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[kancollesniffer/KancolleSniffer.git] / KancolleSniffer / MainForm.cs
1 // Copyright (C) 2013, 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>\r
2 // \r
3 // This program is part of KancolleSniffer.\r
4 //\r
5 // KancolleSniffer is free software: you can redistribute it and/or modify\r
6 // it under the terms of the GNU General Public License as published by\r
7 // the Free Software Foundation, either version 3 of the License, or\r
8 // (at your option) any later version.\r
9 //\r
10 // This program is distributed in the hope that it will be useful,\r
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of\r
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
13 // GNU General Public License for more details.\r
14 //\r
15 // You should have received a copy of the GNU General Public License\r
16 // along with this program; if not, see <http://www.gnu.org/licenses/>.\r
17 \r
18 using System;\r
19 using System.Collections.Generic;\r
20 using System.Diagnostics;\r
21 using System.Drawing;\r
22 using System.IO;\r
23 using System.Linq;\r
24 using System.Runtime.InteropServices;\r
25 using System.Text;\r
26 using System.Windows.Forms;\r
27 using Codeplex.Data;\r
28 using Fiddler;\r
29 \r
30 namespace KancolleSniffer\r
31 {\r
32     public partial class MainForm : Form\r
33     {\r
34         private readonly Sniffer _sniffer = new Sniffer();\r
35         private readonly Config _config = new Config();\r
36         private readonly ConfigDialog _configDialog;\r
37         private int _currentFleet;\r
38         private readonly Label[] _labelCheckFleets;\r
39         private readonly ShipLabels _shipLabels;\r
40         private readonly ShipListForm _shipListForm;\r
41         private readonly NoticeQueue _noticeQueue;\r
42         private bool _started;\r
43         private string _debugLogFile;\r
44         private IEnumerator<string> _playLog;\r
45         private LogServer _logServer;\r
46         private readonly ProxyConfig _prevProxy = new ProxyConfig();\r
47 \r
48         public MainForm()\r
49         {\r
50             InitializeComponent();\r
51             FiddlerApplication.BeforeRequest += FiddlerApplication_BeforeRequest;\r
52             FiddlerApplication.AfterSessionComplete += FiddlerApplication_AfterSessionComplete;\r
53             _configDialog = new ConfigDialog(_config, this);\r
54             _labelCheckFleets = new[] {labelCheckFleet1, labelCheckFleet2, labelCheckFleet3, labelCheckFleet4};\r
55 \r
56             // この時点でAutoScaleDimensions == CurrentAutoScaleDimensionsなので、\r
57             // MainForm.Designer.csのAutoScaleDimensionsの6f,12fを使う。\r
58             ShipLabel.ScaleFactor = new SizeF(CurrentAutoScaleDimensions.Width / 6f, CurrentAutoScaleDimensions.Height / 12f);\r
59 \r
60             SetupFleetClick();\r
61             _shipLabels = new ShipLabels();\r
62             _shipLabels.CreateAkashiTimers(panelShipInfo);\r
63             _shipLabels.CreateLabels(panelShipInfo, ShowShipOnShipList);\r
64             _shipLabels.CreateDamagedShipList(panelDamagedShipList);\r
65             _shipLabels.CreateNDockLabels(panelDock);\r
66             _shipListForm = new ShipListForm(_sniffer, _config) {Owner = this};\r
67             _noticeQueue = new NoticeQueue(Ring);\r
68         }\r
69 \r
70         private void FiddlerApplication_BeforeRequest(Session oSession)\r
71         {\r
72             var path = oSession.PathAndQuery;\r
73             var proxy = _config.Proxy;\r
74             if (proxy.UseUpstream && (path.StartsWith("/kcsapi/api_") ||\r
75                                       // この二つはMyFleetGirlsに必要\r
76                                       path.StartsWith("/kcs/resources/") || path.StartsWith("/kcs/sound/")))\r
77                 oSession["x-overrideGateway"] = string.Format("localhost:{0:D}", proxy.UpstreamPort); // 上流プロキシを設定する\r
78             if (!path.StartsWith("/kcsapi/api_")) // 艦これのAPI以外は無視する\r
79                 oSession.Ignore();\r
80         }\r
81 \r
82         private void FiddlerApplication_AfterSessionComplete(Session oSession)\r
83         {\r
84             if (!oSession.bHasResponse || !oSession.uriContains("/kcsapi/api_"))\r
