var CHARA_HEIGHT = 64;
var GAME_WIDTH = 800;
var GAME_HEIGHT = 600;
-var FPS = 20;
+var FPS = 40;
var BASE_FPS = 20;
var HUNGRY_MAX = 100;
var TIME_SPEED = 4;
GRASS : './data/system/grass.png',
PLAYER_BADGE : './data/system/player_badge.png',
KUKI : './data/system/kuki.png',
+ MIYUKKURI : './data/system/miyukkuri.png',
// PLACE_TREE : './data/system/rapture.png',
};
var EResPathReimu = {
EAT_IN_HOME: 31,
NONE: 9999
};
+var EDeepSay = {
+
+}
var EDirection = {
LEFT : 0,
RIGHT: 1,
PICOHAN : 1
};
var ELooks = {
- GOOD_YUKKURI : 0,
- NORMAL_YUKKURI : 1,
- BAD_YUKKURI : 2,
+ GOOD_YUKKURI : 3,
+ NORMAL_YUKKURI : 2,
+ BAD_YUKKURI : 1,
};
var EAnimStatus = {
UP : 0,
};
include("./lib/Animation.js");
include("./lib/FormSprite.js");
+include("./lib/Util.js");
var ObjSprite = enchant.Class.create(enchant.Sprite,{
var okazariValue = 37 + 11;
var okazariReimuValue = 32;
var bodyValue = 37;
- var tweetValue = 188;
+ var tweetValue = 288;
+ var kukiValue = 143;
+ var miYukkuriValue = 363;
if(a.type == "shadow"){
ay += shadowValue * a.scaleValue;
else if(a.type == "budge"){
ay += budgeValue * a.scaleValue - a.anim.cnt;
}
+ else if(a.type == "kuki"){
+ ay += kukiValue * a.scaleValue - a.anim.cnt;
+ }
+
if(b.type == "shadow"){
by += shadowValue * b.scaleValue;
}
-
else if(b.type == "body" && b.classname == "Okazari" && b.spname == "reimu"){
by += okazariReimuValue * b.scaleValue - b.anim.cnt;
}
else if(b.type == "budge"){
by += budgeValue * b.scaleValue - b.anim.cnt;
}
+ else if(b.type == "kuki"){
+ by += kukiValue * b.scaleValue - b.anim.cnt;
+ }
+
if(a instanceof SpriteGroup){
by = b.y;
by += b.height /2;
}
+ if(a instanceof MiYukkuri){
+ ay += miYukkuriValue * a.scaleValue - a.anim.cnt;
+ }
+ if(b instanceof MiYukkuri){
+ console.log("M");
+ by += miYukkuriValue * b.scaleValue - b.anim.cnt;
+ }
if(a instanceof Place){
ay += Math.round(a.height * 0.7);
if(false){
this.yukkuri.vx = xpos;
this.yukkuri.vy = ypos;
- this.yukkuri.direction = EDirection.RIGHT;
+ this.yukkuri.setDirection(EDirection.RIGHT);
}
else if(rand(8) === 0){
this.yukkuri.vx = 0;
else if(rand(8) == 1){
this.yukkuri.vx = xpos;
this.yukkuri.vy = -ypos;
- this.yukkuri.direction = EDirection.RIGHT;
+ this.yukkuri.setDirection(EDirection.RIGHT);
}
else if(rand(8) == 2){
this.yukkuri.vx = xpos;
this.yukkuri.vy = 0;
- this.yukkuri.direction = EDirection.RIGHT;
+ this.yukkuri.setDirection(EDirection.RIGHT);
}
else if(rand(8) == 3){
this.yukkuri.vx = xpos;
this.yukkuri.vy = ypos;
- this.yukkuri.direction = EDirection.RIGHT;
+ this.yukkuri.setDirection(EDirection.RIGHT);
}
else if(rand(8) == 4){
this.yukkuri.vx = 0;
else if(rand(8) == 5){
this.yukkuri.vx = -xpos;
this.yukkuri.vy = ypos;
- this.yukkuri.direction = EDirection.LEFT;
+ this.yukkuri.setDirection(EDirection.LEFT);
}
else if(rand(8) == 6){
this.yukkuri.vx = -xpos;
this.yukkuri.vy = 0;
- this.yukkuri.direction = EDirection.LEFT;
