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1 // Copyright (C) 2013, 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>\r
2 // \r
3 // This program is part of KancolleSniffer.\r
4 //\r
5 // KancolleSniffer is free software: you can redistribute it and/or modify\r
6 // it under the terms of the GNU General Public License as published by\r
7 // the Free Software Foundation, either version 3 of the License, or\r
8 // (at your option) any later version.\r
9 //\r
10 // This program is distributed in the hope that it will be useful,\r
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of\r
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
13 // GNU General Public License for more details.\r
14 //\r
15 // You should have received a copy of the GNU General Public License\r
16 // along with this program; if not, see <http://www.gnu.org/licenses/>.\r
17 \r
18 using System;\r
19 using System.Collections.Generic;\r
20 using System.Diagnostics;\r
21 using System.Drawing;\r
22 using System.IO;\r
23 using System.Linq;\r
24 using System.Net.Sockets;\r
25 using System.Runtime.InteropServices;\r
26 using System.Text;\r
27 using System.Threading;\r
28 using System.Threading.Tasks;\r
29 using System.Windows.Forms;\r
30 using Codeplex.Data;\r
31 using Microsoft.CSharp.RuntimeBinder;\r
32 using Microsoft.Win32;\r
33 using Nekoxy;\r
34 using static System.Math;\r
35 using Timer = System.Windows.Forms.Timer;\r
36 \r
37 namespace KancolleSniffer\r
38 {\r
39     public partial class MainForm : Form\r
40     {\r
41         private readonly Sniffer _sniffer = new Sniffer();\r
42         private readonly Config _config = new Config();\r
43         private readonly ConfigDialog _configDialog;\r
44         private int _currentFleet;\r
45         private readonly Label[] _labelCheckFleets;\r
46         private readonly ShipLabels _shipLabels;\r
47         private readonly ShipListForm _shipListForm;\r
48         private readonly NoticeQueue _noticeQueue;\r
49         private bool _started;\r
50         private string _debugLogFile;\r
51         private IEnumerator<string> _playLog;\r
52         private LogServer _logServer;\r
53         private int _prevProxyPort;\r
54         private readonly SystemProxy _systemProxy = new SystemProxy();\r
55 \r
56         public MainForm()\r
57         {\r
58             InitializeComponent();\r
59             HttpProxy.AfterSessionComplete += HttpProxy_AfterSessionComplete;\r
60             _configDialog = new ConfigDialog(_config, this);\r
61             _labelCheckFleets = new[] {labelCheckFleet1, labelCheckFleet2, labelCheckFleet3, labelCheckFleet4};\r
62 \r
63             // この時点でAutoScaleDimensions == CurrentAutoScaleDimensionsなので、\r
64             // MainForm.Designer.csのAutoScaleDimensionsの6f,12fを使う。\r
65             ShipLabel.ScaleFactor = new SizeF(CurrentAutoScaleDimensions.Width / 6f,\r
66                 CurrentAutoScaleDimensions.Height / 12f);\r
67 \r
68             SetupFleetClick();\r
69             _shipLabels = new ShipLabels();\r
70             _shipLabels.CreateAkashiTimers(panelShipInfo);\r
71             _shipLabels.CreateLabels(panelShipInfo, ShowShipOnShipList);\r
72             _shipLabels.CreateDamagedShipList(panelDamagedShipList);\r
73             _shipLabels.CreateNDockLabels(panelDock);\r
74             _shipListForm = new ShipListForm(_sniffer, _config) {Owner = this};\r
75             _noticeQueue = new NoticeQueue(Ring);\r
76         }\r
77 \r
78         private void HttpProxy_AfterSessionComplete(Session session)\r
79         {\r
80             Invoke(new Action<Session>(ProcessRequest), session);\r
81         }\r
82 \r
83         private void ProcessRequest(Session session)\r
84         {\r
85             var response = session.Response.BodyAsString;\r
86             if (response == null || !response.StartsWith("svdata="))\r
87                 return;\r
88             response = response.Remove(0, "svdata=".Length);\r
89             var json = DynamicJson.Parse(response);\r
90             var request = session.Request.BodyAsString;\r
91             if (_debugLogFile != null)\r
92             {\r
93                 File.AppendAllText(_debugLogFile,\r
94                     string.Format("url: {0}\nrequest: {1}\nresponse: {2}\n", session.Request.PathAndQuery, request, json.ToString()));\r
95             }\r
96             try\r
97             {\r
98                 UpdateInfo(_sniffer.Sniff(session.Request.PathAndQuery, request, json));\r
99             }\r
100             catch (RuntimeBinderException)\r
101             {\r
102                 labelLogin.Visible = true;\r
103                 labelLogin.Text = "現在の艦これに対応していません。\n新しいバージョンを利用してください。";\r
104             }\r
105         }\r
