1 // Copyright (C) 2017 Kazuhiro Fujieda <fujieda@users.osdn.me>
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3 // Licensed under the Apache License, Version 2.0 (the "License");
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4 // you may not use this file except in compliance with the License.
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5 // You may obtain a copy of the License at
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7 // http://www.apache.org/licenses/LICENSE-2.0
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9 // Unless required by applicable law or agreed to in writing, software
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10 // distributed under the License is distributed on an "AS IS" BASIS,
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11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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12 // See the License for the specific language governing permissions and
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13 // limitations under the License.
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16 using System.Collections.Generic;
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17 using System.Drawing;
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19 using System.Text.RegularExpressions;
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20 using System.Windows.Forms;
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21 using static System.Math;
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23 namespace KancolleSniffer
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25 public class BattleResultPanel : Panel
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27 private const int LineHeight = 16;
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28 private readonly List<ShipLabel[]> _friendLabels = new List<ShipLabel[]>();
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29 private readonly List<ShipLabel[]> _enemyLabels = new List<ShipLabel[]>();
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30 private readonly List<Panel> _panelList = new List<Panel>();
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31 private readonly List<ShipLabel> _hpLabels = new List<ShipLabel>();
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32 private readonly ResizableToolTip _toolTip = new ResizableToolTip {ShowAlways = true};
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33 private readonly BattleInfo.BattleResult[] _result = new BattleInfo.BattleResult[2];
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34 private Label _phaseLabel, _rankLabel;
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35 private BattleState _prevBattleState;
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36 private readonly BattleResultRank[] _rank = new BattleResultRank[2];
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37 private readonly InformationPanel _infomationPanel;
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39 public bool Spoiler { get; set; }
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41 public BattleResultPanel()
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45 _infomationPanel = new InformationPanel();
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46 Controls.Add(_infomationPanel);
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50 public event Action HpLabelClick;
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52 private void HpLabelClickHandler(object sender, EventArgs ev)
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54 HpLabelClick?.Invoke();
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57 public void ToggleHpPercent()
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59 foreach (var label in _hpLabels)
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60 label.ToggleHpPercent();
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63 public void Update(Sniffer sniffer)
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65 var state = sniffer.Battle.BattleState;
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66 var prev = _prevBattleState;
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67 _prevBattleState = state;
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68 if (prev == BattleState.None && state != BattleState.None)
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69 _result[0] = _result[1] = null;
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70 if (prev != BattleState.None && state == BattleState.None &&
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71 !(_result[0] == null && _result[1] == null))
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77 if (state != BattleState.Day && state != BattleState.Night)
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81 ShowResult(sniffer.Battle.Result);
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82 ShowResultRank(sniffer.Battle.ResultRank);
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83 if (state == BattleState.Day)
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85 _result[0] = sniffer.Battle.Result;
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86 _rank[0] = sniffer.Battle.ResultRank;
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89 else if (state == BattleState.Night)
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91 _result[1] = sniffer.Battle.Result;
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92 _rank[1] = sniffer.Battle.ResultRank;
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95 _infomationPanel.Visible = true;
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101 if (state == BattleState.Day)
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103 _result[0] = sniffer.Battle.Result;
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104 _rank[0] = sniffer.Battle.ResultRank;
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106 else if (state == BattleState.Night)
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108 _result[1] = sniffer.Battle.Result;
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109 _rank[1] = sniffer.Battle.ResultRank;
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112 _infomationPanel.SetInformation(sniffer.Battle);
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115 private void PhaseLabelClick(object sender, EventArgs ev)
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117 switch (_phaseLabel.Text)
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120 if (_result[0] != null)
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122 ShowResult(_result[0]);
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123 ShowResultRank(_rank[0]);
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126 else if (_result[1] != null)
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128 ShowResult(_result[1]);
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129 ShowResultRank(_rank[1]);
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134 if (_result[1] != null)
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136 ShowResult(_result[1]);
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137 ShowResultRank(_rank[1]);
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142 if (_result[0] != null)
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144 ShowResult(_result[0]);
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145 ShowResultRank(_rank[0]);
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152 private void SetPhase(string phase)
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154 _phaseLabel.Text = phase;
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155 if (phase == "結果" || _result[0] != null && _result[1] != null)
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157 _phaseLabel.BorderStyle = BorderStyle.FixedSingle;
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158 _phaseLabel.Cursor = Cursors.Hand;
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162 _phaseLabel.BorderStyle = BorderStyle.None;
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163 _phaseLabel.Cursor = Cursors.Default;
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167 private Point _scrollPosition;
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169 private void ClearResult()
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171 _scrollPosition = AutoScrollPosition;
