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[kancollesniffer/KancolleSniffer.git] / KancolleSniffer / MainForm.cs
1 // Copyright (C) 2013, 2014 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>\r
2 // \r
3 // This program is part of KancolleSniffer.\r
4 //\r
5 // KancolleSniffer is free software: you can redistribute it and/or modify\r
6 // it under the terms of the GNU General Public License as published by\r
7 // the Free Software Foundation, either version 3 of the License, or\r
8 // (at your option) any later version.\r
9 //\r
10 // This program is distributed in the hope that it will be useful,\r
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of\r
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
13 // GNU General Public License for more details.\r
14 //\r
15 // You should have received a copy of the GNU General Public License\r
16 // along with this program; if not, see <http://www.gnu.org/licenses/>.\r
17 \r
18 using System;\r
19 using System.Collections.Generic;\r
20 using System.Drawing;\r
21 using System.IO;\r
22 using System.Linq;\r
23 using System.Windows.Forms;\r
24 using Codeplex.Data;\r
25 using Fiddler;\r
26 \r
27 namespace KancolleSniffer\r
28 {\r
29     public partial class MainForm : Form\r
30     {\r
31         private readonly Sniffer _sniffer = new Sniffer();\r
32         private readonly dynamic _wmp = Activator.CreateInstance(Type.GetTypeFromProgID("WMPlayer.OCX.7"));\r
33         private readonly Config _config = new Config();\r
34         private readonly ConfigDialog _configDialog;\r
35         private int _currentFleet;\r
36         private readonly Label[] _labelCheckFleets;\r
37         private readonly ShipLabel[][] _damagedShipList = new ShipLabel[14][];\r
38         private readonly ShipLabel[][] _ndockLabels = new ShipLabel[DockInfo.DockCount][];\r
39         private readonly ShipInfoLabels _shipInfoLabels;\r
40         private readonly ShipListForm _shipListForm;\r
41         private readonly NoticeQueue _noticeQueue;\r
42         private bool _started;\r
43         private readonly SizeF _scaleFactor;\r
44         private string _logFile;\r
45         private IEnumerator<string> _playLog;\r
46 \r
47         public MainForm()\r
48         {\r
49             InitializeComponent();\r
50             FiddlerApplication.BeforeRequest += FiddlerApplication_BeforeRequest;\r
51             FiddlerApplication.AfterSessionComplete += FiddlerApplication_AfterSessionComplete;\r
52             _wmp.PlayStateChange += new EventHandler(_wmp_PlayStateChange);\r
53             _configDialog = new ConfigDialog(_config, this);\r
54             _labelCheckFleets = new[] {labelCheckFleet1, labelCheckFleet2, labelCheckFleet3, labelCheckFleet4};\r
55 \r
56             // この時点でAutoScaleDimensions == CurrentAutoScaleDimensionsなので、\r
57             // MainForm.Designer.csのAutoScaleDimensionsの6f,12fを使う。\r
58             _scaleFactor = new SizeF(CurrentAutoScaleDimensions.Width / 6f, CurrentAutoScaleDimensions.Height / 12f);\r
59             ShipLabel.ScaleFactor = _scaleFactor;\r
60 \r
61             var labels = new[] {labelFleet1, labelFleet2, labelFleet3, labelFleet4};\r
62             for (var i = 0; i < labels.Length; i++)\r
63                 labels[i].Tag = i;\r
64             _shipInfoLabels = new ShipInfoLabels(panelShipInfo, ShowShipOnShipList);\r
65             CreateDamagedShipList();\r
66             CreateNDockLabels();\r
67             _shipListForm = new ShipListForm(_sniffer, _config) {Owner = this};\r
68             _noticeQueue = new NoticeQueue(Ring);\r
69         }\r
70 \r
71         private void FiddlerApplication_BeforeRequest(Session oSession)\r
72         {\r
73             var path = oSession.PathAndQuery;\r
74             var proxy = _config.Proxy;\r
75             if (proxy.UseUpstream && (path.StartsWith("/kcsapi/api_") ||\r
76                                       // この二つはMyFleetGirlsに必要\r
77                                       path.StartsWith("/kcs/resources/") || path.StartsWith("/kcs/sound/")))\r
