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glGetFragDataLocation implementation
[android-x86/external-swiftshader.git] / third_party /
2017-08-03 Nico WeberMerge recent changes from LLVM's lib/Support/Atomic.cpp
2017-08-02 Alexis HetuExtra warnings suppression for Chromium
2017-08-02 Alexis HetuSwiftShader always builds its release version in Chromium
2017-06-12 Nicolas CapensFix CMake build for Mac OS X.
2017-05-03 Nicolas CapensRemove the Subzero submodule.
2017-05-03 Nicolas CapensAdd Subzero as a Git subtree.
2017-05-02 Nicolas CapensBuild with Subzero for Android on ARM.
2017-04-25 Nicolas CapensFix ARM compilation.
2017-03-20 Tom AndersonFix GCC build
2017-03-16 Nicolas CapensFix Visual Studio 2017 compilation.
2017-03-15 Greg HartmanAllows SwiftShader to identify the Android version
2017-03-14 Alexis HetuFixed defines from BUILD.gn files
2017-03-13 Nicolas CapensFix calling stack probe through a register on Win64.
2017-03-10 Nicolas CapensDisable LLVM ABI-breaking checks mismatch check.
2017-02-13 Nicolas CapensFix min/max signed zero and NaN handling.
2017-02-03 Nicolas CapensUse unsigned index array accesses for texture sampling.
2017-01-25 Nicolas CapensOptimize constant operand order.
2017-01-19 Nicolas CapensSupport building with Subzero on Mac OS.
2017-01-18 Nicolas CapensDetect SSE4.1 support for Subzero.
2017-01-17 Nicolas CapensFix packusdw SSE2 fallback.
2017-01-09 Nicolas CapensExplicitly use the Microsoft ABI on Win32 builds.
2017-01-06 Nicolas CapensAdd LLVM dependencies for Subzero on Android and Linux.
2017-01-06 Nicolas CapensUpdate Subzero LLVM dependencies to 759dd39154f0bbf1adc...
2016-12-10 Nicolas CapensEliminate assign operations for constants.
2016-12-08 Nicolas CapensMatch sub-vector load/store operand order to regular...
2016-12-06 Alexis HetuRemoving Code::Blocks build files
2016-12-05 Alexis HetuFixed sys/time.h vs time.h issue on Linux
2016-12-01 Nicolas CapensImplement switch constructs.
2016-12-01 Nicolas CapensImplement floating-point rounding intrinsics.
2016-12-01 Nicolas CapensImplement square root and reciprocal.
2016-12-01 Nicolas CapensImplement unpacking of high 64-bit vector halves.
2016-12-01 Nicolas CapensImplement several vector shuffle operations.
2016-11-22 Alexis HetuFixed official chromium build on Linux
2016-10-13 Nicolas CapensAdd Subzero vector arithmetic tests.
2016-10-13 Nicolas CapensAdd googletest as a submodule.
2016-09-29 Nicolas CapensAdd LLVM dependencies for Subzero.
2016-09-29 Nicolas CapensAdd Subzero as submodule.
2016-09-15 Alexis HetuUpgrade to Visual Studio 2015 project files
2016-09-13 Alexis HetuMade SwiftShader compile on Mac in Chromium
2016-09-01 Alexis HetuFixing intrinsics for Windows clang
2016-09-01 Alexis HetuRenaming functions named after operator names
2016-08-31 Alexis HetuFixed build files for Windows clang
2016-07-07 Alexis HetuUpdate to BUILD.gn files
2016-06-23 Alexis HetuUpdate to gn files for Windows
2016-06-09 Alexis HetuGN files, initial check in
2016-05-13 Nicolas CapensOutput builds to top-level obj and bin folder.
2016-05-13 Nicolas CapensMove Visual Studio solution to root directory.
2016-05-12 Nicolas CapensDisable all LLVM signal handlers.
2016-05-10 Nicolas CapensMove LLVM to /third_party.
2016-05-10 Nicolas CapensMove PowerVR samples to /third_party/PowerVR_SDK.