85                 return;\r
86             Invoke(new Action<Session>(ProcessRequest), oSession);\r
87         }\r
88 \r
89         private void ProcessRequest(Session session)\r
90         {\r
91             var response = session.GetResponseBodyAsString();\r
92             if (!response.StartsWith("svdata="))\r
93                 return;\r
94             response = response.Remove(0, "svdata=".Length);\r
95             var json = DynamicJson.Parse(response);\r
96             var request = session.GetRequestBodyAsString();\r
97             if (_debugLogFile != null)\r
98             {\r
99                 File.AppendAllText(_debugLogFile,\r
100                     string.Format("url: {0}\nrequest: {1}\nresponse: {2}\n", session.url, request, json.ToString()));\r
101             }\r
102             UpdateInfo(_sniffer.Sniff(session.url, request, json));\r
103         }\r
104 \r
105         private void UpdateInfo(Sniffer.Update update)\r
106         {\r
107             if (update == Sniffer.Update.Start)\r
108             {\r
109                 labelLogin.Visible = false;\r
110                 _started = true;\r
111                 return;\r
112             }\r
113             if (!_started)\r
114                 return;\r
115             if ((update & Sniffer.Update.Item) != 0)\r
116                 UpdateItemInfo();\r
117             if ((update & Sniffer.Update.Timer) != 0)\r
118                 UpdateTimers();\r
119             if ((update & Sniffer.Update.NDock) != 0)\r
120                 UpdateNDocLabels();\r
121             if ((update & Sniffer.Update.Mission) != 0)\r
122                 UpdateMissionLabels();\r
123             if ((update & Sniffer.Update.QuestList) != 0)\r
124                 UpdateQuestList();\r
125             if ((update & Sniffer.Update.Ship) != 0)\r
126                 UpdateShipInfo();\r
127             if ((update & Sniffer.Update.Battle) != 0)\r
128                 UpdateBattleInfo();\r
129         }\r
130 \r
131         private void MainForm_Load(object sender, EventArgs e)\r
132         {\r
133             _config.Load();\r
134             RestoreLocation();\r
135             if (_config.HideOnMinimized && WindowState == FormWindowState.Minimized)\r
136                 ShowInTaskbar = false;\r
137             ApplyConfig();\r
138             ApplyDebugLogSetting();\r
139             ApplyLogSetting();\r
140             _sniffer.LoadState();\r
141             StartProxy();\r
142         }\r
143 \r
144         private void StartProxy()\r
145         {\r
146             if (_config.Proxy.Auto)\r
147                 FiddlerApplication.Startup(0, FiddlerCoreStartupFlags.RegisterAsSystemProxy);\r
148             else\r
149                 FiddlerApplication.Startup(_config.Proxy.Listen, FiddlerCoreStartupFlags.None);\r
150             _prevProxy.Auto = _config.Proxy.Auto;\r
151             _prevProxy.Listen = _config.Proxy.Listen;\r
152         }\r
153 \r
154         private void MainForm_FormClosing(object sender, FormClosingEventArgs e)\r
155         {\r
156             e.Cancel = false;\r
157             _config.Location = (WindowState == FormWindowState.Normal ? Bounds : RestoreBounds).Location;\r
158             _config.Save();\r
159             ShutdownProxy();\r
160             if (_logServer != null)\r
161                 _logServer.Stop();\r
162         }\r
163 \r
164         private void ShutdownProxy()\r
165         {\r
166             FiddlerApplication.Shutdown();\r
167         }\r
168 \r
169         private void MainForm_Resize(object sender, EventArgs e)\r
170         {\r
171             ShowInTaskbar = !(_config.HideOnMinimized && WindowState == FormWindowState.Minimized);\r
172         }\r
173 \r
174         private void notifyIconMain_MouseDoubleClick(object sender, MouseEventArgs e)\r
175         {\r
176             NotifyIconOpenToolStripMenuItem_Click(sender, e);\r
177         }\r
178 \r
179         private void NotifyIconOpenToolStripMenuItem_Click(object sender, EventArgs e)\r
180         {\r
181             ShowInTaskbar = true;\r
182             WindowState = FormWindowState.Normal;\r
183             TopMost = true; // 最前面に表示されなくなることがあるのを回避する\r
184             Activate();\r
185         }\r
