4 * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
6 * This software may be copied and distributed for educational, research,
7 * and not for profit purposes provided that this copyright and statement
8 * are included in all such copies. Other copyrights may also apply.
11 /* Purpose: Angband utilities -BEN- */
16 static int num_more = 0;
18 /* Save macro trigger string for use in inkey_special() */
19 static char inkey_macro_trigger_string[1024];
25 * For those systems that don't have "stricmp()"
27 * Compare the two strings "a" and "b" ala "strcmp()" ignoring case.
29 int stricmp(cptr a, cptr b)
34 /* Scan the strings */
35 for (s1 = a, s2 = b; TRUE; s1++, s2++)
39 if (z1 < z2) return (-1);
40 if (z1 > z2) return (1);
45 #endif /* HAS_STRICMP */
53 * For those systems that don't have "usleep()" but need it.
55 * Fake "usleep()" function grabbed from the inl netrek server -cba
57 int usleep(huge usecs)
64 fd_set *no_fds = NULL;
70 /* Was: int readfds, writefds, exceptfds; */
71 /* Was: readfds = writefds = exceptfds = 0; */
74 /* Paranoia -- No excessive sleeping */
76 if (usecs > 4000000L) core("ÉÔÅö¤Ê usleep() ¸Æ¤Ó½Ð¤·");
78 if (usecs > 4000000L) core("Illegal usleep() call");
84 Timer.tv_sec = (usecs / 1000000L);
85 Timer.tv_usec = (usecs % 1000000L);
88 if (select(nfds, no_fds, no_fds, no_fds, &Timer) < 0)
90 /* Hack -- ignore interrupts */
91 if (errno != EINTR) return -1;
102 * Hack -- External functions
105 extern struct passwd *getpwuid(uid_t uid);
106 extern struct passwd *getpwnam(const char *name);
111 * Find a default user name from the system.
113 void user_name(char *buf, int id)
117 /* Look up the user name */
118 if ((pw = getpwuid(id)))
120 (void)strcpy(buf, pw->pw_name);
123 #ifdef CAPITALIZE_USER_NAME
124 /* Hack -- capitalize the user name */
126 if (!iskanji(buf[0]))
129 buf[0] = toupper(buf[0]);
130 #endif /* CAPITALIZE_USER_NAME */
135 /* Oops. Hack -- default to "PLAYER" */
136 strcpy(buf, "PLAYER");
145 * The concept of the "file" routines below (and elsewhere) is that all
146 * file handling should be done using as few routines as possible, since
147 * every machine is slightly different, but these routines always have the
150 * In fact, perhaps we should use the "path_parse()" routine below to convert
151 * from "canonical" filenames (optional leading tilde's, internal wildcards,
152 * slash as the path seperator, etc) to "system" filenames (no special symbols,
153 * system-specific path seperator, etc). This would allow the program itself
154 * to assume that all filenames are "Unix" filenames, and explicitly "extract"
155 * such filenames if needed (by "path_parse()", or perhaps "path_canon()").
157 * Note that "path_temp" should probably return a "canonical" filename.
159 * Note that "my_fopen()" and "my_open()" and "my_make()" and "my_kill()"
160 * and "my_move()" and "my_copy()" should all take "canonical" filenames.
162 * Note that "canonical" filenames use a leading "slash" to indicate an absolute
163 * path, and a leading "tilde" to indicate a special directory, and default to a
164 * relative path, but MSDOS uses a leading "drivename plus colon" to indicate the
165 * use of a "special drive", and then the rest of the path is parsed "normally",
166 * and MACINTOSH uses a leading colon to indicate a relative path, and an embedded
167 * colon to indicate a "drive plus absolute path", and finally defaults to a file
168 * in the current working directory, which may or may not be defined.
170 * We should probably parse a leading "~~/" as referring to "ANGBAND_DIR". (?)
178 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
188 * Extract a "parsed" path from an initial filename
189 * Normally, we simply copy the filename into the buffer
190 * But leading tilde symbols must be handled in a special way
191 * Replace "~user/" by the home directory of the user named "user"
192 * Replace "~/" by the home directory of the current user
194 errr path_parse(char *buf, int max, cptr file)
201 /* Assume no result */
205 if (!file) return (-1);
207 /* File needs no parsing */
210 (void)strnfmt(buf, max, "%s", file);
214 /* Point at the user */
217 /* Look for non-user portion of the file */
218 s = my_strstr(u, PATH_SEP);
220 /* Hack -- no long user names */
221 if (s && (s >= u + sizeof(user))) return (1);
223 /* Extract a user name */
227 for (i = 0; u < s; ++i) user[i] = *u++;
232 /* Look up the "current" user */
233 if (u[0] == '\0') u = getlogin();
235 /* Look up a user (or "current" user) */
236 if (u) pw = getpwnam(u);
237 else pw = getpwuid(getuid());
242 /* Make use of the info */
243 if (s) strnfmt(buf, max, "%s%s", pw->pw_dir, s);
244 else strnfmt(buf, max, "%s", pw->pw_dir);
255 * Extract a "parsed" path from an initial filename
257 * This requires no special processing on simple machines,
258 * except for verifying the size of the filename.
