1 // Copyright (C) 2014 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>
\r
3 // This program is part of KancolleSniffer.
\r
5 // KancolleSniffer is free software: you can redistribute it and/or modify
\r
6 // it under the terms of the GNU General Public License as published by
\r
7 // the Free Software Foundation, either version 3 of the License, or
\r
8 // (at your option) any later version.
\r
10 // This program is distributed in the hope that it will be useful,
\r
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
\r
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
\r
13 // GNU General Public License for more details.
\r
15 // You should have received a copy of the GNU General Public License
\r
16 // along with this program; if not, see <http://www.gnu.org/licenses/>.
\r
19 using System.Collections.Generic;
\r
22 namespace KancolleSniffer
\r
24 public class BattleInfo
\r
26 private readonly ShipMaster _shipMaster;
\r
27 private readonly ShipInfo _shipInfo;
\r
28 private readonly ItemInfo _itemInfo;
\r
29 private dynamic _day;
\r
30 private dynamic _night;
\r
31 private bool _isSurface;
\r
32 private readonly List<int> _escapingShips = new List<int>();
\r
33 public bool InBattle { get; set; }
\r
34 public string Formation { get; private set; }
\r
35 public int EnemyAirSuperiority { get; private set; }
\r
36 public bool HasDamagedShip { get; set; }
\r
37 public string[] DamagedShipNames { get; private set; }
\r
38 public int AirBattleResult { get; private set; }
\r
40 public BattleInfo(ShipMaster shipMaster, ShipInfo shipInfo, ItemInfo itemInfo)
\r
42 _shipMaster = shipMaster;
\r
43 _shipInfo = shipInfo;
\r
44 _itemInfo = itemInfo;
\r
47 public void InspectBattle(dynamic json)
\r
50 Formation = FormationName(json);
\r
51 EnemyAirSuperiority = CalcEnemyAirSuperiority(json);
\r
52 if (IsNightBattle(json))
\r
59 AirBattleResult = CheckAirBattleResult(json);
\r
64 private int CheckAirBattleResult(dynamic json)
\r
66 var stage1 = json.api_kouku.api_stage1;
\r
67 if (stage1.api_f_count == 0 && stage1.api_e_count == 0)
\r
69 return (int)stage1.api_disp_seiku;
\r
72 public void InspectPracticeBattle(dynamic json)
\r
74 InspectBattle(json);
\r
75 HasDamagedShip = false;
\r
78 public void InspectCombinedBattle(dynamic json, bool surfaceFleet)
\r
81 Formation = FormationName(json);
\r
82 EnemyAirSuperiority = CalcEnemyAirSuperiority(json);
\r
83 if (IsNightBattle(json))
\r
85 CauseDamageCombined(false);
\r
90 AirBattleResult = CheckAirBattleResult(json);
\r
91 _isSurface = surfaceFleet;
\r
96 private bool IsNightBattle(dynamic json)
\r
98 return json.api_hougeki();
\r
101 public void InspectCombinedBattleResult(dynamic json)
\r
103 _escapingShips.Clear();
\r
104 CauseDamageCombined();
\r
105 if ((int)json.api_escape_flag == 0)
\r
107 var damaged = (int)json.api_escape.api_escape_idx[0] - 1;
\r
108 _escapingShips.Add(_shipInfo.GetDeck(damaged / 6)[damaged % 6]);
\r
109 var escort = (int)json.api_escape.api_tow_idx[0] - 1;
\r
110 _escapingShips.Add(_shipInfo.GetDeck(escort / 6)[escort % 6]);
\r
113 public void CauseCombinedBattleEscape()
\r
115 _shipInfo.SetEscapedShips(_escapingShips);
\r
116 UpdateDamgedShipNames(_shipInfo.GetShipStatuses(0).Concat(_shipInfo.GetShipStatuses(1)));
\r
119 private string FormationName(dynamic json)
\r
121 if (!json.api_formation()) // 演習の夜戦
\r
123 switch ((int)json.api_formation[2])
\r
137 private int CalcEnemyAirSuperiority(dynamic json)
\r
139 var maxEq = ((int[])json.api_ship_ke).Skip(1).SelectMany(id => _shipMaster[id].MaxEq);
\r
140 var equips = ((int[][])json.api_eSlot).SelectMany(x => x);
\r
141 return (from slot in equips.Zip(maxEq, (id, max) => new {id, max})
\r
142 let spec = _itemInfo.GetSpecByItemId(slot.id)
\r
143 where spec.CanAirCombat()
\r
144 select (int)Math.Floor(spec.AntiAir * Math.Sqrt(slot.max))).DefaultIfEmpty().Sum();
\r
147 public void CauseDamage(bool warnDamagedShip = true)
\r
149 if (_day == null && _night == null)
\r
151 var ships = _shipInfo.GetShipStatuses((int)DeckId(_day ?? _night));
\r
155 if (json.api_kouku.api_stage3 != null)
\r
156 CauseSimpleDamage(ships, json.api_kouku.api_stage3.api_fdam);
\r
157 if (json.api_opening_atack != null)
\r
158 CauseSimpleDamage(ships, json.api_opening_atack.api_fdam);
\r
159 if (json.api_hougeki1 != null)
\r