186 \r
187         private void ExitToolStripMenuItem_Click(object sender, EventArgs e)\r
188         {\r
189             Close();\r
190         }\r
191 \r
192         private void ConfigToolStripMenuItem_Click(object sender, EventArgs e)\r
193         {\r
194             if (_configDialog.ShowDialog(this) == DialogResult.OK)\r
195                 ApplyConfig();\r
196         }\r
197 \r
198         private void RestoreLocation()\r
199         {\r
200             if (_config.Location.X == int.MinValue)\r
201                 return;\r
202             var newBounds = Bounds;\r
203             newBounds.Location = _config.Location;\r
204             if (IsVisibleOnAnyScreen(newBounds))\r
205                 Location = _config.Location;\r
206         }\r
207 \r
208         private void ApplyConfig()\r
209         {\r
210             _shipListForm.TopMost = TopMost = _config.TopMost;\r
211             _sniffer.Item.MarginShips = _config.MarginShips;\r
212             _sniffer.Item.MarginEquips = _config.MarginEquips;\r
213             _sniffer.Achievement.ResetHours = _config.ResetHours;\r
214         }\r
215 \r
216         public void ApplyDebugLogSetting()\r
217         {\r
218             _debugLogFile = _config.DebugLogging ? _config.DebugLogFile : null;\r
219         }\r
220 \r
221         public void ApplyProxySetting()\r
222         {\r
223             if (_config.Proxy.Auto == _prevProxy.Auto && _config.Proxy.Listen == _prevProxy.Listen)\r
224                 return;\r
225             ShutdownProxy();\r
226             StartProxy();\r
227         }\r
228 \r
229         public void ApplyLogSetting()\r
230         {\r
231             if (_logServer != null && (!_config.Log.ServerOn || _config.Log.Listen != _logServer.Port))\r
232             {\r
233                 _logServer.Stop();\r
234                 _logServer = null;\r
235             }\r
236             if (_logServer == null && _config.Log.ServerOn)\r
237             {\r
238                 _logServer = new LogServer(_config.Log.Listen);\r
239                 _logServer.Start();\r
240             }\r
241             if (_logServer != null)\r
242                 _logServer.OutputDir = _config.Log.OutputDir;\r
243             _sniffer.EnableLog(_config.Log.On ? LogType.All : LogType.None);\r
244             _sniffer.MaterialLogInterval = _config.Log.MaterialLogInterval;\r
245             _sniffer.LogOutputDir = _config.Log.OutputDir;\r
246         }\r
247 \r
248         public static bool IsVisibleOnAnyScreen(Rectangle rect)\r
249         {\r
250             return Screen.AllScreens.Any(screen => screen.WorkingArea.IntersectsWith(rect));\r
251         }\r
252 \r
253         private void timerMain_Tick(object sender, EventArgs e)\r
254         {\r
255             if (_started)\r
256                 UpdateTimers();\r
257             if (_playLog == null || _configDialog.Visible)\r
258             {\r
259                 labelPlayLog.Visible = false;\r
260                 return;\r
261             }\r
262             PlayLog();\r
263         }\r
264 \r
265         public void SetPlayLog(string file)\r
266         {\r
267             _playLog = File.ReadLines(file).GetEnumerator();\r
268         }\r
269 \r
270         private void PlayLog()\r
271         {\r
272             var lines = new List<string>();\r
273             foreach (var s in new[] {"url: ", "request: ", "response: "})\r
274             {\r
275                 if (!_playLog.MoveNext() || !_playLog.Current.StartsWith(s))\r
276                 {\r
277                     labelPlayLog.Visible = false;\r
278                     return;\r
279                 }\r
280                 lines.Add(_playLog.Current.Substring(s.Count()));\r
281             }\r
282             labelPlayLog.Visible = !labelPlayLog.Visible;\r
283             var json = DynamicJson.Parse(lines[2]);\r
284             UpdateInfo(_sniffer.Sniff(lines[0], lines[1], json));\r
285         }\r
286 \r
287         private void ShowShipOnShipList(object sender, EventArgs ev)\r
288         {\r
289             if (!_shipListForm.Visible)\r
290                 return;\r
291             var idx = (int)((Control)sender).Tag;\r
292             var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
