1 // Copyright (C) 2013, 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>
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3 // Licensed under the Apache License, Version 2.0 (the "License");
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4 // you may not use this file except in compliance with the License.
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5 // You may obtain a copy of the License at
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7 // http://www.apache.org/licenses/LICENSE-2.0
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9 // Unless required by applicable law or agreed to in writing, software
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10 // distributed under the License is distributed on an "AS IS" BASIS,
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11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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12 // See the License for the specific language governing permissions and
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13 // limitations under the License.
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16 using System.Collections.Generic;
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17 using System.Globalization;
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20 namespace KancolleSniffer
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22 public class Sniffer
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24 private bool _start;
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25 private readonly ItemInfo _itemInfo = new ItemInfo();
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26 private readonly MaterialInfo _materialInfo = new MaterialInfo();
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27 private readonly QuestInfo _questInfo;
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28 private readonly MissionInfo _missionInfo = new MissionInfo();
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29 private readonly ShipInfo _shipInfo;
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30 private readonly ConditionTimer _conditionTimer;
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31 private readonly DockInfo _dockInfo;
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32 private readonly AkashiTimer _akashiTimer;
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33 private readonly Achievement _achievement = new Achievement();
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34 private readonly BattleInfo _battleInfo;
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35 private readonly Logger _logger;
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36 private readonly ExMapInfo _exMapInfo = new ExMapInfo();
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37 private readonly MiscTextInfo _miscTextInfo = new MiscTextInfo();
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38 private readonly BaseAirCoprs _baseAirCoprs;
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39 private readonly PresetDeck _presetDeck = new PresetDeck();
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40 private readonly Status _status = new Status();
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41 private bool _saveState;
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42 private readonly List<IHaveState> _haveState;
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44 public interface IRepeatingTimerController
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46 void Stop(string key);
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47 void Stop(string key, int fleet);
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52 public IRepeatingTimerController RepeatingTimerController { get; set; }
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70 public Sniffer(bool start = false)
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73 _shipInfo = new ShipInfo(_itemInfo);
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74 _conditionTimer = new ConditionTimer(_shipInfo);
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75 _dockInfo = new DockInfo(_shipInfo, _materialInfo);
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76 _akashiTimer = new AkashiTimer(_shipInfo, _dockInfo, _presetDeck);
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77 _battleInfo = new BattleInfo(_shipInfo, _itemInfo);
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78 _logger = new Logger(_shipInfo, _itemInfo, _battleInfo);
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79 _questInfo = new QuestInfo(_itemInfo, _battleInfo);
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80 _baseAirCoprs = new BaseAirCoprs(_itemInfo);
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81 _haveState = new List<IHaveState> {_achievement, _materialInfo, _conditionTimer, _exMapInfo, _questInfo};
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84 private void SaveState()
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88 if (!_haveState.Any(x => x.NeedSave))
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90 foreach (var x in _haveState)
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91 x.SaveState(_status);
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95 public void LoadState()
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98 foreach (var x in _haveState)
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99 x.LoadState(_status);
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103 public Update Sniff(string url, string request, dynamic json)
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105 if (!json.api_result())
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106 return Update.Error;
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107 if ((int)json.api_result != 1)
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108 return Update.None;
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109 var data = json.api_data() ? json.api_data : new object();
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111 if (url.EndsWith("api_start2"))
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113 return ApiStart(data);
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116 return Update.None;
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118 if (url.EndsWith("api_port/port"))
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119 return ApiPort(data);
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120 if (url.Contains("member"))
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121 return ApiMember(url, json);
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122 if (url.Contains("kousyou"))
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123 return ApiKousyou(url, request, data);
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124 if (url.Contains("battle") || url.Contains("sortie"))
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125 return ApiBattle(url, request, data);
