1 // Copyright (C) 2013, 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>
\r
3 // This program is part of KancolleSniffer.
\r
5 // KancolleSniffer is free software: you can redistribute it and/or modify
\r
6 // it under the terms of the GNU General Public License as published by
\r
7 // the Free Software Foundation, either version 3 of the License, or
\r
8 // (at your option) any later version.
\r
10 // This program is distributed in the hope that it will be useful,
\r
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
\r
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
\r
13 // GNU General Public License for more details.
\r
15 // You should have received a copy of the GNU General Public License
\r
16 // along with this program; if not, see <http://www.gnu.org/licenses/>.
\r
19 using System.Collections.Generic;
\r
22 namespace KancolleSniffer
\r
24 public class Sniffer
\r
26 private bool _start;
\r
27 private readonly ItemInfo _itemInfo = new ItemInfo();
\r
28 private readonly MaterialInfo _materialInfo = new MaterialInfo();
\r
29 private readonly QuestInfo _questInfo = new QuestInfo();
\r
30 private readonly MissionInfo _missionInfo = new MissionInfo();
\r
31 private readonly ShipInfo _shipInfo;
\r
32 private readonly ConditionTimer _conditionTimer;
\r
33 private readonly DockInfo _dockInfo;
\r
34 private readonly AkashiTimer _akashiTimer;
\r
35 private readonly Achievement _achievement = new Achievement();
\r
36 private readonly BattleInfo _battleInfo;
\r
37 private readonly Logger _logger;
\r
38 private readonly ExMapInfo _exMapInfo = new ExMapInfo();
\r
39 private readonly MiscTextInfo _miscTextInfo = new MiscTextInfo();
\r
40 private readonly Status _status = new Status();
\r
41 private bool _saveState;
\r
42 private readonly List<IHaveState> _haveState;
\r
62 _shipInfo = new ShipInfo(_itemInfo);
\r
63 _conditionTimer = new ConditionTimer(_shipInfo);
\r
64 _dockInfo = new DockInfo(_shipInfo, _materialInfo);
\r
65 _akashiTimer = new AkashiTimer(_shipInfo, _dockInfo);
\r
66 _battleInfo = new BattleInfo(_shipInfo, _itemInfo);
\r
67 _logger = new Logger(_shipInfo, _itemInfo, _battleInfo);
\r
68 _haveState = new List<IHaveState> {_achievement, _materialInfo, _conditionTimer, _exMapInfo};
\r
71 private void SaveState()
\r
75 if (!_haveState.Any(x => x.NeedSave))
\r
77 foreach (var x in _haveState)
\r
78 x.SaveState(_status);
\r
82 public void LoadState()
\r
85 foreach (var x in _haveState)
\r
86 x.LoadState(_status);
\r
90 public Update Sniff(string url, string request, dynamic json)
\r
92 if (!json.api_result() || (int)json.api_result != 1)
\r
93 return Update.Error;
\r
94 var data = json.api_data() ? json.api_data : new object();
\r
96 if (url.EndsWith("api_start2"))
\r
98 return ApiStart(data);
\r
101 return Update.None;
\r
102 if (url.EndsWith("api_port/port"))
\r
103 return ApiPort(data);
\r
104 if (url.Contains("member"))
\r
105 return ApiMember(url, json);
\r
106 if (url.Contains("kousyou"))
\r
107 return ApiKousyou(url, request, data);
\r
108 if (url.Contains("battle"))
\r
109 return ApiBattle(url, request, data);
\r
110 return ApiOthers(url, request, data);
\r
113 private Update ApiStart(dynamic data)
\r
115 _shipInfo.InspectMaster(data);
\r
116 _missionInfo.InspectMaster(data.api_mst_mission);
\r
117 _itemInfo.InspectMaster(data);
\r
118 _exMapInfo.ResetIfNeeded();
\r
120 return Update.Start;
\r
123 private Update ApiPort(dynamic data)
\r
125 _itemInfo.InspectBasic(data.api_basic);
\r
126 _materialInfo.InspectMaterial(data.api_material, true);
\r
127 _logger.InspectBasic(data.api_basic);
\r
128 _logger.InspectMaterial(data.api_material);
\r
129 _shipInfo.InspectShip(data);
\r
130 _conditionTimer.CalcRegenTime();