106 \r
107         private void UpdateInfo(Sniffer.Update update)\r
108         {\r
109             if (update == Sniffer.Update.Start)\r
110             {\r
111                 labelLogin.Visible = false;\r
112                 _started = true;\r
113                 return;\r
114             }\r
115             if (!_started)\r
116                 return;\r
117             if ((update & Sniffer.Update.Item) != 0)\r
118                 UpdateItemInfo();\r
119             if ((update & Sniffer.Update.Timer) != 0)\r
120                 UpdateTimers();\r
121             if ((update & Sniffer.Update.NDock) != 0)\r
122                 UpdateNDocLabels();\r
123             if ((update & Sniffer.Update.Mission) != 0)\r
124                 UpdateMissionLabels();\r
125             if ((update & Sniffer.Update.QuestList) != 0)\r
126                 UpdateQuestList();\r
127             if ((update & Sniffer.Update.Ship) != 0)\r
128                 UpdateShipInfo();\r
129             if ((update & Sniffer.Update.Battle) != 0)\r
130                 UpdateBattleInfo();\r
131         }\r
132 \r
133         private void MainForm_Load(object sender, EventArgs e)\r
134         {\r
135             _config.Load();\r
136             RestoreLocation();\r
137             if (_config.HideOnMinimized && WindowState == FormWindowState.Minimized)\r
138                 ShowInTaskbar = false;\r
139             ApplyConfig();\r
140             ApplyDebugLogSetting();\r
141             ApplyLogSetting();\r
142             _sniffer.LoadState();\r
143             ApplyProxySetting();\r
144             SystemEvents.PowerModeChanged += SystemEvents_PowerModeChanged;\r
145         }\r
146 \r
147         private void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)\r
148         {\r
149             if (e.Mode != PowerModes.Resume)\r
150                 return;\r
151             Thread.Sleep(10000);\r
152             SystemProxy.Refresh();\r
153         }\r
154 \r
155         private void MainForm_FormClosing(object sender, FormClosingEventArgs e)\r
156         {\r
157             e.Cancel = false;\r
158             _config.Location = (WindowState == FormWindowState.Normal ? Bounds : RestoreBounds).Location;\r
159             _config.Save();\r
160             Task.Run(() => ShutdownProxy());\r
161             _logServer?.Stop();\r
162             if (_config.Proxy.Auto)\r
163                 _systemProxy.RestoreSettings();\r
164             SystemEvents.PowerModeChanged -= SystemEvents_PowerModeChanged;\r
165         }\r
166 \r
167         private void ShutdownProxy()\r
168         {\r
169             HttpProxy.Shutdown();\r
170         }\r
171 \r
172         private void MainForm_Resize(object sender, EventArgs e)\r
173         {\r
174             ShowInTaskbar = !(_config.HideOnMinimized && WindowState == FormWindowState.Minimized);\r
175         }\r
176 \r
177         private void notifyIconMain_MouseDoubleClick(object sender, MouseEventArgs e)\r
178         {\r
179             NotifyIconOpenToolStripMenuItem_Click(sender, e);\r
180         }\r
181 \r
182         private void NotifyIconOpenToolStripMenuItem_Click(object sender, EventArgs e)\r
183         {\r
184             ShowInTaskbar = true;\r
185             WindowState = FormWindowState.Normal;\r
186             TopMost = _config.TopMost; // 最前面に表示されなくなることがあるのを回避する\r
187             Activate();\r
188         }\r
189 \r
190         private void ExitToolStripMenuItem_Click(object sender, EventArgs e)\r
191         {\r
192             Close();\r
193         }\r
194 \r
195         private void ConfigToolStripMenuItem_Click(object sender, EventArgs e)\r
196         {\r
197             if (_configDialog.ShowDialog(this) == DialogResult.OK)\r
198                 ApplyConfig();\r
199         }\r
200 \r
201         private void RestoreLocation()\r
202         {\r
203             if (_config.Location.X == int.MinValue)\r
204                 return;\r
205             var newBounds = Bounds;\r
206             newBounds.Location = _config.Location;\r
207             if (IsVisibleOnAnyScreen(newBounds))\r
208                 Location = _config.Location;\r
209         }\r
210 \r
211         private void ApplyConfig()\r
212         {\r
213             _shipListForm.TopMost = TopMost = _config.TopMost;\r
214             _sniffer.Item.MarginShips = _config.MarginShips;\r
215             _sniffer.Item.MarginEquips = _config.MarginEquips;\r
216             _sniffer.Achievement.ResetHours = _config.ResetHours;\r
217         }\r
218 \r
219         public void ApplyDebugLogSetting()\r
220         {\r
221             _debugLogFile = _config.DebugLogging ? _config.DebugLogFile : null;\r
222         }\r
223 \r
224         public bool ApplyProxySetting()\r
