1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
5 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
7 <ProjectGuid>{ED72FD06-C276-42DC-9301-83DE699BDF4C}</ProjectGuid>
8 <OutputType>WinExe</OutputType>
9 <AppDesignerFolder>Properties</AppDesignerFolder>
10 <RootNamespace>SST</RootNamespace>
11 <AssemblyName>StrokeStyleT</AssemblyName>
12 <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
13 <FileAlignment>512</FileAlignment>
14 <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
16 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
17 <PlatformTarget>AnyCPU</PlatformTarget>
18 <DebugSymbols>true</DebugSymbols>
19 <DebugType>full</DebugType>
20 <Optimize>false</Optimize>
21 <OutputPath>bin\Debug\</OutputPath>
22 <DefineConstants>DEBUG;TRACE</DefineConstants>
23 <ErrorReport>prompt</ErrorReport>
24 <WarningLevel>4</WarningLevel>
25 <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
27 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
28 <PlatformTarget>AnyCPU</PlatformTarget>
29 <DebugType>pdbonly</DebugType>
30 <Optimize>true</Optimize>
31 <OutputPath>bin\Release\</OutputPath>
32 <DefineConstants>TRACE</DefineConstants>
33 <ErrorReport>prompt</ErrorReport>
34 <WarningLevel>4</WarningLevel>
35 <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
41 <Reference Include="CSCore, Version=1.1.5992.18249, Culture=neutral, PublicKeyToken=5a08f2b6f4415dea, processorArchitecture=MSIL">
42 <HintPath>..\packages\CSCore.1.1.0\lib\net35-client\CSCore.dll</HintPath>
43 <Private>True</Private>
45 <Reference Include="SharpDX, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
46 <HintPath>..\packages\SharpDX.3.1.1\lib\net45\SharpDX.dll</HintPath>
47 <Private>True</Private>
49 <Reference Include="SharpDX.D3DCompiler, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
50 <HintPath>..\packages\SharpDX.D3DCompiler.3.1.1\lib\net45\SharpDX.D3DCompiler.dll</HintPath>
51 <Private>True</Private>
53 <Reference Include="SharpDX.Desktop, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
54 <HintPath>..\packages\SharpDX.Desktop.3.1.1\lib\net45\SharpDX.Desktop.dll</HintPath>
55 <Private>True</Private>
57 <Reference Include="SharpDX.Direct2D1, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
58 <HintPath>..\packages\SharpDX.Direct2D1.3.1.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
59 <Private>True</Private>
61 <Reference Include="SharpDX.Direct3D11, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
62 <HintPath>..\packages\SharpDX.Direct3D11.3.1.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
63 <Private>True</Private>
65 <Reference Include="SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
66 <HintPath>..\packages\SharpDX.DirectInput.3.1.1\lib\net45\SharpDX.DirectInput.dll</HintPath>
67 <Private>True</Private>
69 <Reference Include="SharpDX.DXGI, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
70 <HintPath>..\packages\SharpDX.DXGI.3.1.1\lib\net45\SharpDX.DXGI.dll</HintPath>
71 <Private>True</Private>
73 <Reference Include="SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
74 <HintPath>..\packages\SharpDX.Mathematics.3.1.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
75 <Private>True</Private>
77 <Reference Include="SharpDX.MediaFoundation, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
78 <HintPath>..\packages\SharpDX.MediaFoundation.3.1.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
79 <Private>True</Private>
81 <Reference Include="System" />
82 <Reference Include="System.Core" />
83 <Reference Include="System.ServiceModel" />
84 <Reference Include="System.Xml.Linq" />
85 <Reference Include="System.Data.DataSetExtensions" />
86 <Reference Include="Microsoft.CSharp" />
87 <Reference Include="System.Data" />
88 <Reference Include="System.Deployment" />
89 <Reference Include="System.Drawing" />
90 <Reference Include="System.Net.Http" />
91 <Reference Include="System.Windows.Forms" />
92 <Reference Include="System.Xml" />
95 <Compile Include="IStrokeStyleTService.cs" />
96 <Compile Include="Win32.cs" />
97 <Compile Include="ViewerMessage.cs" />
98 <Compile Include="曲\タイトルテクスチャ.cs" />
99 <Compile Include="ステージ\選曲\曲パネルビュー.cs" />
100 <Compile Include="設定\Config.cs" />
101 <Compile Include="SSTException.cs" />
102 <Compile Include="StrokeStyleT.cs" />
103 <Compile Include="Program.cs" />
104 <Compile Include="Properties\AssemblyInfo.cs" />
105 <Compile Include="ステージ\ステージ.cs" />
106 <Compile Include="ステージ\タイトル\タイトルステージ.cs" />
107 <Compile Include="ステージ\ログイン\ログインステージ.cs" />
108 <Compile Include="ステージ\曲読込\曲読込ステージ.cs" />
109 <Compile Include="ステージ\ドラムセット.cs" />
110 <Compile Include="ステージ\フェードアウト.cs" />
111 <Compile Include="ステージ\フェードイン.cs" />
112 <Compile Include="ステージ\演奏\XML.cs" />
113 <Compile Include="ステージ\演奏\コンボ.cs" />
114 <Compile Include="ステージ\演奏\コンボジャンプ.cs" />
115 <Compile Include="ステージ\演奏\スクロール譜面.cs" />
116 <Compile Include="ステージ\演奏\チップ種別Extensions.cs" />
117 <Compile Include="ステージ\演奏\ドラムサウンド.cs" />
118 <Compile Include="ステージ\演奏\ヒットレーン種別.cs" />
119 <Compile Include="ステージ\演奏\ヒット判定文字列.cs" />