293             if (statuses.Length <= idx)\r
294                 return;\r
295             _shipListForm.ShowShip(statuses[idx].Id);\r
296         }\r
297 \r
298         private void UpdateItemInfo()\r
299         {\r
300             UpdateNumOfShips();\r
301             UpdateNumOfEquips();\r
302             labelNumOfBuckets.Text = _sniffer.Item.MaterialHistory[(int)Material.Bucket].Now.ToString("D");\r
303             UpdateBucketHistory();\r
304             var ac = _sniffer.Achievement.Value;\r
305             if (ac >= 10000)\r
306                 ac = 9999;\r
307             labelAchievement.Text = ac >= 1000 ? ((int)ac).ToString("D") : ac.ToString("F1");\r
308             toolTipAchievement.SetToolTip(labelAchievement, "今月 " + _sniffer.Achievement.ValueOfMonth.ToString("F1"));\r
309             UpdateMaterialHistry();\r
310             if (_shipListForm.Visible)\r
311                 _shipListForm.UpdateList();\r
312         }\r
313 \r
314         private void UpdateNumOfShips()\r
315         {\r
316             var item = _sniffer.Item;\r
317             labelNumOfShips.Text = string.Format("{0:D}/{1:D}", item.NowShips, item.MaxShips);\r
318             labelNumOfShips.ForeColor = item.TooManyShips ? Color.Red : Color.Black;\r
319             if (item.RingShips)\r
320             {\r
321                 var message = string.Format("残り{0:D}隻", _sniffer.Item.MaxShips - _sniffer.Item.NowShips);\r
322                 _noticeQueue.Enqueue("艦娘が多すぎます", message, _config.MaxShipsSoundFile);\r
323                 item.RingShips = false;\r
324             }\r
325         }\r
326 \r
327         private void UpdateNumOfEquips()\r
328         {\r
329             var item = _sniffer.Item;\r
330             labelNumOfEquips.Text = string.Format("{0:D}/{1:D}", item.NowEquips, item.MaxEquips);\r
331             labelNumOfEquips.ForeColor = item.TooManyEquips ? Color.Red : Color.Black;\r
332             if (item.RingEquips)\r
333             {\r
334                 var message = string.Format("残り{0:D}個", _sniffer.Item.MaxEquips - _sniffer.Item.NowEquips);\r
335                 _noticeQueue.Enqueue("装備が多すぎます", message, _config.MaxEquipsSoundFile);\r
336                 item.RingEquips = false;\r
337             }\r
338         }\r
339 \r
340         private void UpdateBucketHistory()\r
341         {\r
342             var count = _sniffer.Item.MaterialHistory[(int)Material.Bucket];\r
343             var day = count.Now - count.BegOfDay;\r
344             var week = count.Now - count.BegOfWeek;\r
345             if (day >= 1000)\r
346                 day = 999;\r
347             if (week >= 1000)\r
348                 week = 999;\r
349             labelBucketHistory.Text = string.Format("{0:+#;-#;±0} 今日\n{1:+#;-#;±0} 今週", day, week);\r
350         }\r
351 \r
352         private void UpdateMaterialHistry()\r
353         {\r
354             var labels = new[] {labelFuelHistory, labelBulletHistory, labelSteelHistory, labelBouxiteHistory};\r
355             var text = new[] {"燃料", "弾薬", "鋼材", "ボーキ"};\r
356             for (var i = 0; i < labels.Length; i++)\r
357             {\r
358                 var count = _sniffer.Item.MaterialHistory[i];\r
359                 var day = count.Now - count.BegOfDay;\r
360                 if (day >= 100000)\r
361                     day = 99999;\r
362                 var week = count.Now - count.BegOfWeek;\r
363                 if (week >= 100000)\r
364                     week = 99999;\r
365                 labels[i].Text = string.Format("{0}\n{1:+#;-#;±0}\n{2:+#;-#;±0}", text[i], day, week);\r
366             }\r
367         }\r
368 \r
369         private void UpdateShipInfo()\r
370         {\r
371             UpdatePanelShipInfo();\r
372             NotifyDamagedShip();\r
373             UpdateChargeInfo();\r
374             UpdateDamagedShipList();\r
375             if (_shipListForm.Visible)\r
376                 _shipListForm.UpdateList();\r
377         }\r
378 \r
379         private void UpdatePanelShipInfo()\r
380         {\r
381             var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
382             _shipLabels.SetShipInfo(statuses);\r