+ this.yukkuri.setDirection(EDirection.LEFT);
}
else if(rand(8) == 7){
this.yukkuri.vx = -xpos;
this.yukkuri.vy = -ypos;
- this.yukkuri.direction = EDirection.LEFT;
+ this.yukkuri.setDirection(EDirection.LEFT);
}
if (this.yukkuri.vx || this.yukkuri.vy) {
var map = ctl.backgroundMap;
yukkuri.action.setStatus(EAction.MOVE_TO_COMMAND);
return;
}
+ if(yukkuri.isSleep()){
+ yukkuri.action.setStatus(EAction.SLEEP_START);
+ return;
+ }
+ else if(yukkuri.getUnun() >= 80){
+ yukkuri.action.setStatus(EAction.UNUN_START);
+ return;
+ }
if(yukkuri.isItemsMax() && yukkuri.isPlace()){
yukkuri.action.targetNode = yukkuri.getPlace();
return;
}
- if(yukkuri.isSleep()){
- yukkuri.action.setStatus(EAction.SLEEP_START);
- return;
- }
-
- else if(yukkuri.getUnun() >= 80){
- yukkuri.action.setStatus(EAction.UNUN_START);
- return;
- }
if(!yukkuri.isItemsMax() && yukkuri.isPlace()){
var distance = (Math.abs(yukkuri.vx) + Math.abs(yukkuri.vy)) / 2;
var frame = distance + distance/5 + 1;
frame += plusFrameScale(frame, this.yukkuri.getMyScale());
- yukkuri.direction = yukkuri.vx > 0 ? EDirection.RIGHT : EDirection.LEFT;
+ yukkuri.setAutoDirection();
yukkuri.reverse();
mangMsg.output(yukkuri, EMsg.TARGETING_EAT);
var distance = (Math.abs(yukkuri.vx) + Math.abs(yukkuri.vy)) / 2;
var frame = distance + distance/5 + 1;
frame += plusFrameScale(frame, this.yukkuri.getMyScale());
- yukkuri.direction = yukkuri.vx > 0 ? EDirection.RIGHT : EDirection.LEFT;
+ yukkuri.setAutoDirection();
yukkuri.reverse();
mangMsg.output(yukkuri, EMsg.MOVE_TO_HUNTING);
var distance = (Math.abs(yukkuri.vx) + Math.abs(yukkuri.vy)) / 2;
var frame = distance + distance/2 + 1 ;
frame += plusFrameScale(frame, this.yukkuri.getMyScale());
- yukkuri.direction = yukkuri.vx > 0 ? EDirection.RIGHT : EDirection.LEFT;
+ yukkuri.setAutoDirection();
+
yukkuri.reverse();
mangMsg.output(this.yukkuri, EMsg.MOVE_GOTO_HOME)
var frame = distance + distance/2 + 1;
frame += plusFrameScale(frame, this.yukkuri.getMyScale());
- yukkuri.direction = yukkuri.vx > 0 ? EDirection.RIGHT : EDirection.LEFT;
+ yukkuri.setAutoDirection();
yukkuri.moveBy(yukkuri.vx, yukkuri.vy, frame, {
"onactiontick": this.onactiontick(this),
var frame = distance + distance/5 + 1;
frame += plusFrameScale(frame, this.yukkuri.getMyScale());
- yukkuri.direction = yukkuri.vx > 0 ? EDirection.RIGHT : EDirection.LEFT;
+ yukkuri.setAutoDirection();
yukkuri.reverse();
yukkuri.moveBy(yukkuri.vx, yukkuri.vy, frame, {
"onactionend": this.onactionend(this)
this.miYukkuris = [];
},
addMiYukkuri: function(miYukkuri){
- miYukkuri.setX(miYukkuri.getX() + 30);
- miYukkuri.setY(miYukkuri.getY() - 30);
+ // miYukkuri.setX(miYukkuri.getX() + 30);
+ // miYukkuri.setY(miYukkuri.getY() - 30);
this.miYukkuris.push(miYukkuri);
},
+ getMiYukkuris: function(){
+ return this.miYukkuris;
+ },
getX : function(){
return this.x;
},
