .\enchant.js /^ this._css = '-moz-element(#' + id + ')';$/;" r
this._css .\enchant.js /^ this._css = '-webkit-canvas(' + id + ')';$/;" r
this._cvsCache .\enchant.js /^ this._cvsCache = {$/;" r
this._data .\enchant.js /^ this._data = [$/;" r
this._debugColor .\enchant.js /^ this._debugColor = '#0000ff';$/;" r
this._debugColor .\enchant.js /^ this._debugColor = '#ff0000';$/;" r
this._detect.style.position .\enchant.js /^ this._detect.style.position = 'absolute';$/;" r
this._dispatchExitframe .\enchant.js /^ this._dispatchExitframe = function() {$/;" r
this._domRef .\enchant.js /^ this._domRef = [];$/;" r
this._element.style.overflow .\enchant.js /^ this._element.style.overflow = 'hidden';$/;" r
this._element.style.position .\enchant.js /^ this._element.style.position = 'absolute';$/;" r
this._element.style.position .\enchant.js /^ this._element.style.position = 'absolute';$/;" r
this._element.style.top .\enchant.js /^ this._element.style.left = this._element.style.top = '0px';$/;" r
this._frameSequence .\enchant.js /^ this._frameSequence = [];$/;" r
this._frameSequence .\enchant.js /^ this._frameSequence = [];$/;" r
this._frameSequence .\enchant.js /^ this._frameSequence = [];$/;" r
this._internalButtondownListeners .\enchant.js /^ this._internalButtondownListeners = {};$/;" r
this._internalButtonupListeners .\enchant.js /^ this._internalButtonupListeners = {};$/;" r
this._layerPriority .\enchant.js /^ this._layerPriority = [];$/;" r
this._layers .\enchant.js /^ this._layers = {};$/;" r
this._listeners .\enchant.js /^ this._listeners = {};$/;" r
this._listeners .\enchant.js /^ this._listeners = {};$/;" r
this._matrix .\enchant.js /^ this._matrix = [ 1, 0, 0, 1, 0, 0 ];$/;" r
this._nodeEventListener .\enchant.js /^ this._nodeEventListener = function(e) {$/;" r
this._scenes .\enchant.js /^ this._scenes = [];$/;" r
this._setDomTarget .\enchant.js /^ this._setDomTarget = function() {$/;" r
this._style .\enchant.js /^ this._style = {};$/;" r
this._style.pointerEvents .\enchant.js /^ this._style.pointerEvents = 'all';$/;" r
this._style.pointerEvents .\enchant.js /^ this._style.pointerEvents = 'none';$/;" r
this._style.webkitTransform .\enchant.js /^ this._style.webkitTransform = 'scale(0.5)';$/;" r
this._style.webkitTransformOrigin .\enchant.js /^ this._style.webkitTransformOrigin = '0 0';$/;" r
this.actions .\enchant.js /^ this.actions = [];$/;" r
this.assets .\enchant.js /^ this.assets = {};$/;" r
this.backgroundColor .\enchant.js /^ this.backgroundColor = '#000';$/;" r
this.backgroundColor .\enchant.js /^ * this.backgroundColor = 'red';$/;" r
this.childNodes .\enchant.js /^ this.childNodes = [];$/;" r
this.classname .\main.js /^ this.classname = "Food";$/;" r
this.classname .\main.js /^ this.classname = "Marisa";$/;" r
this.classname .\main.js /^ this.classname = "Okazari";$/;" r
this.classname .\main.js /^ this.classname = "Player";$/;" r
this.classname .\main.js /^ this.classname = "Yukkuri";$/;" r
this.cmdIcons .\ctrl.js /^ this.cmdIcons = [];$/;" r
this.easing .\enchant.js /^ this.easing = function(t, b, c, d) {$/;" r
this.endedActions .\enchant.js /^ this.endedActions = [];$/;" r
this.endedActions .\enchant.js /^ this.endedActions = [];$/;" r
this.font .\enchant.js /^ this.font = '14px serif';$/;" r
this.image.context.font .\class.js /^ this.image.context.font = "12px 'Times New Roman'";$/;" r
this.inCurve .\class.js /^ this.inCurve = {$/;" r
this.input .\enchant.js /^ this.input = {};$/;" r
this.labelParams .\ctrl.js /^ this.labelParams = {$/;" r
this.labels .\ctrl.js /^ \/\/ this.labels = {};$/;" r
this.labels .\ctrl.js /^\/\/ this.labels = {$/;" r
this.mang .\ctrl.js /^ this.mang = {};$/;" r