383             labelFighterPower.Text = _sniffer.GetFighterPower(_currentFleet).ToString("D");\r
384             UpdateAkashiTimer();\r
385             UpdateLoS();\r
386             UpdateCondTimers();\r
387         }\r
388 \r
389         private void NotifyDamagedShip()\r
390         {\r
391             if (_sniffer.Battle.HasDamagedShip)\r
392                 _noticeQueue.Enqueue("大破した艦娘がいます", string.Join(" ", _sniffer.Battle.DamagedShipNames),\r
393                     _config.DamagedShipSoundFile);\r
394         }\r
395 \r
396         private void NotifyAkashiTimer()\r
397         {\r
398             var msgs = _sniffer.GetAkashiTimerNotice();\r
399             if (msgs.Length == 0)\r
400                 return;\r
401             if (msgs[0] == "20分経過しました。")\r
402             {\r
403                 _noticeQueue.Enqueue("泊地修理", msgs[0], _config.Akashi20MinSoundFile);\r
404                 return;\r
405             }\r
406             var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
407             for (var i = 0; i < fn.Length; i++)\r
408             {\r
409                 if (msgs[i] == "")\r
410                     continue;\r
411                 _noticeQueue.Enqueue("泊地修理 " + fn[i], msgs[i], _config.AkashiProgressSoundFile);\r
412             }\r
413         }\r
414 \r
415         private void UpdateLoS()\r
416         {\r
417             labelLoS.Text = _sniffer.GetFleetLineOfSights(_currentFleet).ToString("F1");\r
418         }\r
419 \r
420         private void UpdateBattleInfo()\r
421         {\r
422             labelFormation.Text = "";\r
423             labelEnemyFighterPower.Text = "";\r
424             labelFighterPower.ForeColor = DefaultForeColor;\r
425             labelResultRank.Text = "判定";\r
426             panelBattleInfo.Visible = _sniffer.Battle.InBattle;\r
427             if (!_sniffer.Battle.InBattle)\r
428                 return;\r
429             panelBattleInfo.BringToFront();\r
430             var battle = _sniffer.Battle;\r
431             var color = new[] { DefaultForeColor, DefaultForeColor, Color.Blue, Color.Green, Color.Orange, Color.Red };\r
432             labelFormation.Text = battle.Formation;\r
433             labelEnemyFighterPower.Text = battle.EnemyFighterPower.ToString("D");\r
434             labelFighterPower.ForeColor = color[battle.AirControlLevel + 1];\r
435             if (_config.AlwaysShowResultRank)\r
436                 ShowResultRank();\r
437         }\r
438 \r
439         private void ShowResultRank()\r
440         {\r
441             var result = new[] { "完全S", "勝利S", "勝利A", "勝利B", "敗北C", "敗北D", "敗北E" };\r
442             labelResultRank.Text = result[(int)_sniffer.Battle.ResultRank];\r
443         }\r
444 \r
445         private void labelResultRank_Click(object sender, EventArgs e)\r
446         {\r
447             ShowResultRank();\r
448         }\r
449 \r
450         private void UpdateChargeInfo()\r
451         {\r
452             var fuelSq = new[] {labelFuelSq1, labelFuelSq2, labelFuelSq3, labelFuelSq4};\r
453             var bullSq = new[] {labelBullSq1, labelBullSq2, labelBullSq3, labelBullSq4};\r
454 \r
455             for (var i = 0; i < fuelSq.Length; i++)\r
456             {\r
457                 var stat = _sniffer.ChargeStatuses[i];\r
458                 fuelSq[i].ImageIndex = stat.Fuel;\r
459                 bullSq[i].ImageIndex = stat.Bull;\r
460             }\r
461         }\r
462 \r
463         private void UpdateNDocLabels()\r
464         {\r
465             _shipLabels.SetNDockLabels(_sniffer.NDock);\r
466         }\r
467 \r
468         private void UpdateMissionLabels()\r
469         {\r
470             foreach (var entry in\r
471                 new[] {labelMissionName1, labelMissionName2, labelMissionName3}.Zip(_sniffer.Missions,\r
472                     (label, mission) => new {label, mission.Name}))\r
473                 entry.label.Text = entry.Name;\r
474         }\r
475 \r
476         private void UpdateTimers()\r
477         {\r
478             foreach (var entry in\r
479                 new[] {labelMission1, labelMission2, labelMission3}.Zip(_sniffer.Missions,\r
480                     (label, mission) => new {label, mission.Name, mission.Timer}))\r
481             {\r
482                 entry.Timer.Update();\r