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172 foreach (var panel in _panelList)
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173 panel.Visible = false;
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174 _infomationPanel.Visible = false;
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175 _rankLabel.Text = "";
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178 private void ShowResult(BattleInfo.BattleResult result)
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181 AutoScrollPosition = _scrollPosition;
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182 var friend = result.Friend;
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183 var enemy = result.Enemy;
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184 for (var i = 0; i < friend.Main.Length; i++)
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186 var labels = _friendLabels[i];
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187 var ship = friend.Main[i];
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188 labels[0].SetHp(ship);
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189 labels[1].SetName(ship, ShipNameWidth.BattleResult);
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190 _toolTip.SetToolTip(labels[1], GetEqipString(ship));
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192 if (friend.Guard.Length > 0)
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194 _friendLabels[friend.Main.Length][1].Text = "護衛";
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195 _friendLabels[friend.Main.Length][0].SetHp(null);
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196 for (var i = 0; i < friend.Guard.Length; i++)
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198 var labels = _friendLabels[friend.Main.Length + 1 + i];
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199 var ship = friend.Guard[i];
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200 labels[0].SetHp(ship);
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201 labels[1].SetName(ship, ShipNameWidth.BattleResult);
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202 _toolTip.SetToolTip(labels[1], GetEqipString(ship));
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205 var friendLines = friend.Main.Length + (friend.Guard.Length > 0 ? friend.Guard.Length + 1 : 0);
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206 for (var i = friendLines; i < _friendLabels.Count; i++)
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208 _friendLabels[i][0].SetHp(null);
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209 _friendLabels[i][1].SetName("");
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211 for (var i = 0; i < enemy.Main.Length; i++)
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213 var labels = _enemyLabels[i];
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214 var ship = enemy.Main[i];
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215 labels[0].SetHp(ship);
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216 labels[1].SetName(ShortenName(ship.Name));
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217 _toolTip.SetToolTip(labels[1], string.Join("\r\n", ship.Slot.Select(item => item.Spec.Name)));
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219 if (enemy.Guard.Length > 0)
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221 _enemyLabels[enemy.Main.Length][1].Text = "護衛";
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222 _enemyLabels[enemy.Main.Length][0].SetHp(null);
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223 for (var i = 0; i < enemy.Guard.Length; i++)
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225 var labels = _enemyLabels[enemy.Main.Length + 1 + i];
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226 var ship = enemy.Guard[i];
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227 labels[0].SetHp(ship);
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228 labels[1].SetName(ShortenName(ship.Name));
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229 _toolTip.SetToolTip(labels[1],
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230 string.Join("\r\n", ship.Slot.Select(item => item.Spec.Name)));
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233 var enemyLines = enemy.Main.Length + (enemy.Guard.Length > 0 ? enemy.Guard.Length + 1 : 0);
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234 for (var i = enemyLines; i < _enemyLabels.Count; i++)
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236 _enemyLabels[i][0].SetHp(null);
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237 _enemyLabels[i][1].SetName("");
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239 var lines = Max(friendLines, enemyLines);
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240 for (var i = 0; i < lines; i++)
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242 var panel = _panelList[i];
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245 panel.Location = new Point(AutoScrollPosition.X,
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246 (int)Round((int)panel.Tag * ShipLabel.ScaleFactor.Height) + AutoScrollPosition.Y);
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247 panel.Visible = true;
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249 for (var i = lines; i < _panelList.Count; i++)
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250 _panelList[i].Visible = false;
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251 ResumeLayout(); // スクロールバーの有無を決定する
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252 var panelWidth = Max(ClientSize.Width, // スクロールバーの有無を反映した横幅
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253 _enemyLabels[0][1].Location.X + _enemyLabels.Max(labels => labels[1].Size.Width) - 1); // 敵の名前の右端
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254 for (var i = 0; i < lines; i++)
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255 _panelList[i].Width = panelWidth;
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256 _infomationPanel.Location = new Point(
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257 (int)Round(0 * ShipLabel.ScaleFactor.Width) + AutoScrollPosition.X,
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258 (int)Round(20 * ShipLabel.ScaleFactor.Height) + AutoScrollPosition.Y);
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259 _infomationPanel.Visible = true;
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262 private string GetEqipString(ShipStatus ship)
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264 var result = new List<string>();
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265 for (var i = 0; i < ship.Slot.Length; i++)
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267 var item = ship.Slot[i];
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268 var onslot = ship.OnSlot[i];
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269 var max = ship.Spec.MaxEq[i];
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272 result.Add(item.Spec.Name + (item.Spec.IsAircraft ? $" {onslot}/{max}" : ""));
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274 if (ship.SlotEx.Id != 0 && ship.SlotEx.Id != -1)
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275 result.Add(ship.SlotEx.Spec.Name);
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276 return string.Join("\r\n", result);
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279 private string ShortenName(string name)
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281 return new Regex(@"\(elite\)|\(flagship\)").Replace(name,
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282 match => match.Value == "(elite)" ? "(e)" : "(f)");
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285 private void ShowResultRank(BattleResultRank rank)
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287 var result = new[] {"完全S", "勝利S", "勝利A", "勝利B", "敗北C", "敗北D", "敗北E"};
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288 _rankLabel.Text = result[(int)rank];
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291 private void CreateLabels()
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293 _phaseLabel = new Label
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295 Location = new Point(4, 4),
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296 Size = new Size(31, 14)
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298 _phaseLabel.Click += PhaseLabelClick;