120 <Compile Include="ステージ\演奏\ヒット判定種別.cs" />
121 <Compile Include="ステージ\演奏\レーンフレーム.cs" />
122 <Compile Include="ステージ\演奏\回転羽.cs" />
123 <Compile Include="ステージ\演奏\座標.cs" />
124 <Compile Include="ステージ\演奏\演奏ステージ.cs" />
125 <Compile Include="ステージ\結果\結果ステージ.cs" />
126 <Compile Include="ステージ\起動\起動ステージ.cs" />
127 <Compile Include="ステージ\選曲\選曲ステージ.cs" />
128 <Compile Include="フォルダ.cs" />
129 <Compile Include="ユーザ\XML.cs" />
130 <Compile Include="ユーザ\ユーザ.cs" />
131 <Compile Include="ユーザ\ユーザ管理.cs" />
132 <Compile Include="曲\BackNode.cs" />
133 <Compile Include="曲\BoxDef.cs" />
134 <Compile Include="曲\BoxNode.cs" />
135 <Compile Include="曲\MusicNode.cs" />
136 <Compile Include="曲\Node.cs" />
137 <Compile Include="曲\RootNode.cs" />
138 <Compile Include="曲\曲ツリー管理.cs" />
139 <Compile Include="設定\XML.cs" />
140 <EmbeddedResource Include="Properties\Resources.resx">
141 <Generator>ResXFileCodeGenerator</Generator>
142 <LastGenOutput>Resources.Designer.cs</LastGenOutput>
143 <SubType>Designer</SubType>
145 <Compile Include="Properties\Resources.Designer.cs">
146 <AutoGen>True</AutoGen>
147 <DependentUpon>Resources.resx</DependentUpon>
148 <DesignTime>True</DesignTime>
150 <None Include="packages.config" />
151 <None Include="Properties\Settings.settings">
152 <Generator>SettingsSingleFileGenerator</Generator>
153 <LastGenOutput>Settings.Designer.cs</LastGenOutput>
155 <Compile Include="Properties\Settings.Designer.cs">
156 <AutoGen>True</AutoGen>
157 <DependentUpon>Settings.settings</DependentUpon>
158 <DesignTimeSharedInput>True</DesignTimeSharedInput>
160 <None Include="songs\[弟の姉] ペリドットとパール\ペリドットとパール.sstf">
161 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
163 <None Include="songs\[豚乙女 feat.ランコ] 遙か遠い空の声\遙か遠い空の声.sstf">
164 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
166 <None Include="songs\ソンザイノリユウ\ソンザイノリユウ.sstf">
167 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
169 <None Include="songs\究極焼肉レストラン!お燐の地獄亭!\究極焼き肉レストラン!お隣の地獄亭!.sstf">
170 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
174 <None Include="App.config" />
177 <ProjectReference Include="..\FDK24\FDK24.csproj">
178 <Project>{693493de-4adc-4ad4-92a5-a92980a89886}</Project>
181 <ProjectReference Include="..\SSTFormat\SSTFormat.csproj">
182 <Project>{93b53767-a0a5-431c-9ec7-b23dbffb10ec}</Project>
183 <Name>SSTFormat</Name>
187 <None Include="appdata_default\Users.xml">
188 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
190 <None Include="インストーラー\InnoSetupScript for SST.iss" />
191 <None Include="images\Chip Fire.png">
192 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
194 <None Include="images\Chips Rectangle List.xml">
195 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
197 <None Include="images\Chips.png">
198 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
200 <None Include="images\combo.png">
201 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
203 <None Include="images\DrumKit Bass.png">
204 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
206 <None Include="images\DrumKit FloorTom.png">
207 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
209 <None Include="images\DrumKit HiHat Bottom.png">
210 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
212 <None Include="images\DrumKit HiHat Top.png">
213 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
215 <None Include="images\DrumKit HiTom.png">
216 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
218 <None Include="images\DrumKit LCymbal Stand.png">
219 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
221 <None Include="images\DrumKit LCymbal Top.png">
222 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
224 <None Include="images\DrumKit LCymbal.png">
225 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
227 <None Include="images\DrumKit LowTom.png">
228 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
230 <None Include="images\DrumKit RCymbal Stand.png">
231 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
233 <None Include="images\DrumKit RCymbal Top.png">
234 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
236 <None Include="images\DrumKit RCymbal.png">
237 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
239 <None Include="images\DrumKit Snare.png">
240 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
242 <None Include="images\Judge Auto.png">
243 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
245 <None Include="images\Judge Good.png">
246 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
248 <None Include="images\judge Great.png">
249 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
251 <None Include="images\Judge Miss.png">
252 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
254 <None Include="images\judge Perfect.png">
255 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
257 <None Include="images\Judge Poor.png">
258 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
260 <None Include="images\ステージ台.png">
261 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
263 <None Include="images\タイトル画面.jpg">