483                 SetTimerColor(entry.label, entry.Timer);\r
484                 var rest = entry.Timer.Rest;\r
485                 entry.label.Text = rest.Days == 0 ? rest.ToString(@"hh\:mm\:ss") : rest.ToString(@"d\.hh\:mm");\r
486                 if (!entry.Timer.NeedRing)\r
487                     continue;\r
488                 _noticeQueue.Enqueue("遠征が終わりました", entry.Name, _config.MissionSoundFile);\r
489                 entry.Timer.NeedRing = false;\r
490             }\r
491             for (var i = 0; i < _sniffer.NDock.Length; i++)\r
492             {\r
493                 var entry = _sniffer.NDock[i];\r
494                 entry.Timer.Update();\r
495                 _shipLabels.SetNDockTimer(i, entry.Timer);\r
496                 if (!entry.Timer.NeedRing)\r
497                     continue;\r
498                 _noticeQueue.Enqueue("入渠が終わりました", entry.Name, _config.NDockSoundFile);\r
499                 entry.Timer.NeedRing = false;\r
500             }\r
501             var kdock = new[] {labelConstruct1, labelConstruct2, labelConstruct3, labelConstruct4};\r
502             for (var i = 0; i < kdock.Length; i++)\r
503             {\r
504                 var timer = _sniffer.KDock[i];\r
505                 timer.Update();\r
506                 SetTimerColor(kdock[i], timer);\r
507                 kdock[i].Text = timer.Rest.ToString(@"hh\:mm\:ss");\r
508                 if (!timer.NeedRing)\r
509                     continue;\r
510                 _noticeQueue.Enqueue("建造が終わりました", string.Format("第{0:D}ドック", i + 1), _config.KDockSoundFile);\r
511                 timer.NeedRing = false;\r
512             }\r
513             UpdateCondTimers();\r
514             UpdateAkashiTimer();\r
515         }\r
516 \r
517         private void SetTimerColor(Label label, RingTimer timer)\r
518         {\r
519             label.ForeColor = timer.IsFinished ? Color.Red : Color.Black;\r
520         }\r
521 \r
522         private void UpdateCondTimers()\r
523         {\r
524             var timer = _sniffer.GetConditionTimer(_currentFleet);\r
525             var now = DateTime.Now;\r
526             if (timer == DateTime.MinValue)\r
527             {\r
528                 labelCondTimerTitle.Text = "";\r
529                 labelCondTimer.Text = "";\r
530                 return;\r
531             }\r
532             var span = TimeSpan.FromSeconds(Math.Ceiling((timer - now).TotalSeconds));\r
533             if (span >= TimeSpan.FromMinutes(9))\r
534             {\r
535                 labelCondTimerTitle.Text = "cond40まで";\r
536                 labelCondTimer.Text = (span - TimeSpan.FromMinutes(9)).ToString(@"mm\:ss");\r
537             }\r
538             else\r
539             {\r
540                 labelCondTimerTitle.Text = "cond49まで";\r
541                 labelCondTimer.Text = (span >= TimeSpan.Zero ? span : TimeSpan.Zero).ToString(@"mm\:ss");\r
542             }\r
543             var notice = _sniffer.GetConditionNotice();\r
544             if (notice == null)\r
545                 return;\r
546             var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
547             for (var i = 0; i < fn.Length; i++)\r
548             {\r
549                 if (!_config.NotifyConditions.Contains(notice[i]))\r
550                     return;\r
551                 _noticeQueue.Enqueue("疲労が回復しました", fn[i] + " cond" + notice[i].ToString("D"), _config.ConditionSoundFile);\r
552             }\r
553         }\r
554 \r
555         private void UpdateAkashiTimer()\r
556         {\r
557             _shipLabels.SetAkashiTimer(_sniffer.GetShipStatuses(_currentFleet),\r
558                 _sniffer.GetAkashiTimers(_currentFleet));\r
559             NotifyAkashiTimer();\r
560         }\r
561 \r
562         private void UpdateDamagedShipList()\r
563         {\r
564             _shipLabels.SetDamagedShipList(_sniffer.DamagedShipList);\r
565         }\r
566 \r
567         private void UpdateQuestList()\r
568         {\r
569             var category = new[]\r
570             {\r
571                 labelQuestColor1, labelQuestColor2, labelQuestColor3, labelQuestColor4, labelQuestColor5, labelQuestColor6\r
572             };\r
