7 #include "io/write-diary.h"
8 #include "core/system-variables.h"
11 #include "dungeon/dungeon.h"
12 #include "dungeon/dungeon-file.h"
13 #include "world/world.h"
14 #include "market/arena-info-table.h"
22 * @brief Return suffix of ordinal number
24 * @return pointer of suffix string.
26 concptr get_ordinal_number_suffix(int num)
32 return (num == 11) ? "th" : "st";
34 return (num == 12) ? "th" : "nd";
36 return (num == 13) ? "th" : "rd";
45 * todo files.c に移すことも検討する?
47 * @param fff ファイルへのポインタ
48 * @param disable_diary 日記への追加を無効化する場合TRUE
49 * @return ファイルがあったらTRUE、なかったらFALSE
51 static bool open_diary_file(FILE **fff, bool *disable_diary)
53 GAME_TEXT file_name[MAX_NLEN];
54 sprintf(file_name, _("playrecord-%s.txt", "playrec-%s.txt"), savefile_base);
56 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, file_name);
57 FILE_TYPE(FILE_TYPE_TEXT);
58 *fff = my_fopen(buf, "a");
59 if (*fff) return TRUE;
61 msg_format(_("%s を開くことができませんでした。プレイ記録を一時停止します。", "Failed to open %s. Play-Record is disabled temporarily."), buf);
63 *disable_diary = TRUE;
69 * @brief フロア情報を日記に追加する
70 * @param creature_ptr プレーヤーへの参照ポインタ
73 static QUEST_IDX write_floor(player_type *creature_ptr, concptr *note_level)
75 floor_type *floor_ptr = creature_ptr->current_floor_ptr;
76 QUEST_IDX q_idx = quest_number(creature_ptr, floor_ptr->dun_level);
77 if (!write_level) return q_idx;
79 if (floor_ptr->inside_arena)
80 *note_level = _("アリーナ:", "Arena:");
81 else if (!floor_ptr->dun_level)
82 *note_level = _("地上:", "Surface:");
83 else if (q_idx && (is_fixed_quest_idx(q_idx) && !((q_idx == QUEST_OBERON) || (q_idx == QUEST_SERPENT))))
84 *note_level = _("クエスト:", "Quest:");
87 char note_level_buf[40];
89 sprintf(note_level_buf, "%d階(%s):", (int)floor_ptr->dun_level, d_name + d_info[creature_ptr->dungeon_idx].name);
91 sprintf(note_level_buf, "%s L%d:", d_name + d_info[creature_ptr->dungeon_idx].name, (int)floor_ptr->dun_level);
93 *note_level = note_level_buf;
101 * @brief ペットに関する日記を追加する
103 * @param num 日記へ追加する内容番号
104 * @param note 日記内容のIDに応じた文字列参照ポインタ
107 static void write_diary_pet(FILE *fff, int num, concptr note)
111 case RECORD_NAMED_PET_NAME:
112 fprintf(fff, _("%sを旅の友にすることに決めた。\n", "decided to travel together with %s.\n"), note);
114 case RECORD_NAMED_PET_UNNAME:
115 fprintf(fff, _("%sの名前を消した。\n", "unnamed %s.\n"), note);
117 case RECORD_NAMED_PET_DISMISS:
118 fprintf(fff, _("%sを解放した。\n", "dismissed %s.\n"), note);
120 case RECORD_NAMED_PET_DEATH:
121 fprintf(fff, _("%sが死んでしまった。\n", "%s died.\n"), note);
123 case RECORD_NAMED_PET_MOVED:
124 fprintf(fff, _("%sをおいて別のマップへ移動した。\n", "moved to another map leaving %s behind.\n"), note);
126 case RECORD_NAMED_PET_LOST_SIGHT:
127 fprintf(fff, _("%sとはぐれてしまった。\n", "lost sight of %s.\n"), note);
129 case RECORD_NAMED_PET_DESTROY:
130 fprintf(fff, _("%sが*破壊*によって消え去った。\n", "%s was killed by *destruction*.\n"), note);
132 case RECORD_NAMED_PET_EARTHQUAKE:
133 fprintf(fff, _("%sが岩石に押し潰された。\n", "%s was crushed by falling rocks.\n"), note);
135 case RECORD_NAMED_PET_GENOCIDE:
136 fprintf(fff, _("%sが抹殺によって消え去った。\n", "%s was a victim of genocide.\n"), note);
138 case RECORD_NAMED_PET_WIZ_ZAP:
139 fprintf(fff, _("%sがデバッグコマンドによって消え去った。\n", "%s was removed by debug command.\n"), note);
141 case RECORD_NAMED_PET_TELE_LEVEL:
142 fprintf(fff, _("%sがテレポート・レベルによって消え去った。\n", "%s was lost after teleporting a level.\n"), note);
144 case RECORD_NAMED_PET_BLAST:
145 fprintf(fff, _("%sを爆破した。\n", "blasted %s.\n"), note);
147 case RECORD_NAMED_PET_HEAL_LEPER:
148 fprintf(fff, _("%sの病気が治り旅から外れた。\n", "%s was healed and left.\n"), note);
150 case RECORD_NAMED_PET_COMPACT:
151 fprintf(fff, _("%sがモンスター情報圧縮によって消え去った。\n", "%s was lost when the monster list was pruned.\n"), note);
153 case RECORD_NAMED_PET_LOSE_PARENT:
154 fprintf(fff, _("%sの召喚者が既にいないため消え去った。\n", "%s disappeared because its summoner left.\n"), note);
164 * @brief 日記にメッセージを追加する /
165 * Take note to the diary.