260 errr path_parse(char *buf, int max, cptr file)
262 /* Accept the filename */
263 (void)strnfmt(buf, max, "%s", file);
265 #if defined(MAC_MPW) && defined(CARBON)
266 /* Fix it according to the current operating system */
267 convert_pathname(buf);
268 #endif /* MAC_MPW && CARBON */
281 * Hack -- acquire a "temporary" file name if possible
283 * This filename is always in "system-specific" form.
285 static errr path_temp(char *buf, int max)
295 /* Format to length */
297 (void)strnfmt(buf, max, "%s", s);
299 (void)strnfmt(buf, max, ".%s", s);
309 * Create a new path by appending a file (or directory) to a path.
311 * This requires no special processing on simple machines, except
312 * for verifying the size of the filename, but note the ability to
313 * bypass the given "path" with certain special file-names.
315 * Note that the "file" may actually be a "sub-path", including
318 * Note that this function yields a path which must be "parsed"
319 * using the "parse" function above.
321 errr path_build(char *buf, int max, cptr path, cptr file)
326 /* Use the file itself */
327 (void)strnfmt(buf, max, "%s", file);
330 /* Absolute file, on "normal" systems */
331 else if (prefix(file, PATH_SEP) && !streq(PATH_SEP, ""))
333 /* Use the file itself */
334 (void)strnfmt(buf, max, "%s", file);
340 /* Use the file itself */
341 (void)strnfmt(buf, max, "%s", file);
347 /* Build the new path */
348 (void)strnfmt(buf, max, "%s%s%s", path, PATH_SEP, file);
357 * Hack -- replacement for "fopen()"
359 FILE *my_fopen(cptr file, cptr mode)
363 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
367 /* Hack -- Try to parse the path */
368 if (path_parse(buf, 1024, file)) return (NULL);
370 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
371 if (my_strchr(mode, 'w'))
373 /* setting file type/creator */
374 tempfff = fopen(buf, mode);
375 fsetfileinfo(buf, _fcreator, _ftype);
380 /* Attempt to fopen the file anyway */
381 return (fopen(buf, mode));
386 * Hack -- replacement for "fclose()"
388 errr my_fclose(FILE *fff)
391 if (!fff) return (-1);
393 /* Close, check for error */
394 if (fclose(fff) == EOF) return (1);
406 FILE *my_fopen_temp(char *buf, int max)
410 /* Prepare the buffer for mkstemp */
411 strncpy(buf, "/tmp/anXXXXXX", max);
413 /* Secure creation of a temporary file */
416 /* Check the file-descriptor */
417 if (fd < 0) return (NULL);
419 /* Return a file stream */
420 return (fdopen(fd, "w"));
423 #else /* HAVE_MKSTEMP */
425 FILE *my_fopen_temp(char *buf, int max)
427 /* Generate a temporary filename */
428 if (path_temp(buf, max)) return (NULL);
431 return (my_fopen(buf, "w"));
434 #endif /* HAVE_MKSTEMP */
438 * Hack -- replacement for "fgets()"
440 * Read a string, without a newline, to a file
442 * Process tabs, strip internal non-printables
444 errr my_fgets(FILE *fff, char *buf, huge n)
453 if (fgets(tmp, 1024, fff))
455 /* Convert weirdness */
456 for (s = tmp; *s; s++)
458 #if defined(MACINTOSH) || defined(MACH_O_CARBON)
461 * Be nice to the Macintosh, where a file can have Mac or Unix
462 * end of line, especially since the introduction of OS X.
463 * MPW tools were also very tolerant to the Unix EOL.
465 if (*s == '\r') *s = '\n';
467 #endif /* MACINTOSH || MACH_O_CARBON */
482 /* Hack -- require room */
483 if (i + 8 >= n) break;
488 /* Append some more spaces */
489 while (0 != (i % 8)) buf[i++] = ' ';
493 else if (iskanji(*s))
507 /* Handle printables */
508 else if (isprint(*s))
517 /* No newline character, but terminate */
533 * Hack -- replacement for "fputs()"
535 * Dump a string, plus a newline, to a file
537 * XXX XXX XXX Process internal weirdness?
539 errr my_fputs(FILE *fff, cptr buf, huge n)
544 /* Dump, ignore errors */
545 (void)fprintf(fff, "%s\n", buf);
556 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
558 * Many of them can be rewritten now that only "fd_open()" and "fd_make()"
559 * and "my_fopen()" should ever create files.