this.vx = 0;
this.vy = 0;
this.image = game.assets[EResPath.YUKKURI_BASE];
- this.direction = EDirection.RIGHT;
+ this.setDirection(EDirection.RIGHT);
this.addEventListener('enterframe', this.runEnterframe);
this.bodyStatus ={};
this.bodyStatus[EBody.NORMAL] = EResPath.YUKKURI_BASE;
// var _gety = this.kukis[0].miYukkuris[0].getY();
// this.kukis[0].miYukkuris[0].setOldY();
// this.kukis[0].miYukkuris[0].animY(-_y);
+ // this.kukis[0].direction = this.direction;
}
// console.log(this.getX() + ":" + this.getY());
this.act();
this.runUnun();
this.runSleep();
this.runAddress();
- this.formSprite.animation();
+ this.runAnimation();
+ // this.animation();
}
// }catch(e){
if(this instanceof Player){
this.formSprite.setFixBudgeRight(5);
}
+
+ this.formSprite.setFixKukiRight();
+ var len = this.kukis.length;
+ for(var i=0;i<len;i++){
+ var kuki = this.kukis[i];
+ var miYukkuris = kuki.getMiYukkuris();
+ if(!miYukkuris)continue;
+ var miyukkuriLength = miYukkuris.length;
+ for(var j=0;j<miyukkuriLength;j++){
+ // miYukkuris[j].scaleX = 1;
+ // miYukkuris[j].scale(-1, 1);
+ }
+ }
// this.formSprite.formScaleY(this.myScale);
// this.imgBody.scaleX = 1;
this.formSprite.formScaleX(-this.myScaleX);
if(this instanceof Player){
this.formSprite.setFixBudgeLeft(5);
+ this.formSprite.setFixKukiLeft();
+ }
+ this.formSprite.setFixKukiLeft();
+ var len = this.kukis.length;
+ for(var i=0;i<len;i++){
+ var kuki = this.kukis[i];
+ var miYukkuris = kuki.getMiYukkuris();
+ if(!miYukkuris)continue;
+ var miyukkuriLength = miYukkuris.length;
+ for(var j=0;j<miyukkuriLength;j++){
+ // miYukkuris[j].scaleX = -1;
+ // miYukkuris[j].scale(-1, 1);
+ }
}
+
// this.formSprite.formScaleY(this.myScale);
// this.imgBody.scaleX = -1;
}
act: function(){
this.action.act();
},
-
+ runAnimation: function(){
+ this.formSprite.formRunAnimation();
+ },
animation: function(){
- this.formSprite.animation();
+ this.formSprite.formStartAnimation();
// var frame = 10;
// frame -= plusFrameScale(frame, this.getMyScale()) / 2;
// var move = 5;
if(this.param.yukkuri <= 0)this.param.yukkuri = 0;
else if(this.param.yukkuri >= this.param.maxYukkuri)this.param.yukkuri = this.param.maxYukkuri;
+
+ var x = this.getX();
+ var y = this.getY();
+
+ var kukiLength = this.kukis.length;
+ var yukkuris = [];
+ if(kukiLength > 0){
+ for(var i=0;i<kukiLength;i++){
+ var kuki = this.kukis[i];
+ yukkuris = kuki.getMiYukkuris();
+ var yukkuriLength = yukkuris.length;
+ for(var j=0;j<yukkuriLength;j++){
+ var yukkuri = yukkuris[j];
+ //TODO ここに方向によってXの値の加算減算をつける
+ yukkuri.setX(x - 20);
+ yukkuri.setY(y);
+ }
+ }
+
+ }
},
runHungry: function(){
if(this.age%50 === 0 && this.age !== 0)this.param.hungry += ADD_HUNGRY;
},
runSleep: function(){
if(this.action.getStatus() != EAction.SLEEP_START && this.action.getStatus() != EAction.SLEEP_WAIT){
- if(this.age%80 === 0 && this.age !== 0)this.param.sleep++;
