1 // Copyright (C) 2013, 2014 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>
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3 // This program is part of KancolleSniffer.
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5 // KancolleSniffer is free software: you can redistribute it and/or modify
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6 // it under the terms of the GNU General Public License as published by
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7 // the Free Software Foundation, either version 3 of the License, or
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8 // (at your option) any later version.
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10 // This program is distributed in the hope that it will be useful,
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11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 // GNU General Public License for more details.
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15 // You should have received a copy of the GNU General Public License
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16 // along with this program; if not, see <http://www.gnu.org/licenses/>.
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19 using System.Collections.Generic;
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23 namespace KancolleSniffer
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25 public class ShipStatus
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27 public int Id { get; set; }
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28 public int Fleet { get; set; } // ShipListだけで使う
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29 public ShipSpec Spec { get; set; }
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33 get { return Spec.Name; }
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36 public int Level { get; set; }
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37 public int ExpToNext { get; set; }
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38 public int MaxHp { get; set; }
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39 public int NowHp { get; set; }
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40 public int Cond { get; set; }
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41 public int Fuel { get; set; }
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42 public int Bull { get; set; }
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43 public int[] OnSlot { get; set; }
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44 public int[] Slot { get; set; }
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45 public int LoS { get; set; }
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47 public Damage DamageLevel
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49 get { return CalcDamage(NowHp, MaxHp); }
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55 Spec = new ShipSpec();
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56 OnSlot = new int[0];
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68 public static Damage CalcDamage(int now, int max)
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70 var ratio = max == 0 ? 1 : (double)now / max;
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71 return ratio > 0.75 ? Damage.Minor : ratio > 0.5 ? Damage.Small : ratio > 0.25 ? Damage.Half : Damage.Badly;
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74 public TimeSpan RepairTime
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76 get { return CalcRepairTime(MaxHp - NowHp); }
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79 public TimeSpan CalcRepairTime(int damage)
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81 return TimeSpan.FromSeconds(RepairSecPerHp * damage + 30);
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84 public double RepairSecPerHp
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88 var weight = Spec.RepairWeight;
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89 var level = Level < 12 ? Level * 10 : Level * 5 + Math.Floor(Math.Sqrt(Level - 11)) * 10 + 50;
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90 return level * weight;
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94 public void CalcMaterialsToRepair(out int fuel, out int steal)
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96 var damage = MaxHp - NowHp;
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97 fuel = (int)(Spec.FuelMax * 0.2 * 0.16 * damage);
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98 steal = (int)(Spec.FuelMax * 0.2 * 0.3 * damage);
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102 public struct ChargeStatus
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104 public int Fuel { get; set; }
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105 public int Bull { get; set; }
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107 public ChargeStatus(ShipStatus status) : this()
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109 Fuel = CalcChargeState(status.Fuel, status.Spec.FuelMax);
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110 Bull = CalcChargeState(status.Bull, status.Spec.BullMax);
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113 public ChargeStatus(int fuel, int bull) : this()
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119 private int CalcChargeState(int now, int full)
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121 if (full == 0 || now == full)
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123 var ratio = (double)now / full;
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124 if (ratio >= 7.0 / 9)
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126 if (ratio >= 3.0 / 9)
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134 public class ShipInfo
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136 public const int FleetCount = 4;
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137 public const int MemberCount = 6;
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139 private readonly int[][] _decks = new int[FleetCount][];
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140 private readonly Dictionary<int, ShipStatus> _shipInfo = new Dictionary<int, ShipStatus>();
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141 private readonly ConditionTimer _conditionTimer;
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142 private readonly ShipMaster _shipMaster;
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143 private readonly ItemInfo _itemInfo;
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144 private readonly bool[] _inMission = new bool[FleetCount];
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145 private readonly bool[] _inSortie = new bool[FleetCount];
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146 private int _hqLevel;
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147 private readonly List<int> _escapedShips = new List<int>();
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148 private int _combinedFleetType;
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150 public ShipInfo(ShipMaster shipMaster, ItemInfo itemInfo)
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152 _shipMaster = shipMaster;
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153 _itemInfo = itemInfo;
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154 _conditionTimer = new ConditionTimer(this);
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156 for (var fleet = 0; fleet < FleetCount; fleet++)
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158 var deck = new int[MemberCount];
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159 for (var i = 0; i < deck.Length; i++)
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161 _decks[fleet] = deck;
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165 public void InspectShip(dynamic json)