567 * Code Warrior is a little weird about some functions
570 extern int open(const char *, int, ...);
571 extern int close(int);
572 extern int read(int, void *, unsigned int);
573 extern int write(int, const void *, unsigned int);
574 extern long lseek(int, long, int);
575 #endif /* BEN_HACK */
579 * The Macintosh is a little bit brain-dead sometimes
582 # define open(N,F,M) \
583 ((M), open((char*)(N),F))
584 # define write(F,B,S) \
585 write(F,(char*)(B),S)
586 #endif /* MACINTOSH */
590 * Several systems have no "O_BINARY" flag
594 #endif /* O_BINARY */
598 * Hack -- attempt to delete a file
600 errr fd_kill(cptr file)
604 /* Hack -- Try to parse the path */
605 if (path_parse(buf, 1024, file)) return (-1);
616 * Hack -- attempt to move a file
618 errr fd_move(cptr file, cptr what)
623 /* Hack -- Try to parse the path */
624 if (path_parse(buf, 1024, file)) return (-1);
626 /* Hack -- Try to parse the path */
627 if (path_parse(aux, 1024, what)) return (-1);
630 (void)rename(buf, aux);
638 * Hack -- attempt to copy a file
640 errr fd_copy(cptr file, cptr what)
647 /* Hack -- Try to parse the path */
648 if (path_parse(buf, 1024, file)) return (-1);
650 /* Hack -- Try to parse the path */
651 if (path_parse(aux, 1024, what)) return (-1);
653 /* Open source file */
654 src_fd = fd_open(buf, O_RDONLY);
655 if (src_fd < 0) return (-1);
657 /* Open destination file */
658 dst_fd = fd_open(aux, O_WRONLY|O_TRUNC|O_CREAT);
659 if (dst_fd < 0) return (-1);
662 while ((read_num = read(src_fd, buf, 1024)) > 0)
664 write(dst_fd, buf, read_num);
677 * Hack -- attempt to open a file descriptor (create file)
679 * This function should fail if the file already exists
681 * Note that we assume that the file should be "binary"
683 * XXX XXX XXX The horrible "BEN_HACK" code is for compiling under
684 * the CodeWarrior compiler, in which case, for some reason, none
685 * of the "O_*" flags are defined, and we must fake the definition
686 * of "O_RDONLY", "O_WRONLY", and "O_RDWR" in "A-win-h", and then
687 * we must simulate the effect of the proper "open()" call below.
689 int fd_make(cptr file, int mode)
693 /* Hack -- Try to parse the path */
694 if (path_parse(buf, 1024, file)) return (-1);
698 /* Check for existance */
699 /* if (fd_close(fd_open(file, O_RDONLY | O_BINARY))) return (1); */
701 /* Mega-Hack -- Create the file */
702 (void)my_fclose(my_fopen(file, "wb"));
704 /* Re-open the file for writing */
705 return (open(buf, O_WRONLY | O_BINARY, mode));
709 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
712 /* Create the file, fail if exists, write-only, binary */
713 fdes = open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode);
714 /* Set creator and type if the file is successfully opened */
715 if (fdes >= 0) fsetfileinfo(buf, _fcreator, _ftype);
716 /* Return the descriptor */
720 /* Create the file, fail if exists, write-only, binary */
721 return (open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode));
724 #endif /* BEN_HACK */
730 * Hack -- attempt to open a file descriptor (existing file)
732 * Note that we assume that the file should be "binary"
734 int fd_open(cptr file, int flags)
738 /* Hack -- Try to parse the path */
739 if (path_parse(buf, 1024, file)) return (-1);
741 /* Attempt to open the file */
742 return (open(buf, flags | O_BINARY, 0));
747 * Hack -- attempt to lock a file descriptor
749 * Legal lock types -- F_UNLCK, F_RDLCK, F_WRLCK
751 errr fd_lock(int fd, int what)
754 what = what ? what : 0;
757 if (fd < 0) return (-1);
763 # if defined(F_ULOCK) && defined(F_LOCK)
768 /* Unlock it, Ignore errors */
769 lockf(fd, F_ULOCK, 0);
775 /* Lock the score file */
776 if (lockf(fd, F_LOCK, 0) != 0) return (1);
783 # if defined(LOCK_UN) && defined(LOCK_EX)
788 /* Unlock it, Ignore errors */
789 (void)flock(fd, LOCK_UN);
795 /* Lock the score file */
796 if (flock(fd, LOCK_EX) != 0) return (1);
811 * Hack -- attempt to seek on a file descriptor
813 errr fd_seek(int fd, huge n)
818 if (fd < 0) return (-1);
820 /* Seek to the given position */
821 p = lseek(fd, n, SEEK_SET);
824 if (p != n) return (1);
832 * Hack -- attempt to truncate a file descriptor
834 errr fd_chop(int fd, huge n)
840 if (fd < 0) return (-1);
842 #if defined(SUNOS) || defined(ULTRIX) || defined(NeXT)
853 * Hack -- attempt to read data from a file descriptor
855 errr fd_read(int fd, char *buf, huge n)
858 if (fd < 0) return (-1);
866 if (read(fd, buf, 16384) != 16384) return (1);
868 /* Shorten the task */
871 /* Shorten the task */
877 /* Read the final piece */
878 if (read(fd, buf, n) != (int)n) return (1);
886 * Hack -- Attempt to write data to a file descriptor
888 errr fd_write(int fd, cptr buf, huge n)
891 if (fd < 0) return (-1);
899 if (write(fd, buf, 16384) != 16384) return (1);
901 /* Shorten the task */
904 /* Shorten the task */
910 /* Write the final piece */
911 if (write(fd, buf, n) != (int)n) return (1);
919 * Hack -- attempt to close a file descriptor
921 errr fd_close(int fd)
924 if (fd < 0) return (-1);
940 * XXX XXX XXX Important note about "colors" XXX XXX XXX
942 * The "TERM_*" color definitions list the "composition" of each
943 * "Angband color" in terms of "quarters" of each of the three color
944 * components (Red, Green, Blue), for example, TERM_UMBER is defined
945 * as 2/4 Red, 1/4 Green, 0/4 Blue.
