1 // Copyright (C) 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>
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3 // Licensed under the Apache License, Version 2.0 (the "License");
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4 // you may not use this file except in compliance with the License.
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5 // You may obtain a copy of the License at
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7 // http://www.apache.org/licenses/LICENSE-2.0
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9 // Unless required by applicable law or agreed to in writing, software
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10 // distributed under the License is distributed on an "AS IS" BASIS,
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11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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12 // See the License for the specific language governing permissions and
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13 // limitations under the License.
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16 using System.Collections.Generic;
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21 namespace KancolleSniffer
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30 CreateItem = 1 << 3,
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31 CreateShip = 1 << 4,
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32 RemodelSlot = 1 << 5,
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33 Achivement = 1 << 6,
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39 private LogType _logType;
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40 private readonly ShipInfo _shipInfo;
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41 private readonly ItemInfo _itemInfo;
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42 private readonly BattleInfo _battleInfo;
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43 private Action<string, string, string> _writer;
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44 private Func<DateTime> _nowFunc;
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45 public const string DateTimeFormat = @"yyyy\-MM\-dd HH\:mm\:ss";
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46 private dynamic _battle;
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47 private dynamic _map;
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48 private dynamic _basic;
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49 private int _kdockId;
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50 private DateTime _prevTime;
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51 private int[] _currentMaterial = new int[Enum.GetValues(typeof(Material)).Length];
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52 private int _materialLogInterval = 10;
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53 private bool _start;
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54 private int _lastExp = -1;
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55 private DateTime _lastDate;
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56 private DateTime _endOfMonth;
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57 private DateTime _nextDate;
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59 public int MaterialLogInterval
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61 set { _materialLogInterval = value; }
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64 public string OutputDir
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66 set { _writer = new LogWriter(value).Write; }
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69 public Logger(ShipInfo ship, ItemInfo item, BattleInfo battle)
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73 _battleInfo = battle;
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74 _writer = new LogWriter().Write;
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75 _nowFunc = () => DateTime.Now;
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78 public void EnableLog(LogType type)
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83 public void SetWriter(Action<string, string, string> writer, Func<DateTime> nowFunc)
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89 public void FlashLog()
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91 FlashAchivementLog();
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94 public void InspectMissionResult(dynamic json)
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96 var r = (int)json.api_clear_result;
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97 var rstr = r == 2 ? "大成功" : r == 1 ? "成功" : "失敗";
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98 var material = new int[7];
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100 ((int[])json.api_get_material).CopyTo(material, 0);
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101 foreach (var i in new[] {1, 2})
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103 var attr = "api_get_item" + i;
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104 if (!json.IsDefined(attr) || json[attr].api_useitem_id != -1)
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106 var count = (int)json[attr].api_useitem_count;
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107 var flag = ((int[])json.api_useitem_flag)[i - 1];
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109 material[(int)Material.Bucket] = count;
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110 else if (flag == 2)
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111 material[(int)Material.Burner + 2] = count; // 高速建造材と開発資材が反対なのでいつか直す
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112 else if (flag == 3)
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113 material[(int)Material.Development - 2] = count;
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115 if ((_logType & LogType.Mission) != 0)
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118 string.Join(",", _nowFunc().ToString(DateTimeFormat),
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119 rstr, json.api_quest_name, string.Join(",", material)),
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120 "日付,結果,遠征,燃料,弾薬,鋼材,ボーキ,開発資材,高速修復材,高速建造材");
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124 public void InspectMapStart(dynamic json)
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129 if ((_logType & LogType.Material) != 0)
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130 WriteMaterialLog(_nowFunc());
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133 public void InspectMapNext(dynamic json)
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138 public void InspectBattle(dynamic json)
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140 if (_battle != null) // 通常の夜戦は無視する
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145 public void InspectBattleResult(dynamic result)