78                 oSession["x-overrideGateway"] = string.Format("localhost:{0:D}", proxy.UpstreamPort); // 上流プロキシを設定する\r
79             if (!path.StartsWith("/kcsapi/api_")) // 艦これのAPI以外は無視する\r
80                 oSession.Ignore();\r
81         }\r
82 \r
83         private void FiddlerApplication_AfterSessionComplete(Session oSession)\r
84         {\r
85             if (!oSession.bHasResponse || !oSession.uriContains("/kcsapi/api_"))\r
86                 return;\r
87             Invoke(new Action<Session>(ProcessRequest), oSession);\r
88         }\r
89 \r
90         private void ProcessRequest(Session session)\r
91         {\r
92             var response = session.GetResponseBodyAsString();\r
93             if (!response.StartsWith("svdata="))\r
94                 return;\r
95             response = response.Remove(0, "svdata=".Length);\r
96             var json = DynamicJson.Parse(response);\r
97             var request = session.GetRequestBodyAsString();\r
98             if (_logFile != null)\r
99             {\r
100                 File.AppendAllText(_logFile,\r
101                     string.Format("url: {0}\nrequest: {1}\nresponse: {2}\n", session.url, request, json.ToString()));\r
102             }\r
103             UpdateInfo(_sniffer.Sniff(session.url, request, json));\r
104         }\r
105 \r
106         private void UpdateInfo(Sniffer.Update update)\r
107         {\r
108             if (update == Sniffer.Update.Start)\r
109             {\r
110                 labelLogin.Visible = false;\r
111                 _started = true;\r
112                 return;\r
113             }\r
114             if (!_started)\r
115                 return;\r
116             if ((update & Sniffer.Update.Item) != 0)\r
117                 UpdateItemInfo();\r
118             if ((update & Sniffer.Update.Timer) != 0)\r
119                 UpdateTimers();\r
120             if ((update & Sniffer.Update.NDock) != 0)\r
121                 UpdateNDocLabels();\r
122             if ((update & Sniffer.Update.Mission) != 0)\r
123                 UpdateMissionLabels();\r
124             if ((update & Sniffer.Update.QuestList) != 0)\r
125                 UpdateQuestList();\r
126             if ((update & Sniffer.Update.Ship) != 0)\r
127                 UpdateShipInfo();\r
128             if ((update & Sniffer.Update.Battle) != 0)\r
129                 UpdateBattleInfo();\r
130         }\r
131 \r
132         private void MainForm_Load(object sender, EventArgs e)\r
133         {\r
134             _config.Load();\r
135             RestoreLocation();\r
136             ApplyConfig();\r
137             ApplyLogSetting();\r
138             _sniffer.LoadState();\r
139             StartProxy();\r
140         }\r
141 \r
142         private void StartProxy()\r
143         {\r
144             if (_config.Proxy.Auto)\r
145                 FiddlerApplication.Startup(0, FiddlerCoreStartupFlags.RegisterAsSystemProxy);\r
146             else\r
147                 FiddlerApplication.Startup(_config.Proxy.Listen, FiddlerCoreStartupFlags.None);\r
148         }\r
149 \r
150         private void MainForm_FormClosing(object sender, FormClosingEventArgs e)\r
151         {\r
152             e.Cancel = false;\r
153             _config.Location = (WindowState == FormWindowState.Normal ? Bounds : RestoreBounds).Location;\r
154             _config.Save();\r
155             _sniffer.SaveState();\r
156             ShutdownProxy();\r
157         }\r
158 \r
159         private void ShutdownProxy()\r
160         {\r
161             FiddlerApplication.Shutdown();\r
162         }\r
163 \r
164         private void MainForm_Resize(object sender, EventArgs e)\r
165         {\r
166             if (_config.HideOnMinimized && WindowState == FormWindowState.Minimized)\r
167                 ShowInTaskbar = false;\r
168         }\r
169 \r
170         private void notifyIconMain_MouseDoubleClick(object sender, MouseEventArgs e)\r
171         {\r
172             NotifyIconOpenToolStripMenuItem_Click(sender, e);\r
173         }\r
174 \r