166 * @param type 日記内容のID
167 * @param num 日記内容のIDに応じた数値
168 * @param note 日記内容のIDに応じた文字列参照ポインタ
171 errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
173 static bool disable_diary = FALSE;
176 extract_day_hour_min(creature_ptr, &day, &hour, &min);
178 if (disable_diary) return -1;
180 if (type == DIARY_FIX_QUEST_C ||
181 type == DIARY_FIX_QUEST_F ||
182 type == DIARY_RAND_QUEST_C ||
183 type == DIARY_RAND_QUEST_F ||
184 type == DIARY_TO_QUEST)
186 QUEST_IDX old_quest = creature_ptr->current_floor_ptr->inside_quest;
187 creature_ptr->current_floor_ptr->inside_quest = (quest[num].type == QUEST_TYPE_RANDOM) ? 0 : num;
188 init_flags = INIT_NAME_ONLY;
189 process_dungeon_file(creature_ptr, "q_info.txt", 0, 0, 0, 0);
190 creature_ptr->current_floor_ptr->inside_quest = old_quest;
194 if (!open_diary_file(&fff, &disable_diary)) return -1;
196 concptr note_level = "";
197 QUEST_IDX q_idx = write_floor(creature_ptr, ¬e_level);
199 bool do_level = TRUE;
205 fprintf(fff, _("%d日目\n", "Day %d\n"), day);
207 fputs(_("*****日目\n", "Day *****\n"), fff);
212 case DIARY_DESCRIPTION:
216 fprintf(fff, "%s\n", note);
220 fprintf(fff, " %2d:%02d %20s %s\n", hour, min, note_level, note);
226 fprintf(fff, _(" %2d:%02d %20s %sを発見した。\n", " %2d:%02d %20s discovered %s.\n"), hour, min, note_level, note);
229 case DIARY_ART_SCROLL:
231 fprintf(fff, _(" %2d:%02d %20s 巻物によって%sを生成した。\n", " %2d:%02d %20s created %s by scroll.\n"), hour, min, note_level, note);
236 fprintf(fff, _(" %2d:%02d %20s %sを倒した。\n", " %2d:%02d %20s defeated %s.\n"), hour, min, note_level, note);
239 case DIARY_FIX_QUEST_C:
241 if (quest[num].flags & QUEST_FLAG_SILENT) break;
243 fprintf(fff, _(" %2d:%02d %20s クエスト「%s」を達成した。\n",
244 " %2d:%02d %20s completed quest '%s'.\n"), hour, min, note_level, quest[num].name);
247 case DIARY_FIX_QUEST_F:
249 if (quest[num].flags & QUEST_FLAG_SILENT) break;
251 fprintf(fff, _(" %2d:%02d %20s クエスト「%s」から命からがら逃げ帰った。\n",
252 " %2d:%02d %20s ran away from quest '%s'.\n"), hour, min, note_level, quest[num].name);
255 case DIARY_RAND_QUEST_C:
257 GAME_TEXT name[MAX_NLEN];
258 strcpy(name, r_name + r_info[quest[num].r_idx].name);
259 fprintf(fff, _(" %2d:%02d %20s ランダムクエスト(%s)を達成した。\n",
260 " %2d:%02d %20s completed random quest '%s'\n"), hour, min, note_level, name);
263 case DIARY_RAND_QUEST_F:
265 GAME_TEXT name[MAX_NLEN];
266 strcpy(name, r_name + r_info[quest[num].r_idx].name);
267 fprintf(fff, _(" %2d:%02d %20s ランダムクエスト(%s)から逃げ出した。\n",
268 " %2d:%02d %20s ran away from quest '%s'.\n"), hour, min, note_level, name);
271 case DIARY_MAXDEAPTH:
273 fprintf(fff, _(" %2d:%02d %20s %sの最深階%d階に到達した。\n",
274 " %2d:%02d %20s reached level %d of %s for the first time.\n"), hour, min, note_level,
275 _(d_name + d_info[creature_ptr->dungeon_idx].name, num),
276 _(num, d_name + d_info[creature_ptr->dungeon_idx].name));
281 fprintf(fff, _(" %2d:%02d %20s %s%sの最深階を%d階にセットした。\n",
282 " %2d:%02d %20s reset recall level of %s to %d %s.\n"), hour, min, note_level, note,
283 _(d_name + d_info[num].name, (int)max_dlv[num]),
284 _((int)max_dlv[num], d_name + d_info[num].name));
289 concptr to = q_idx && (is_fixed_quest_idx(q_idx)
290 && !((q_idx == QUEST_OBERON) || (q_idx == QUEST_SERPENT)))
291 ? _("地上", "the surface")