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147 if ((_logType & LogType.Achivement) != 0 && result.api_get_exmap_rate())
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149 var rate = result.api_get_exmap_rate is string
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150 ? int.Parse(result.api_get_exmap_rate)
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151 : (int)result.api_get_exmap_rate;
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154 _writer("戦果", _nowFunc().ToString(DateTimeFormat) + "," + _lastExp + "," + rate,
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158 if ((_logType & LogType.Battle) == 0 || _map == null || _battle == null)
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160 _map = _battle = null;
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163 var fships = GenerateFirendShipList();
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164 var eships = GenerateEnemyShipList();
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165 var cell = (int)_map.api_no;
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169 if (cell == (int)_map.api_bosscell_no || (int)_map.api_event_id == 5)
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170 boss = _start ? "出撃&ボス" : "ボス";
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171 var dropType = result.api_get_ship() ? result.api_get_ship.api_ship_type : "";
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172 if (result.api_get_useitem())
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174 if (dropType == "")
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177 dropType += "+アイテム";
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179 var dropName = result.api_get_ship() ? result.api_get_ship.api_ship_name : "";
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180 if (result.api_get_useitem())
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182 var itemName = _itemInfo.GetUseItemName((int)result.api_get_useitem.api_useitem_id);
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183 if (dropName == "")
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184 dropName = itemName;
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186 dropName += "+" + itemName;
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188 var fp = _shipInfo.GetFighterPower(BattleInfo.DeckId(_battle));
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189 var fpower = fp[0] == fp[1] ? fp[0].ToString() : fp[0] + "~" + fp[1];
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190 _writer("海戦・ドロップ報告書", string.Join(",", _nowFunc().ToString(DateTimeFormat),
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191 result.api_quest_name,
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193 result.api_win_rank,
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194 BattleFormationName((int)_battle.api_formation[2]),
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195 FormationName(_battle.api_formation[0]),
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196 FormationName(_battle.api_formation[1]),
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197 result.api_enemy_info.api_deck_name,
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198 dropType, dropName,
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199 string.Join(",", fships),
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200 string.Join(",", eships),
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201 fpower, _battleInfo.EnemyFighterPower,
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202 AirControlLevelName(_battle)),
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203 "日付,海域,マス,ボス,ランク,艦隊行動,味方陣形,敵陣形,敵艦隊,ドロップ艦種,ドロップ艦娘," +
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204 "味方艦1,味方艦1HP,味方艦2,味方艦2HP,味方艦3,味方艦3HP,味方艦4,味方艦4HP,味方艦5,味方艦5HP,味方艦6,味方艦6HP," +
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205 "敵艦1,敵艦1HP,敵艦2,敵艦2HP,敵艦3,敵艦3HP,敵艦4,敵艦4HP,敵艦5,敵艦5HP,敵艦6,敵艦6HP," +
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208 _map = _battle = null;
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212 private IEnumerable<string> GenerateFirendShipList()
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214 int deckId = BattleInfo.DeckId(_battle);
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215 if (_battle.api_nowhps_combined() && (int)_battle.api_nowhps_combined[1] != -1)
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217 var main = _shipInfo.GetDeck(0);
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218 var guard = _shipInfo.GetDeck(1);
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219 return main.Zip(guard, (m, g) =>
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221 if (m == -1 && g == -1)
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227 var sm = _shipInfo.GetStatus(m);
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228 name = $"{sm.Name}(Lv{sm.Level})";
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229 hp = $"{sm.NowHp}/{sm.MaxHp}";
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235 var sg = _shipInfo.GetStatus(g);
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236 name += $"{sg.Name}(Lv{sg.Level})";
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237 hp += $"{sg.NowHp}/{sg.MaxHp}";
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239 return name + "," + hp;
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242 var deck = _shipInfo.GetDeck(deckId);
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243 return deck.Select(id =>
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247 var s = _shipInfo.GetStatus(id);
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248 return $"{s.Name}(Lv{s.Level}),{s.NowHp}/{s.MaxHp}";
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252 private IEnumerable<string> GenerateEnemyShipList()
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254 var result = _battleInfo.EnemyResultStatus;
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255 if (result.Length <= 6)
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256 return result.Select(s => s.Id == -1 ? "," : $"{s.Name},{s.NowHp}/{s.MaxHp}").ToList();
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257 var main = result.Take(6);
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258 var guard = result.Skip(6);
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259 return main.Zip(guard, (m, g) =>
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261 if (m.Id == -1 && g.Id == -1)
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267 name = $"{m.Name}";
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268 hp = $"{m.NowHp}/{m.MaxHp}";
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274 name += $"{g.Name}";
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275 hp += $"{g.NowHp}/{g.MaxHp}";
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277 return name + "," + hp;