175         private void NotifyIconOpenToolStripMenuItem_Click(object sender, EventArgs e)\r
176         {\r
177             ShowInTaskbar = true;\r
178             WindowState = FormWindowState.Normal;\r
179             Activate();\r
180         }\r
181 \r
182         private void ExitToolStripMenuItem_Click(object sender, EventArgs e)\r
183         {\r
184             Application.Exit();\r
185         }\r
186 \r
187         private void ConfigToolStripMenuItem_Click(object sender, EventArgs e)\r
188         {\r
189             if (_configDialog.ShowDialog(this) == DialogResult.OK)\r
190                 ApplyConfig();\r
191         }\r
192 \r
193         private void RestoreLocation()\r
194         {\r
195             if (_config.Location.X == int.MinValue)\r
196                 return;\r
197             var newBounds = Bounds;\r
198             newBounds.Location = _config.Location;\r
199             if (IsVisibleOnAnyScreen(newBounds))\r
200                 Location = _config.Location;\r
201         }\r
202 \r
203         private void ApplyConfig()\r
204         {\r
205             _shipListForm.TopMost = TopMost = _config.TopMost;\r
206             _sniffer.Item.MarginShips = _config.MarginShips;\r
207             _sniffer.Item.MarginEquips = _config.MarginEquips;\r
208             _sniffer.Achievement.ResetHours = _config.ResetHours;\r
209         }\r
210 \r
211         public void ApplyLogSetting()\r
212         {\r
213             _logFile = _config.Logging ? _config.LogFile : null;\r
214         }\r
215 \r
216         public void ApplyProxySetting()\r
217         {\r
218             ShutdownProxy();\r
219             StartProxy();\r
220         }\r
221 \r
222         public static bool IsVisibleOnAnyScreen(Rectangle rect)\r
223         {\r
224             return Screen.AllScreens.Any(screen => screen.WorkingArea.IntersectsWith(rect));\r
225         }\r
226 \r
227         private void timerMain_Tick(object sender, EventArgs e)\r
228         {\r
229             if (_started)\r
230                 UpdateTimers();\r
231             if (_playLog == null || _configDialog.Visible)\r
232             {\r
233                 labelPlayLog.Visible = false;\r
234                 return;\r
235             }\r
236             PlayLog();\r
237         }\r
238 \r
239         public void SetPlayLog(string file)\r
240         {\r
241             _playLog = File.ReadLines(file).GetEnumerator();\r
242         }\r
243 \r
244         private void PlayLog()\r
245         {\r
246             var lines = new List<string>();\r
247             foreach (var s in new[] {"url: ", "request: ", "response: "})\r
248             {\r
249                 if (!_playLog.MoveNext() || !_playLog.Current.StartsWith(s))\r
250                 {\r
251                     labelPlayLog.Visible = false;\r
252                     return;\r
253                 }\r
254                 lines.Add(_playLog.Current.Substring(s.Count()));\r
255             }\r
256             labelPlayLog.Visible = !labelPlayLog.Visible;\r
257             var json = DynamicJson.Parse(lines[2]);\r
258             UpdateInfo(_sniffer.Sniff(lines[0], lines[1], json));\r
259         }\r
260 \r
261         private void ShowShipOnShipList(object sender, EventArgs ev)\r
262         {\r
263             if (!_shipListForm.Visible)\r
264                 return;\r
265             var idx = (int)((Control)sender).Tag;\r
266             var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
267             if (statuses.Length <= idx)\r
268                 return;\r
269             _shipListForm.ShowShip(statuses[idx].Id);\r
270         }\r
271 \r
272         private void UpdateItemInfo()\r
273         {\r
274             UpdateNumOfShips();\r
275             UpdateNumOfEquips();\r
276             labelNumOfBuckets.Text = _sniffer.Item.MaterialHistory[(int)Material.Bucket].Now.ToString("D");\r
277             UpdateBucketHistory();\r
278             var ac = _sniffer.Achievement.Value;\r
279             if (ac >= 10000)\r
280                 ac = 9999;\r