225         {\r
226             if (!_config.Proxy.Auto)\r
227                 _systemProxy.RestoreSettings();\r
228             if (_config.Proxy.UseUpstream)\r
229             {\r
230                 HttpProxy.UpstreamProxyHost = "127.0.0.1";\r
231                 HttpProxy.UpstreamProxyPort = _config.Proxy.UpstreamPort;\r
232             }\r
233             HttpProxy.IsEnableUpstreamProxy = _config.Proxy.UseUpstream;\r
234             var result = true;\r
235             if (!HttpProxy.IsInListening || _config.Proxy.Listen != _prevProxyPort)\r
236             {\r
237                 ShutdownProxy();\r
238                 result = StartProxy();\r
239             }\r
240             if (_config.Proxy.Auto && result)\r
241             {\r
242                 _systemProxy.SetAutoProxyUrl(HttpProxy.LocalPort == 8080\r
243                     ? ProxyConfig.AutoConfigUrl\r
244                     : ProxyConfig.AutoConfigUrlWithPort + HttpProxy.LocalPort);\r
245             }\r
246             _prevProxyPort = _config.Proxy.Listen;\r
247             return result;\r
248         }\r
249 \r
250         private bool StartProxy()\r
251         {\r
252             try\r
253             {\r
254                 HttpProxy.Startup(_config.Proxy.Listen, false, false);\r
255             }\r
256             catch (SocketException e)\r
257             {\r
258                 if (e.SocketErrorCode != SocketError.AddressAlreadyInUse)\r
259                     throw;\r
260                 if (WarnConflictPortNumber("プロキシサーバー", _config.Proxy.Listen, _config.Proxy.Auto) == DialogResult.No ||\r
261                     !_config.Proxy.Auto)\r
262                 {\r
263                     _systemProxy.RestoreSettings();\r
264                     return false;\r
265                 }\r
266                 HttpProxy.Startup(0, false, false);\r
267                 _config.Proxy.Listen = HttpProxy.LocalPort;\r
268             }\r
269             return true;\r
270         }\r
271 \r
272         private DialogResult WarnConflictPortNumber(string name, int port, bool auto)\r
273         {\r
274             var msg = $"{name}のポート番号{port}は他のアプリケーションが使用中です。";\r
275             var cap = "ポート番号の衝突";\r
276             return auto\r
277                 ? MessageBox.Show(this, msg + "自動的に別の番号を割り当てますか?", cap,\r
278                     MessageBoxButtons.YesNo, MessageBoxIcon.Question)\r
279                 : MessageBox.Show(this, msg + "設定ダイアログでポート番号を変更してください。", cap,\r
280                     MessageBoxButtons.OK, MessageBoxIcon.Exclamation);\r
281         }\r
282 \r
283         public bool ApplyLogSetting()\r
284         {\r
285             var result = true;\r
286             if (_config.Log.ServerOn)\r
287             {\r
288                 result = StartLogServer();\r
289             }\r
290             else\r
291             {\r
292                 _logServer?.Stop();\r
293                 _logServer = null;\r
294             }\r
295             _sniffer.EnableLog(_config.Log.On ? LogType.All : LogType.None);\r
296             _sniffer.MaterialLogInterval = _config.Log.MaterialLogInterval;\r
297             _sniffer.LogOutputDir = _config.Log.OutputDir;\r
298             return result;\r
299         }\r
300 \r
301         private bool StartLogServer()\r
302         {\r
303             var port = _config.Log.Listen;\r
304             if (_logServer?.Port == port)\r
305                 return true;\r
306             _logServer?.Stop();\r
307             _logServer = null;\r
308             try\r
309             {\r
310                 _logServer = new LogServer(port);\r
311                 _logServer.Start();\r
312             }\r
313             catch (SocketException e) when (e.SocketErrorCode == SocketError.AddressAlreadyInUse)\r
314             {\r
315                 if (WarnConflictPortNumber("閲覧サーバー", port, true) == DialogResult.No)\r
316                     return false;\r
317                 _logServer = new LogServer(0);\r
318                 _logServer.Start();\r
319                 _config.Log.Listen = _logServer.Port;\r
320             }\r
321             _logServer.OutputDir = _config.Log.OutputDir;\r
322             return true;\r
323         }\r
324 \r
325         public static bool IsVisibleOnAnyScreen(Rectangle rect)\r
326         {\r
327             return Screen.AllScreens.Any(screen => screen.WorkingArea.IntersectsWith(rect));\r
328         }\r
329 \r
330         private void timerMain_Tick(object sender, EventArgs e)\r
331         {\r
332             if (_started)\r
333                 UpdateTimers();\r
334             if (_playLog == null || _configDialog.Visible)\r
335             {\r
336                 labelPlayLog.Visible = false;\r