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281 private string FormationName(dynamic f)
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283 if (f is string) // 連合艦隊のときは文字列
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310 private static string BattleFormationName(int f)
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327 private string AirControlLevelName(dynamic json)
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329 // BattleInfo.AirControlLevelは夜戦で消されているかもしれないので、こちらで改めて調べる。
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330 if (!json.api_kouku())
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332 var stage1 = json.api_kouku.api_stage1;
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333 if (stage1 == null)
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335 if (stage1.api_f_count == 0 && stage1.api_e_count == 0)
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337 switch ((int)stage1.api_disp_seiku)
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354 public void InspectBasic(dynamic json)
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357 if ((_logType & LogType.Achivement) == 0)
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359 var now = _nowFunc();
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360 var exp = (int)json.api_experience;
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361 var isNewMonth = _endOfMonth == DateTime.MinValue || now.CompareTo(_endOfMonth) >= 0;
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362 var isNewDate = _nextDate == DateTime.MinValue || now.CompareTo(_nextDate) >= 0;
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363 if (isNewDate || isNewMonth)
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365 if (_lastDate != DateTime.MinValue)
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367 _writer("戦果", _lastDate.ToString(DateTimeFormat) + "," + _lastExp + ",0", "日付,経験値,EO");
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369 _writer("戦果", now.ToString(DateTimeFormat) + "," + exp + ",0", "日付,経験値,EO");
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372 _endOfMonth = new DateTime(now.Year, now.Month, DateTime.DaysInMonth(now.Year, now.Month), 22, 0, 0);
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373 if (_endOfMonth.CompareTo(now) <= 0)
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375 var days = _endOfMonth.Month == 12
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376 ? DateTime.DaysInMonth(_endOfMonth.Year + 1, 1)
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377 : DateTime.DaysInMonth(_endOfMonth.Year, _endOfMonth.Month);
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378 _endOfMonth = _endOfMonth.AddDays(days);
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381 _nextDate = new DateTime(now.Year, now.Month, now.Day, 5, 0, 0);
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383 _nextDate = _nextDate.AddDays(1);
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384 if (_nextDate.Day == 1)
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385 _nextDate = _nextDate.AddDays(1);
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391 private void FlashAchivementLog()
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393 if ((_logType & LogType.Achivement) == 0)
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395 if (_lastDate != DateTime.MinValue)
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397 _writer("戦果", _lastDate.ToString(DateTimeFormat) + "," + _lastExp + ",0", "日付,経験値,EO");
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401 public void InspectCreateItem(string request, dynamic json)
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403 if ((_logType & LogType.CreateItem) == 0)
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405 var values = HttpUtility.ParseQueryString(request);
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408 if (json.api_slot_item())
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410 var spec = _itemInfo.GetSpecByItemId((int)json.api_slot_item.api_slotitem_id);
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412 type = spec.TypeName;
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415 _nowFunc().ToString(DateTimeFormat) + "," +
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416 string.Join(",", name, type,
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417 values["api_item1"], values["api_item2"], values["api_item3"], values["api_item4"],
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418 Secretary(), _basic.api_level),
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419 "日付,開発装備,種別,燃料,弾薬,鋼材,ボーキ,秘書艦,司令部Lv");
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422 public void InspectCreateShip(string request)
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424 var values = HttpUtility.ParseQueryString(request);
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425 _kdockId = int.Parse(values["api_kdock_id"]);
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428 public void InspectKDock(dynamic json)
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430 if ((_logType & LogType.CreateShip) == 0 || _basic == null || _kdockId == 0)
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432 var kdock = ((dynamic[])json).First(e => e.api_id == _kdockId);
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433 var material = Enumerable.Range(1, 5).Select(i => (int)kdock["api_item" + i]).ToArray();
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434 var ship = _shipInfo.GetSpec((int)kdock.api_created_ship_id);
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435 var avail = ((dynamic[])json).Count(e => (int)e.api_state == 0);
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437 _nowFunc().ToString(DateTimeFormat) + "," +
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438 string.Join(",", material.First() >= 1500 ? "大型艦建造" : "通常艦建造",
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439 ship.Name, ship.ShipTypeName, string.Join(",", material), avail, Secretary(), _basic.api_level),
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440 "日付,種類,名前,艦種,燃料,弾薬,鋼材,ボーキ,開発資材,空きドック,秘書艦,司令部Lv");
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444 private string Secretary()
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446 var ship = _shipInfo.GetShipStatuses(0)[0];
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447 return ship.Name + "(" + ship.Level + ")";
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450 public void InspectMaterial(dynamic json)
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452 if ((_logType & LogType.Material) == 0)
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454 foreach (var e in json)
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455 _currentMaterial[(int)e.api_id - 1] = (int)e.api_value;
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456 var now = _nowFunc();