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126 return ApiOthers(url, request, data);
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129 private Update ApiStart(dynamic data)
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131 _shipInfo.InspectMaster(data);
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132 _missionInfo.InspectMaster(data.api_mst_mission);
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133 _itemInfo.InspectMaster(data);
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134 _exMapInfo.ResetIfNeeded();
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136 return Update.Start;
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139 private Update ApiPort(dynamic data)
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141 _itemInfo.InspectBasic(data.api_basic);
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142 _materialInfo.InspectMaterialPort(data.api_material);
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143 _logger.InspectBasic(data.api_basic);
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144 _logger.InspectMaterial(data.api_material);
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145 _shipInfo.InspectShip(data);
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146 _shipInfo.ClearBadlyDamagedShips();
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147 _conditionTimer.CalcRegenTime();
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148 _missionInfo.InspectDeck(data.api_deck_port);
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149 _questInfo.InspectDeck(data.api_deck_port);
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150 _dockInfo.InspectNDock(data.api_ndock);
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151 _akashiTimer.Port();
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152 _achievement.InspectBasic(data.api_basic);
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153 if (data.api_parallel_quest_count()) // 昔のログにはないので
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154 _questInfo.AcceptMax = (int)data.api_parallel_quest_count;
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155 if (data.api_event_object())
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156 _baseAirCoprs.InspectEventObject(data.api_event_object);
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157 if (data.api_plane_info())
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158 _baseAirCoprs.InspectPlaneInfo(data.api_plane_info);
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159 _battleInfo.CleanupResult();
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160 _battleInfo.BattleState = BattleState.None;
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161 _shipInfo.ClearEscapedShips();
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162 _miscTextInfo.ClearIfNeeded();
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164 RepeatingTimerController?.Resume();
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165 foreach (var s in new[] {"遠征終了", "入渠終了", "疲労回復", "泊地修理"})
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166 RepeatingTimerController?.Stop(s);
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170 private Update ApiMember(string url, dynamic json)
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172 var data = json.api_data() ? json.api_data : new object();
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174 if (url.EndsWith("api_get_member/require_info"))
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176 _itemInfo.InspectSlotItem(data.api_slot_item, true);
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177 _dockInfo.InspectKDock(data.api_kdock);
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178 return Update.Timer;
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180 if (url.EndsWith("api_get_member/basic"))
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182 _itemInfo.InspectBasic(data);
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183 _logger.InspectBasic(data);
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184 return Update.None;
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186 if (url.EndsWith("api_get_member/slot_item"))
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188 _itemInfo.InspectSlotItem(data, true);
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189 return Update.Item;
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191 if (url.EndsWith("api_get_member/kdock"))
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193 _dockInfo.InspectKDock(data);
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194 _logger.InspectKDock(data);
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195 return Update.Timer;
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197 if (url.EndsWith("api_get_member/ndock"))
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199 _dockInfo.InspectNDock(data);
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200 _conditionTimer.CheckCond();
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201 _akashiTimer.CheckFleet();
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202 RepeatingTimerController?.Stop("入渠終了");
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203 return Update.NDock | Update.Timer | Update.Ship;
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205 if (url.EndsWith("api_get_member/questlist"))
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207 _questInfo.InspectQuestList(data);
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208 return Update.QuestList;
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210 if (url.EndsWith("api_get_member/deck"))
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212 _shipInfo.InspectDeck(data);
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213 _missionInfo.InspectDeck(data);
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214 _akashiTimer.CheckFleet();
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215 _questInfo.InspectDeck(data);
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216 return Update.Mission | Update.Timer;
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218 if (url.EndsWith("api_get_member/ship2"))
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221 _shipInfo.InspectShip(json);
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222 _akashiTimer.CheckFleet();
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223 _battleInfo.BattleState = BattleState.None;
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224 return Update.Item | Update.Ship | Update.Battle;
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226 if (url.EndsWith("api_get_member/ship_deck"))
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228 _shipInfo.InspectShip(data);
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229 _akashiTimer.CheckFleet();
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230 _battleInfo.BattleState = BattleState.None;
