3 typedef enum random_art_activation_type {
13 ACT_HYPODYNAMIA_1 = 10,
16 ACT_HYPODYNAMIA_2 = 13,
36 ACT_BLINDING_LIGHT = 33,
38 ACT_CAST_BA_STAR = 35,
47 ACT_TREE_CREATION = 49,
60 ACT_CHARM_ANIMAL = 65,
61 ACT_CHARM_UNDEAD = 66,
63 ACT_CHARM_ANIMALS = 68,
64 ACT_CHARM_OTHERS = 69,
65 ACT_SUMMON_ANIMAL = 70,
66 ACT_SUMMON_PHANTOM = 71,
67 ACT_SUMMON_ELEMENTAL = 72,
68 ACT_SUMMON_DEMON = 73,
69 ACT_SUMMON_UNDEAD = 74,
70 ACT_SUMMON_HOUND = 75,
72 ACT_SUMMON_OCTOPUS = 77,
83 ACT_CURE_MANA_FULL = 89,
94 ACT_RESIST_ACID = 101,
95 ACT_RESIST_FIRE = 102,
96 ACT_RESIST_COLD = 103,
97 ACT_RESIST_ELEC = 104,
98 ACT_RESIST_POIS = 105,
101 ACT_DETECT_ALL = 113,
102 ACT_DETECT_XTRA = 114,
105 ACT_RUNE_EXPLO = 117,
116 ACT_TELEKINESIS = 128,
117 ACT_DETECT_UNIQUE = 129,
119 ACT_DISP_CURSE_XTRA = 131,
120 ACT_BRAND_FIRE_BOLTS = 132,
121 ACT_RECHARGE_XTRA = 133,
124 ACT_PHASE_DOOR = 136,
125 ACT_DETECT_ALL_MONS = 137,
126 ACT_ULTIMATE_RESIST = 138,
127 /* 139 - 245 unused */
128 ACT_FALLING_STAR = 246,
129 ACT_STRAIN_HASTE = 247,
130 ACT_TELEPORT_LEVEL = 248,
131 ACT_GRAND_CROSS = 249,
136 ACT_BLOODY_MOON = 254,
138 ACT_MAX = 255, /* ダミー、最大値と合わせること / Dummy. Please match the value as max value */
139 } random_art_activation_type;