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457 if (now - _prevTime < TimeSpan.FromMinutes(_materialLogInterval))
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459 WriteMaterialLog(now);
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462 public void WriteMaterialLog(DateTime now)
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466 now.ToString(DateTimeFormat) + "," +
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467 string.Join(",", _currentMaterial),
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468 "日付,燃料,弾薬,鋼材,ボーキ,高速建造材,高速修復材,開発資材,改修資材");
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471 public void SetCurrentMaterial(int[] material)
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473 _currentMaterial = material;
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476 public void InspectRemodelSlot(string request, dynamic json)
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478 if ((_logType & LogType.RemodelSlot) == 0)
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480 var now = _nowFunc();
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481 var values = HttpUtility.ParseQueryString(request);
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482 var id = int.Parse(values["api_slot_id"]);
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483 var name = _itemInfo.GetName(id);
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484 var level = _itemInfo.GetStatus(id).Level;
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485 var success = (int)json.api_remodel_flag == 1 ? "○" : "×";
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486 var certain = int.Parse(values["api_certain_flag"]) == 1 ? "○" : "";
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489 if (json.api_use_slot_id())
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491 var use = (int[])json.api_use_slot_id;
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492 useName = _itemInfo.GetName(use[0]);
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493 useNum = use.Length.ToString();
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495 var after = (int[])json.api_after_material;
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496 var diff = new int[after.Length];
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497 for (var i = 0; i < after.Length; i++)
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498 diff[i] = _currentMaterial[i] - after[i];
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499 var ship1 = Secretary();
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501 var ships = _shipInfo.GetShipStatuses(0);
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502 if (ships.Length >= 2)
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503 ship2 = ships[1].Name + "(" + ships[1].Level + ")";
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505 now.ToString(DateTimeFormat) + "," +
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506 string.Join(",", name, level, success, certain, useName, useNum,
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507 diff[(int)Material.Fuel], diff[(int)Material.Bullet], diff[(int)Material.Steal],
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508 diff[(int)Material.Bouxite],
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509 diff[(int)Material.Development], diff[(int)Material.Screw],
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511 "日付,改修装備,レベル,成功,確実化,消費装備,消費数,燃料,弾薬,鋼材,ボーキ,開発資材,改修資材,秘書艦,二番艦");
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515 public class LogWriter
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517 private readonly IFile _file;
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518 private readonly string _outputDir;
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520 public interface IFile
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522 string ReadAllText(string path);
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523 void AppendAllText(string path, string text);
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524 void Delete(string path);
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525 bool Exists(string path);
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528 private class FileWrapper : IFile
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530 // Shift_JISでないとExcelで文字化けする
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531 private readonly Encoding _encoding = Encoding.GetEncoding("Shift_JIS");
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533 public string ReadAllText(string path) => File.ReadAllText(path, _encoding);
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535 public void AppendAllText(string path, string text)
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537 File.AppendAllText(path, text, _encoding);
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540 public void Delete(string path)
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545 public bool Exists(string path) => File.Exists(path);
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548 public LogWriter(string outputDir = null, IFile file = null)
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550 _outputDir = outputDir ?? AppDomain.CurrentDomain.BaseDirectory;
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551 _file = file ?? new FileWrapper();
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554 public void Write(string file, string s, string header)
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556 var path = Path.Combine(_outputDir, file);
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557 var csv = path + ".csv";
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558 var tmp = path + ".tmp";
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559 if (_file.Exists(tmp))
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563 _file.AppendAllText(csv, _file.ReadAllText(tmp));
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566 catch (IOException)
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570 if (!_file.Exists(csv))
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571 s = header + "\r\n" + s;
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572 foreach (var f in new[] {csv, tmp})
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576 _file.AppendAllText(f, s + "\r\n");
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579 catch (IOException e)
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582 throw new LogIOException("報告書の出力中にエラーが発生しました。", e);
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588 public class LogIOException : Exception
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590 public LogIOException()
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594 public LogIOException(string message) : base(message)
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598 public LogIOException(string message, Exception inner) : base(message, inner)
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