947 * The following info is from "Torbjorn Lindgren" (see "main-xaw.c").
949 * These values are NOT gamma-corrected. On most machines (with the
950 * Macintosh being an important exception), you must "gamma-correct"
951 * the given values, that is, "correct for the intrinsic non-linearity
952 * of the phosphor", by converting the given intensity levels based
953 * on the "gamma" of the target screen, which is usually 1.7 (or 1.5).
955 * The actual formula for conversion is unknown to me at this time,
956 * but you can use the table below for the most common gamma values.
958 * So, on most machines, simply convert the values based on the "gamma"
959 * of the target screen, which is usually in the range 1.5 to 1.7, and
960 * usually is closest to 1.7. The converted value for each of the five
961 * different "quarter" values is given below:
963 * Given Gamma 1.0 Gamma 1.5 Gamma 1.7 Hex 1.7
964 * ----- ---- ---- ---- ---
965 * 0/4 0.00 0.00 0.00 #00
966 * 1/4 0.25 0.27 0.28 #47
967 * 2/4 0.50 0.55 0.56 #8f
968 * 3/4 0.75 0.82 0.84 #d7
969 * 4/4 1.00 1.00 1.00 #ff
971 * Note that some machines (i.e. most IBM machines) are limited to a
972 * hard-coded set of colors, and so the information above is useless.
974 * Also, some machines are limited to a pre-determined set of colors,
975 * for example, the IBM can only display 16 colors, and only 14 of
976 * those colors resemble colors used by Angband, and then only when
977 * you ignore the fact that "Slate" and "cyan" are not really matches,
978 * so on the IBM, we use "orange" for both "Umber", and "Light Umber"
979 * in addition to the obvious "Orange", since by combining all of the
980 * "indeterminate" colors into a single color, the rest of the colors
981 * are left with "meaningful" values.
988 void move_cursor(int row, int col)
990 Term_gotoxy(col, row);
996 * Convert a decimal to a single digit octal number
998 static char octify(uint i)
1000 return (hexsym[i%8]);
1004 * Convert a decimal to a single digit hex number
1006 static char hexify(uint i)
1008 return (hexsym[i%16]);
1013 * Convert a octal-digit into a decimal
1015 static int deoct(char c)
1017 if (isdigit(c)) return (D2I(c));
1022 * Convert a hexidecimal-digit into a decimal
1024 static int dehex(char c)
1026 if (isdigit(c)) return (D2I(c));
1027 if (islower(c)) return (A2I(c) + 10);
1028 if (isupper(c)) return (A2I(tolower(c)) + 10);
1033 static int my_stricmp(cptr a, cptr b)
1038 /* Scan the strings */
1039 for (s1 = a, s2 = b; TRUE; s1++, s2++)
1041 z1 = FORCEUPPER(*s1);
1042 z2 = FORCEUPPER(*s2);
1043 if (z1 < z2) return (-1);
1044 if (z1 > z2) return (1);
1045 if (!z1) return (0);
1049 static int my_strnicmp(cptr a, cptr b, int n)
1054 /* Scan the strings */
1055 for (s1 = a, s2 = b; n > 0; s1++, s2++, n--)
1057 z1 = FORCEUPPER(*s1);
1058 z2 = FORCEUPPER(*s2);
1059 if (z1 < z2) return (-1);
1060 if (z1 > z2) return (1);
1061 if (!z1) return (0);
1067 static void trigger_text_to_ascii(char **bufptr, cptr *strptr)
1071 bool mod_status[MAX_MACRO_MOD];
1074 int shiftstatus = 0;
1077 if (macro_template == NULL)
1080 for (i = 0; macro_modifier_chr[i]; i++)
1081 mod_status[i] = FALSE;
1084 /* Examine modifier keys */
1087 for (i=0; macro_modifier_chr[i]; i++)
1089 len = strlen(macro_modifier_name[i]);
1091 if(!my_strnicmp(str, macro_modifier_name[i], len))
1094 if (!macro_modifier_chr[i]) break;
1096 mod_status[i] = TRUE;
1097 if ('S' == macro_modifier_chr[i])
1100 for (i = 0; i < max_macrotrigger; i++)
1102 len = strlen(macro_trigger_name[i]);
1103 if (!my_strnicmp(str, macro_trigger_name[i], len) && ']' == str[len])
1105 /* a trigger name found */
1110 /* Invalid trigger name? */
1111 if (i == max_macrotrigger)
1113 str = my_strchr(str, ']');
1119 *strptr = str; /* where **strptr == ']' */
1123 key_code = macro_trigger_keycode[shiftstatus][i];
1127 for (i = 0; macro_template[i]; i++)
1129 char ch = macro_template[i];
1135 for (j = 0; macro_modifier_chr[j]; j++) {
1137 *s++ = macro_modifier_chr[j];
1141 strcpy(s, key_code);
1142 s += strlen(key_code);
1152 *strptr = str; /* where **strptr == ']' */
1158 * Hack -- convert a printable string into real ascii
1160 * I have no clue if this function correctly handles, for example,
1161 * parsing "\xFF" into a (signed) char. Whoever thought of making
1162 * the "sign" of a "char" undefined is a complete moron. Oh well.