337                 return;\r
338             }\r
339             PlayLog();\r
340         }\r
341 \r
342         public void SetPlayLog(string file)\r
343         {\r
344             _playLog = File.ReadLines(file).GetEnumerator();\r
345         }\r
346 \r
347         private void PlayLog()\r
348         {\r
349             var lines = new List<string>();\r
350             foreach (var s in new[] {"url: ", "request: ", "response: "})\r
351             {\r
352                 if (!_playLog.MoveNext() || !_playLog.Current.StartsWith(s))\r
353                 {\r
354                     labelPlayLog.Visible = false;\r
355                     return;\r
356                 }\r
357                 lines.Add(_playLog.Current.Substring(s.Count()));\r
358             }\r
359             labelPlayLog.Visible = !labelPlayLog.Visible;\r
360             var json = DynamicJson.Parse(lines[2]);\r
361             UpdateInfo(_sniffer.Sniff(lines[0], lines[1], json));\r
362         }\r
363 \r
364         private void ShowShipOnShipList(object sender, EventArgs ev)\r
365         {\r
366             if (!_shipListForm.Visible)\r
367                 return;\r
368             var idx = (int)((Control)sender).Tag;\r
369             var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
370             if (statuses.Length <= idx)\r
371                 return;\r
372             _shipListForm.ShowShip(statuses[idx].Id);\r
373         }\r
374 \r
375         private void UpdateItemInfo()\r
376         {\r
377             UpdateNumOfShips();\r
378             UpdateNumOfEquips();\r
379             labelNumOfBuckets.Text = _sniffer.Item.MaterialHistory[(int)Material.Bucket].Now.ToString("D");\r
380             UpdateBucketHistory();\r
381             var ac = _sniffer.Achievement.Value;\r
382             if (ac >= 10000)\r
383                 ac = 9999;\r
384             labelAchievement.Text = ac >= 1000 ? ((int)ac).ToString("D") : ac.ToString("F1");\r
385             toolTipAchievement.SetToolTip(labelAchievement,\r
386                 "今月 " + _sniffer.Achievement.ValueOfMonth.ToString("F1") + "\n" +\r
387                 "EO " + _sniffer.ExMap.Achievement);\r
388             UpdateMaterialHistry();\r
389             if (_shipListForm.Visible)\r
390                 _shipListForm.UpdateList();\r
391         }\r
392 \r
393         private void UpdateNumOfShips()\r
394         {\r
395             var item = _sniffer.Item;\r
396             labelNumOfShips.Text = $"{item.NowShips:D}/{item.MaxShips:D}";\r
397             labelNumOfShips.ForeColor = item.TooManyShips ? Color.Red : Color.Black;\r
398             if (item.RingShips)\r
399             {\r
400                 var message = $"残り{_sniffer.Item.MaxShips - _sniffer.Item.NowShips:D}隻";\r
401                 _noticeQueue.Enqueue("艦娘が多すぎます", message, _config.MaxShipsSoundFile);\r
402                 item.RingShips = false;\r
403             }\r
404         }\r
405 \r
406         private void UpdateNumOfEquips()\r
407         {\r
408             var item = _sniffer.Item;\r
409             labelNumOfEquips.Text = $"{item.NowEquips:D}/{item.MaxEquips:D}";\r
410             labelNumOfEquips.ForeColor = item.TooManyEquips ? Color.Red : Color.Black;\r
411             if (item.RingEquips)\r
412             {\r
413                 var message = $"残り{_sniffer.Item.MaxEquips - _sniffer.Item.NowEquips:D}個";\r
414                 _noticeQueue.Enqueue("装備が多すぎます", message, _config.MaxEquipsSoundFile);\r
415                 item.RingEquips = false;\r
416             }\r
417         }\r
418 \r
419         private void UpdateBucketHistory()\r
420         {\r
421             var count = _sniffer.Item.MaterialHistory[(int)Material.Bucket];\r
422             var day = count.Now - count.BegOfDay;\r
423             var week = count.Now - count.BegOfWeek;\r
424             if (day >= 1000)\r
425                 day = 999;\r
426             if (week >= 1000)\r
427                 week = 999;\r
428             labelBucketHistory.Text = $"{day:+#;-#;±0} 今日\n{week:+#;-#;±0} 今週";\r
429         }\r
430 \r
431         private void UpdateMaterialHistry()\r
432         {\r
433             var labels = new[] {labelFuelHistory, labelBulletHistory, labelSteelHistory, labelBouxiteHistory};\r
434             var text = new[] {"燃料", "弾薬", "鋼材", "ボーキ"};\r
435             for (var i = 0; i < labels.Length; i++)\r
436             {\r
437                 var count = _sniffer.Item.MaterialHistory[i];\r
438                 var port = count.Now - _sniffer.Item.PrevPort[i];\r
439                 if (port >= 100000)\r
440                     port = 99999;\r
441                 var day = count.Now - count.BegOfDay;\r
442                 if (day >= 100000)\r
