1 // Copyright (C) 2014 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>
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3 // This program is part of KancolleSniffer.
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5 // KancolleSniffer is free software: you can redistribute it and/or modify
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6 // it under the terms of the GNU General Public License as published by
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7 // the Free Software Foundation, either version 3 of the License, or
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8 // (at your option) any later version.
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10 // This program is distributed in the hope that it will be useful,
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11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 // GNU General Public License for more details.
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15 // You should have received a copy of the GNU General Public License
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16 // along with this program; if not, see <http://www.gnu.org/licenses/>.
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19 using System.Collections.Generic;
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22 namespace KancolleSniffer
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24 public class BattleInfo
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26 private readonly ShipMaster _shipMaster;
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27 private readonly ShipInfo _shipInfo;
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28 private readonly ItemInfo _itemInfo;
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29 private dynamic _day;
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30 private dynamic _night;
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31 private bool _isSurface;
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32 private readonly List<int> _escapingShips = new List<int>();
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33 public bool InBattle { get; set; }
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34 public string Formation { get; private set; }
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35 public int EnemyAirSuperiority { get; private set; }
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36 public bool HasDamagedShip { get; set; }
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37 public string[] DamagedShipNames { get; private set; }
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39 public BattleInfo(ShipMaster shipMaster, ShipInfo shipInfo, ItemInfo itemInfo)
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41 _shipMaster = shipMaster;
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42 _shipInfo = shipInfo;
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43 _itemInfo = itemInfo;
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46 public void InspectBattle(dynamic json)
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49 Formation = FormationName(json);
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50 EnemyAirSuperiority = CalcEnemyAirSuperiority(json);
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51 if (IsNightBattle(json))
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62 public void InspectPracticeBattle(dynamic json)
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64 InspectBattle(json);
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65 HasDamagedShip = false;
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68 public void InspectCombinedBattle(dynamic json, bool surfaceFleet)
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71 Formation = FormationName(json);
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72 EnemyAirSuperiority = CalcEnemyAirSuperiority(json);
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73 if (IsNightBattle(json))
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75 CauseDamageCombined(false);
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80 _isSurface = surfaceFleet;
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85 private bool IsNightBattle(dynamic json)
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87 return json.api_hougeki();
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90 public void InspectCombinedBattleResult(dynamic json)
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92 _escapingShips.Clear();
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93 CauseDamageCombined();
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94 if ((int)json.api_escape_flag == 0)
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96 var damaged = (int)json.api_escape.api_escape_idx[0] - 1;
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97 _escapingShips.Add(_shipInfo.GetDeck(damaged / 6)[damaged % 6]);
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98 var escort = (int)json.api_escape.api_tow_idx[0] - 1;
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99 _escapingShips.Add(_shipInfo.GetDeck(escort / 6)[escort % 6]);
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102 public void CauseCombinedBattleEscape()
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104 _shipInfo.SetEscapedShips(_escapingShips);
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105 UpdateDamgedShipNames(_shipInfo.GetShipStatuses(0).Concat(_shipInfo.GetShipStatuses(1)));
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108 private string FormationName(dynamic json)
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110 if (!json.api_formation()) // 演習の夜戦
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112 switch ((int)json.api_formation[2])
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126 private int CalcEnemyAirSuperiority(dynamic json)
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128 var maxEq = ((int[])json.api_ship_ke).Skip(1).SelectMany(id => _shipMaster[id].MaxEq);
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129 var equips = ((int[][])json.api_eSlot).SelectMany(x => x);
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130 return (from slot in equips.Zip(maxEq, (id, max) => new {id, max})
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131 let spec = _itemInfo.GetSpecByItemId(slot.id)
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132 where spec.CanAirCombat()
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133 select (int)Math.Floor(spec.AntiAir * Math.Sqrt(slot.max))).DefaultIfEmpty().Sum();
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136 public void CauseDamage(bool warnDamagedShip = true)
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138 if (_day == null && _night == null)
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140 var ships = _shipInfo.GetShipStatuses((int)DeckId(_day ?? _night));
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144 if (json.api_kouku.api_stage3 != null)
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145 CauseSimpleDamage(ships, json.api_kouku.api_stage3.api_fdam);
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146 if (json.api_opening_atack != null)
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147 CauseSimpleDamage(ships, json.api_opening_atack.api_fdam);
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148 if (json.api_hougeki1 != null)
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149 CauseHougekiDamage(ships, json.api_hougeki1);
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150 if (json.api_hougeki2 != null)
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151 CauseHougekiDamage(ships, json.api_hougeki2);
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152 if (json.api_raigeki != null)
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153 CauseSimpleDamage(ships, json.api_raigeki.api_fdam);
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156 if (_night != null)