+ if(this.age%80 === 0 && this.age !== 0)this.param.sleep += 1;
if(this.param.sleep >= 100){
this.param.sleep = 100;
}
getUnun: function(){
return this.param.unun;
},
+ getLooksNumber: function(){
+ return this.param.looks;
+ },
+ getLooksText: function(){
+ if(this.param.looks == ELooks.GOOD_YUKKURI){
+ return "びゆん";
+ }
+ if(this.param.looks == ELooks.NORMAL_YUKKURI){
+ return "ぼんゆん";
+ }
+ if(this.param.looks == ELooks.BAD_YUKKURI){
+ return "ぶさゆん";
+ }
+ return "";
+ },
setUnun: function(unun){
this.param.unun = unun;
if(this.param.unun < 0)this.param.unun = 0;
// this.imgBody.tl.unloop();
// this.imgGroup.tl.unloop();
// this.imgBody.y = 0;
-
+ this.formSprite.formStopAnimation();
},
tlResume: function(){
// this.imgBody.tl.resume();
},
syncDirection:function(senderYukkuri){
if(this.getX() > senderYukkuri.getX()){
- this.direction = EDirection.LEFT;
- senderYukkuri.direction = EDirection.RIGHT;
+ // this.direction = EDirection.LEFT;
+ // senderYukkuri.direction = EDirection.RIGHT;
+ this.setDirection(EDirection.LEFT);
+ senderYukkuri.setDirection(EDirection.RIGHT);
}else{
- this.direction = EDirection.RIGHT;
- senderYukkuri.direction = EDirection.LEFT;
+ this.setDirection(EDirection.RIGHT);
+ senderYukkuri.setDirection(EDirection.LEFT);
}
},
isCommunication: function(yukkuri){
ret += "空腹 " + this.getHungry() + "\n";
ret += "うんうん " + this.getUnun() + "\n";
ret += "もちもの " + this.items.length + "\n";
+ ret += "容姿 " + this.getLooksText() + "\n";
ret += "debug " + this.action.status + "\n";
return ret;
},
//現在の行動パターンから躾対象かセレクトする
}
},
- addKuki: function(){
- for(var i=0;i<this.kukis.length;i++){
- if(this.kukis[i].opacity == 0){
- this.kukis[i].opacity = 1.0;
- var miMarisa = new MiMarisa(this.getX(), this.getY());
+ // addKuki: function(){
+ // for(var i=0;i<this.kukis.length;i++){
+ // if(this.kukis[i].opacity == 0){
+ // this.kukis[i].opacity = 1.0;
+ // // var miMarisa = new MiMarisa(this.getX(), this.getY());
+ // var miMarisa = new MiMarisa(100, 100);
- // console.log(this.imgBody);
- // this.imgBody.addChild(miMarisa);
- this.kukis[i].addMiYukkuri(miMarisa);
- break;
+ // // console.log(this.imgBody);
+ // // this.imgBody.addChild(miMarisa);
+ // this.kukis[i].addMiYukkuri(miMarisa);
+ // break;
+ // }
+ // }
+ // },
+ addKuki: function(kuki){
+ this.kukis.push(kuki);
+ var length = this.kukis.length;
+ this.formSprite.addChild(kuki,1000 + length,{type:"kuki",scaleValue:this.myScaleY});
+ },
+ addMiYukkuri: function(index){
+ var kuki = this.kukis[index];
+ var miYukkuri = new MiMarisa(this, 10, -30);
+ // var x = this.getX();
+ // var y = this.getY();
+ kuki.addMiYukkuri(miYukkuri);
+
+ },
+ setAutoDirection:function(){
+ this.direction = this.vx > 0 ? EDirection.RIGHT : EDirection.LEFT;
+ },
+ setDirection: function(direction){
+ this.direction = direction;
+ if(this.kukis){
