1 // Copyright (C) 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>
\r
3 // Licensed under the Apache License, Version 2.0 (the "License");
\r
4 // you may not use this file except in compliance with the License.
\r
5 // You may obtain a copy of the License at
\r
7 // http://www.apache.org/licenses/LICENSE-2.0
\r
9 // Unless required by applicable law or agreed to in writing, software
\r
10 // distributed under the License is distributed on an "AS IS" BASIS,
\r
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
\r
12 // See the License for the specific language governing permissions and
\r
13 // limitations under the License.
\r
16 using System.Collections.Generic;
\r
17 using System.Drawing;
\r
18 using System.Windows.Forms;
\r
20 namespace KancolleSniffer
\r
22 public class EquipPanel : Panel
\r
24 private const int LineHeight = 14;
\r
25 private const int LabelHeight = 12;
\r
26 private EquipColumn[] _equipList;
\r
27 private readonly List<ShipLabel[]> _labelList = new List<ShipLabel[]>();
\r
28 private readonly List<Panel> _panelList = new List<Panel>();
\r
29 private readonly ToolTip _toolTip = new ToolTip {ShowAlways = true};
\r
31 private class EquipColumn
\r
33 public string Fleet { get; set; }
\r
34 public string Ship { get; set; }
\r
35 public int Id { get; set; }
\r
36 public string Equip { get; set; }
\r
37 public Color Color { get; set; }
\r
38 public string Spec { get; set; }
\r
39 public string AircraftSpec { get; set; }
\r
41 public EquipColumn()
\r
43 Fleet = Ship = Equip = AircraftSpec = "";
\r
44 Color = DefaultBackColor;
\r
48 public void UpdateEquip(Sniffer sniffer)
\r
50 CreateEquipList(sniffer);
\r
52 CreateEquipLabels();
\r
57 private void CreateEquipList(Sniffer sniffer)
\r
59 var list = new List<EquipColumn>();
\r
60 var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};
\r
61 for (var f = 0; f < fn.Length; f++)
\r
66 var ships = new List<EquipColumn>();
\r
67 foreach (var s in sniffer.GetShipStatuses(f))
\r
70 var equips = new List<EquipColumn>();
\r
71 for (var i = 0; i < s.Slot.Length; i++)
\r
73 var item = s.Slot[i];
\r
74 var onslot = s.OnSlot[i];
\r
75 var max = s.Spec.MaxEq[i];
\r
78 if (item.Spec.Name == "ドラム缶(輸送用)")
\r
81 if (item.Spec.CanAirCombat)
\r
83 if (item.Spec.Type == 7 || item.Spec.Type == 11) // 爆撃
\r
85 airspec = "航空戦 " + (25 + (int)(item.Spec.Bomber * Math.Sqrt(onslot)));
\r
87 else if (item.Spec.Type == 8)
\r
89 var normal = 25 + item.Spec.Torpedo * Math.Sqrt(onslot);
\r
90 airspec = "航空戦 " + (int)(normal * 0.8) + "/" + (int)(normal * 1.5);
\r
93 equips.Add(new EquipColumn
\r
95 Equip = item.Spec.Name +
\r
96 (item.Alv == 0 ? "" : "+" + item.Alv) +
\r
97 (item.Level == 0 ? "" : "★" + item.Level) +
\r
98 (!item.Spec.IsAircraft ? "" : " " + onslot + "/" + max),
\r
99 AircraftSpec = airspec,
\r
100 Color = item.Spec.Color
\r
103 if (s.SlotEx.Id > 0)
\r
105 var item = s.SlotEx;
\r
106 equips.Add(new EquipColumn {Equip = item.Spec.Name, Color = item.Spec.Color});
\r
111 levelTotal += s.Level;
\r
112 var rfp = s.RealFirepower;
\r
113 var ras = s.RealAntiSubmarine;
\r
114 ships.Add(new EquipColumn
\r
116 Ship = (s.Escaped ? "[避]" : "") + s.Name + " Lv" + s.Level,
\r
118 // ReSharper disable CompareOfFloatsByEqualityOperator
\r
119 Spec = (rfp == 0 ? "" : $"砲{rfp:f1}") + (ras == 0 ? "" : $" 潜{ras:f1}")
\r
120 // ReSharper restore CompareOfFloatsByEqualityOperator
\r
122 ships.AddRange(equips);
\r
124 list.Add(new EquipColumn
\r
126 Fleet = fn[f] + (levelTotal == 0 ? "" : " 合計Lv" + levelTotal) +
\r
127 (drumTotal == 0 ? "" : " ドラム缶" + drumTotal + "(" + drumShips + "隻)")
\r
129 list.AddRange(ships);
\r
131 _equipList = list.ToArray();
\r
134 private void CreateEquipLabels()
\r
136 for (var i = _labelList.Count; i < _equipList.Length; i++)
\r
137 CreateEquipLabels(i);
\r
140 private void CreateEquipLabels(int i)
\r
142 var y = 1 + LineHeight * i;
\r
143 var lbp = new Panel
\r
145 Location = new Point(0, y),
\r
146 Size = new Size(ShipListForm.PanelWidth, LineHeight),
\r
147 BackColor = ShipLabels.ColumnColors[(i + 1) % 2],
\r
150 lbp.Scale(ShipLabel.ScaleFactor);
\r
151 lbp.Tag = lbp.Location.Y;
\r
154 new ShipLabel {Location = new Point(1, 2), AutoSize = true},
\r
155 new ShipLabel {Location = new Point(10, 2), AutoSize = true},
\r
156 new ShipLabel {Location = new Point(40, 2), AutoSize = true},
\r
157 new ShipLabel {Location = new Point(37, 2), Size = new Size(4, LabelHeight - 2)},
\r
158 new ShipLabel {Location = new Point(217, 2), AutoSize = true, AnchorRight = true}
\r
160 _labelList.Add(labels);
\r
161 _panelList.Add(lbp);
\r
162 // ReSharper disable once CoVariantArrayConversion
\r
163 lbp.Controls.AddRange(labels);
\r
165 foreach (var label in labels)
\r
168 label.PresetColor =
\r
169 label.BackColor = ShipLabels.ColumnColors[(i + 1) % 2];
\r
173 private void SetEquipLabels()
\r
175 for (var i = 0; i < _equipList.Length; i++)
\r
177 for (var i = _equipList.Length; i < _labelList.Count; i++)
\r
178 _panelList[i].Visible = false;
\r
181 private void SetEquip(int i)
\r
183 var lbp = _panelList[i];
\r
185 lbp.Location = new Point(lbp.Left, (int)lbp.Tag + AutoScrollPosition.Y);
\r
186 var e = _equipList[i];
\r
187 var labels = _labelList[i];
\r
188 labels[0].Text = e.Fleet;
\r
189 labels[1].SetName(e.Ship);
\r
190 labels[2].Text = e.Equip;
\r
191 labels[3].Visible = e.Equip != "";
\r
192 labels[3].BackColor = e.Color;
\r
193 labels[4].Text = e.Spec;
\r
194 _toolTip.SetToolTip(labels[2], e.AircraftSpec != "" ? e.AircraftSpec : "");
\r
195 lbp.Visible = true;
\r
198 public void ShowShip(int id)
\r
200 var i = Array.FindIndex(_equipList, e => e.Id == id);
\r
203 var y = (int)Math.Round(ShipLabel.ScaleFactor.Height * LineHeight * i);
\r
204 AutoScrollPosition = new Point(0, y);
\r