160 CauseHougekiDamage(ships, json.api_hougeki1);
\r
161 if (json.api_hougeki2 != null)
\r
162 CauseHougekiDamage(ships, json.api_hougeki2);
\r
163 if (json.api_raigeki != null)
\r
164 CauseSimpleDamage(ships, json.api_raigeki.api_fdam);
\r
167 if (_night != null)
\r
169 CauseHougekiDamage(ships, _night.api_hougeki);
\r
172 if (warnDamagedShip)
\r
173 UpdateDamgedShipNames(ships);
\r
176 public void CausePracticeDamage()
\r
178 CauseDamage(false);
\r
181 private void UpdateDamgedShipNames(IEnumerable<ShipStatus> ships)
\r
184 (from ship in ships where ship.DamageLevel == ShipStatus.Damage.Badly select ship.Name).ToArray();
\r
185 HasDamagedShip = DamagedShipNames.Any();
\r
188 private int DeckId(dynamic json)
\r
190 if (json.api_dock_id()) // 昼戦はtypoしている
\r
191 return (int)json.api_dock_id - 1;
\r
192 if (json.api_deck_id is string) // 通常の夜戦では文字列
\r
193 return int.Parse(json.api_deck_id) - 1;
\r
194 return (int)json.api_deck_id - 1;
\r
197 private void CauseSimpleDamage(ShipStatus[] ships, dynamic rawDamage)
\r
199 var damage = (int[])rawDamage;
\r
200 for (var i = 0; i < ships.Length; i++)
\r
201 ships[i].NowHp -= damage[i + 1];
\r
204 private void CauseHougekiDamage(ShipStatus[] ships, dynamic hougeki)
\r
206 var targets = ((dynamic[])hougeki.api_df_list).Skip(1).SelectMany(x => (int[])x);
\r
207 var damages = ((dynamic[])hougeki.api_damage).Skip(1).SelectMany(x => (double[])x);
\r
208 foreach (var hit in targets.Zip(damages, (t, d) => new {t, d}))
\r
210 if (1 <= hit.t && hit.t <= ships.Length)
\r
211 ships[hit.t - 1].NowHp -= (int)hit.d;
\r
215 public void CauseDamageCombined(bool warnDamagedShip = true)
\r
218 CauseDamageCombinedFleetSurface(warnDamagedShip);
\r
220 CauseDamageCombinedFleetAir(warnDamagedShip);
\r
223 private void CauseDamageCombinedFleetAir(bool warnDamagedShip)
\r
225 var hontai = _shipInfo.GetShipStatuses(0);
\r
226 var goei = _shipInfo.GetShipStatuses(1);
\r
230 var kouku = json.api_kouku;
\r
231 if (kouku.api_stage3 != null)
\r
232 CauseSimpleDamage(hontai, kouku.api_stage3.api_fdam);
\r
233 if (kouku.api_stage3_combined != null)
\r
234 CauseSimpleDamage(goei, kouku.api_stage3_combined.api_fdam);
\r
235 if (json.api_kouku2()) // 航空戦2回目
\r
237 kouku = json.api_kouku2;
\r
238 if (kouku.api_stage3 != null)
\r
239 CauseSimpleDamage(hontai, kouku.api_stage3.api_fdam);
\r
240 if (kouku.api_stage3_combined != null)
\r
241 CauseSimpleDamage(goei, kouku.api_stage3_combined.api_fdam);
\r
243 if (json.api_opening_atack()) // 通常戦
\r
245 if (json.api_opening_atack != null)
\r
246 CauseSimpleDamage(goei, json.api_opening_atack.api_fdam);
\r
247 if (json.api_hougeki1 != null)
\r
248 CauseHougekiDamage(goei, json.api_hougeki1);
\r
249 if (json.api_hougeki2() && json.api_hougeki2 != null)
\r
250 CauseHougekiDamage(hontai, json.api_hougeki2);
\r
251 if (json.api_hougeki3() && json.api_hougeki3 != null)
\r
252 CauseHougekiDamage(hontai, json.api_hougeki3);
\r
253 if (json.api_raigeki() && json.api_raigeki != null)
\r
254 CauseSimpleDamage(goei, json.api_raigeki.api_fdam);
\r
258 if (_night != null)
\r
260 CauseHougekiDamage(goei, _night.api_hougeki);
\r
263 if (warnDamagedShip)
\r
264 UpdateDamgedShipNames(hontai.Concat(goei));
\r
267 private void CauseDamageCombinedFleetSurface(bool warnDamagedShip)
\r
269 var hontai = _shipInfo.GetShipStatuses(0);
\r
270 var goei = _shipInfo.GetShipStatuses(1);
\r
274 var kouku = json.api_kouku;
\r
275 if (kouku.api_stage3 != null)
\r
276 CauseSimpleDamage(hontai, kouku.api_stage3.api_fdam);
\r
277 if (kouku.api_stage3_combined != null)
\r
278 CauseSimpleDamage(goei, kouku.api_stage3_combined.api_fdam);
\r
279 if (json.api_opening_atack != null)
\r
280 CauseSimpleDamage(goei, json.api_opening_atack.api_fdam);
\r
281 if (json.api_hougeki1 != null)
\r
282 CauseHougekiDamage(hontai, json.api_hougeki1);
\r
283 if (json.api_hougeki2() && json.api_hougeki2 != null)
\r
284 CauseHougekiDamage(hontai, json.api_hougeki2);
\r
285 if (json.api_hougeki3() && json.api_hougeki3 != null)
\r
286 CauseHougekiDamage(goei, json.api_hougeki3);
\r
287 if (json.api_raigeki() && json.api_raigeki != null)
\r
288 CauseSimpleDamage(goei, json.api_raigeki.api_fdam);
\r
291 if (_night != null)
\r
293 CauseHougekiDamage(goei, _night.api_hougeki);
\r
296 if (warnDamagedShip)
\r
297 UpdateDamgedShipNames(hontai.Concat(goei));
\r