1 // Copyright (C) 2014 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>
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3 // This program is part of KancolleSniffer.
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5 // KancolleSniffer is free software: you can redistribute it and/or modify
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6 // it under the terms of the GNU General Public License as published by
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7 // the Free Software Foundation, either version 3 of the License, or
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8 // (at your option) any later version.
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10 // This program is distributed in the hope that it will be useful,
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11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 // GNU General Public License for more details.
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15 // You should have received a copy of the GNU General Public License
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16 // along with this program; if not, see <http://www.gnu.org/licenses/>.
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19 using System.Collections.Generic;
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22 namespace KancolleSniffer
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24 public class BattleInfo
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26 private readonly ShipMaster _shipMaster;
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27 private readonly ShipInfo _shipInfo;
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28 private readonly ItemInfo _itemInfo;
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29 private dynamic _day;
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30 private dynamic _night;
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31 private readonly List<int> _escapingShips = new List<int>();
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32 public bool InBattle { get; set; }
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33 public string Formation { get; private set; }
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34 public int EnemyAirSuperiority { get; private set; }
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35 public bool HasDamagedShip { get; set; }
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36 public string[] DamagedShipNames { get; private set; }
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38 public BattleInfo(ShipMaster shipMaster, ShipInfo shipInfo, ItemInfo itemInfo)
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40 _shipMaster = shipMaster;
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41 _shipInfo = shipInfo;
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42 _itemInfo = itemInfo;
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45 public void InspectBattle(dynamic json)
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48 Formation = FormationName(json);
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49 EnemyAirSuperiority = CalcEnemyAirSuperiority(json);
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50 if (IsNightBattle(json))
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56 public void InspectCombinedBattle(dynamic json, bool surfaceFleet)
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59 Formation = FormationName(json);
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60 EnemyAirSuperiority = CalcEnemyAirSuperiority(json);
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61 if (IsNightBattle(json))
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67 json.is_surface = surfaceFleet;
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72 private bool IsNightBattle(dynamic json)
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74 return json.api_hougeki();
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77 public void InspectCombinedBattleResult(dynamic json)
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79 _escapingShips.Clear();
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80 CauseDamageCombined();
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81 if ((int)json.api_escape_flag == 0)
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83 var damaged = (int)json.api_escape.api_escape_idx[0] - 1;
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84 _escapingShips.Add(_shipInfo.GetDeck(damaged / 6)[damaged % 6]);
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85 var escort = (int)json.api_escape.api_tow_idx[0] - 1;
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86 _escapingShips.Add(_shipInfo.GetDeck(escort / 6)[escort % 6]);
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89 public void CauseCombinedBattleEscape()
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91 _shipInfo.SetEscapedShips(_escapingShips);
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92 UpdateDamgedShipNames(_shipInfo.GetShipStatuses(0).Concat(_shipInfo.GetShipStatuses(1)));
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95 private string FormationName(dynamic json)
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97 if (!json.api_formation()) // 演習の夜戦
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99 switch ((int)json.api_formation[2])
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113 private int CalcEnemyAirSuperiority(dynamic json)
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115 var maxEq = ((int[])json.api_ship_ke).Skip(1).SelectMany(id => _shipMaster[id].MaxEq);
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116 var equips = ((int[][])json.api_eSlot).SelectMany(x => x);
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117 return (from slot in equips.Zip(maxEq, (id, max) => new {id, max})
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118 let spec = _itemInfo.GetSpecByItemId(slot.id)
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119 where spec.CanAirCombat()
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120 select (int)Math.Floor(spec.AntiAir * Math.Sqrt(slot.max))).DefaultIfEmpty().Sum();
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123 public void CauseDamage()
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125 if (_day == null && _night == null)
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127 var ships = _shipInfo.GetShipStatuses((int)DeckId(_day ?? _night));
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131 if (json.api_kouku.api_stage3 != null)
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132 CauseSimpleDamage(ships, json.api_kouku.api_stage3.api_fdam);
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133 if (json.api_opening_atack != null)
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134 CauseSimpleDamage(ships, json.api_opening_atack.api_fdam);
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135 if (json.api_hougeki1 != null)
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136 CauseHougekiDamage(ships, json.api_hougeki1);
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137 if (json.api_hougeki2 != null)
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138 CauseHougekiDamage(ships, json.api_hougeki2);
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139 if (json.api_raigeki != null)
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140 CauseSimpleDamage(ships, json.api_raigeki.api_fdam);
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143 if (_night != null)
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145 CauseHougekiDamage(ships, _night.api_hougeki);