1164 void text_to_ascii(char *buf, cptr str)
1168 /* Analyze the "ascii" string */
1171 /* Backslash codes */
1174 /* Skip the backslash */
1183 trigger_text_to_ascii(&s, &str);
1190 *s = 16 * dehex(*++str);
1191 *s++ += dehex(*++str);
1194 /* Hack -- simple way to specify "backslash" */
1195 else if (*str == '\\')
1200 /* Hack -- simple way to specify "caret" */
1201 else if (*str == '^')
1206 /* Hack -- simple way to specify "space" */
1207 else if (*str == 's')
1212 /* Hack -- simple way to specify Escape */
1213 else if (*str == 'e')
1219 else if (*str == 'b')
1225 else if (*str == 'n')
1231 else if (*str == 'r')
1237 else if (*str == 't')
1243 else if (*str == '0')
1245 *s = 8 * deoct(*++str);
1246 *s++ += deoct(*++str);
1250 else if (*str == '1')
1252 *s = 64 + 8 * deoct(*++str);
1253 *s++ += deoct(*++str);
1257 else if (*str == '2')
1259 *s = 64 * 2 + 8 * deoct(*++str);
1260 *s++ += deoct(*++str);
1264 else if (*str == '3')
1266 *s = 64 * 3 + 8 * deoct(*++str);
1267 *s++ += deoct(*++str);
1270 /* Skip the final char */
1274 /* Normal Control codes */
1275 else if (*str == '^')
1278 *s++ = (*str++ & 037);
1293 static bool trigger_ascii_to_text(char **bufptr, cptr *strptr)
1301 if (macro_template == NULL)
1307 for (i = 0; macro_template[i]; i++)
1310 char ch = macro_template[i];
1315 while ((tmp = my_strchr(macro_modifier_chr, *str)))
1317 j = (int)(tmp - macro_modifier_chr);
1318 tmp = macro_modifier_name[j];
1319 while(*tmp) *s++ = *tmp++;
1324 for (j = 0; *str && *str != '\r'; j++)
1325 key_code[j] = *str++;
1329 if (ch != *str) return FALSE;
1333 if (*str++ != '\r') return FALSE;
1335 for (i = 0; i < max_macrotrigger; i++)
1337 if (!my_stricmp(key_code, macro_trigger_keycode[0][i])
1338 || !my_stricmp(key_code, macro_trigger_keycode[1][i]))
1341 if (i == max_macrotrigger)
1344 tmp = macro_trigger_name[i];
1345 while (*tmp) *s++ = *tmp++;
1356 * Hack -- convert a string into a printable form
1358 void ascii_to_text(char *buf, cptr str)
1362 /* Analyze the "ascii" string */
1365 byte i = (byte)(*str++);
1370 if(!trigger_ascii_to_text(&s, &str))
1431 *s++ = octify(i / 8);
1432 *s++ = octify(i % 8);
1438 *s++ = hexify(i / 16);
1439 *s++ = hexify(i % 16);
1450 * The "macro" package
1452 * Functions are provided to manipulate a collection of macros, each
1453 * of which has a trigger pattern string and a resulting action string
1454 * and a small set of flags.
1460 * Determine if any macros have ever started with a given character.
1462 static bool macro__use[256];
1466 * Find the macro (if any) which exactly matches the given pattern
1468 sint macro_find_exact(cptr pat)
1472 /* Nothing possible */
1473 if (!macro__use[(byte)(pat[0])])
1478 /* Scan the macros */
1479 for (i = 0; i < macro__num; ++i)
1481 /* Skip macros which do not match the pattern */
1482 if (!streq(macro__pat[i], pat)) continue;
1494 * Find the first macro (if any) which contains the given pattern
1496 static sint macro_find_check(cptr pat)
1500 /* Nothing possible */
1501 if (!macro__use[(byte)(pat[0])])
1506 /* Scan the macros */
1507 for (i = 0; i < macro__num; ++i)
1509 /* Skip macros which do not contain the pattern */
1510 if (!prefix(macro__pat[i], pat)) continue;
1522 * Find the first macro (if any) which contains the given pattern and more
1524 static sint macro_find_maybe(cptr pat)
1528 /* Nothing possible */
1529 if (!macro__use[(byte)(pat[0])])
1534 /* Scan the macros */
1535 for (i = 0; i < macro__num; ++i)
1537 /* Skip macros which do not contain the pattern */
1538 if (!prefix(macro__pat[i], pat)) continue;
1540 /* Skip macros which exactly match the pattern XXX XXX */
1541 if (streq(macro__pat[i], pat)) continue;
1553 * Find the longest macro (if any) which starts with the given pattern
1555 static sint macro_find_ready(cptr pat)
1557 int i, t, n = -1, s = -1;
1559 /* Nothing possible */
1560 if (!macro__use[(byte)(pat[0])])
1565 /* Scan the macros */
1566 for (i = 0; i < macro__num; ++i)
1568 /* Skip macros which are not contained by the pattern */
1569 if (!prefix(pat, macro__pat[i])) continue;
1571 /* Obtain the length of this macro */
1572 t = strlen(macro__pat[i]);
1574 /* Only track the "longest" pattern */
1575 if ((n >= 0) && (s > t)) continue;
1577 /* Track the entry */
1588 * Add a macro definition (or redefinition).