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299 Controls.Add(_phaseLabel);
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300 _rankLabel = new Label
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302 Location = new Point(37, 4),
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303 Size = new Size(42, 12)
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305 Controls.Add(_rankLabel);
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306 for (var i = 0; i < 13; i++)
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308 var y = LineHeight * i + 38;
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309 var panel = new Panel
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311 Location = new Point(0, y),
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312 Size = new Size(0, LineHeight),
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313 BackColor = ShipLabel.ColumnColors[i % 2],
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317 _panelList.Add(panel);
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323 Location = new Point(100, 0),
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325 AnchorRight = true,
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326 MinimumSize = new Size(0, LineHeight),
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327 TextAlign = ContentAlignment.MiddleLeft,
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328 Cursor = Cursors.Hand
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330 new ShipLabel {Location = new Point(1, 2), AutoSize = true}
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332 _friendLabels.Add(friend);
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333 _hpLabels.Add(friend[0]);
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334 friend[0].Click += HpLabelClickHandler;
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339 Location = new Point(119, 0),
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341 MinimumSize = new Size(0, LineHeight),
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342 TextAlign = ContentAlignment.MiddleLeft
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344 new ShipLabel {Location = new Point(164, 2), AutoSize = true}
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346 _enemyLabels.Add(enemy);
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347 foreach (var label in friend.Concat(enemy))
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349 panel.Controls.Add(label);
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350 label.BackColor = label.PresetColor = ShipLabel.ColumnColors[i % 2];
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352 Controls.Add(panel);
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356 protected override void OnMouseWheel(MouseEventArgs e)
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358 if (VScroll && (ModifierKeys & Keys.Shift) == Keys.Shift)
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365 base.OnMouseWheel(e);
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368 protected override void ScaleControl(SizeF factor, BoundsSpecified specified)
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370 base.ScaleControl(factor, specified);
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371 if (factor.Height > 1)
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372 _toolTip.Font = new Font(_toolTip.Font.FontFamily, _toolTip.Font.Size * factor.Height);
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375 private class InformationPanel : Panel
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377 private readonly Label[] _formation;
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378 private readonly Label[] _fighterPower;
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379 private readonly ResizableToolTip _toolTip = new ResizableToolTip {ShowAlways = true};
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381 public InformationPanel()
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384 Size = new Size(206, 16);
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385 Controls.AddRange(_formation = new[]
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389 Location = new Point(47, 2),
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390 Size = new Size(29, 12)
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394 Location = new Point(75, 2),
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395 Size = new Size(29, 12)
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399 Location = new Point(1, 2),
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400 Size = new Size(48, 12),
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401 TextAlign = ContentAlignment.MiddleCenter
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404 Controls.AddRange(_fighterPower = new[]
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408 Location = new Point(162, 2),
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409 Size = new Size(23, 12),
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410 TextAlign = ContentAlignment.MiddleRight
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414 Location = new Point(183, 2),
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415 Size = new Size(23, 12),
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416 TextAlign = ContentAlignment.MiddleRight
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420 Location = new Point(110, 2),
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421 Size = new Size(53, 12)
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424 // ReSharper disable once VirtualMemberCallInConstructor
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425 BackColor = ShipLabel.ColumnColors[1];
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428 public void SetInformation(BattleInfo battleInfo)
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430 _formation[0].Text = FormationName(battleInfo.Formation[0]);
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431 _formation[1].Text = FormationName(battleInfo.Formation[1]);
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432 _formation[2].Text = new[] {"同航戦", "反航戦", "T字有利", "T字不利"}[battleInfo.Formation[2] - 1];
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434 if (battleInfo.AirControlLevel == -1)
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436 if (battleInfo.BattleState == BattleState.Night)
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438 foreach (var label in _fighterPower)
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439 label.Visible = false;
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442 var fp = battleInfo.FighterPower;
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443 _fighterPower[0].Text = fp[0].ToString("D");
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444 _toolTip.SetToolTip(_fighterPower[0], fp[0] == fp[1] ? "" : $"{fp[0]}~{fp[1]}");
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445 var efp = battleInfo.EnemyFighterPower;
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446 _fighterPower[1].Text = efp.AirCombat + efp.UnknownMark;
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447 _toolTip.SetToolTip(_fighterPower[1],
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448 efp.AirCombat == efp.Interception ? "" : "防空:" + efp.Interception + efp.UnknownMark);
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449 _fighterPower[2].Text =
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450 new[] {"", "制空均衡", "制空確保", "航空優勢", "航空劣勢", "制空喪失"}[battleInfo.AirControlLevel + 1];
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451 foreach (var label in _fighterPower)
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452 label.Visible = true;
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455 private string FormationName(int formation)
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484 protected override void ScaleControl(SizeF factor, BoundsSpecified specified)
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486 base.ScaleControl(factor, specified);
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487 if (factor.Height > 1)
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488 _toolTip.Font = new Font(_toolTip.Font.FontFamily, _toolTip.Font.Size * factor.Height);
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