281             labelAchievement.Text = ac >= 1000 ? ac.ToString("D") : ac.ToString("F1");\r
282             UpdateMaterialHistry();\r
283         }\r
284 \r
285         private void UpdateNumOfShips()\r
286         {\r
287             var item = _sniffer.Item;\r
288             labelNumOfShips.Text = string.Format("{0:D}/{1:D}", item.NowShips, item.MaxShips);\r
289             labelNumOfShips.ForeColor = item.TooManyShips ? Color.Red : Color.Black;\r
290             if (item.RingShips)\r
291             {\r
292                 var message = string.Format("残り{0:D}隻", _sniffer.Item.MaxShips - _sniffer.Item.NowShips);\r
293                 _noticeQueue.Enqueue("艦娘が多すぎます", message, _config.MaxShipsSoundFile);\r
294                 item.RingShips = false;\r
295             }\r
296         }\r
297 \r
298         private void UpdateNumOfEquips()\r
299         {\r
300             var item = _sniffer.Item;\r
301             labelNumOfEquips.Text = string.Format("{0:D}/{1:D}", item.NowEquips, item.MaxEquips);\r
302             labelNumOfEquips.ForeColor = item.TooManyEquips ? Color.Red : Color.Black;\r
303             if (item.RingEquips)\r
304             {\r
305                 var message = string.Format("残り{0:D}個", _sniffer.Item.MaxEquips - _sniffer.Item.NowEquips);\r
306                 _noticeQueue.Enqueue("装備が多すぎます", message, _config.MaxEquipsSoundFile);\r
307                 item.RingEquips = false;\r
308             }\r
309         }\r
310 \r
311         private void UpdateBucketHistory()\r
312         {\r
313             var count = _sniffer.Item.MaterialHistory[(int)Material.Bucket];\r
314             var day = count.Now - count.BegOfDay;\r
315             var week = count.Now - count.BegOfWeek;\r
316             if (day >= 1000)\r
317                 day = 999;\r
318             if (week >= 1000)\r
319                 week = 999;\r
320             labelBucketHistory.Text = string.Format("{0:+#;-#;±0} 今日\n{1:+#;-#;±0} 今週", day, week);\r
321         }\r
322 \r
323         private void UpdateMaterialHistry()\r
324         {\r
325             var labels = new[] {labelFuelHistory, labelBulletHistory, labelSteelHistory, labelBouxiteHistory};\r
326             var text = new[] {"燃料", "弾薬", "鋼材", "ボーキ"};\r
327             for (var i = 0; i < labels.Length; i++)\r
328             {\r
329                 var count = _sniffer.Item.MaterialHistory[i];\r
330                 var day = count.Now - count.BegOfDay;\r
331                 if (day >= 100000)\r
332                     day = 99999;\r
333                 var week = count.Now - count.BegOfWeek;\r
334                 if (week >= 100000)\r
335                     week = 99999;\r
336                 labels[i].Text = string.Format("{0}\n{1:+#;-#;±0}\n{2:+#;-#;±0}", text[i], day, week);\r
337             }\r
338         }\r
339 \r
340         private void UpdateShipInfo()\r
341         {\r
342             var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
343             _shipInfoLabels.SetShipInfo(statuses);\r
344             NotifyDamagedShip();\r
345             UpdateAkashiTimer();\r
346             labelAirSuperiority.Text = _sniffer.GetAirSuperiority(_currentFleet).ToString("D");\r
347             UpdateLoS();\r
348             UpdateChargeInfo();\r
349             UpdateCondTimers();\r
350             UpdateDamagedShipList();\r
351             if (_shipListForm.Visible)\r
352                 _shipListForm.UpdateList();\r
353         }\r
354 \r
355         private void NotifyDamagedShip()\r
356         {\r
357             if (_sniffer.Battle.HasDamagedShip)\r
358                 _noticeQueue.Enqueue("大破した艦娘がいます", string.Join(" ", _sniffer.Battle.DamagedShipNames),\r
359                     _config.DamagedShipSoundFile);\r
360         }\r
361 \r
362         private void NotifyAkashiTimer()\r
363         {\r
364             var msgs = _sniffer.GetAkashiTimerNotice();\r
365             var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
366             for (var i = 0; i < fn.Length; i++)\r
367             {\r
368                 if (msgs[i] == "")\r
369                     continue;\r