1590 * We should use "act == NULL" to "remove" a macro, but this might make it
1591 * impossible to save the "removal" of a macro definition. XXX XXX XXX
1593 * We should consider refusing to allow macros which contain existing macros,
1594 * or which are contained in existing macros, because this would simplify the
1595 * macro analysis code. XXX XXX XXX
1597 * We should consider removing the "command macro" crap, and replacing it
1598 * with some kind of "powerful keymap" ability, but this might make it hard
1599 * to change the "roguelike" option from inside the game. XXX XXX XXX
1601 errr macro_add(cptr pat, cptr act)
1606 /* Paranoia -- require data */
1607 if (!pat || !act) return (-1);
1610 /* Look for any existing macro */
1611 n = macro_find_exact(pat);
1613 /* Replace existing macro */
1616 /* Free the old macro action */
1617 string_free(macro__act[n]);
1620 /* Create a new macro */
1623 /* Acquire a new index */
1626 /* Save the pattern */
1627 macro__pat[n] = string_make(pat);
1630 /* Save the action */
1631 macro__act[n] = string_make(act);
1634 macro__use[(byte)(pat[0])] = TRUE;
1643 * Local variable -- we are inside a "macro action"
1645 * Do not match any macros until "ascii 30" is found.
1647 static bool parse_macro = FALSE;
1650 * Local variable -- we are inside a "macro trigger"
1652 * Strip all keypresses until a low ascii value is found.
1654 static bool parse_under = FALSE;
1658 * Flush all input chars. Actually, remember the flush,
1659 * and do a "special flush" before the next "inkey()".
1661 * This is not only more efficient, but also necessary to make sure
1662 * that various "inkey()" codes are not "lost" along the way.
1672 * Flush the screen, make a noise
1676 /* Mega-Hack -- Flush the output */
1679 /* Make a bell noise (if allowed) */
1680 if (ring_bell) Term_xtra(TERM_XTRA_NOISE, 0);
1682 /* Flush the input (later!) */
1688 * Hack -- Make a (relevant?) sound
1693 if (!use_sound) return;
1695 /* Make a sound (if allowed) */
1696 Term_xtra(TERM_XTRA_SOUND, val);
1702 * Helper function called only from "inkey()"
1704 * This function does almost all of the "macro" processing.
1706 * We use the "Term_key_push()" function to handle "failed" macros, as well
1707 * as "extra" keys read in while choosing the proper macro, and also to hold
1708 * the action for the macro, plus a special "ascii 30" character indicating
1709 * that any macro action in progress is complete. Embedded macros are thus
1710 * illegal, unless a macro action includes an explicit "ascii 30" character,
1711 * which would probably be a massive hack, and might break things.