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231 return Update.Ship | Update.Battle;
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233 if (url.EndsWith("api_get_member/ship3"))
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235 _shipInfo.InspectShip(data);
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236 _akashiTimer.CheckFleet();
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237 _conditionTimer.CheckCond();
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238 return Update.Ship;
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240 if (url.EndsWith("api_get_member/material"))
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242 _materialInfo.InspectMaterial(data);
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243 return Update.Item;
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245 if (url.EndsWith("api_get_member/mapinfo"))
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247 _exMapInfo.InspectMapInfo(data);
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248 _miscTextInfo.InspectMapInfo(data);
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249 if (data.api_air_base())
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250 _baseAirCoprs.Inspect(data.api_air_base);
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251 return Update.Item;
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253 if (url.EndsWith("api_req_member/get_practice_enemyinfo"))
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255 _miscTextInfo.InspectPracticeEnemyInfo(data);
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256 return Update.Item;
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258 if (url.EndsWith("api_get_member/preset_deck"))
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260 _presetDeck.Inspect(data);
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261 return Update.None;
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263 if (url.EndsWith("api_get_member/base_air_corps"))
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265 _baseAirCoprs.Inspect(data);
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266 return Update.Ship;
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268 return Update.None;
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271 private Update ApiKousyou(string url, string request, dynamic data)
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273 if (url.EndsWith("api_req_kousyou/createitem"))
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275 _itemInfo.InspectCreateItem(data);
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276 _materialInfo.InspectCreateIem(data);
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277 _logger.InspectCreateItem(request, data);
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278 _questInfo.CountCreateItem();
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279 return Update.Item | Update.QuestList;
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281 if (url.EndsWith("api_req_kousyou/getship"))
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283 _itemInfo.InspectGetShip(data);
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284 _shipInfo.InspectShip(data);
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285 _dockInfo.InspectKDock(data.api_kdock);
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286 _conditionTimer.CheckCond();
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287 RepeatingTimerController?.Stop("建造完了");
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288 return Update.Item | Update.Timer;
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290 if (url.EndsWith("api_req_kousyou/destroyship"))
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292 _shipInfo.InspectDestroyShip(request, data);
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293 _materialInfo.InspectDestroyShip(data);
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294 _conditionTimer.CheckCond();
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295 _akashiTimer.CheckFleet();
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296 _questInfo.InspectDestroyShip(request);
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297 return Update.Item | Update.Ship | Update.QuestList;
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299 if (url.EndsWith("api_req_kousyou/destroyitem2"))
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301 _questInfo.InspectDestroyItem(request, data); // 本当に削除される前
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302 _itemInfo.InspectDestroyItem(request, data);
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303 _materialInfo.InspectDestroyItem(data);
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304 return Update.Item | Update.QuestList;
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306 if (url.EndsWith("api_req_kousyou/remodel_slot"))
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308 _logger.SetCurrentMaterial(_materialInfo.Current);
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309 _logger.InspectRemodelSlot(request, data); // 資材の差が必要なので_materialInfoより前
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310 _itemInfo.InspectRemodelSlot(data);
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311 _materialInfo.InspectRemodelSlot(data);
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312 _questInfo.CountRemodelSlot();
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313 return Update.Item | Update.QuestList;
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315 if (url.EndsWith("api_req_kousyou/createship"))
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317 _logger.InspectCreateShip(request);
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318 _questInfo.CountCreateShip();
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319 return Update.QuestList;
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321 if (url.EndsWith("api_req_kousyou/createship_speedchange"))
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323 _dockInfo.InspectCreateShipSpeedChange(request);
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324 return Update.Timer;
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326 return Update.None;
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329 private Update ApiBattle(string url, string request, dynamic data)
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331 if (IsNormalBattleAPI(url) || IsCombinedBattleAPI(url))
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333 _battleInfo.InspectBattle(url, request, data);
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334 _logger.InspectBattle(data);
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335 return Update.Ship | Update.Battle;
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337 if (url.EndsWith("api_req_practice/battle") || url.EndsWith("api_req_practice/midnight_battle"))
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339 if (url.EndsWith("/battle"))