370                 var sound = msgs[i] == "20分経過しました。" ? _config.Akashi20MinSoundFile : _config.AkashiProgressSoundFile;\r
371                 _noticeQueue.Enqueue("泊地修理 " + fn[i], msgs[i], sound);\r
372             }\r
373         }\r
374 \r
375         private void UpdateLoS()\r
376         {\r
377             labelLoS.Text = _sniffer.GetFleetLineOfSights(_currentFleet).ToString("F1");\r
378         }\r
379 \r
380         private void UpdateBattleInfo()\r
381         {\r
382             labelFormation.Text = "";\r
383             labelEnemyAirSuperiority.Text = "";\r
384             panelBattleInfo.Visible = _sniffer.Battle.InBattle;\r
385             if (!_sniffer.Battle.InBattle)\r
386                 return;\r
387             panelBattleInfo.BringToFront();\r
388             var t = new Timer {Interval = 2000}; // 艦隊が表示されるまで遅延させる\r
389             t.Tick += (sender, args) =>\r
390             {\r
391                 labelFormation.Text = _sniffer.Battle.Formation;\r
392                 labelEnemyAirSuperiority.Text = _sniffer.Battle.EnemyAirSuperiority.ToString("D");\r
393                 t.Stop();\r
394             };\r
395             t.Start();\r
396         }\r
397 \r
398         private void UpdateChargeInfo()\r
399         {\r
400             var fuel = new[] {labelFuel1, labelFuel2, labelFuel3, labelFuel4};\r
401             var bull = new[] {labelBull1, labelBull2, labelBull3, labelBull4};\r
402 \r
403             for (var i = 0; i < fuel.Length; i++)\r
404             {\r
405                 var stat = _sniffer.ChargeStatuses[i];\r
406                 fuel[i].ImageIndex = stat.Fuel;\r
407                 bull[i].ImageIndex = stat.Bull;\r
408             }\r
409         }\r
410 \r
411         private void CreateNDockLabels()\r
412         {\r
413             var parent = panelDock;\r
414             for (var i = 0; i < _ndockLabels.Length; i++)\r
415             {\r
416                 var y = 3 + i * 15;\r
417                 parent.Controls.AddRange(\r
418                     _ndockLabels[i] = new[]\r
419                     {\r
420                         new ShipLabel {Location = new Point(93, y), AutoSize = true, Text = "00:00:00"},\r
421                         new ShipLabel {Location = new Point(29, y), AutoSize = true} // 名前のZ-orderを下に\r
422                     });\r
423                 foreach (var label in _ndockLabels[i])\r
424                     label.Scale(_scaleFactor);\r
425             }\r
426         }\r
427 \r
428         private void UpdateNDocLabels()\r
429         {\r
430             for (var i = 0; i < _ndockLabels.Length; i++)\r
431                 _ndockLabels[i][1].SetName(_sniffer.NDock[i].Name);\r
432         }\r
433 \r
434         private void UpdateMissionLabels()\r
435         {\r
436             foreach (var entry in\r
437                 new[] {labelMissionName1, labelMissionName2, labelMissionName3}.Zip(_sniffer.Missions,\r
438                     (label, mission) => new {label, mission.Name}))\r
439                 entry.label.Text = entry.Name;\r
440         }\r
441 \r
442         private void UpdateTimers()\r
443         {\r
444             foreach (var entry in\r
445                 new[] {labelMission1, labelMission2, labelMission3}.Zip(_sniffer.Missions,\r
446                     (label, mission) => new {label, mission.Name, mission.Timer}))\r
447             {\r
448                 entry.Timer.Update();\r
449                 SetTimerLabel(entry.label, entry.Timer);\r
450                 if (!entry.Timer.NeedRing)\r
451                     continue;\r
452                 _noticeQueue.Enqueue("遠征が終わりました", entry.Name, _config.MissionSoundFile);\r
453                 entry.Timer.NeedRing = false;\r
454             }\r
455             for (var i = 0; i < _ndockLabels.Length; i++)\r
456             {\r
457                 var entry = _sniffer.NDock[i];\r
458                 entry.Timer.Update();\r
459                 SetTimerLabel(_ndockLabels[i][0], entry.Timer);\r
460                 if (!entry.Timer.NeedRing)\r
