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泊地修理で20分経過後に次に耐久が1回復するまでの時間を表示する
[kancollesniffer/KancolleSniffer.git] / KancolleSniffer / Sniffer.cs
1 // Copyright (C) 2013, 2014 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>\r
2 // \r
3 // This program is part of KancolleSniffer.\r
4 //\r
5 // KancolleSniffer is free software: you can redistribute it and/or modify\r
6 // it under the terms of the GNU General Public License as published by\r
7 // the Free Software Foundation, either version 3 of the License, or\r
8 // (at your option) any later version.\r
9 //\r
10 // This program is distributed in the hope that it will be useful,\r
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of\r
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
13 // GNU General Public License for more details.\r
14 //\r
15 // You should have received a copy of the GNU General Public License\r
16 // along with this program; if not, see <http://www.gnu.org/licenses/>.\r
17 \r
18 using System;\r
19 using System.IO;\r
20 \r
21 namespace KancolleSniffer\r
22 {\r
23     public class Sniffer\r
24     {\r
25         private bool _start;\r
26         private readonly ShipMaster _shipMaster = new ShipMaster();\r
27         private readonly ItemInfo _itemInfo = new ItemInfo();\r
28         private readonly QuestInfo _questInfo = new QuestInfo();\r
29         private readonly MissionInfo _missionInfo = new MissionInfo();\r
30         private readonly ShipInfo _shipInfo;\r
31         private readonly DockInfo _dockInfo;\r
32         private readonly AkashiTimer _akashiTimer;\r
33         private readonly Achievement _achievement = new Achievement();\r
34         private readonly BattleInfo _battleInfo;\r
35         private readonly Status _status = new Status();\r
36 \r
37         [Flags]\r
38         public enum Update\r
39         {\r
40             None = 0,\r
41             Start = 1,\r
42             Item = 2,\r
43             Ship = 4,\r
44             Timer = 8,\r
45             NDock = 16,\r
46             Mission = 32,\r
47             QuestList = 64,\r
48             Battle = 128,\r
49             All = 255\r
50         }\r
51 \r
52         public Sniffer()\r
53         {\r
54             _shipInfo = new ShipInfo(_shipMaster, _itemInfo);\r
55             _dockInfo = new DockInfo(_shipInfo, _itemInfo);\r
56             _akashiTimer = new AkashiTimer(_shipInfo, _itemInfo, _dockInfo, _missionInfo);\r
57             _battleInfo = new BattleInfo(_shipMaster, _shipInfo, _itemInfo);\r
58         }\r
59 \r
60         public void SaveState()\r
61         {\r
62             _achievement.SaveState(_status);\r
63             _itemInfo.SaveState(_status);\r
64             _status.Save();\r
65         }\r
66 \r
67         public void LoadState()\r
68         {\r
69             _status.Load();\r
70             _achievement.LoadState(_status);\r
71             _itemInfo.LoadSate(_status);\r
72         }\r
73 \r
74         public Update Sniff(string url, string request, dynamic json)\r
75         {\r
76             var data = json.IsDefined("api_data") ? json.api_data : new object();\r
77 \r
78             if (LogFile != null)\r
79             {\r
80                 File.AppendAllText(LogFile,\r
81                     string.Format("url: {0}\nrequest: {1}\nresponse: {2}\n", url, request, json.ToString()));                \r
82             }\r
83 \r
84             if (url.EndsWith("api_start2"))\r
85             {\r
86                 _start = true;\r
87                 _shipMaster.Inspect(data.api_mst_ship);\r
88                 _missionInfo.InspectMaster(data.api_mst_mission);\r
89                 _itemInfo.InspectMaster(data.api_mst_slotitem);\r
90                 return Update.Start;\r
91             }\r
92             if (!_start)\r
93                 return Update.None;\r
94             if (url.EndsWith("api_port/port"))\r
95             {\r
96                 _itemInfo.InspectBasic(data.api_basic);\r
97                 _itemInfo.InspectMaterial(data.api_material);\r
98                 _shipInfo.InspectShip(data);\r
99                 _missionInfo.InspectDeck(data.api_deck_port);\r
100                 _dockInfo.InspectNDock(data.api_ndock);\r
101                 _akashiTimer.SetTimer(true);\r
102                 _achievement.InspectBasic(data.api_basic);\r
103                 _battleInfo.InBattle = false;\r
104                 _battleInfo.HasDamagedShip = false;\r
105                 return Update.All;\r
106             }\r
107             if (url.EndsWith("api_get_member/basic"))\r
108             {\r
109                 _itemInfo.InspectBasic(data);\r
110                 return Update.None;\r
111             }\r
112             if (url.EndsWith("api_get_member/slot_item"))\r
113             {\r
114                 _itemInfo.InspectSlotItem(data, true);\r
115                 return Update.None;\r
116             }\r