573             var name = new[] {labelQuest1, labelQuest2, labelQuest3, labelQuest4, labelQuest5, labelQuest6};\r
574             var progress = new[] {labelProgress1, labelProgress2, labelProgress3, labelProgress4, labelProgress5, labelProgress6};\r
575             var color = new[]\r
576             {\r
577                 Color.FromArgb(60, 141, 76), Color.FromArgb(232, 57, 41), Color.FromArgb(136, 204, 120),\r
578                 Color.FromArgb(52, 147, 185), Color.FromArgb(220, 198, 126), Color.FromArgb(168, 111, 76),\r
579                 Color.FromArgb(200, 148, 231)\r
580             };\r
581 \r
582             var quests = _sniffer.Quests;\r
583             for (var i = 0; i < name.Length; i++)\r
584             {\r
585                 if (i < quests.Length)\r
586                 {\r
587                     category[i].BackColor = color[quests[i].Category - 1];\r
588                     name[i].Text = quests[i].Name;\r
589                     progress[i].Text = string.Format("{0:D}%", quests[i].Progress);\r
590                 }\r
591                 else\r
592                 {\r
593                     category[i].BackColor = DefaultBackColor;\r
594                     name[i].Text = progress[i].Text = "";\r
595                 }\r
596             }\r
597         }\r
598 \r
599         private class NoticeQueue\r
600         {\r
601             private readonly Action<string, string, string> _ring;\r
602             private readonly Queue<Tuple<string, string, string>> _queue = new Queue<Tuple<string, string, string>>();\r
603             private readonly Timer _timer = new Timer {Interval = 2000};\r
604 \r
605             public NoticeQueue(Action<string, string, string> ring)\r
606             {\r
607                 _ring = ring;\r
608                 _timer.Tick += TimerOnTick;\r
609             }\r
610 \r
611             private void TimerOnTick(object obj, EventArgs e)\r
612             {\r
613                 if (_queue.Count == 0)\r
614                 {\r
615                     _timer.Stop();\r
616                     return;\r
617                 }\r
618                 var notice = _queue.Dequeue();\r
619                 _ring(notice.Item1, notice.Item2, notice.Item3);\r
620             }\r
621 \r
622             public void Enqueue(string title, string message, string soundFile)\r
623             {\r
624                 if (_timer.Enabled)\r
625                 {\r
626                     _queue.Enqueue(new Tuple<string, string, string>(title, message, soundFile));\r
627                 }\r
628                 else\r
629                 {\r
630                     _ring(title, message, soundFile);\r
631                     _timer.Start();\r
632                 }\r
633             }\r
634         }\r
635 \r
636         private void Ring(string baloonTitle, string baloonMessage, string soundFile)\r
637         {\r
638             if (_config.FlashWindow)\r
639                 Win32API.FlashWindow(Handle);\r
640             if (_config.ShowBaloonTip)\r
641                 notifyIconMain.ShowBalloonTip(20000, baloonTitle, baloonMessage, ToolTipIcon.Info);\r
642             if (_config.PlaySound)\r
643                 PlaySound(soundFile, _config.SoundVolume);\r
644         }\r
645 \r
646         [DllImport("winmm.dll")]\r
647         private static extern int mciSendString(String command,\r
648             StringBuilder buffer, int bufferSize, IntPtr hwndCallback);\r
649 \r
650 // ReSharper disable InconsistentNaming\r
651         private const int MM_MCINOTIFY = 0x3B9;\r
652         private const int MCI_NOTIFY_SUCCESSFUL = 1;\r
653 // ReSharper restore InconsistentNaming\r
654 \r
655         public void PlaySound(string file, int volume)\r
656         {\r
657             if (!File.Exists(file))\r
658                 return;\r
659             mciSendString("close sound", null, 0, IntPtr.Zero);\r
660             if (mciSendString("open \"" + file + "\" type mpegvideo alias sound", null, 0, IntPtr.Zero) != 0)\r
661                 return;\r
662             mciSendString("setaudio sound volume to " + volume * 10, null, 0, IntPtr.Zero);\r
663             mciSendString("play sound notify", null, 0, Handle);\r
664         }\r
665 \r