461                     continue;\r
462                 _noticeQueue.Enqueue("入渠が終わりました", entry.Name, _config.NDockSoundFile);\r
463                 entry.Timer.NeedRing = false;\r
464             }\r
465             var kdock = new[] {labelConstruct1, labelConstruct2, labelConstruct3, labelConstruct4};\r
466             for (var i = 0; i < kdock.Length; i++)\r
467             {\r
468                 var timer = _sniffer.KDock[i];\r
469                 timer.Update();\r
470                 SetTimerLabel(kdock[i], timer);\r
471                 if (!timer.NeedRing)\r
472                     continue;\r
473                 _noticeQueue.Enqueue("建造が終わりました", string.Format("第{0:D}ドック", i + 1), _config.KDockSoundFile);\r
474                 timer.NeedRing = false;\r
475             }\r
476             UpdateCondTimers();\r
477             UpdateAkashiTimer();\r
478         }\r
479 \r
480         private void SetTimerLabel(Label label, RingTimer timer)\r
481         {\r
482             label.ForeColor = timer.IsFinished ? Color.Red : Color.Black;\r
483             label.Text = timer.ToString();\r
484         }\r
485 \r
486         private void UpdateCondTimers()\r
487         {\r
488             var timer = _sniffer.GetConditionTimer(_currentFleet);\r
489             var now = DateTime.Now;\r
490             if (timer == DateTime.MinValue)\r
491             {\r
492                 labelCondTimerTitle.Text = "";\r
493                 labelCondTimer.Text = "";\r
494                 return;\r
495             }\r
496             var span = TimeSpan.FromSeconds(Math.Ceiling((timer - now).TotalSeconds));\r
497             if (span >= TimeSpan.FromMinutes(9))\r
498             {\r
499                 labelCondTimerTitle.Text = "cond40まで";\r
500                 labelCondTimer.Text = (span - TimeSpan.FromMinutes(9)).ToString(@"mm\:ss");\r
501             }\r
502             else\r
503             {\r
504                 labelCondTimerTitle.Text = "cond49まで";\r
505                 labelCondTimer.Text = (span >= TimeSpan.Zero ? span : TimeSpan.Zero).ToString(@"mm\:ss");\r
506             }\r
507             var notice = _sniffer.GetConditionNotice();\r
508             if (notice == null)\r
509                 return;\r
510             var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
511             for (var i = 0; i < fn.Length; i++)\r
512             {\r
513                 if (!_config.NotifyConditions.Contains(notice[i]))\r
514                     return;\r
515                 _noticeQueue.Enqueue("疲労が回復しました", fn[i] + " cond" + notice[i].ToString("D"), _config.ConditionSoundFile);\r
516             }\r
517         }\r
518 \r
519         private void UpdateAkashiTimer()\r
520         {\r
521             _shipInfoLabels.SetAkashiTimer(_sniffer.GetShipStatuses(_currentFleet),\r
522                 _sniffer.GetAkashiTimers(_currentFleet));\r
523             NotifyAkashiTimer();\r
524         }\r
525 \r
526         public void CreateDamagedShipList()\r
527         {\r
528             var parent = panelDamagedShipList;\r
529             parent.SuspendLayout();\r
530             for (var i = 0; i < _damagedShipList.Length; i++)\r
531             {\r
532                 var y = 3 + i * 16;\r
533                 const int height = 12;\r
534                 parent.Controls.AddRange(_damagedShipList[i] = new[]\r
535                 {\r
536                     new ShipLabel {Location = new Point(1, y), Size = new Size(11, height)},\r
537                     new ShipLabel {Location = new Point(79, y), AutoSize = true},\r
538                     new ShipLabel {Location = new Point(123, y), Size = new Size(5, height - 1)},\r
539                     new ShipLabel {Location = new Point(10, y), AutoSize = true},\r
540                     new ShipLabel {Location = new Point(0, y - 2), Size = new Size(parent.Width, height + 3)}\r
541                 });\r
542                 foreach (var label in _damagedShipList[i])\r
543                 {\r
544                     label.Scale(_scaleFactor);\r