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341 _shipInfo.InspectMapStart(request); // 演習を出撃中とみなす
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342 _conditionTimer.InvalidateCond();
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343 _miscTextInfo.ClearFlag = true;
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344 RepeatingTimerController?.Suspend();
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346 _battleInfo.InspectBattle(url, request, data);
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347 return Update.Ship | Update.Battle | Update.Timer;
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349 if (url.EndsWith("api_req_sortie/battleresult") || url.EndsWith("api_req_combined_battle/battleresult"))
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351 _battleInfo.InspectBattleResult(data);
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352 _exMapInfo.InspectBattleResult(data);
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353 _logger.InspectBattleResult(data);
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354 _questInfo.InspectBattleResult(data);
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355 return Update.Ship | Update.QuestList;
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357 if (url.EndsWith("api_req_practice/battle_result"))
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359 _battleInfo.InspectPracticeResult(data);
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360 _questInfo.InspectPracticeResult(data);
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361 return Update.Ship | Update.QuestList;
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363 if (url.EndsWith("/goback_port"))
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365 _battleInfo.CauseEscape();
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366 return Update.Ship;
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368 _battleInfo.BattleState = BattleState.Unknown;
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369 return Update.None;
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372 private bool IsNormalBattleAPI(string url)
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374 return url.EndsWith("api_req_sortie/battle") ||
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375 url.EndsWith("api_req_sortie/airbattle") ||
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376 url.EndsWith("api_req_sortie/ld_airbattle") ||
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377 url.EndsWith("api_req_battle_midnight/battle") ||
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378 url.EndsWith("api_req_battle_midnight/sp_midnight");
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381 private bool IsCombinedBattleAPI(string url)
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383 return url.EndsWith("api_req_combined_battle/battle") ||
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384 url.EndsWith("api_req_combined_battle/airbattle") ||
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385 url.EndsWith("api_req_combined_battle/ld_airbattle") ||
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386 url.EndsWith("api_req_combined_battle/battle_water") ||
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387 url.EndsWith("api_req_combined_battle/midnight_battle") ||
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388 url.EndsWith("api_req_combined_battle/sp_midnight") ||
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389 url.EndsWith("api_req_combined_battle/ec_battle") ||
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390 url.EndsWith("api_req_combined_battle/ec_midnight_battle") ||
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391 url.EndsWith("api_req_combined_battle/ec_night_to_day") ||
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392 url.EndsWith("api_req_combined_battle/each_battle") ||
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393 url.EndsWith("api_req_combined_battle/each_battle_water");
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396 private Update ApiOthers(string url, string request, dynamic data)
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398 if (url.EndsWith("api_req_hensei/change"))
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400 _shipInfo.InspectChange(request);
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401 _akashiTimer.InspectChange(request);
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402 return Update.Ship;
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404 if (url.EndsWith("api_req_hensei/preset_select"))
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406 _shipInfo.InspectDeck(new[] {data});
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407 _akashiTimer.CheckFleet();
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408 return Update.Ship;
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410 if (url.EndsWith("api_req_hensei/preset_register"))
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412 _presetDeck.InspectRegister(data);
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413 return Update.None;
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415 if (url.EndsWith("api_req_hensei/preset_delete"))
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417 _presetDeck.InspectDelete(request);
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418 return Update.Timer;
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420 if (url.EndsWith("api_req_hensei/combined"))
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422 _shipInfo.InspectCombined(request);
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423 return Update.Ship;
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425 if (url.EndsWith("api_req_hokyu/charge"))
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427 _shipInfo.InspectCharge(data);
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428 _materialInfo.InspectCharge(data);
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429 _questInfo.CountCharge();
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430 return Update.Item | Update.Ship | Update.QuestList;
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432 if (url.EndsWith("api_req_kaisou/powerup"))
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434 _shipInfo.InspectPowerup(request, data);
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435 _conditionTimer.CheckCond();
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436 _akashiTimer.CheckFleet();
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437 _questInfo.InspectPowerup(data);
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438 return Update.Item | Update.Ship | Update.QuestList;
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440 if (url.EndsWith("api_req_kaisou/slot_exchange_index"))
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442 _shipInfo.InspectSlotExchange(request, data);
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443 return Update.Ship;