666         protected override void WndProc(ref Message m)\r
667         {\r
668             if (m.Msg == MM_MCINOTIFY && (int)m.WParam == MCI_NOTIFY_SUCCESSFUL)\r
669                 mciSendString("close sound", null, 0, IntPtr.Zero);\r
670             base.WndProc(ref m);\r
671         }\r
672 \r
673         private void SetupFleetClick()\r
674         {\r
675             var labels = new[]\r
676             {\r
677                 new[] {labelFleet1, labelFleet2, labelFleet3, labelFleet4},\r
678                 new[] {labelFuelSq1, labelFuelSq2, labelFuelSq3, labelFuelSq4},\r
679                 new[] {labelBullSq1, labelBullSq2, labelBullSq3, labelBullSq4}\r
680             };\r
681             foreach (var a in labels)\r
682             {\r
683                 for (var fleet = 0; fleet < labels[0].Length; fleet++)\r
684                 {\r
685                     a[fleet].Tag = fleet;\r
686                     a[fleet].Click += labelFleet_Click;\r
687                 }\r
688             }\r
689         }\r
690 \r
691         private void labelFleet_Click(object sender, EventArgs e)\r
692         {\r
693             var fleet = (int)((Label)sender).Tag;\r
694             if (_currentFleet == fleet)\r
695                 return;\r
696             _currentFleet = fleet;\r
697             foreach (var label in _labelCheckFleets)\r
698                 label.Visible = false;\r
699             _labelCheckFleets[fleet].Visible = true;\r
700             if (!_started)\r
701                 return;\r
702             UpdatePanelShipInfo();\r
703         }\r
704 \r
705         private void labelBucketHistoryButton_Click(object sender, EventArgs e)\r
706         {\r
707             if (labelBucketHistory.Visible)\r
708             {\r
709                 labelBucketHistory.Visible = false;\r
710                 labelBucketHistoryButton.BackColor = DefaultBackColor;\r
711             }\r
712             else\r
713             {\r
714                 labelBucketHistory.Visible = true;\r
715                 labelBucketHistory.BringToFront();\r
716                 labelBucketHistoryButton.BackColor = SystemColors.ActiveCaption;\r
717             }\r
718         }\r
719 \r
720         private void labelMaterialHistoryButton_Click(object sender, EventArgs e)\r
721         {\r
722             if (panelMaterialHistory.Visible)\r
723             {\r
724                 panelMaterialHistory.Visible = false;\r
725                 labelMaterialHistoryButton.BackColor = DefaultBackColor;\r
726             }\r
727             else\r
728             {\r
729                 panelMaterialHistory.Visible = true;\r
730                 panelMaterialHistory.BringToFront();\r
731                 labelMaterialHistoryButton.BackColor = SystemColors.ActiveCaption;\r
732             }\r
733         }\r
734 \r
735         public void ResetAchievemnt()\r
736         {\r
737             _sniffer.Achievement.Reset();\r
738             UpdateItemInfo();\r
739         }\r
740 \r
741         private void labelDamgedShipListButton_Click(object sender, EventArgs e)\r
742         {\r
743             if (panelDamagedShipList.Visible)\r
744             {\r
745                 panelDamagedShipList.Visible = false;\r
746                 labelDamgedShipListButton.BackColor = DefaultBackColor;\r
747             }\r
748             else\r
749             {\r
750                 panelDamagedShipList.Visible = true;\r
751                 panelDamagedShipList.BringToFront();\r
752                 labelDamgedShipListButton.BackColor = SystemColors.ActiveCaption;\r
753             }\r
754         }\r
755 \r
756         private void ShipListToolStripMenuItem_Click(object sender, EventArgs e)\r
757         {\r
758             _shipListForm.UpdateList();\r
759             _shipListForm.Show();\r
760             if (_shipListForm.WindowState == FormWindowState.Minimized)\r
761                 _shipListForm.WindowState = FormWindowState.Normal;\r
762             _shipListForm.Activate();\r
763         }\r
764 \r
765         private void LogToolStripMenuItem_Click(object sender, EventArgs e)\r
766         {\r
767             Process.Start("http://localhost:" + _config.Log.Listen + "/");\r
768         }\r
769     }\r
770 }