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167 if (json.api_deck_port()) // port
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170 for (var i = 0; i < FleetCount; i++)
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171 _inSortie[i] = false;
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172 InspectDeck(json.api_deck_port);
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173 InspectShipData(json.api_ship);
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174 InspectBasic(json.api_basic);
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175 _combinedFleetType = json.api_combined_flag() ? (int)json.api_combined_flag : 0;
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176 _itemInfo.NowShips = ((object[])json.api_ship).Length;
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177 _conditionTimer.SetTimer();
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179 else if (json.api_data()) // ship2
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182 InspectDeck(json.api_data_deck);
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183 InspectShipData(json.api_data);
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184 _itemInfo.NowShips = ((object[])json.api_data).Length;
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185 _conditionTimer.SetTimer();
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187 else if (json.api_ship_data()) // ship3
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189 // 一隻分のデータしか来ないことがあるので艦娘数を数えない
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190 InspectDeck(json.api_deck_data);
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191 InspectShipData(json.api_ship_data);
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193 else if (json.api_ship()) // getship
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195 InspectShipData(new[] {json.api_ship});
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199 private void ClearShipInfo()
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202 _shipInfo[-1] = new ShipStatus();
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205 public void InspectDeck(dynamic json)
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207 foreach (var entry in json)
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209 var fleet = (int)entry.api_id - 1;
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210 var deck = _decks[fleet];
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211 for (var i = 0; i < deck.Length; i++)
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212 deck[i] = (int)entry.api_ship[i];
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213 _inMission[fleet] = (int)entry.api_mission[0] != 0;
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214 if (_inMission[fleet])
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215 _conditionTimer.Disable(fleet);
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219 private void InspectShipData(dynamic json)
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221 foreach (var entry in json)
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223 _shipInfo[(int)entry.api_id] = new ShipStatus
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225 Id = (int)entry.api_id,
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226 Spec = _shipMaster[(int)entry.api_ship_id],
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227 Level = (int)entry.api_lv,
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228 ExpToNext = (int)entry.api_exp[1],
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229 MaxHp = (int)entry.api_maxhp,
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230 NowHp = (int)entry.api_nowhp,
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231 Cond = (int)entry.api_cond,
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232 Fuel = (int)entry.api_fuel,
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233 Bull = (int)entry.api_bull,
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234 OnSlot = (from num in (dynamic[])entry.api_onslot select (int)num).ToArray(),
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235 Slot = (from num in (dynamic[])entry.api_slot select (int)num).ToArray(),
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236 LoS = (int)entry.api_sakuteki[0]
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241 private void InspectBasic(dynamic json)
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243 _hqLevel = (int)json.api_level;
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246 public void InspectCharge(dynamic json)
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248 foreach (var entry in json.api_ship)
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250 var status = _shipInfo[(int)entry.api_id];
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251 status.Bull = (int)entry.api_bull;
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252 status.Fuel = (int)entry.api_fuel;
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253 status.OnSlot = (from num in (dynamic[])entry.api_onslot select (int)num).ToArray();
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255 var material = (int[])json.api_material;
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256 for (var i = 0; i < material.Length; i++)
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257 _itemInfo.MaterialHistory[i].Now = material[i];
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260 public void InspectChange(string request)
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262 var values = HttpUtility.ParseQueryString(request);
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263 var fleet = int.Parse(values["api_id"]) - 1;
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264 var idx = int.Parse(values["api_ship_idx"]);
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265 var ship = int.Parse(values["api_ship_id"]);
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268 var deck = _decks[fleet];
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269 for (var i = 1; i < deck.Length; i++)
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271 _conditionTimer.Invalidate(fleet);
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276 WithdrowShip(fleet, idx);
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280 var of = FindFleet(ship, out oi);
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281 var orig = _decks[fleet][idx];
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282 _decks[fleet][idx] = ship;
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283 _conditionTimer.Invalidate(fleet);
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287 if ((_decks[of][oi] = orig) == -1)
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288 WithdrowShip(of, oi);
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290 _conditionTimer.Invalidate(of);
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293 private int FindFleet(int ship, out int idx)
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295 for (var f = 0; f < _decks.Length; f++)
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297 idx = Array.FindIndex(_decks[f], id => id == ship);
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306 private void WithdrowShip(int fleet, int idx)
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308 var deck = _decks[fleet];
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309 for (var i = idx; i < deck.Length - 1; i++)
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310 deck[i] = deck[i + 1];
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311 deck[deck.Length - 1] = -1;
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312 _conditionTimer.Invalidate(fleet);
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315 public void InspectPowerup(string request, dynamic json)
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317 var values = HttpUtility.ParseQueryString(request);