545                     label.PresetColor = label.BackColor = ShipInfoLabels.ColumnColors[(i + 1) % 2];\r
546                 }\r
547             }\r
548             parent.ResumeLayout();\r
549         }\r
550 \r
551         private void UpdateDamagedShipList()\r
552         {\r
553             const int fleet = 0, name = 3, time = 1, damage = 2;\r
554             var parent = panelDamagedShipList;\r
555             var list = _sniffer.DamagedShipList;\r
556             var num = Math.Min(list.Length, _damagedShipList.Length);\r
557             if (num == 0)\r
558             {\r
559                 parent.Size = new Size(parent.Width, (int)Math.Round(_scaleFactor.Height * 19));\r
560                 var labels = _damagedShipList[0];\r
561                 labels[fleet].Text = "";\r
562                 labels[name].SetName("なし");\r
563                 labels[time].Text = "";\r
564                 labels[damage].BackColor = labels[damage].PresetColor;\r
565                 return;\r
566             }\r
567             parent.Size = new Size(parent.Width, (int)Math.Round(_scaleFactor.Height * (num * 16 + 3)));\r
568             var colors = new[] {Color.FromArgb(255, 225, 225, 21), Color.Orange, Color.Red};\r
569             var fn = new[] {"", "1", "2", "3", "4"};\r
570             for (var i = 0; i < num; i++)\r
571             {\r
572                 var s = list[i];\r
573                 var labels = _damagedShipList[i];\r
574                 labels[fleet].Text = fn[s.Fleet + 1];\r
575                 labels[name].SetName(s);\r
576                 labels[time].SetRepairTime(s);\r
577                 labels[damage].BackColor = (int)s.DamageLevel == 0\r
578                     ? labels[damage].PresetColor\r
579                     : colors[(int)s.DamageLevel - 1];\r
580             }\r
581         }\r
582 \r
583         private void UpdateQuestList()\r
584         {\r
585             var name = new[] {labelQuest1, labelQuest2, labelQuest3, labelQuest4, labelQuest5};\r
586             var progress = new[] {labelProgress1, labelProgress2, labelProgress3, labelProgress4, labelProgress5};\r
587 \r
588             for (var i = 0; i < name.Length; i++)\r
589             {\r
590                 if (i < _sniffer.Quests.Length)\r
591                 {\r
592                     name[i].Text = _sniffer.Quests[i].Name;\r
593                     progress[i].Text = string.Format("{0:D}%", _sniffer.Quests[i].Progress);\r
594                 }\r
595                 else\r
596                 {\r
597                     name[i].Text = progress[i].Text = "";\r
598                 }\r
599             }\r
600         }\r
601 \r
602         private class NoticeQueue\r
603         {\r
604             private readonly Action<string, string, string> _ring;\r
605             private readonly Queue<Tuple<string, string, string>> _queue = new Queue<Tuple<string, string, string>>();\r
606             private readonly Timer _timer = new Timer {Interval = 2000};\r
607 \r
608             public NoticeQueue(Action<string, string, string> ring)\r
609             {\r
610                 _ring = ring;\r
611                 _timer.Tick += TimerOnTick;\r
612             }\r
613 \r
614             private void TimerOnTick(object obj, EventArgs e)\r
615             {\r
616                 if (_queue.Count == 0)\r
617                 {\r
618                     _timer.Stop();\r
619                     return;\r
620                 }\r
621                 var notice = _queue.Dequeue();\r
622                 _ring(notice.Item1, notice.Item2, notice.Item3);\r
623             }\r
624 \r
625             public void Enqueue(string title, string message, string soundFile)\r
626             {\r
627                 if (_timer.Enabled)\r
628                 {\r
629                     _queue.Enqueue(new Tuple<string, string, string>(title, message, soundFile));\r
630                 }\r
631                 else\r
632                 {\r
633                     _ring(title, message, soundFile);\r
634                     _timer.Start();\r
635                 }\r