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445 if (url.EndsWith("api_req_kaisou/slot_deprive"))
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447 _shipInfo.InspectSlotDeprive(data);
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448 return Update.Ship;
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450 if (url.EndsWith("api_req_nyukyo/start"))
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452 _dockInfo.InspectNyukyo(request);
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453 _conditionTimer.CheckCond();
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454 _akashiTimer.CheckFleet();
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455 _questInfo.CountNyukyo();
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456 var ndock = HttpUtility.ParseQueryString(request)["api_ndock_id"];
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457 if (ndock != null && int.TryParse(ndock, out int id))
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458 RepeatingTimerController?.Stop("入渠終了", id - 1);
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459 return Update.Item | Update.Ship | Update.QuestList;
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461 if (url.EndsWith("api_req_nyukyo/speedchange"))
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463 _dockInfo.InspectSpeedChange(request);
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464 _conditionTimer.CheckCond();
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465 return Update.NDock | Update.Timer | Update.Item | Update.Ship;
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467 if (url.EndsWith("api_req_map/start"))
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469 _shipInfo.InspectMapStart(request); // 出撃中判定が必要なので_conditionTimerより前
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470 _conditionTimer.InvalidateCond();
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471 _exMapInfo.InspectMapStart(data);
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472 _battleInfo.InspectMapStart(data);
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473 _logger.InspectMapStart(data);
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474 _miscTextInfo.ClearFlag = true;
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475 _questInfo.InspectMapStart(data);
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476 RepeatingTimerController?.Suspend();
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477 return Update.Timer | Update.Ship;
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479 if (url.EndsWith("api_req_map/next"))
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481 _exMapInfo.InspectMapNext(data);
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482 _battleInfo.InspectMapNext(data);
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483 _logger.InspectMapNext(data);
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484 _questInfo.InspectMapNext(data);
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485 return Update.None;
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487 if (url.EndsWith("api_req_mission/start"))
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489 var deck = HttpUtility.ParseQueryString(request)["api_deck_id"];
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490 if (deck != null && int.TryParse(deck, out int id))
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491 RepeatingTimerController?.Stop("遠征終了", id - 1);
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492 return Update.None;
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494 if (url.EndsWith("api_req_mission/result"))
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496 _materialInfo.InspectMissionResult(data);
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497 _logger.InspectMissionResult(data);
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498 _questInfo.InspectMissionResult(request, data);
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499 return Update.Item;
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501 if (url.EndsWith("api_req_quest/stop"))
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503 _questInfo.InspectStop(request);
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504 return Update.QuestList;
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506 if (url.EndsWith("api_req_quest/clearitemget"))
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508 _questInfo.InspectClearItemGet(request);
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509 _logger.InspectClearItemGet(data);
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510 return Update.QuestList;
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512 if (url.EndsWith("api_req_air_corps/supply"))
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514 _materialInfo.InspectAirCorpsSupply(data);
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515 _baseAirCoprs.InspectSupply(request, data);
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516 return Update.Item;
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518 if (url.EndsWith("api_req_air_corps/set_plane"))
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520 _materialInfo.InspectAirCorpsSetPlane(data);
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521 _baseAirCoprs.InspectSetPlane(request, data);
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522 return Update.Item | Update.Ship;
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524 if (url.EndsWith("api_req_air_corps/set_action"))
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526 _baseAirCoprs.InspectSetAction(request);
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527 return Update.Ship;
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529 if (url.EndsWith("api_req_air_corps/expand_base"))
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531 _baseAirCoprs.InspectExpandBase(request, data);
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532 return Update.Ship;
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534 return Update.None;
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537 public NameAndTimer[] NDock => _dockInfo.NDock;
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539 public RingTimer[] KDock => _dockInfo.KDock;
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541 public ItemInfo Item => _itemInfo;
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543 public MaterialInfo Material => _materialInfo;
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545 public QuestStatus[] Quests => _questInfo.Quests;
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547 public NameAndTimer[] Missions => _missionInfo.Missions;
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549 public DateTime GetConditionTimer(int fleet) => _conditionTimer.GetTimer(fleet);
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551 public int[] GetConditionNotice(DateTime prev, DateTime now) => _conditionTimer.GetNotice(prev, now);