\r
131 _missionInfo.InspectDeck(data.api_deck_port);
\r
132 _dockInfo.InspectNDock(data.api_ndock);
\r
133 _akashiTimer.SetTimer(true);
\r
134 _achievement.InspectBasic(data.api_basic);
\r
135 if (data.api_parallel_quest_count()) // 昔のログにはないので
\r
136 _questInfo.QuestCount = (int)data.api_parallel_quest_count;
\r
137 _battleInfo.CleanupResult();
\r
138 _battleInfo.InBattle = false;
\r
139 _battleInfo.HasDamagedShip = false;
\r
140 _shipInfo.ClearEscapedShips();
\r
141 _miscTextInfo.ClearIfNeeded();
\r
146 private Update ApiMember(string url, dynamic json)
\r
148 var data = json.api_data() ? json.api_data : new object();
\r
150 if (url.EndsWith("api_get_member/basic"))
\r
152 _itemInfo.InspectBasic(data);
\r
153 _logger.InspectBasic(data);
\r
154 return Update.None;
\r
156 if (url.EndsWith("api_get_member/slot_item"))
\r
158 _itemInfo.InspectSlotItem(data, true);
\r
159 return Update.None;
\r
161 if (url.EndsWith("api_get_member/kdock"))
\r
163 _dockInfo.InspectKDock(data);
\r
164 _logger.InspectKDock(data);
\r
165 return Update.Timer;
\r
167 if (url.EndsWith("api_get_member/ndock"))
\r
169 _dockInfo.InspectNDock(data);
\r
170 _conditionTimer.CheckCond();
\r
171 _akashiTimer.SetTimer();
\r
172 return Update.NDock | Update.Timer | Update.Ship;
\r
174 if (url.EndsWith("api_get_member/questlist"))
\r
176 _questInfo.Inspect(data);
\r
177 return Update.QuestList;
\r
179 if (url.EndsWith("api_get_member/deck"))
\r
181 _shipInfo.InspectDeck(data);
\r
182 _missionInfo.InspectDeck(data);
\r
183 _akashiTimer.SetTimer();
\r
184 return Update.Mission | Update.Timer;
\r
186 if (url.EndsWith("api_get_member/ship2"))
\r
189 _shipInfo.InspectShip(json);
\r
190 _akashiTimer.SetTimer();
\r
191 _battleInfo.InBattle = false;
\r
192 return Update.Item | Update.Ship | Update.Battle;
\r
194 if (url.EndsWith("api_get_member/ship_deck"))
\r
196 _shipInfo.InspectShip(data);
\r
197 _akashiTimer.SetTimer();
\r
198 _battleInfo.InBattle = false;
\r
199 return Update.Ship | Update.Battle;
\r
201 if (url.EndsWith("api_get_member/ship3"))
\r
203 _shipInfo.InspectShip(data);
\r
204 _akashiTimer.SetTimer();
\r
205 _conditionTimer.CheckCond();
\r
206 return Update.Ship;
\r
208 if (url.EndsWith("api_get_member/material"))
\r
210 _materialInfo.InspectMaterial(data);
\r
211 return Update.Item;
\r
213 if (url.EndsWith("api_get_member/mapinfo"))
\r
215 _exMapInfo.InspectMapInfo(data);
\r
216 _miscTextInfo.InspectMapInfo(data);
\r
217 return Update.Item;
\r
219 if (url.EndsWith("api_req_member/get_practice_enemyinfo"))
\r
221 _miscTextInfo.InspectPracticeEnemyInfo(data);
\r
222 return Update.Item;
\r
224 return Update.None;
\r
227 private Update ApiKousyou(string url, string request, dynamic data)
\r
229 if (url.EndsWith("api_req_kousyou/createitem"))
\r
231 _itemInfo.InspectCreateItem(data);
\r
232 _materialInfo.InspectCreateIem(data);
\r
233 _logger.InspectCreateItem(request, data);
\r
234 return Update.Item;
\r
236 if (url.EndsWith("api_req_kousyou/getship"))
\r
238 _itemInfo.InspectGetShip(data);
\r
239 _shipInfo.InspectShip(data);
\r
240 _dockInfo.InspectKDock(data.api_kdock);
\r
241 _conditionTimer.CheckCond();
\r
242 return Update.Item | Update.Timer;
\r
244 if (url.EndsWith("api_req_kousyou/destroyship"))
\r
246 _shipInfo.InspectDestroyShip(request, data);
\r
247 _materialInfo.InspectDestroyShip(data);
\r
248 _conditionTimer.CheckCond();
\r
249 _akashiTimer.SetTimer();
\r
250 return Update.Item | Update.Ship;
\r
252 if (url.EndsWith("api_req_kousyou/destroyitem2"))
\r
254 _itemInfo.InspectDestroyItem(request, data);
\r
255 _materialInfo.InspectDestroyItem(data);
\r
256 return Update.Item;
\r
258 if (url.EndsWith("api_req_kousyou/remodel_slot"))
\r