this.menuBg.image.context.fillStyle .\ctrl.js /^ this.menuBg.image.context.fillStyle = '#ff0000';$/;" r
this.menuBg.image.context.fillStyle .\ctrl.js /^\/\/ \/\/ this.menuBg.image.context.fillStyle = '#ff0000';$/;" r
this.method .\jkl-parsexml.js /^ this.method = "GET";$/;" r
this.method .\jkl-parsexml.js /^ this.method = "POST";$/;" r
this.objArray .\ctrl.js /^ this.objArray = [];$/;" r
this.outCurve .\class.js /^ this.outCurve = {$/;" r
this.query .\jkl-parsexml.js /^ this.query = "";$/;" r
this.queue .\enchant.js /^ this.queue = [];$/;" r
this.reference .\enchant.js /^ this.reference = [];$/;" r
this.runEnterframe .\main.js /^ \/\/ this.runEnterframe = function(){$/;" r
this.stack .\enchant.js /^ this.stack = [];$/;" r
this.style.border .\enchant.js /^ this.style.border = '1px solid blue';$/;" r
this.style.margin .\enchant.js /^ this.style.margin = '-1px';$/;" r
this.style.position .\enchant.js /^ this.style.position = 'absolute';$/;" r
this.textAlign .\enchant.js /^ this.textAlign = 'left';$/;" r
this.widthArr .\ctrl.js /^ this.widthArr = [];$/;" r
this.widthArr .\ctrl.js /^\/\/ this.widthArr = [];$/;" r
tick .\enchant.js /^ tick: function(enterFrameEvent) {$/;" r
tileHeight .\enchant.js /^ tileHeight: {$/;" r
tileWidth .\enchant.js /^ tileWidth: {$/;" r
timeline .\enchant.js /^ var i, len, timeline = {$/;" r
toDataURL .\enchant.js /^ toDataURL: function() {$/;" r
touch .\enchant.js /^ var touch = [$/;" r
touchEnabled .\enchant.js /^ touchEnabled: {$/;" r
touchend .\ctrl.js /^ touchend : function(e){$/;" r
touchend .\ctrl.js /^ touchend: function(e){$/;" r
touchmove .\ctrl.js /^ touchmove : function(e){$/;" r
touchmove .\ctrl.js /^ touchmove: function(e){$/;" r
touchstart .\ctrl.js /^ touchstart : function(e){$/;" r
touchstart .\ctrl.js /^ touchstart :function(e){$/;" r
touchstart .\ctrl.js /^ touchstart: function(e){$/;" r
transform .\enchant.js /^ transform: function(ctx, node) {$/;" r
tree .\enchant.js /^ var tree = [ node ];$/;" r
tween .\enchant.js /^ tween: function(params) {$/;" r
tweet .\main.js /^ tweet:function(text){$/;" r
type .\enchant.js /^ type = '';$/;" r
type .\enchant.js /^ type = 'audio\/' + ext;$/;" r
unloop .\enchant.js /^ unloop: function() {$/;" r
updateBoundArea .\enchant.js /^ updateBoundArea: function() {$/;" r
vec .\enchant.js /^ var vec = [ ox, oy ];$/;" r
vec .\enchant.js /^ vec = [ ox, oy ];$/;" r
vec .\enchant.js /^ var vec = [ ox, oy ];$/;" r
visible .\enchant.js /^ visible: {$/;" r
voidFunction .\mixing.enchant.js /^ var voidFunction = function(){};$/;" r
volume .\enchant.js /^ volume: {$/;" r
volume .\enchant.js /^ volume: {$/;" r
wait .\enchant.js /^ wait: function(time) {$/;" r
waitAll .\enchant.js /^ waitAll: function() {$/;" r
waitUntil .\enchant.js /^ waitUntil: function(func) {$/;" r
walk .\main.js /^ walk : function(retryCounter){$/;" r
width .\enchant.js /^ width: {$/;" r
width .\enchant.js /^ width: {$/;" r
window.onload .\main.js /^window.onload = function(){$/;" r
within .\enchant.js /^ within: function(other, distance) {$/;" r
x .\enchant.js /^ x: function() {$/;" r
x .\enchant.js /^ x: {$/;" r
x .\main.js /^ x: function() {$/;" r
xhr.onload .\enchant.js /^ xhr.onload = function() {$/;" r
xhr.responseType .\enchant.js /^ xhr.responseType = 'arraybuffer';$/;" r
xw .\enchant.js /^ var xw = [ mdx, m11w + mdx, m21h + mdx, m11w + m21h + mdx ].sort(function(a, b) { return a - b; });$/;" r
y .\enchant.js /^ y: function() {$/;" r
y .\enchant.js /^ y: {$/;" r
y .\main.js /^ y: function() {$/;" r
yh .\enchant.js /^ var yh = [ mdy, m12w + mdy, m22h + mdy, m12w + m22h + mdy ].sort(function(a, b) { return a - b; });$/;" r
script.type .\init.js /^ script.type = 'text\/javascript';$/;" r