117             if (url.EndsWith("api_get_member/kdock"))\r
118             {\r
119                 _dockInfo.InspectKDock(data);\r
120                 return Update.Timer;\r
121             }\r
122             if (url.EndsWith("api_get_member/ndock"))\r
123             {\r
124                 _dockInfo.InspectNDock(data);\r
125                 _akashiTimer.SetTimer();\r
126                 return Update.NDock | Update.Timer | Update.Ship;\r
127             }\r
128             if (url.EndsWith("api_req_hensei/change"))\r
129             {\r
130                 _shipInfo.InspectChange(request);\r
131                 _akashiTimer.SetTimer();\r
132                 return Update.Ship;\r
133             }\r
134             if (url.EndsWith("api_get_member/questlist"))\r
135             {\r
136                 _questInfo.Inspect(data);\r
137                 return Update.QuestList;\r
138             }\r
139             if (url.EndsWith("api_get_member/deck"))\r
140             {\r
141                 _missionInfo.InspectDeck(data);\r
142                 _akashiTimer.SetTimer();\r
143                 return Update.Mission | Update.Timer;\r
144             }\r
145             if (url.EndsWith("api_get_member/ship2"))\r
146             {\r
147                 // ここだけjsonなので注意\r
148                 _shipInfo.InspectShip(json);\r
149                 _akashiTimer.SetTimer();\r
150                 _battleInfo.InBattle = false;\r
151                 return Update.Item | Update.Ship | Update.Battle;\r
152             }\r
153             if (url.EndsWith("api_get_member/ship3"))\r
154             {\r
155                 _shipInfo.InspectShip(data);\r
156                 _akashiTimer.SetTimer();\r
157                 return Update.Ship;\r
158             }\r
159             if (url.EndsWith("api_get_member/material"))\r
160             {\r
161                 _itemInfo.InspectMaterial(data);\r
162                 return Update.Item;\r
163             }\r
164             if (url.EndsWith("api_req_hokyu/charge"))\r
165             {\r
166                 _shipInfo.InspectCharge(data);\r
167                 return Update.Item | Update.Ship;\r
168             }\r
169             if (url.EndsWith("api_req_kousyou/createitem"))\r
170             {\r
171                 _itemInfo.InspectCreateItem(data);\r
172                 return Update.Item;\r
173             }\r
174             if (url.EndsWith("api_req_kousyou/getship"))\r
175             {\r
176                 _itemInfo.InspectGetShip(data);\r
177                 _shipInfo.InspectShip(data);\r
178                 _dockInfo.InspectKDock(data.api_kdock);\r
179                 return Update.Item | Update.Timer;\r
180             }\r
181             if (url.EndsWith("api_req_kousyou/destroyship"))\r
182             {\r
183                 _shipInfo.InspectDestroyShip(request, data);\r
184                 _akashiTimer.SetTimer();\r
185                 return Update.Item | Update.Ship;\r
186             }\r
187             if (url.EndsWith("api_req_kousyou/destroyitem2"))\r
188             {\r
189                 _itemInfo.InspectDestroyItem(request, data);\r
190                 return Update.Item;\r
191             }\r
192             if (url.EndsWith("api_req_kaisou/powerup"))\r
193             {\r
194                 _shipInfo.InspectPowerup(request, data);\r
195                 return Update.Item | Update.Ship;\r
196             }\r
197             if (url.EndsWith("api_req_nyukyo/start"))\r
198             {\r
199                 _dockInfo.InspectNyukyo(request);\r
200                 _akashiTimer.SetTimer();\r
201                 return Update.Item | Update.Ship;\r
202             }\r
203             if (url.EndsWith("api_req_nyukyo/speedchange"))\r
204             {\r
205                 _dockInfo.InspectSpeedChange(request);\r
206                 return Update.NDock | Update.Timer | Update.Ship;\r
207             }\r
208             if (IsNormalBattleAPI(url))\r
209             {\r
210                 _battleInfo.InspectBattle(data);\r
211                 return Update.Battle;\r
212             }\r
213             if (url.EndsWith("api_req_sortie/battleresult") || url.EndsWith("api_req_practice/battleresult"))\r
214             {\r
215                 _battleInfo.CauseDamage();\r
216                 return Update.Ship;\r
217             }\r
218             if (url.EndsWith("api_req_mission/result"))\r
219             {\r
220                 _itemInfo.InspectMissionResult(data);\r
221                 return Update.Item;\r
222             }\r
223             if (IsCombinedBattleAPI(url))\r
224             {\r
225                 _battleInfo.InspectCombinedBattle(data);\r
226                 return Update.Battle;\r
227             }\r
228             if (url.EndsWith("api_req_combined_battle/battleresult"))\r
229             {\r
230                 _battleInfo.CauseDamageCombined();\r