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553 public ShipStatus[] GetShipStatuses(int fleet) => _shipInfo.GetShipStatuses(fleet);
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555 public int[] GetDeck(int fleet) => _shipInfo.GetDeck(fleet);
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557 public ShipInfo.ShipStatusPair[] BattleResultStatusDiff => _shipInfo.BattleResultDiff;
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559 public bool IsBattleResultStatusError => _shipInfo.IsBattleResultError;
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561 public ShipStatus[] BattleStartStatus => _shipInfo.BattleStartStatus;
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563 public int CombinedFleetType => _shipInfo.CombinedFleetType;
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565 public ChargeStatus[] ChargeStatuses => _shipInfo.ChargeStatuses;
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567 public int[] GetFighterPower(int fleet) => _shipInfo.GetFighterPower(fleet);
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569 public double GetContactTriggerRate(int fleet) => _shipInfo.GetContactTriggerRate(fleet);
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571 public double GetFleetLineOfSights(int fleet, int factor) => _shipInfo.GetLineOfSights(fleet, factor);
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573 public ShipStatus[] RepairList => _shipInfo.GetRepairList(_dockInfo);
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575 public ShipStatus[] ShipList => _shipInfo.ShipList;
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577 public string[] BadlyDamagedShips => _shipInfo.BadlyDamagedShips;
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579 public double GetDaihatsuBonus(int fleet) => _shipInfo.GetDaihatsuBonus(fleet);
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581 public double GetTransportPoint(int fleet) => _shipInfo.GetTransportPoint(fleet);
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583 public ItemStatus[] ItemList
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587 _itemInfo.ClearHolder();
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588 _shipInfo.SetItemHolder();
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589 _baseAirCoprs.SetItemHolder();
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590 return _itemInfo.ItemList;
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594 public AkashiTimer AkashiTimer => _akashiTimer;
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596 public Achievement Achievement => _achievement;
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598 public BattleInfo Battle => _battleInfo;
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600 public ExMapInfo ExMap => _exMapInfo;
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602 public string MiscText => _miscTextInfo.Text;
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604 public BaseAirCoprs.BaseInfo[] BaseAirCorps => _baseAirCoprs.AllAirCorps;
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606 public bool UseOldEnemyId
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608 set => _shipInfo.UseOldEnemyId = value;
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611 public void SetLogWriter(Action<string, string, string> writer, Func<DateTime> nowFunc)
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613 _logger.SetWriter(writer, nowFunc);
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616 public void SkipMaster()
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621 public void EnableLog(LogType type)
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623 _logger.EnableLog(type);
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626 public int MaterialLogInterval
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628 set => _logger.MaterialLogInterval = value;
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631 public string LogOutputDir
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633 set => _logger.OutputDir = value;
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636 public void FlashLog()
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638 _logger.FlashLog();
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642 public class NameAndTimer
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644 public string Name { get; set; }
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645 public RingTimer Timer { get; set; }
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647 public NameAndTimer()
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649 Timer = new RingTimer();
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653 public class RingTimer
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655 private readonly TimeSpan _spare;
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656 private bool _finished;
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658 public bool IsFinished(DateTime now) => EndTime != DateTime.MinValue && EndTime - now < _spare || _finished;
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660 public DateTime EndTime { get; private set; }
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662 public RingTimer(int spare = 60)
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664 _spare = TimeSpan.FromSeconds(spare);
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667 public void SetEndTime(double time)
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669 SetEndTime((int)time == 0
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670 ? DateTime.MinValue
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671 : new DateTime(1970, 1, 1).ToLocalTime().AddSeconds(time / 1000));
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674 public void SetEndTime(DateTime time)
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680 public void Finish()
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685 public bool CheckRing(DateTime prev, DateTime now)
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687 return EndTime != DateTime.MinValue && prev != DateTime.MinValue &&
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688 prev < EndTime -_spare && EndTime - _spare <= now;
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691 public string ToString(DateTime now, bool endTime = false)
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693 if (EndTime == DateTime.MinValue && !_finished)
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696 return EndTime.ToString(@"dd\ HH\:mm", CultureInfo.InvariantCulture);
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697 var rest = _finished || EndTime - now < TimeSpan.Zero ? TimeSpan.Zero : EndTime - now;
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698 return $"{(int)rest.TotalHours:d2}:" + rest.ToString(@"mm\:ss", CultureInfo.InvariantCulture);
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