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148 UpdateDamgedShipNames(ships);
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151 public void CausePracticeDamage()
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154 HasDamagedShip = false;
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157 private void UpdateDamgedShipNames(IEnumerable<ShipStatus> ships)
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160 (from ship in ships where ship.DamageLevel == ShipStatus.Damage.Badly select ship.Name).ToArray();
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161 HasDamagedShip = DamagedShipNames.Any();
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164 private int DeckId(dynamic json)
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166 if (json.api_dock_id()) // 昼戦はtypoしている
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167 return (int)json.api_dock_id - 1;
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168 if (json.api_deck_id is string) // 通常の夜戦では文字列
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169 return int.Parse(json.api_deck_id) - 1;
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170 return (int)json.api_deck_id - 1;
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173 private void CauseSimpleDamage(ShipStatus[] ships, dynamic rawDamage)
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175 var damage = (int[])rawDamage;
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176 for (var i = 0; i < ships.Length; i++)
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177 ships[i].NowHp -= damage[i + 1];
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180 private void CauseHougekiDamage(ShipStatus[] ships, dynamic hougeki)
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182 var targets = ((dynamic[])hougeki.api_df_list).Skip(1).SelectMany(x => (int[])x);
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183 var damages = ((dynamic[])hougeki.api_damage).Skip(1).SelectMany(x => (double[])x);
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184 foreach (var hit in targets.Zip(damages, (t, d) => new {t, d}))
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186 if (1 <= hit.t && hit.t <= ships.Length)
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187 ships[hit.t - 1].NowHp -= (int)hit.d;
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191 public void CauseDamageCombined()
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195 if (_day.is_surface)
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196 CauseDamageCombinedFleetSurface();
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198 CauseDamageCombinedFleetAir();
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201 private void CauseDamageCombinedFleetAir()
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203 var hontai = _shipInfo.GetShipStatuses(0);
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204 var goei = _shipInfo.GetShipStatuses(1);
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208 var kouku = json.api_kouku;
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209 if (kouku.api_stage3 != null)
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210 CauseSimpleDamage(hontai, kouku.api_stage3.api_fdam);
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211 if (kouku.api_stage3_combined != null)
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212 CauseSimpleDamage(goei, kouku.api_stage3_combined.api_fdam);
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213 if (json.api_kouku2()) // 航空戦2回目
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215 kouku = json.api_kouku2;
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216 if (kouku.api_stage3 != null)
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217 CauseSimpleDamage(hontai, kouku.api_stage3.api_fdam);
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218 if (kouku.api_stage3_combined != null)
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219 CauseSimpleDamage(goei, kouku.api_stage3_combined.api_fdam);
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221 if (!json.api_opening_atack()) // 航空戦のみ
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223 if (json.api_opening_atack != null)
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224 CauseSimpleDamage(goei, json.api_opening_atack.api_fdam);
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225 if (json.api_hougeki1 != null)
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226 CauseHougekiDamage(goei, json.api_hougeki1);
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227 if (json.api_hougeki2() && json.api_hougeki2 != null)
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228 CauseHougekiDamage(hontai, json.api_hougeki2);
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229 if (json.api_hougeki3() && json.api_hougeki3 != null)
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230 CauseHougekiDamage(hontai, json.api_hougeki3);
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231 if (json.api_raigeki() && json.api_raigeki != null)
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232 CauseSimpleDamage(goei, json.api_raigeki.api_fdam);
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235 if (_night != null)
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237 CauseHougekiDamage(goei, _night.api_hougeki);
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240 UpdateDamgedShipNames(hontai.Concat(goei));
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243 private void CauseDamageCombinedFleetSurface()
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245 var hontai = _shipInfo.GetShipStatuses(0);
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246 var goei = _shipInfo.GetShipStatuses(1);
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250 var kouku = json.api_kouku;
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251 if (kouku.api_stage3 != null)
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252 CauseSimpleDamage(hontai, kouku.api_stage3.api_fdam);
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253 if (kouku.api_stage3_combined != null)
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254 CauseSimpleDamage(goei, kouku.api_stage3_combined.api_fdam);
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255 if (json.api_opening_atack != null)
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256 CauseSimpleDamage(goei, json.api_opening_atack.api_fdam);
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257 if (json.api_hougeki1 != null)
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258 CauseHougekiDamage(hontai, json.api_hougeki1);
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259 if (json.api_hougeki2() && json.api_hougeki2 != null)
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260 CauseHougekiDamage(hontai, json.api_hougeki2);
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261 if (json.api_hougeki3() && json.api_hougeki3 != null)
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262 CauseHougekiDamage(goei, json.api_hougeki3);
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263 if (json.api_raigeki() && json.api_raigeki != null)
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264 CauseSimpleDamage(goei, json.api_raigeki.api_fdam);
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267 if (_night != null)
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269 CauseHougekiDamage(goei, _night.api_hougeki);
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272 UpdateDamgedShipNames(hontai.Concat(goei));
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