231                 return Update.Ship;\r
232             }\r
233             return Update.None;\r
234         }\r
235 \r
236         public bool IsBattleAPI(string url)\r
237         {\r
238             return IsNormalBattleAPI(url) || IsCombinedBattleAPI(url);\r
239         }\r
240 \r
241         public bool IsNormalBattleAPI(string url)\r
242         {\r
243             return url.EndsWith("api_req_sortie/battle") || url.EndsWith("api_req_practice/battle") ||\r
244                    url.EndsWith("api_req_battle_midnight/sp_midnight") ||\r
245                    url.EndsWith("api_req_practice/midnight_battle");\r
246         }\r
247 \r
248         public bool IsCombinedBattleAPI(string url)\r
249         {\r
250             return url.EndsWith("api_req_combined_battle/battle") || url.EndsWith("api_req_combined_battle/airbattle") ||\r
251                    url.EndsWith("api_req_combined_battle/midnight_battle") ||\r
252                    url.EndsWith("api_req_combined_battle/sp_midnight");\r
253         }\r
254 \r
255         public NameAndTimer[] NDock\r
256         {\r
257             get { return _dockInfo.NDock; }\r
258         }\r
259 \r
260         public RingTimer[] KDock\r
261         {\r
262             get { return _dockInfo.KDock; }\r
263         }\r
264 \r
265         public ItemInfo Item\r
266         {\r
267             get { return _itemInfo; }\r
268         }\r
269 \r
270         public QuestInfo.NameAndProgress[] Quests\r
271         {\r
272             get { return _questInfo.Quests; }\r
273         }\r
274 \r
275         public NameAndTimer[] Missions\r
276         {\r
277             get { return _missionInfo.Missions; }\r
278         }\r
279 \r
280         public string[] GetConditionTimers(int fleet)\r
281         {\r
282             return _shipInfo.GetConditionTimers(fleet);\r
283         }\r
284 \r
285         public ShipStatus[] GetShipStatuses(int fleet)\r
286         {\r
287             return _shipInfo.GetShipStatuses(fleet);\r
288         }\r
289 \r
290         public ChargeStatus[] ChargeStatuses\r
291         {\r
292             get { return _shipInfo.ChargeStatuses; }\r
293         }\r
294 \r
295         public int GetAirSuperiority(int fleet)\r
296         {\r
297             return _shipInfo.GetAirSuperiority(fleet);\r
298         }\r
299 \r
300         public RepairStatus[] DamagedShipList\r
301         {\r
302             get { return _shipInfo.GetDamagedShipList(_dockInfo); }\r
303         }\r
304 \r
305         public AkashiTimer.RepairSpan[] GetAkashiTimers(int fleet)\r
306         {\r
307             return _akashiTimer.GetTimers(fleet);\r
308         }\r
309 \r
310         public Achievement Achievement\r
311         {\r
312             get { return _achievement; }\r
313         }\r
314 \r
315         public BattleInfo Battle\r
316         {\r
317             get { return _battleInfo; }\r
318         }\r
319 \r
320         public string LogFile { get; set; }\r
321     }\r
322 \r
323     public class NameAndTimer\r
324     {\r
325         public string Name { get; set; }\r
326         public RingTimer Timer { get; set; }\r
327 \r
328         public NameAndTimer()\r
329         {\r
330             Timer = new RingTimer();\r
331         }\r
332     }\r
333 \r
334     public class RingTimer\r
335     {\r
336         private DateTime _endTime;\r
337         private TimeSpan _rest;\r
338         private readonly TimeSpan _spare;\r
339 \r
340         public RingTimer(int spare = 60)\r
341         {\r
342             _spare = TimeSpan.FromSeconds(spare);\r
343         }\r
344 \r
345         public void SetEndTime(double time)\r
346         {\r
347             SetEndTime((int)time == 0\r
348                 ? DateTime.MinValue\r
349                 : new DateTime(1970, 1, 1).ToLocalTime().AddSeconds(time / 1000));\r
350         }\r
351 \r
352         public void SetEndTime(DateTime time)\r
353         {\r
354             _endTime = time;\r
355             if (_endTime == DateTime.MinValue)\r
356                 IsFinished = false;\r
357         }\r
358 \r
359         public void Update()\r
360         {\r
361             if (_endTime == DateTime.MinValue)\r
362             {\r
363                 _rest = TimeSpan.Zero;\r
364                 return;\r
365             }\r
366             _rest = _endTime - DateTime.Now;\r
367             if (_rest < TimeSpan.Zero)\r
368                 _rest = TimeSpan.Zero;\r
369             if (_rest > _spare || IsFinished)\r
370                 return;\r
371             IsFinished = true;\r
372             NeedRing = true;\r
373         }\r
374 \r
375         public bool IsFinished { get; private set; }\r
376         public bool NeedRing { get; set; }\r
377 \r
378         public override string ToString()\r
379         {\r
380             return _rest.Days == 0 ? _rest.ToString(@"hh\:mm\:ss") : _rest.ToString(@"d\.hh\:mm");\r
381         }\r
382     }\r
383 }