292 : !(creature_ptr->current_floor_ptr->dun_level + num)
293 ? _("地上", "the surface")
294 : format(_("%d階", "level %d"), creature_ptr->current_floor_ptr->dun_level + num);
295 fprintf(fff, _(" %2d:%02d %20s %sへ%s。\n", " %2d:%02d %20s %s %s.\n"), hour, min, note_level, _(to, note), _(note, to));
301 fprintf(fff, _(" %2d:%02d %20s 帰還を使って%sの%d階へ下りた。\n", " %2d:%02d %20s recalled to dungeon level %d of %s.\n"),
302 hour, min, note_level, _(d_name + d_info[creature_ptr->dungeon_idx].name, (int)max_dlv[creature_ptr->dungeon_idx]),
303 _((int)max_dlv[creature_ptr->dungeon_idx], d_name + d_info[creature_ptr->dungeon_idx].name));
305 fprintf(fff, _(" %2d:%02d %20s 帰還を使って地上へと戻った。\n", " %2d:%02d %20s recalled from dungeon to surface.\n"), hour, min, note_level);
311 if (quest[num].flags & QUEST_FLAG_SILENT) break;
313 fprintf(fff, _(" %2d:%02d %20s クエスト「%s」へと突入した。\n", " %2d:%02d %20s entered the quest '%s'.\n"),
314 hour, min, note_level, quest[num].name);
317 case DIARY_TELEPORT_LEVEL:
319 fprintf(fff, _(" %2d:%02d %20s レベル・テレポートで脱出した。\n", " %2d:%02d %20s got out using teleport level.\n"),
320 hour, min, note_level);
325 fprintf(fff, _(" %2d:%02d %20s %sを購入した。\n", " %2d:%02d %20s bought %s.\n"), hour, min, note_level, note);
330 fprintf(fff, _(" %2d:%02d %20s %sを売却した。\n", " %2d:%02d %20s sold %s.\n"), hour, min, note_level, note);
338 fprintf(fff, _(" %2d:%02d %20s 闘技場の%d%s回戦で、%sの前に敗れ去った。\n", " %2d:%02d %20s beaten by %s in the %d%s fight.\n"),
339 hour, min, note_level, _(n, note), _("", n), _(note, get_ordinal_number_suffix(n)));
343 fprintf(fff, _(" %2d:%02d %20s 闘技場の%d%s回戦(%s)に勝利した。\n", " %2d:%02d %20s won the %d%s fight (%s).\n"),
344 hour, min, note_level, num, _("", get_ordinal_number_suffix(num)), note);
346 if (num == MAX_ARENA_MONS)
348 fprintf(fff, _(" 闘技場のすべての敵に勝利し、チャンピオンとなった。\n",
349 " won all fights to become a Champion.\n"));
357 fprintf(fff, _(" %2d:%02d %20s %sを識別した。\n", " %2d:%02d %20s identified %s.\n"), hour, min, note_level, note);
362 concptr to = !creature_ptr->current_floor_ptr->dun_level
363 ? _("地上", "the surface")
364 : format(_("%d階(%s)", "level %d of %s"), creature_ptr->current_floor_ptr->dun_level, d_name + d_info[creature_ptr->dungeon_idx].name);
365 fprintf(fff, _(" %2d:%02d %20s %sへとウィザード・テレポートで移動した。\n",
366 " %2d:%02d %20s wizard-teleported to %s.\n"), hour, min, note_level, to);
371 concptr to = !creature_ptr->current_floor_ptr->dun_level
372 ? _("地上", "the surface")
373 : format(_("%d階(%s)", "level %d of %s"), creature_ptr->current_floor_ptr->dun_level, d_name + d_info[creature_ptr->dungeon_idx].name);
374 fprintf(fff, _(" %2d:%02d %20s %sへとパターンの力で移動した。\n",
375 " %2d:%02d %20s used Pattern to teleport to %s.\n"), hour, min, note_level, to);
380 fprintf(fff, _(" %2d:%02d %20s レベルが%dに上がった。\n", " %2d:%02d %20s reached player level %d.\n"), hour, min, note_level, num);
383 case DIARY_GAMESTART:
385 time_t ct = time((time_t*)0);
388 fprintf(fff, "%s %s", note, ctime(&ct));
390 fprintf(fff, " %2d:%02d %20s %s %s", hour, min, note_level, note, ctime(&ct));
394 case DIARY_NAMED_PET:
396 fprintf(fff, " %2d:%02d %20s ", hour, min, note_level);
397 write_diary_pet(fff, num, note);
400 case DIARY_WIZARD_LOG:
401 fprintf(fff, "%s\n", note);
408 if (do_level) write_level = FALSE;