+ var kukiLength = this.kukis.length
+ for(var i=0;i<kukiLength;i++){
+ var kuki = this.kukis[i];
+ var miYukkuris = kuki.getMiYukkuris();
+ var miyukkuriLength = miYukkuris.length;
+ for(var j=0;j<miyukkuriLength;j++){
+ miYukkuris[j].direction = direction;
+ }
}
}
},
}
});
- // var MiYukkuri = enchant.Class.create(Yukkuri,{
- // initialize: function(x, y, grow){
- // Yukkuri.call(this,x,y, EGrow.FRUIT_BABY);
- // this.oldX = x;
- // this.oldY = y;
- // },
- // setOldY: function(){
- // this.imgGroup.y = this.oldY;
-
- // },
- // animX: function(x){
- // this.oldX = this.imgGroup.x;
- // this.imgGroup.x -= x;
- // },
- // animY: function(y){
- // this.imgGroup.y = this.oldY;
- // // this.oldY = this.imgGroup.y;
- // this.imgGroup.y -= y;
- // }
- // });
- // var MiMarisa = enchant.Class.create(MiYukkuri,{
- // initialize: function(x, y, grow){
- // MiYukkuri.call(this,x,y, EGrow.FRUIT_BABY);
- // this.classname = "MiMarisa";
- // this.myCode = "MIMARISA";
- // this.myName = "実まりさ";
-
- // this.param = new MarisaParam();
- // this.param.range = 0;
- // this.param.looks = ELooks.GOOD_YUKKURI;
-
-
- // this.face = new enchant.Sprite(64, 64);
- // this.face.image = game.assets[EResPath.MARISA_FACE_NORMAL];
- // this.face.x = -CHARA_WIDTH / 2;
- // this.face.y = -CHARA_HEIGHT / 2;
-
- // this.faceStatus ={};
- // this.faceStatus[EFace.NORMAL] = EResPath.MARISA_FACE_NORMAL;
- // this.faceStatus[EFace.CRY1] = EResPath.MARISA_FACE_CRY1;
- // this.faceStatus[EFace.CRY2] = EResPath.MARISA_FACE_CRY2;
- // this.faceStatus[EFace.ANGRY] = EResPath.MARISA_FACE_ANGRY;
- // this.faceStatus[EFace.HAPPY1] = EResPath.MARISA_FACE_HAPPY1;
- // this.faceStatus[EFace.HAPPY2] = EResPath.MARISA_FACE_HAPPY2;
- // this.faceStatus[EFace.EAT1] = EResPath.MARISA_FACE_EAT1;
- // this.faceStatus[EFace.EAT2] = EResPath.MARISA_FACE_EAT2;
- // this.faceStatus[EFace.TIRED] = EResPath.MARISA_FACE_TIRED;
- // this.faceStatus[EFace.SLEEP] = EResPath.MARISA_FACE_SLEEP;
-
- // this.hear = new enchant.Sprite(64, 64);
- // this.hear.image = game.assets[EResPath.MARISA_HEAR];
- // this.hear.x = -CHARA_WIDTH / 2;
- // this.hear.y = -CHARA_HEIGHT / 2;
-
- // this.okazari = new Okazari(this);
-
-
- // // this.imgBody.addChild(this);
- // // this.imgBody.addChild(this.face);
- // // this.imgBody.addChild(this.hear);
- // // this.imgBody.addChild(this.okazari);
- // this.myScale(this.myScaleX, this.myScaleY)
- // // this.imgGroup.width = this.getWidth();
- // // this.imgGroup.height = this.getHeight();
- // // this.imgGroup.addChild(this.imgBody);
- // // this.imgGroup.flgMiYukkuri = true;
- // // backgroundMap.addChild(this.imgGroup);
- // this._tweet = new TTweet(148, 64);
-
- // this.imgGroup.addChild(this._tweet);
- // this.imgGroup.x = x;
- // this.imgGroup.y = y;
-
- // this.action = new Action(this);
- // ctl.addObj(this);
- // }
-
- // });