636             }\r
637         }\r
638 \r
639         private void Ring(string baloonTitle, string baloonMessage, string soundFile)\r
640         {\r
641             if (_config.FlashWindow)\r
642                 Win32API.FlashWindow(Handle);\r
643             if (_config.ShowBaloonTip)\r
644                 notifyIconMain.ShowBalloonTip(20000, baloonTitle, baloonMessage, ToolTipIcon.Info);\r
645             if (_config.PlaySound)\r
646                 PlaySound(soundFile, _config.SoundVolume);\r
647         }\r
648 \r
649         public void PlaySound(string file, int volume)\r
650         {\r
651             if (!File.Exists(file))\r
652                 return;\r
653             _wmp.settings.volume = volume;\r
654             _wmp.URL = file;\r
655             _wmp.controls.play();\r
656         }\r
657 \r
658         private void _wmp_PlayStateChange(object sender, EventArgs e)\r
659         {\r
660             if (_wmp.playState == 8) // MediaEnded\r
661                 _wmp.URL = ""; // 再生したファイルが差し替えできなくなるのを防ぐ。\r
662         }\r
663 \r
664         private void labelFleet_Click(object sender, EventArgs e)\r
665         {\r
666             var fleet = (int)((Label)sender).Tag;\r
667             if (_currentFleet == fleet)\r
668                 return;\r
669             _currentFleet = fleet;\r
670             foreach (var label in _labelCheckFleets)\r
671                 label.Visible = false;\r
672             _labelCheckFleets[fleet].Visible = true;\r
673             if (!_started)\r
674                 return;\r
675             UpdateShipInfo();\r
676         }\r
677 \r
678         private void labelBucketHistoryButton_Click(object sender, EventArgs e)\r
679         {\r
680             if (labelBucketHistory.Visible)\r
681             {\r
682                 labelBucketHistory.Visible = false;\r
683                 labelBucketHistoryButton.BackColor = DefaultBackColor;\r
684             }\r
685             else\r
686             {\r
687                 labelBucketHistory.Visible = true;\r
688                 labelBucketHistory.BringToFront();\r
689                 labelBucketHistoryButton.BackColor = SystemColors.ActiveCaption;\r
690             }\r
691         }\r
692 \r
693         private void labelMaterialHistoryButton_Click(object sender, EventArgs e)\r
694         {\r
695             if (panelMaterialHistory.Visible)\r
696             {\r
697                 panelMaterialHistory.Visible = false;\r
698                 labelMaterialHistoryButton.BackColor = DefaultBackColor;\r
699             }\r
700             else\r
701             {\r
702                 panelMaterialHistory.Visible = true;\r
703                 panelMaterialHistory.BringToFront();\r
704                 labelMaterialHistoryButton.BackColor = SystemColors.ActiveCaption;\r
705             }\r
706         }\r
707 \r
708         public void ResetAchievemnt()\r
709         {\r
710             _sniffer.Achievement.Reset();\r
711             UpdateItemInfo();\r
712         }\r
713 \r
714         private void labelDamgedShipListButton_Click(object sender, EventArgs e)\r
715         {\r
716             if (panelDamagedShipList.Visible)\r
717             {\r
718                 panelDamagedShipList.Visible = false;\r
719                 labelDamgedShipListButton.BackColor = DefaultBackColor;\r
720             }\r
721             else\r
722             {\r
723                 panelDamagedShipList.Visible = true;\r
724                 panelDamagedShipList.BringToFront();\r
725                 labelDamgedShipListButton.BackColor = SystemColors.ActiveCaption;\r
726             }\r
727         }\r
728 \r
729         private void ShipListToolStripMenuItem_Click(object sender, EventArgs e)\r
730         {\r
731             _shipListForm.UpdateList();\r
732             _shipListForm.Show();\r
733             if (_shipListForm.WindowState == FormWindowState.Minimized)\r
734                 _shipListForm.WindowState = FormWindowState.Normal;\r
735             _shipListForm.Activate();\r
736         }\r
737     }\r
738 }