260 _logger.SetCurrentMaterial(_materialInfo.Current);
\r
261 _logger.InspectRemodelSlot(request, data); // 資材の差が必要なので_materialInfoより前
\r
262 _itemInfo.InspectRemodelSlot(data);
\r
263 _materialInfo.InspectRemodelSlot(data);
\r
264 return Update.Item;
\r
266 if (url.EndsWith("api_req_kousyou/createship"))
\r
268 _logger.InspectCreateShip(request);
\r
269 return Update.None;
\r
271 if (url.EndsWith("api_req_kousyou/createship_speedchange"))
\r
273 _dockInfo.InspectCreateShipSpeedChange(request);
\r
274 return Update.Timer;
\r
276 return Update.None;
\r
279 private Update ApiBattle(string url, string request, dynamic data)
\r
281 if (IsNormalBattleAPI(url))
\r
283 _battleInfo.InspectBattle(data);
\r
284 _logger.InspectBattle(data);
\r
285 return Update.Ship | Update.Battle;
\r
287 if (url.EndsWith("api_req_practice/battle") || url.EndsWith("api_req_practice/midnight_battle"))
\r
289 if (url.EndsWith("/battle"))
\r
291 _shipInfo.StartSortie(request); // 演習を出撃中とみなす
\r
292 _conditionTimer.InvalidateCond();
\r
293 _miscTextInfo.ClearFlag = true;
\r
295 _battleInfo.InspectBattle(data);
\r
296 return Update.Ship | Update.Battle | Update.Timer;
\r
298 if (url.EndsWith("api_req_sortie/battleresult"))
\r
300 _battleInfo.InspectBattleResult(data);
\r
301 _exMapInfo.InspectBattleResult(data);
\r
302 _logger.InspectBattleResult(data);
\r
303 return Update.Ship;
\r
305 if (url.EndsWith("api_req_practice/battle_result"))
\r
307 _battleInfo.InspectPracticeResult(data);
\r
308 return Update.Ship;
\r
310 if (IsCombinedBattleAPI(url))
\r
312 _battleInfo.InspectCombinedBattle(data, url.EndsWith("battle_water"));
\r
313 _logger.InspectBattle(data);
\r
314 return Update.Ship | Update.Battle;
\r
316 if (url.EndsWith("api_req_combined_battle/battleresult"))
\r
318 _battleInfo.InspectCombinedBattleResult(data);
\r
319 _logger.InspectBattleResult(data);
\r
320 return Update.Ship;
\r
322 if (url.EndsWith("api_req_combined_battle/goback_port"))
\r
324 _battleInfo.CauseCombinedBattleEscape();
\r
325 return Update.Ship;
\r
327 return Update.None;
\r
330 private bool IsNormalBattleAPI(string url)
\r
332 return url.EndsWith("api_req_sortie/battle") ||
\r
333 url.EndsWith("api_req_sortie/airbattle") ||
\r
334 url.EndsWith("api_req_battle_midnight/battle") ||
\r
335 url.EndsWith("api_req_battle_midnight/sp_midnight");
\r
338 private bool IsCombinedBattleAPI(string url)
\r
340 return url.EndsWith("api_req_combined_battle/battle") ||
\r
341 url.EndsWith("api_req_combined_battle/airbattle") ||
\r
342 url.EndsWith("api_req_combined_battle/battle_water") ||
\r
343 url.EndsWith("api_req_combined_battle/midnight_battle") ||
\r
344 url.EndsWith("api_req_combined_battle/sp_midnight");
\r
347 private Update ApiOthers(string url, string request, dynamic data)
\r
349 if (url.EndsWith("api_req_hensei/change"))
\r
351 _shipInfo.InspectChange(request);
\r
352 _akashiTimer.SetTimer();
\r
353 return Update.Ship;
\r
355 if (url.EndsWith("api_req_hensei/preset_select"))
\r
357 _shipInfo.InspectDeck(new[] {data});
\r
358 _akashiTimer.SetTimer();
\r
359 return Update.Ship;
\r
361 if (url.EndsWith("api_req_hokyu/charge"))
\r
363 _shipInfo.InspectCharge(data);
\r
364 _materialInfo.InspectCharge(data);
\r
365 return Update.Item | Update.Ship;
\r
367 if (url.EndsWith("api_req_kaisou/powerup"))
\r
369 _shipInfo.InspectPowerup(request, data);
\r
370 _conditionTimer.CheckCond();
\r
371 _akashiTimer.SetTimer();
\r
372 return Update.Item | Update.Ship;
\r
374 if (url.EndsWith("api_req_nyukyo/start"))
\r
376 _dockInfo.InspectNyukyo(request);
\r
377 _conditionTimer.CheckCond();
\r
378 _akashiTimer.SetTimer();
\r
379 return Update.Item | Update.Ship;
\r
381 if (url.EndsWith("api_req_nyukyo/speedchange"))
\r