+ var MiYukkuri = enchant.Class.create(ObjSprite, {
+ initialize: function(param){
+ ObjSprite.call(this,14,14);
+ // this.oldX = x;
+ // this.oldY = y;
+
+ this.classname = "MiYukkuri";
+ this.image = game.assets[EResPath.MIYUKKURI];
+ this.x = param.x;
+ this.y = param.y;
+ this.addX = param.addX;
+ this.addY = param.addY;
+ this.scaleValue = 1;
+ this.scaleX = 1;
+ this.scaleY = 1;
+ backgroundMap.addChild(this);
+ this.anim = {};
+ this.anim.cnt = 0;
+
+ },
+ setX : function(x){
+ this.x = x + this.addX;
+ },
+ setY : function(y){
+ this.y = y + this.addY;
+ },
+ setOldY: function(){
+ this.imgGroup.y = this.oldY;
+
+ },
+ animX: function(x){
+ this.oldX = this.imgGroup.x;
+ this.imgGroup.x -= x;
+ },
+ animY: function(y){
+ this.imgGroup.y = this.oldY;
+ // this.oldY = this.imgGroup.y;
+ this.imgGroup.y -= y;
+ },
+ scaleX: function(x){
+ this.scaleX = x;
+ }
+
+ });
+ var MiMarisa = enchant.Class.create(MiYukkuri,{
+ initialize: function(parentYukkuri, addX, addY){
+ var x = parentYukkuri.getX();
+ var y = parentYukkuri.getY();
+ if(addX === undefined){
+ x += addX;
+ }
+ if(addY === undefined){
+ y += addY;
+ }
+ MiYukkuri.call(this, {x:x, y:y,addX:addX, addY:addY});
+ this.classname = "MiMarisa";
+ this.myCode = "MI_MARISA";
+ this.myName = "実まりちゃ";
+
+ // this.classname = "Marisa";
+ // this.myCode = "MARISA";
+ // this.myName = "実まりさ";
+
+ // this.param = new MarisaParam();
+ // this.param.looks = ELooks.GOOD_YUKKURI;
+ // this.myName = "実まりちゃ";
+ // this.param.range /= 4;
+
+ // this.face = new enchant.Sprite(64, 64);
+ // this.face.image = game.assets[EResPath.MARISA_FACE_NORMAL];
+ // this.face.x = -CHARA_WIDTH / 2;
+ // this.face.y = -CHARA_HEIGHT / 2;
+
+ // this.faceStatus ={};
+ // this.faceStatus[EFace.NORMAL] = EResPath.MARISA_FACE_NORMAL;
+ // this.faceStatus[EFace.CRY1] = EResPath.MARISA_FACE_CRY1;
+ // this.faceStatus[EFace.CRY2] = EResPath.MARISA_FACE_CRY2;
+ // this.faceStatus[EFace.ANGRY] = EResPath.MARISA_FACE_ANGRY;
+ // this.faceStatus[EFace.HAPPY1] = EResPath.MARISA_FACE_HAPPY1;
+ // this.faceStatus[EFace.HAPPY2] = EResPath.MARISA_FACE_HAPPY2;
+ // this.faceStatus[EFace.EAT1] = EResPath.MARISA_FACE_EAT1;
+ // this.faceStatus[EFace.EAT2] = EResPath.MARISA_FACE_EAT2;
+ // this.faceStatus[EFace.TIRED] = EResPath.MARISA_FACE_TIRED;
+ // this.faceStatus[EFace.SLEEP] = EResPath.MARISA_FACE_SLEEP;
+
+
+ // this.hear = new enchant.Sprite(64, 64);
+ // this.hear.image = game.assets[EResPath.MARISA_HEAR];
+ // this.hear.x = -CHARA_WIDTH / 2;
+ // this.hear.y = -CHARA_HEIGHT / 2;
+
+ // this.okazari = new Okazari(this);
+
+ // this._tweet = new TTweet(this, 148, 64);
+
+ // this.formSprite.addChild(this, 1, {
+ // mainIndexFlg:true,
+ // type : "body",
+ // scaleValue:this.myScaleY
+ // });
+
+ // this.formSprite.addChild(this.face,2,{type:"body",scaleValue:this.myScaleY});
+ // this.formSprite.addChild(this.hear,3,{type:"body",scaleValue:this.myScaleY});