443                     day = 99999;\r
444                 var week = count.Now - count.BegOfWeek;\r
445                 if (week >= 100000)\r
446                     week = 99999;\r
447                 labels[i].Text = $"{text[i]}\n{port:+#;-#;±0}\n{day:+#;-#;±0}\n{week:+#;-#;±0}";\r
448             }\r
449         }\r
450 \r
451         private void UpdateShipInfo()\r
452         {\r
453             UpdatePanelShipInfo();\r
454             NotifyDamagedShip();\r
455             UpdateChargeInfo();\r
456             UpdateDamagedShipList();\r
457             if (_shipListForm.Visible)\r
458                 _shipListForm.UpdateList();\r
459         }\r
460 \r
461         private void UpdatePanelShipInfo()\r
462         {\r
463             var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
464             _shipLabels.SetShipInfo(statuses);\r
465             UpdateAkashiTimer();\r
466             UpdateFighterPower();\r
467             UpdateLoS();\r
468             UpdateCondTimers();\r
469         }\r
470 \r
471         private void NotifyDamagedShip()\r
472         {\r
473             if (_sniffer.Battle.HasDamagedShip)\r
474                 _noticeQueue.Enqueue("大破した艦娘がいます", string.Join(" ", _sniffer.Battle.DamagedShipNames),\r
475                     _config.DamagedShipSoundFile);\r
476         }\r
477 \r
478         private void NotifyAkashiTimer()\r
479         {\r
480             var msgs = _sniffer.GetAkashiTimerNotice();\r
481             if (msgs.Length == 0)\r
482                 return;\r
483             if (msgs[0].Proceeded == "20分経過しました。")\r
484             {\r
485                 _noticeQueue.Enqueue("泊地修理", msgs[0].Proceeded, _config.Akashi20MinSoundFile);\r
486                 msgs[0].Proceeded = "";\r
487                 // 修理完了がいるかもしれないので続ける\r
488             }\r
489             var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
490             for (var i = 0; i < fn.Length; i++)\r
491             {\r
492                 if (msgs[i].Proceeded != "")\r
493                     _noticeQueue.Enqueue("泊地修理 " + fn[i], "修理進行:" + msgs[i].Proceeded, _config.AkashiProgressSoundFile);\r
494                 if (msgs[i].Completed != "")\r
495                     _noticeQueue.Enqueue("泊地修理 " + fn[i], "修理完了:" + msgs[i].Completed, _config.AkashiCompleteSoundFile);\r
496             }\r
497         }\r
498 \r
499         public void UpdateFighterPower()\r
500         {\r
501             labelFighterPower.Text = _sniffer.GetFighterPower(_currentFleet, true).ToString("D");\r
502             toolTipFigherPower.SetToolTip(labelFighterPower, "熟練度抜き " + _sniffer.GetFighterPower(_currentFleet, false));\r
503         }\r
504 \r
505         private void UpdateLoS()\r
506         {\r
507             labelLoS.Text = _sniffer.GetFleetLineOfSights(_currentFleet).ToString("F1");\r
508         }\r
509 \r
510         private void UpdateBattleInfo()\r
511         {\r
512             labelFormation.Text = "";\r
513             labelEnemyFighterPower.Text = "";\r
514             labelFighterPower.ForeColor = DefaultForeColor;\r
515             labelResultRank.Text = "判定";\r
516             panelBattleInfo.Visible = _sniffer.Battle.InBattle;\r
517             if (!_sniffer.Battle.InBattle)\r
518                 return;\r
519             panelBattleInfo.BringToFront();\r
520             var battle = _sniffer.Battle;\r
521             var color = new[] {DefaultForeColor, DefaultForeColor, Color.Blue, Color.Green, Color.Orange, Color.Red};\r
522             labelFormation.Text = battle.Formation;\r
523             var enemyFp = battle.EnemyFighterPower;\r
524             labelEnemyFighterPower.Text = (enemyFp & BattleInfo.IncollectFighterPowerFlag) == 0\r
525                 ? enemyFp.ToString()\r
526                 : (enemyFp & ~BattleInfo.IncollectFighterPowerFlag) + "+";\r
527             labelFighterPower.ForeColor = color[battle.AirControlLevel + 1];\r
528             if (_config.AlwaysShowResultRank)\r
529                 ShowResultRank();\r
530         }\r
531 \r
532         private void ShowResultRank()\r
533         {\r
534             var result = new[] {"完全S", "勝利S", "勝利A", "勝利B", "敗北C", "敗北D", "敗北E"};\r
535             labelResultRank.Text = result[(int)_sniffer.Battle.ResultRank];\r
536         }\r
537 \r
538         private void labelResultRank_Click(object sender, EventArgs e)\r
539         {\r
540             ShowResultRank();\r
541         }\r
542 \r
543         private void UpdateChargeInfo()\r
544         {\r
545             var fuelSq = new[] {labelFuelSq1, labelFuelSq2, labelFuelSq3, labelFuelSq4};\r
546             var bullSq = new[] {labelBullSq1, labelBullSq2, labelBullSq3, labelBullSq4};\r
547 \r
548             for (var i = 0; i < fuelSq.Length; i++)\r