383 _dockInfo.InspectSpeedChange(request);
\r
384 _conditionTimer.CheckCond();
\r
385 return Update.NDock | Update.Timer | Update.Ship;
\r
387 if (url.EndsWith("api_req_map/start"))
\r
389 _shipInfo.StartSortie(request);
\r
390 _conditionTimer.InvalidateCond();
\r
391 _exMapInfo.InspectMapStart(data);
\r
392 _logger.InspectMapStart(data);
\r
393 _miscTextInfo.ClearFlag = true;
\r
394 return Update.Timer;
\r
396 if (url.EndsWith("api_req_map/next"))
\r
398 _exMapInfo.InspectMapNext(data);
\r
399 _logger.InspectMapNext(data);
\r
400 return Update.None;
\r
402 if (url.EndsWith("api_req_mission/result"))
\r
404 _materialInfo.InspectMissionResult(data);
\r
405 _logger.InspectMissionResult(data);
\r
406 return Update.Item;
\r
408 return Update.None;
\r
411 public NameAndTimer[] NDock => _dockInfo.NDock;
\r
413 public RingTimer[] KDock => _dockInfo.KDock;
\r
415 public ItemInfo Item => _itemInfo;
\r
417 public MaterialInfo Material => _materialInfo;
\r
419 public QuestStatus[] Quests => _questInfo.Quests;
\r
421 public NameAndTimer[] Missions => _missionInfo.Missions;
\r
423 public DateTime GetConditionTimer(int fleet) => _conditionTimer.GetTimer(fleet);
\r
425 public int[] GetConditionNotice() => _conditionTimer.GetNotice();
\r
427 public ShipStatus[] GetShipStatuses(int fleet) => _shipInfo.GetShipStatuses(fleet);
\r
429 public int[] GetDeck(int fleet) => _shipInfo.GetDeck(fleet);
\r
431 public ChargeStatus[] ChargeStatuses => _shipInfo.ChargeStatuses;
\r
433 public int GetFighterPower(int fleet, bool withBonus) => _shipInfo.GetFighterPower(fleet, withBonus);
\r
435 public double GetFleetLineOfSights(int fleet) => _shipInfo.GetLineOfSights(fleet);
\r
437 public ShipStatus[] DamagedShipList => _shipInfo.GetDamagedShipList(_dockInfo);
\r
439 public ShipStatus[] ShipList => _shipInfo.ShipList;
\r
441 public ItemStatus[] ItemList => _itemInfo.GetItemListWithOwner(ShipList);
\r
443 public AkashiTimer.RepairSpan[] GetAkashiTimers(int fleet) => _akashiTimer.GetTimers(fleet);
\r
445 public AkashiTimer.Notice[] GetAkashiTimerNotice() => _akashiTimer.GetNotice();
\r
447 public Achievement Achievement => _achievement;
\r
449 public BattleInfo Battle => _battleInfo;
\r
451 public ExMapInfo ExMap => _exMapInfo;
\r
453 public string MiscText => _miscTextInfo.Text;
\r
455 public void SetLogWriter(Action<string, string, string> writer, Func<DateTime> nowFunc)
\r
457 _logger.SetWriter(writer, nowFunc);
\r
460 public void SkipMaster()
\r
465 public void EnableLog(LogType type)
\r
467 _logger.EnableLog(type);
\r
470 public int MaterialLogInterval
\r
472 set { _logger.MaterialLogInterval = value; }
\r
475 public string LogOutputDir
\r
477 set { _logger.OutputDir = value; }
\r
481 public class NameAndTimer
\r
483 public string Name { get; set; }
\r
484 public RingTimer Timer { get; set; }
\r
486 public NameAndTimer()
\r
488 Timer = new RingTimer();
\r
492 public class RingTimer
\r
494 private DateTime _endTime;
\r
495 private readonly TimeSpan _spare;
\r
497 public TimeSpan Rest { get; private set; }
\r
499 public bool IsFinished => _endTime != DateTime.MinValue && Rest <= _spare;
\r
501 public bool NeedRing { get; set; }
\r
503 public RingTimer(int spare = 60)
\r
505 _spare = TimeSpan.FromSeconds(spare);
\r
508 public void SetEndTime(double time)
\r
510 SetEndTime((int)time == 0
\r
511 ? DateTime.MinValue
\r
512 : new DateTime(1970, 1, 1).ToLocalTime().AddSeconds(time / 1000));
\r
515 public void SetEndTime(DateTime time)
\r
520 public void Update()
\r
522 if (_endTime == DateTime.MinValue)
\r
524 Rest = TimeSpan.Zero;
\r
528 Rest = _endTime - DateTime.Now;
\r
529 if (Rest < TimeSpan.Zero)
\r
530 Rest = TimeSpan.Zero;
\r
531 if (prev > _spare && _spare >= Rest)
\r