1713 * Only 500 (0+1+2+...+29+30) milliseconds may elapse between each key in
1714 * the macro trigger sequence. If a key sequence forms the "prefix" of a
1715 * macro trigger, 500 milliseconds must pass before the key sequence is
1716 * known not to be that macro trigger. XXX XXX XXX
1718 static char inkey_aux(void)
1720 int k = 0, n, p = 0, w = 0;
1726 char *buf = inkey_macro_trigger_string;
1728 /* Hack : ¥¡¼ÆþÎÏÂÔ¤Á¤Ç»ß¤Þ¤Ã¤Æ¤¤¤ë¤Î¤Ç¡¢Î®¤ì¤¿¹Ô¤Îµ²±¤ÏÉÔÍס£ */
1733 /* Scan next keypress from macro action */
1734 if (Term_inkey(&ch, FALSE, TRUE))
1736 /* Over-flowed? Cancel macro action */
1737 parse_macro = FALSE;
1742 /* Wait for a keypress */
1743 (void) (Term_inkey(&ch, TRUE, TRUE));
1747 /* End "macro action" */
1748 if (ch == 30) parse_macro = FALSE;
1750 /* Inside "macro action" */
1751 if (ch == 30) return (ch);
1753 /* Inside "macro action" */
1754 if (parse_macro) return (ch);
1756 /* Inside "macro trigger" */
1757 if (parse_under) return (ch);
1759 /* Save the first key, advance */
1764 /* Check for possible macro */
1765 k = macro_find_check(buf);
1767 /* No macro pending */
1768 if (k < 0) return (ch);
1771 /* Wait for a macro, or a timeout */
1774 /* Check for pending macro */
1775 k = macro_find_maybe(buf);
1777 /* No macro pending */
1780 /* Check for (and remove) a pending key */
1781 if (0 == Term_inkey(&ch, FALSE, TRUE))
1783 /* Append the key */
1794 /* Increase "wait" */
1797 /* Excessive delay */
1798 if (w >= 100) break;
1801 Term_xtra(TERM_XTRA_DELAY, w);
1806 /* Check for available macro */
1807 k = macro_find_ready(buf);
1809 /* No macro available */
1812 /* Push all the keys back on the queue */
1815 /* Push the key, notice over-flow */
1816 if (Term_key_push(buf[--p])) return (0);
1819 /* Wait for (and remove) a pending key */
1820 (void)Term_inkey(&ch, TRUE, TRUE);
1822 /* Return the key */
1827 /* Get the pattern */
1828 pat = macro__pat[k];
1830 /* Get the length of the pattern */
1833 /* Push the "extra" keys back on the queue */
1836 /* Push the key, notice over-flow */
1837 if (Term_key_push(buf[--p])) return (0);
1841 /* Begin "macro action" */
1844 /* Push the "end of macro action" key */
1845 if (Term_key_push(30)) return (0);
1848 /* Access the macro action */
1849 act = macro__act[k];
1851 /* Get the length of the action */
1854 /* Push the macro "action" onto the key queue */
1857 /* Push the key, notice over-flow */
1858 if (Term_key_push(act[--n])) return (0);
1862 /* Hack -- Force "inkey()" to call us again */
1868 * Cancel macro action on the queue
1870 static void forget_macro_action(void)
1872 if (!parse_macro) return;
1874 /* Drop following macro action string */
1879 /* End loop if no key ready */
1880 if (Term_inkey(&ch, FALSE, TRUE)) break;
1882 /* End loop if no key ready */
1885 /* End of "macro action" */
1886 if (ch == 30) break;
1889 /* No longer inside "macro action" */
1890 parse_macro = FALSE;
1895 * Mega-Hack -- special "inkey_next" pointer. XXX XXX XXX
1897 * This special pointer allows a sequence of keys to be "inserted" into
1898 * the stream of keys returned by "inkey()". This key sequence will not
1899 * trigger any macros, and cannot be bypassed by the Borg. It is used
1900 * in Angband to handle "keymaps".
1902 static cptr inkey_next = NULL;
1908 * Mega-Hack -- special "inkey_hack" hook. XXX XXX XXX
1910 * This special function hook allows the "Borg" (see elsewhere) to take
1911 * control of the "inkey()" function, and substitute in fake keypresses.
1913 char (*inkey_hack)(int flush_first) = NULL;
1915 #endif /* ALLOW_BORG */
1920 * Get a keypress from the user.
1922 * This function recognizes a few "global parameters". These are variables
1923 * which, if set to TRUE before calling this function, will have an effect
1924 * on this function, and which are always reset to FALSE by this function
1925 * before this function returns. Thus they function just like normal
1926 * parameters, except that most calls to this function can ignore them.
1928 * If "inkey_xtra" is TRUE, then all pending keypresses will be flushed,
1929 * and any macro processing in progress will be aborted. This flag is
1930 * set by the "flush()" function, which does not actually flush anything
1931 * itself, but rather, triggers delayed input flushing via "inkey_xtra".
1933 * If "inkey_scan" is TRUE, then we will immediately return "zero" if no
1934 * keypress is available, instead of waiting for a keypress.
1936 * If "inkey_base" is TRUE, then all macro processing will be bypassed.
1937 * If "inkey_base" and "inkey_scan" are both TRUE, then this function will
1938 * not return immediately, but will wait for a keypress for as long as the
1939 * normal macro matching code would, allowing the direct entry of macro
1940 * triggers. The "inkey_base" flag is extremely dangerous!
1942 * If "inkey_flag" is TRUE, then we will assume that we are waiting for a
1943 * normal command, and we will only show the cursor if "hilite_player" is
1944 * TRUE (or if the player is in a store), instead of always showing the
1945 * cursor. The various "main-xxx.c" files should avoid saving the game
1946 * in response to a "menu item" request unless "inkey_flag" is TRUE, to
1947 * prevent savefile corruption.
1949 * If we are waiting for a keypress, and no keypress is ready, then we will
1950 * refresh (once) the window which was active when this function was called.
1952 * Note that "back-quote" is automatically converted into "escape" for
1953 * convenience on machines with no "escape" key. This is done after the
1954 * macro matching, so the user can still make a macro for "backquote".
1956 * Note the special handling of "ascii 30" (ctrl-caret, aka ctrl-shift-six)
1957 * and "ascii 31" (ctrl-underscore, aka ctrl-shift-minus), which are used to
1958 * provide support for simple keyboard "macros". These keys are so strange
1959 * that their loss as normal keys will probably be noticed by nobody. The
1960 * "ascii 30" key is used to indicate the "end" of a macro action, which
1961 * allows recursive macros to be avoided. The "ascii 31" key is used by
1962 * some of the "main-xxx.c" files to introduce macro trigger sequences.