549             {\r
550                 var stat = _sniffer.ChargeStatuses[i];\r
551                 fuelSq[i].ImageIndex = stat.Fuel;\r
552                 bullSq[i].ImageIndex = stat.Bull;\r
553             }\r
554         }\r
555 \r
556         private void UpdateNDocLabels()\r
557         {\r
558             _shipLabels.SetNDockLabels(_sniffer.NDock);\r
559         }\r
560 \r
561         private void UpdateMissionLabels()\r
562         {\r
563             foreach (var entry in\r
564                 new[] {labelMissionName1, labelMissionName2, labelMissionName3}.Zip(_sniffer.Missions,\r
565                     (label, mission) => new {label, mission.Name}))\r
566                 entry.label.Text = entry.Name;\r
567         }\r
568 \r
569         private void UpdateTimers()\r
570         {\r
571             foreach (var entry in\r
572                 new[] {labelMission1, labelMission2, labelMission3}.Zip(_sniffer.Missions,\r
573                     (label, mission) => new {label, mission.Name, mission.Timer}))\r
574             {\r
575                 entry.Timer.Update();\r
576                 SetTimerColor(entry.label, entry.Timer);\r
577                 var rest = entry.Timer.Rest;\r
578                 entry.label.Text = rest.Days == 0 ? rest.ToString(@"hh\:mm\:ss") : rest.ToString(@"d\.hh\:mm");\r
579                 if (!entry.Timer.NeedRing)\r
580                     continue;\r
581                 _noticeQueue.Enqueue("遠征が終わりました", entry.Name, _config.MissionSoundFile);\r
582                 entry.Timer.NeedRing = false;\r
583             }\r
584             for (var i = 0; i < _sniffer.NDock.Length; i++)\r
585             {\r
586                 var entry = _sniffer.NDock[i];\r
587                 entry.Timer.Update();\r
588                 _shipLabels.SetNDockTimer(i, entry.Timer);\r
589                 if (!entry.Timer.NeedRing)\r
590                     continue;\r
591                 _noticeQueue.Enqueue("入渠が終わりました", entry.Name, _config.NDockSoundFile);\r
592                 entry.Timer.NeedRing = false;\r
593             }\r
594             var kdock = new[] {labelConstruct1, labelConstruct2, labelConstruct3, labelConstruct4};\r
595             for (var i = 0; i < kdock.Length; i++)\r
596             {\r
597                 var timer = _sniffer.KDock[i];\r
598                 timer.Update();\r
599                 SetTimerColor(kdock[i], timer);\r
600                 kdock[i].Text = timer.Rest.ToString(@"hh\:mm\:ss");\r
601                 if (!timer.NeedRing)\r
602                     continue;\r
603                 _noticeQueue.Enqueue("建造が終わりました", $"第{i + 1:D}ドック", _config.KDockSoundFile);\r
604                 timer.NeedRing = false;\r
605             }\r
606             UpdateCondTimers();\r
607             UpdateAkashiTimer();\r
608         }\r
609 \r
610         private void SetTimerColor(Label label, RingTimer timer)\r
611         {\r
612             label.ForeColor = timer.IsFinished ? Color.Red : Color.Black;\r
613         }\r
614 \r
615         private void UpdateCondTimers()\r
616         {\r
617             var timer = _sniffer.GetConditionTimer(_currentFleet);\r
618             var now = DateTime.Now;\r
619             if (timer == DateTime.MinValue)\r
620             {\r
621                 labelCondTimerTitle.Text = "";\r
622                 labelCondTimer.Text = "";\r
623                 return;\r
624             }\r
625             var span = TimeSpan.FromSeconds(Ceiling((timer - now).TotalSeconds));\r
626             if (span >= TimeSpan.FromMinutes(9))\r
627             {\r
628                 labelCondTimerTitle.Text = "cond40まで";\r
629                 labelCondTimer.Text = (span - TimeSpan.FromMinutes(9)).ToString(@"mm\:ss");\r
630             }\r
631             else\r
632             {\r
633                 labelCondTimerTitle.Text = "cond49まで";\r
634                 labelCondTimer.Text = (span >= TimeSpan.Zero ? span : TimeSpan.Zero).ToString(@"mm\:ss");\r
635             }\r
636             var notice = _sniffer.GetConditionNotice();\r
637             if (notice == null)\r
638                 return;\r
639             var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
640             for (var i = 0; i < fn.Length; i++)\r
641             {\r
642                 if (!_config.NotifyConditions.Contains(notice[i]))\r
643                     return;\r
644                 _noticeQueue.Enqueue("疲労が回復しました", fn[i] + " cond" + notice[i].ToString("D"), _config.ConditionSoundFile);\r
645             }\r
646         }\r
647 \r
648         private void UpdateAkashiTimer()\r
649         {\r
650             _shipLabels.SetAkashiTimer(_sniffer.GetShipStatuses(_currentFleet),\r
