3 #include "effect/attribute-types.h"
4 #include "monster-attack/monster-attack-effect.h"
5 #include "monster-attack/monster-attack-table.h"
6 #include "system/angband.h"
8 enum class BlowEffectType;
10 /* monster-attack-monster type*/
13 BlowEffectType attribute;
18 GAME_TEXT m_name[MAX_NLEN];
19 GAME_TEXT t_name[MAX_NLEN];
26 RaceBlowMethodType method;
31 RaceBlowEffectType effect;
46 mam_type *initialize_mam_type(PlayerType *player_ptr, mam_type *mam_ptr, MONSTER_IDX m_idx, MONSTER_IDX t_idx);