+ // this.formSprite.addChild(this.okazari,4,{type:"body",scaleValue:this.myScaleY});
+ // this.formSprite.addChild(this._tweet,6,{type:"tweet",scaleValue:this.myScaleY});
+ // this.myScale(this.myScaleX, this.myScaleY)
+ // if(this instanceof Player){
+ // this.budge = new enchant.Sprite(16, 16);
+ // this.budge.image = game.assets[EResPath.PLAYER_BADGE];
+ // this.budge.x = -this.getWidth()/2;
+ // this.budge.y = -this.getHeight()/2;
+ // this.budge.scale(this.myScaleX, this.myScaleY);
+ // this.formSprite.addChild(this.budge,5, {type:"budge",scaleValue:this.myScaleY});
+ // this.formSprite.setX(x);
+ // this.formSprite.setY(y);
+ // }
+ // this.formSprite.setX(x);
+ // this.formSprite.setY(y);
+ // this.animation();
+ // this.action = new Action(this);
+ // ctl.addObj(this);
+ }
+
+ });
var Marisa = enchant.Class.create(Yukkuri,{
initialize: function(x, y, grow){
Yukkuri.call(this,x,y, grow);
this.kukis = [];
this.kukis[0] = new Kuki(this, 0, 0);
- this.kukis[1] = new Kuki(this, 10, 0);
- this.kukis[2] = new Kuki(this, 5, 5);
- this.kukis[3] = new Kuki(this, -5, 5);
+ // this.kukis[1] = new Kuki(this, 10, 0);
+ // this.kukis[2] = new Kuki(this, 5, 5);
+ // this.kukis[3] = new Kuki(this, -5, 5);
this._tweet = new TTweet(this, 148, 64);
- this.formSprite.addChild(this.shadow,0,{type:"shadow",scaleValue:this.myScaleY});
+ this.formSprite.addChild(this.shadow,0,{type:"shadow",shadowIndexFlg:true,scaleValue:this.myScaleY});
this.formSprite.addChild(this, 1, {
mainIndexFlg:true,
type : "body",
scaleValue:this.myScaleY
});
- // this.formSprite.add(this.face,2,{type:"body",scaleValue:this.myScaleY});
- // this.formSprite.add(this.hear,3,{type:"body",scaleValue:this.myScaleY});
- // this.formSprite.add(this.okazari,4,{type:"body",scaleValue:this.myScaleY});
- // this.formSprite.add(this._tweet,6,{type:"tweet",scaleValue:this.myScaleY});
- // this.formSprite.addChildAll();
+
this.formSprite.addChild(this.face,2,{type:"body",scaleValue:this.myScaleY});
this.formSprite.addChild(this.hear,3,{type:"body",scaleValue:this.myScaleY});
this.formSprite.addChild(this.okazari,4,{type:"body",scaleValue:this.myScaleY});
this.formSprite.addChild(this._tweet,6,{type:"tweet",scaleValue:this.myScaleY});
- // this.formSprite.addChildAll();
+ this.formSprite.addChild(this.kukis[0],7,{type:"kuki",scaleValue:this.myScaleY});
+
+ // this.formSprite.addChildAll();
// App.backgroundMap.addChild(this._tweet);
// this.imgGroup.addChild(this.shadow);
// this.imgBody.addChild(this);
//Action pattern debug
if(game.input.left){
// this.changeFace(EResPath.MARISA_FACE_TIRED);
- this.moveX(-10);
+ // this.moveX(-10);
this.direction = EDirection.LEFT;
}
if(game.input.right){
- for(var i=0;i<this.formSprite.spriteArray.length;i++){
- var spr = this.formSprite.spriteArray[i];
- console.log(i+":spry:" + spr.y);
- }