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318 var ships = values["api_id_items"].Split(',');
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319 _itemInfo.NowShips -= ships.Length;
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320 _itemInfo.NowEquips -= (from s in ships select SlotItemCount(int.Parse(s))).Sum();
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321 foreach (var ship in ships)
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322 _shipInfo.Remove(int.Parse(ship));
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323 InspectDeck(json.api_deck);
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324 InspectShip(json.api_ship);
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327 public void InspectDestroyShip(string request, dynamic json)
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329 var values = HttpUtility.ParseQueryString(request);
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330 var ship = int.Parse(values["api_ship_id"]);
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331 _itemInfo.NowShips -= 1;
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332 _itemInfo.NowEquips -= SlotItemCount(ship);
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334 var of = FindFleet(ship, out oi);
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336 WithdrowShip(of, oi);
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337 _shipInfo.Remove(ship);
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339 var material = (int[])json.api_material;
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340 for (var i = 0; i < material.Length; i++)
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341 _itemInfo.MaterialHistory[i].Now = material[i];
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344 private int SlotItemCount(int id)
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346 return _shipInfo[id].Slot.Count(item => item != -1);
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349 public void StartSortie(string request)
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351 var values = HttpUtility.ParseQueryString(request);
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352 var fleet = int.Parse(values["api_deck_id"]) - 1;
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353 if (_combinedFleetType == 0)
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355 _conditionTimer.Disable(fleet);
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356 _inSortie[fleet] = true;
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360 _conditionTimer.Disable(0);
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361 _conditionTimer.Disable(1);
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362 _inSortie[0] = _inSortie[1] = true;
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366 public void RepairShip(int id)
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368 var s = _shipInfo[id];
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370 s.Cond = Math.Max(40, s.Cond);
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371 _conditionTimer.SetTimer();
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374 public ShipStatus[] GetShipStatuses(int fleet)
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376 return (from id in _decks[fleet] where id != -1 select _escapedShips.Contains(id) ? new ShipStatus() : _shipInfo[id]).ToArray();
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379 public int[] GetDeck(int fleet)
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381 return _decks[fleet];
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384 public ShipStatus this[int idx]
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386 get { return _shipInfo[idx]; }
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389 public bool InMission(int fleet)
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391 return _inMission[fleet];
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394 public bool InSortie(int fleet)
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396 return _inSortie[fleet];
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399 public ShipStatus[] ShipList
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403 return _shipInfo.Values.Where(s => s.Level != 0).Select(s =>
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406 var f = FindFleet(s.Id, out oi);
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413 public DateTime GetConditionTiemr(int fleet)
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415 return _conditionTimer.GetTimer(fleet);
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418 public int[] GetConditionNotice()
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420 return _conditionTimer.GetNotice();
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423 public ChargeStatus[] ChargeStatuses
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427 return (from deck in _decks
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428 let flag = new ChargeStatus(_shipInfo[deck[0]])
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429 let others = (from id in deck.Skip(1)
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430 select new ChargeStatus(_shipInfo[id]))
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433 new ChargeStatus(Math.Max(result.Fuel, next.Fuel), Math.Max(result.Bull, next.Bull)))
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434 select new ChargeStatus(flag.Fuel != 0 ? flag.Fuel : others.Fuel + 5,
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435 flag.Bull != 0 ? flag.Bull : others.Bull + 5)).ToArray();
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439 public int GetAirSuperiority(int fleet)
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441 return (from id in _decks[fleet]
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442 let ship = _shipInfo[id]
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443 from slot in ship.Slot.Zip(ship.OnSlot, (s, o) => new {slot = s, onslot = o})
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444 let item = _itemInfo[slot.slot]
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445 where item.CanAirCombat()
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446 select (int)Math.Floor(item.AntiAir * Math.Sqrt(slot.onslot))).DefaultIfEmpty().Sum();
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449 public ShipStatus[] GetDamagedShipList(DockInfo dockInfo)
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451 return (from s in ShipList
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452 where s.NowHp < s.MaxHp && !dockInfo.InNDock(s.Id)
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453 select s).OrderByDescending(s => s.RepairTime).ToArray();
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456 public double GetLineOfSights(int fleet)
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459 foreach (var s in _decks[fleet].Select(id => _shipInfo[id]))
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462 foreach (var spec in s.Slot.Select(t => _itemInfo[t]))
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465 result += spec.LoS * spec.LoSScaleFactor();
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467 result += Math.Sqrt(s.LoS - items) * 1.6841056;
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470 return result > 0 ? result + (_hqLevel + 4) / 5 * 5 * -0.6142467 : 0.0;
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473 public void SetEscapedShips(List<int> ships)
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475 _escapedShips.Clear();
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476 _escapedShips.AddRange(ships);
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479 public void ClearEscapedShips()
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481 _escapedShips.Clear();
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