651                 _sniffer.GetAkashiTimers(_currentFleet));\r
652             NotifyAkashiTimer();\r
653         }\r
654 \r
655         private void UpdateDamagedShipList()\r
656         {\r
657             _shipLabels.SetDamagedShipList(_sniffer.DamagedShipList);\r
658         }\r
659 \r
660         private void UpdateQuestList()\r
661         {\r
662             var category = new[]\r
663             {\r
664                 labelQuestColor1, labelQuestColor2, labelQuestColor3, labelQuestColor4, labelQuestColor5,\r
665                 labelQuestColor6\r
666             };\r
667             var name = new[] {labelQuest1, labelQuest2, labelQuest3, labelQuest4, labelQuest5, labelQuest6};\r
668             var progress = new[]\r
669             {labelProgress1, labelProgress2, labelProgress3, labelProgress4, labelProgress5, labelProgress6};\r
670             var color = new[]\r
671             {\r
672                 Color.FromArgb(60, 141, 76), Color.FromArgb(232, 57, 41), Color.FromArgb(136, 204, 120),\r
673                 Color.FromArgb(52, 147, 185), Color.FromArgb(220, 198, 126), Color.FromArgb(168, 111, 76),\r
674                 Color.FromArgb(200, 148, 231)\r
675             };\r
676 \r
677             var quests = _sniffer.Quests;\r
678             for (var i = 0; i < name.Length; i++)\r
679             {\r
680                 if (i < quests.Length)\r
681                 {\r
682                     category[i].BackColor = color[quests[i].Category - 1];\r
683                     name[i].Text = quests[i].Name;\r
684                     progress[i].Text = $"{quests[i].Progress:D}%";\r
685                 }\r
686                 else\r
687                 {\r
688                     category[i].BackColor = DefaultBackColor;\r
689                     name[i].Text = progress[i].Text = "";\r
690                 }\r
691             }\r
692         }\r
693 \r
694         private class NoticeQueue\r
695         {\r
696             private readonly Action<string, string, string> _ring;\r
697             private readonly Queue<Tuple<string, string, string>> _queue = new Queue<Tuple<string, string, string>>();\r
698             private readonly Timer _timer = new Timer {Interval = 2000};\r
699 \r
700             public NoticeQueue(Action<string, string, string> ring)\r
701             {\r
702                 _ring = ring;\r
703                 _timer.Tick += TimerOnTick;\r
704             }\r
705 \r
706             private void TimerOnTick(object obj, EventArgs e)\r
707             {\r
708                 if (_queue.Count == 0)\r
709                 {\r
710                     _timer.Stop();\r
711                     return;\r
712                 }\r
713                 var notice = _queue.Dequeue();\r
714                 _ring(notice.Item1, notice.Item2, notice.Item3);\r
715             }\r
716 \r
717             public void Enqueue(string title, string message, string soundFile)\r
718             {\r
719                 if (_timer.Enabled)\r
720                 {\r
721                     _queue.Enqueue(new Tuple<string, string, string>(title, message, soundFile));\r
722                 }\r
723                 else\r
724                 {\r
725                     _ring(title, message, soundFile);\r
726                     _timer.Start();\r
727                 }\r
728             }\r
729         }\r
730 \r
731         private void Ring(string baloonTitle, string baloonMessage, string soundFile)\r
732         {\r
733             if (_config.FlashWindow)\r
734                 Win32API.FlashWindow(Handle);\r
735             if (_config.ShowBaloonTip)\r
736                 notifyIconMain.ShowBalloonTip(20000, baloonTitle, baloonMessage, ToolTipIcon.Info);\r
737             if (_config.PlaySound)\r
738                 PlaySound(soundFile, _config.SoundVolume);\r
739         }\r
740 \r
741         [DllImport("winmm.dll")]\r
742         private static extern int mciSendString(String command,\r
743             StringBuilder buffer, int bufferSize, IntPtr hwndCallback);\r
744 \r
745 // ReSharper disable InconsistentNaming\r
746         private const int MM_MCINOTIFY = 0x3B9;\r
747         private const int MCI_NOTIFY_SUCCESSFUL = 1;\r
748 // ReSharper restore InconsistentNaming\r
749 \r
750         public void PlaySound(string file, int volume)\r
751         {\r
752             if (!File.Exists(file))\r
753                 return;\r
754             mciSendString("close sound", null, 0, IntPtr.Zero);\r
755             if (mciSendString("open \"" + file + "\" type mpegvideo alias sound", null, 0, IntPtr.Zero) != 0)\r
756                 return;\r
757             mciSendString("setaudio sound volume to " + volume * 10, null, 0, IntPtr.Zero);\r