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158 CauseHougekiDamage(ships, _night.api_hougeki);
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161 if (warnDamagedShip)
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162 UpdateDamgedShipNames(ships);
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165 public void CausePracticeDamage()
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167 CauseDamage(false);
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170 private void UpdateDamgedShipNames(IEnumerable<ShipStatus> ships)
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173 (from ship in ships where ship.DamageLevel == ShipStatus.Damage.Badly select ship.Name).ToArray();
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174 HasDamagedShip = DamagedShipNames.Any();
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177 private int DeckId(dynamic json)
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179 if (json.api_dock_id()) // 昼戦はtypoしている
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180 return (int)json.api_dock_id - 1;
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181 if (json.api_deck_id is string) // 通常の夜戦では文字列
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182 return int.Parse(json.api_deck_id) - 1;
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183 return (int)json.api_deck_id - 1;
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186 private void CauseSimpleDamage(ShipStatus[] ships, dynamic rawDamage)
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188 var damage = (int[])rawDamage;
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189 for (var i = 0; i < ships.Length; i++)
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190 ships[i].NowHp -= damage[i + 1];
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193 private void CauseHougekiDamage(ShipStatus[] ships, dynamic hougeki)
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195 var targets = ((dynamic[])hougeki.api_df_list).Skip(1).SelectMany(x => (int[])x);
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196 var damages = ((dynamic[])hougeki.api_damage).Skip(1).SelectMany(x => (double[])x);
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197 foreach (var hit in targets.Zip(damages, (t, d) => new {t, d}))
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199 if (1 <= hit.t && hit.t <= ships.Length)
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200 ships[hit.t - 1].NowHp -= (int)hit.d;
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204 public void CauseDamageCombined(bool warnDamagedShip = true)
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207 CauseDamageCombinedFleetSurface(warnDamagedShip);
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209 CauseDamageCombinedFleetAir(warnDamagedShip);
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212 private void CauseDamageCombinedFleetAir(bool warnDamagedShip)
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214 var hontai = _shipInfo.GetShipStatuses(0);
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215 var goei = _shipInfo.GetShipStatuses(1);
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219 var kouku = json.api_kouku;
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220 if (kouku.api_stage3 != null)
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221 CauseSimpleDamage(hontai, kouku.api_stage3.api_fdam);
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222 if (kouku.api_stage3_combined != null)
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223 CauseSimpleDamage(goei, kouku.api_stage3_combined.api_fdam);
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224 if (json.api_kouku2()) // 航空戦2回目
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226 kouku = json.api_kouku2;
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227 if (kouku.api_stage3 != null)
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228 CauseSimpleDamage(hontai, kouku.api_stage3.api_fdam);
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229 if (kouku.api_stage3_combined != null)
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230 CauseSimpleDamage(goei, kouku.api_stage3_combined.api_fdam);
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232 if (!json.api_opening_atack()) // 航空戦のみ
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234 if (json.api_opening_atack != null)
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235 CauseSimpleDamage(goei, json.api_opening_atack.api_fdam);
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236 if (json.api_hougeki1 != null)
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237 CauseHougekiDamage(goei, json.api_hougeki1);
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238 if (json.api_hougeki2() && json.api_hougeki2 != null)
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239 CauseHougekiDamage(hontai, json.api_hougeki2);
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240 if (json.api_hougeki3() && json.api_hougeki3 != null)
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241 CauseHougekiDamage(hontai, json.api_hougeki3);
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242 if (json.api_raigeki() && json.api_raigeki != null)
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243 CauseSimpleDamage(goei, json.api_raigeki.api_fdam);
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246 if (_night != null)
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248 CauseHougekiDamage(goei, _night.api_hougeki);
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251 if (warnDamagedShip)
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252 UpdateDamgedShipNames(hontai.Concat(goei));
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255 private void CauseDamageCombinedFleetSurface(bool warnDamagedShip)
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257 var hontai = _shipInfo.GetShipStatuses(0);
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258 var goei = _shipInfo.GetShipStatuses(1);
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262 var kouku = json.api_kouku;
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263 if (kouku.api_stage3 != null)
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264 CauseSimpleDamage(hontai, kouku.api_stage3.api_fdam);
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265 if (kouku.api_stage3_combined != null)
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266 CauseSimpleDamage(goei, kouku.api_stage3_combined.api_fdam);
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267 if (json.api_opening_atack != null)
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268 CauseSimpleDamage(goei, json.api_opening_atack.api_fdam);
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269 if (json.api_hougeki1 != null)
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270 CauseHougekiDamage(hontai, json.api_hougeki1);
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271 if (json.api_hougeki2() && json.api_hougeki2 != null)
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272 CauseHougekiDamage(hontai, json.api_hougeki2);
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273 if (json.api_hougeki3() && json.api_hougeki3 != null)
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274 CauseHougekiDamage(goei, json.api_hougeki3);
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275 if (json.api_raigeki() && json.api_raigeki != null)
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276 CauseSimpleDamage(goei, json.api_raigeki.api_fdam);
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279 if (_night != null)
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281 CauseHougekiDamage(goei, _night.api_hougeki);
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284 if (warnDamagedShip)
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285 UpdateDamgedShipNames(hontai.Concat(goei));
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