264 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
266 <None Include="images\パネル白64x64.png">
267 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
269 <None Include="images\パネル黒64x64.png">
270 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
272 <None Include="images\レーン.png">
273 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
275 <None Include="images\レーンフレーム.png">
276 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
278 <None Include="images\レーンフレーム背景.png">
279 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
281 <None Include="images\判定バー.png">
282 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
284 <None Include="images\結果画面BGV.mp4">
285 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
287 <None Include="images\起動画面.jpg">
288 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
290 <None Include="images\選曲パネル.png">
291 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
293 <None Include="images\選曲画面BGV.mp4">
294 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
296 <None Include="songs\[弟の姉] ペリドットとパール\thumb.png">
297 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
299 <None Include="songs\[弟の姉] ペリドットとパール\[弟の姉] ペリドットとパール.mp4">
300 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
302 <None Include="songs\ソンザイノリユウ\thumb.png">
303 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
305 <None Include="songs\ソンザイノリユウ\ソンザイノリユウ【定概テクトニクス】.mp4">
306 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
308 <None Include="songs\究極焼肉レストラン!お燐の地獄亭!\thumb.png">
309 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
311 <None Include="songs\究極焼肉レストラン!お燐の地獄亭!\【東方】究極焼肉レストラン!お燐の地獄亭!【IOSYS】.mp4">
312 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
314 <None Include="sounds\drums\Bass.wav">
315 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
317 <None Include="sounds\drums\China.wav">
318 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
320 <None Include="sounds\drums\HiHatClose.wav">
321 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
323 <None Include="sounds\drums\HiHatFoot.wav">
324 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
326 <None Include="sounds\drums\HiHatHalfOpen.wav">
327 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
329 <None Include="sounds\drums\HiHatOpen.wav">
330 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
332 <None Include="sounds\drums\LeftCrash.wav">
333 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
335 <None Include="sounds\drums\Ride.wav">
336 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
338 <None Include="sounds\drums\RideCup.wav">
339 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
341 <None Include="sounds\drums\RightCrash.wav">
342 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
344 <None Include="sounds\drums\Snare.wav">
345 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
347 <None Include="sounds\drums\SnareClosedRim.wav">
348 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
350 <None Include="sounds\drums\SnareGhost.wav">
351 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
353 <None Include="sounds\drums\SnareOpenRim.wav">
354 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
356 <None Include="sounds\drums\Splash.wav">
357 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
359 <None Include="sounds\drums\Tom1.wav">
360 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
362 <None Include="sounds\drums\Tom1Rim.wav">
363 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
365 <None Include="sounds\drums\Tom2.wav">
366 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
368 <None Include="sounds\drums\Tom2Rim.wav">
369 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
371 <None Include="sounds\drums\Tom3.wav">
372 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
374 <None Include="sounds\drums\Tom3Rim.wav">
375 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
377 <None Include="sounds\Kit.xml">
378 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
382 <None Include="images\結果画面 背景.png">
383 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
387 <None Include="images\結果画面 パラメータパネル.png">
388 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
390 <None Include="images\結果画面 パラメータフォント.png">
391 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
395 <None Include="images\結果画面 パラメータフォント矩形リスト.xml">
396 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
400 <Content Include="songs\[豚乙女 feat.ランコ] 遙か遠い空の声\thumb.png">
401 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
403 <Content Include="songs\[豚乙女 feat.ランコ] 遙か遠い空の声\ライセンス.txt">
404 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
406 <Content Include="songs\[豚乙女 feat.ランコ] 遙か遠い空の声\遙か遠い空の声[豚乙女](原曲:無限の鐘).mp4">
407 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
410 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
411 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
412 Other similar extension points exist, see Microsoft.Common.targets.
413 <Target Name="BeforeBuild">
415 <Target Name="AfterBuild">