758             mciSendString("play sound notify", null, 0, Handle);\r
759         }\r
760 \r
761         protected override void WndProc(ref Message m)\r
762         {\r
763             if (m.Msg == MM_MCINOTIFY && (int)m.WParam == MCI_NOTIFY_SUCCESSFUL)\r
764                 mciSendString("close sound", null, 0, IntPtr.Zero);\r
765             base.WndProc(ref m);\r
766         }\r
767 \r
768         private void SetupFleetClick()\r
769         {\r
770             var labels = new[]\r
771             {\r
772                 new[] {labelFleet1, labelFleet2, labelFleet3, labelFleet4},\r
773                 new[] {labelFuelSq1, labelFuelSq2, labelFuelSq3, labelFuelSq4},\r
774                 new[] {labelBullSq1, labelBullSq2, labelBullSq3, labelBullSq4}\r
775             };\r
776             foreach (var a in labels)\r
777             {\r
778                 for (var fleet = 0; fleet < labels[0].Length; fleet++)\r
779                 {\r
780                     a[fleet].Tag = fleet;\r
781                     a[fleet].Click += labelFleet_Click;\r
782                 }\r
783             }\r
784         }\r
785 \r
786         private void labelFleet_Click(object sender, EventArgs e)\r
787         {\r
788             var fleet = (int)((Label)sender).Tag;\r
789             if (_currentFleet == fleet)\r
790                 return;\r
791             _currentFleet = fleet;\r
792             foreach (var label in _labelCheckFleets)\r
793                 label.Visible = false;\r
794             _labelCheckFleets[fleet].Visible = true;\r
795             if (!_started)\r
796                 return;\r
797             UpdatePanelShipInfo();\r
798         }\r
799 \r
800         private void labelBucketHistoryButton_Click(object sender, EventArgs e)\r
801         {\r
802             if (labelBucketHistory.Visible)\r
803             {\r
804                 labelBucketHistory.Visible = false;\r
805                 labelBucketHistoryButton.BackColor = DefaultBackColor;\r
806             }\r
807             else\r
808             {\r
809                 labelBucketHistory.Visible = true;\r
810                 labelBucketHistory.BringToFront();\r
811                 labelBucketHistoryButton.BackColor = SystemColors.ActiveCaption;\r
812             }\r
813         }\r
814 \r
815         private void labelMaterialHistoryButton_Click(object sender, EventArgs e)\r
816         {\r
817             if (panelMaterialHistory.Visible)\r
818             {\r
819                 panelMaterialHistory.Visible = false;\r
820                 labelMaterialHistoryButton.BackColor = DefaultBackColor;\r
821             }\r
822             else\r
823             {\r
824                 panelMaterialHistory.Visible = true;\r
825                 panelMaterialHistory.BringToFront();\r
826                 labelMaterialHistoryButton.BackColor = SystemColors.ActiveCaption;\r
827             }\r
828         }\r
829 \r
830         public void ResetAchievemnt()\r
831         {\r
832             _sniffer.Achievement.Reset();\r
833             UpdateItemInfo();\r
834         }\r
835 \r
836         private void labelDamgedShipListButton_Click(object sender, EventArgs e)\r
837         {\r
838             if (panelDamagedShipList.Visible)\r
839             {\r
840                 panelDamagedShipList.Visible = false;\r
841                 labelDamgedShipListButton.BackColor = DefaultBackColor;\r
842             }\r
843             else\r
844             {\r
845                 panelDamagedShipList.Visible = true;\r
846                 panelDamagedShipList.BringToFront();\r
847                 labelDamgedShipListButton.BackColor = SystemColors.ActiveCaption;\r
848             }\r
849         }\r
850 \r
851         private void ShipListToolStripMenuItem_Click(object sender, EventArgs e)\r
852         {\r
853             _shipListForm.UpdateList();\r
854             _shipListForm.Show();\r
855             if (_shipListForm.WindowState == FormWindowState.Minimized)\r
856                 _shipListForm.WindowState = FormWindowState.Normal;\r
857             _shipListForm.Activate();\r
858         }\r
859 \r
860         private void LogToolStripMenuItem_Click(object sender, EventArgs e)\r
861         {\r
862             Process.Start("http://localhost:" + _config.Log.Listen + "/");\r
863         }\r
864 \r
865         private void CaptureToolStripMenuItem_Click(object sender, EventArgs e)\r
866         {\r
867             try\r
868             {\r
869                 var proc = new ProcessStartInfo("BurageSnap.exe") {WorkingDirectory = "Capture"};\r
870                 Process.Start(proc);\r
871             }\r
872             catch (FileNotFoundException)\r
873             {\r
874             }\r
875         }\r
876     }\r
877 }