- this.moveX(10);
+ // for(var i=0;i<this.formSprite.spriteArray.length;i++){
+ // var spr = this.formSprite.spriteArray[i];
+ // console.log(i+":spry:" + spr.y);
+ // }
+ // this.moveX(10);
this.direction = EDirection.RIGHT;
}
if(game.input.up){
this.formSprite.addChild(this.hear,3,{type:"body",scaleValue:this.myScaleY});
this.formSprite.addChild(this.okazari,4,{type:"body",scaleValue:this.myScaleY,spname:"reimu"});
this.formSprite.addChild(this.sub1,5,{type:"body",scaleValue:this.myScaleY});
- // this.formSprite.addChild(this._tweet,6,{type:"tweet",scaleValue:this.myScaleY});
+ this._tweet = new TTweet(this, 148, 64);
+ this.formSprite.addChild(this._tweet,6,{type:"tweet",scaleValue:this.myScaleY});
- // this.imgGroup.addChild(this.shadow);
- // this.imgBody.addChild(this.okazari);
- // this.imgBody.addChild(this);
- // this.imgBody.addChild(this.face);
- // this.imgBody.addChild(this.hear);
- // this.imgBody.addChild(this.sub1);
this.myScale(this.myScaleX, this.myScaleY)
if(this instanceof Player){
this.budge = new enchant.Sprite(16, 16);
this.budge.y -= this.getHeight()/2;
this.budge.scale(this.myScaleX, this.myScaleX);
}
- // this.imgGroup.width = this.getWidth();
- // this.imgGroup.height = this.getHeight();
- // this.imgGroup.addChild(this.imgBody);
- // backgroundMap.addChild(this.imgGroup);
- this._tweet = new TTweet(this, 148, 64);
- backgroundMap.addChild(this._tweet);
-
-
- // this.imgGroup.addChild(this._tweet);
- // this.imgGroup.x = x;
- // this.imgGroup.y = y;
this.formSprite.setX(x);
this.formSprite.setY(y);
// var food = new def.Food("apple", 200, 250);
backgroundMap.addChild(foodGroup);
// backgroundMap.addChild(placeGroup);
+ // var mimarisa = new MiMarisa(PALYER_INIT_X + 100, PALYER_INIT_Y + 100, EGrow.FRUIT_BABY);
var player = new Player(PALYER_INIT_X + 200, PALYER_INIT_Y + 200, EGrow.ADULT);
+ ;
+ player.addMiYukkuri(0);
// var player = new Player(0, 0);
// console.log(player.getX());
// player.addKuki();
+ // player.addMiYukkuri(mimarisa)
// player.createKuki();
- // new Marisa(PALYER_INIT_X + 50, PALYER_INIT_Y + 200, EGrow.ADULT);
+ new Marisa(PALYER_INIT_X + 50, PALYER_INIT_Y + 200, EGrow.ADULT);
+
+ // new Marisa(PALYER_INIT_X + 150, PALYER_INIT_Y + 200, EGrow.ADULT);
+ // new Marisa(PALYER_INIT_X + 250, PALYER_INIT_Y + 200, EGrow.ADULT);
// new Marisa(PALYER_INIT_X + 100, PALYER_INIT_Y + 200, EGrow.SUBADULT);
// new Marisa(PALYER_INIT_X + 150, PALYER_INIT_Y + 200, EGrow.CHILD);
// new Marisa(PALYER_INIT_X + 200, PALYER_INIT_Y + 200, EGrow.BABY);
- new Reimu(PALYER_INIT_X + 100, PALYER_INIT_Y + 100, EGrow.ADULT);
+ // new Reimu(PALYER_INIT_X + 100, PALYER_INIT_Y + 100, EGrow.ADULT);
// new Reimu(PALYER_INIT_X + 350, PALYER_INIT_Y + 400, EGrow.SUBADULT);
// new Reimu(PALYER_INIT_X + 300, PALYER_INIT_Y + 400, EGrow.CHILD);
// new Reimu(PALYER_INIT_X + 250, PALYER_INIT_Y + 400, EGrow.BABY);