1 // Copyright (C) 2016 Kazuhiro Fujieda <fujieda@users.osdn.me>
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3 // Licensed under the Apache License, Version 2.0 (the "License");
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4 // you may not use this file except in compliance with the License.
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5 // You may obtain a copy of the License at
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7 // http://www.apache.org/licenses/LICENSE-2.0
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9 // Unless required by applicable law or agreed to in writing, software
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10 // distributed under the License is distributed on an "AS IS" BASIS,
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11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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12 // See the License for the specific language governing permissions and
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13 // limitations under the License.
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16 using System.Collections.Generic;
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17 using System.Drawing;
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18 using System.Windows.Forms;
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20 // ReSharper disable CoVariantArrayConversion
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22 namespace KancolleSniffer
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24 public class AirBattleResult
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26 public class StageResult
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28 public int FriendCount { get; set; }
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29 public int FriendLost { get; set; }
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30 public int EnemyCount { get; set; }
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31 public int EnemyLost { get; set; }
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34 public string PhaseName { get; set; }
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35 public int AirControlLevel { get; set; }
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36 public StageResult Stage1 { get; set; } = new StageResult();
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37 public StageResult Stage2 { get; set; } = new StageResult();
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40 public class AirBattleResultPanel : Panel
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42 private readonly Label _phaseName;
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43 private readonly Label _stage1;
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44 private readonly Label[][][] _resultLabels = new Label[2][][];
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45 private List<AirBattleResult> _resultList;
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46 private int _resultIndex;
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48 public bool ShowResultAutomatic { get; set; }
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50 private bool ResultRemained
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52 set => _phaseName.BorderStyle = value ? BorderStyle.FixedSingle : BorderStyle.None;
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55 public AirBattleResultPanel()
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64 Location = new Point(4, 4),
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65 Size = new Size(49, 12),
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66 TextAlign = ContentAlignment.TopCenter
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68 _stage1 = new Label {Text = "stage1", Location = new Point(8, top), AutoSize = true},
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69 new Label {Text = "stage2", Location = new Point(8, top + 14), AutoSize = true},
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70 new Label {Text = "自軍", Location = new Point(67, 6), AutoSize = true},
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71 new Label {Text = "敵軍", Location = new Point(124, 6), AutoSize = true}
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73 Controls.AddRange(labels);
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74 const int left = 54;
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75 for (var stage = 0; stage < 2; stage++)
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77 _resultLabels[stage] = new Label[2][];
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78 for (var fe = 0; fe < 2; fe++)
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80 _resultLabels[stage][fe] = new Label[2];
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81 Controls.Add(_resultLabels[stage][fe][1] = new Label
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83 Location = new Point(left + 32 + 57 * fe, top + 14 * stage),
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84 Size = new Size(23, 12),
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85 TextAlign = ContentAlignment.TopLeft
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87 Controls.Add(new Label
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89 Location = new Point(left + 20 + 57 * fe, top + 14 * stage),
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93 Controls.Add(_resultLabels[stage][fe][0] = new Label
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95 Location = new Point(left + 57 * fe, top + 14 * stage),
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96 Size = new Size(23, 12),
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97 TextAlign = ContentAlignment.TopRight
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101 _phaseName.Click += PhaseNameOnClick;
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104 public void SetResult(List<AirBattleResult> resultList)
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106 _resultList = resultList;
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107 if (_resultList.Count == 0)
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109 ResultRemained = false;
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113 _resultIndex = _resultList.Count - 1;
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114 if (!ShowResultAutomatic)
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116 ResultRemained = true;
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121 ResultRemained = _resultList.Count > 1;
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125 private void PhaseNameOnClick(object sender, EventArgs eventArgs)
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127 if (_resultList == null || _resultList.Count == 0)
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130 if (_resultList.Count == 1)
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131 ResultRemained = false;
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132 _resultIndex = (_resultIndex + 1) % _resultList.Count;
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135 private void ShowResult()
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137 if (_resultIndex >= _resultList.Count)
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139 var result = _resultList[_resultIndex];
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140 _phaseName.Text = result.PhaseName;
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141 var color = new[] {DefaultForeColor, CUDColor.Blue, CUDColor.Green, CUDColor.Orange, CUDColor.Red};
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142 _stage1.ForeColor = color[result.AirControlLevel];
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143 var stages = new[] {result.Stage1, result.Stage2};
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144 for (var i = 0; i < 2; i++)
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146 var stage = stages[i];
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147 var labels = _resultLabels[i];
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148 labels[0][0].Text = $"{stage.FriendCount}";
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149 labels[0][1].Text = $"{stage.FriendCount - stage.FriendLost}";
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150 labels[1][0].Text = $"{stage.EnemyCount}";
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151 labels[1][1].Text = $"{stage.EnemyCount - stage.EnemyLost}";
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155 private void ClearResult()
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157 _phaseName.Text = "航空戦";
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158 _stage1.ForeColor = DefaultForeColor;
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159 for (var st = 0; st < 2; st++)
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161 for (var fe = 0; fe < 2; fe++)
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163 for (var ba = 0; ba < 2; ba++)
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165 _resultLabels[st][fe][ba].Text = "";
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