1964 * Hack -- we use "ascii 29" (ctrl-right-bracket) as a special "magic" key,
1965 * which can be used to give a variety of "sub-commands" which can be used
1966 * any time. These sub-commands could include commands to take a picture of
1967 * the current screen, to start/stop recording a macro action, etc.
1969 * If "angband_term[0]" is not active, we will make it active during this
1970 * function, so that the various "main-xxx.c" files can assume that input
1971 * is only requested (via "Term_inkey()") when "angband_term[0]" is active.
1973 * Mega-Hack -- This function is used as the entry point for clearing the
1974 * "signal_count" variable, and of the "character_saved" variable.
1976 * Hack -- Note the use of "inkey_next" to allow "keymaps" to be processed.
1978 * Mega-Hack -- Note the use of "inkey_hack" to allow the "Borg" to steal
1979 * control of the keyboard from the user.
1989 /* Hack -- Use the "inkey_next" pointer */
1990 if (inkey_next && *inkey_next && !inkey_xtra)
1992 /* Get next character, and advance */
1995 /* Cancel the various "global parameters" */
1996 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2002 /* Forget pointer */
2008 /* Mega-Hack -- Use the special hook */
2009 if (inkey_hack && ((ch = (*inkey_hack)(inkey_xtra)) != 0))
2011 /* Cancel the various "global parameters" */
2012 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2018 #endif /* ALLOW_BORG */
2021 /* Hack -- handle delayed "flush()" */
2024 /* End "macro action" */
2025 parse_macro = FALSE;
2027 /* End "macro trigger" */
2028 parse_under = FALSE;
2030 /* Forget old keypresses */
2035 /* Access cursor state */
2036 (void)Term_get_cursor(&v);
2038 /* Show the cursor if waiting, except sometimes in "command" mode */
2039 if (!inkey_scan && (!inkey_flag || hilite_player || character_icky))
2041 /* Show the cursor */
2042 (void)Term_set_cursor(1);
2046 /* Hack -- Activate main screen */
2047 Term_activate(angband_term[0]);
2053 /* Hack -- Handle "inkey_scan" */
2054 if (!inkey_base && inkey_scan &&
2055 (0 != Term_inkey(&kk, FALSE, FALSE)))
2061 /* Hack -- Flush output once when no key ready */
2062 if (!done && (0 != Term_inkey(&kk, FALSE, FALSE)))
2064 /* Hack -- activate proper term */
2070 /* Hack -- activate main screen */
2071 Term_activate(angband_term[0]);
2073 /* Mega-Hack -- reset saved flag */
2074 character_saved = FALSE;
2076 /* Mega-Hack -- reset signal counter */
2084 /* Hack -- Handle "inkey_base" */
2092 /* Wait for (and remove) a pending key */
2093 if (0 == Term_inkey(&ch, TRUE, TRUE))
2106 /* Check for (and remove) a pending key */
2107 if (0 == Term_inkey(&ch, FALSE, TRUE))
2116 /* Increase "wait" */
2119 /* Excessive delay */
2120 if (w >= 100) break;
2123 Term_xtra(TERM_XTRA_DELAY, w);
2132 /* Get a key (see above) */
2136 /* Handle "control-right-bracket" */
2139 /* Strip this key */
2147 /* Treat back-quote as escape */
2148 /* if (ch == '`') ch = ESCAPE; */
2151 /* End "macro trigger" */
2152 if (parse_under && (ch <= 32))
2154 /* Strip this key */
2157 /* End "macro trigger" */
2158 parse_under = FALSE;
2162 /* Handle "control-caret" */
2165 /* Strip this key */
2169 /* Handle "control-underscore" */
2172 /* Strip this key */
2175 /* Begin "macro trigger" */
2179 /* Inside "macro trigger" */
2180 else if (parse_under)
2182 /* Strip this key */
2188 /* Hack -- restore the term */
2192 /* Restore the cursor */
2196 /* Cancel the various "global parameters" */
2197 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2199 /* Return the keypress */
2207 * We use a global array for all inscriptions to reduce the memory
2208 * spent maintaining inscriptions. Of course, it is still possible
2209 * to run out of inscription memory, especially if too many different
2210 * inscriptions are used, but hopefully this will be rare.
2212 * We use dynamic string allocation because otherwise it is necessary
2213 * to pre-guess the amount of quark activity. We limit the total
2214 * number of quarks, but this is much easier to "expand" as needed.
2216 * Any two items with the same inscription will have the same "quark"
2217 * index, which should greatly reduce the need for inscription space.
2219 * Note that "quark zero" is NULL and should not be "dereferenced".
2223 * Initialize the quark array
2225 void quark_init(void)
2227 /* Quark variables */
2228 C_MAKE(quark__str, QUARK_MAX, cptr);
2230 /* Prepare first quark, which is used when quark_add() is failed */
2231 quark__str[1] = string_make("");
2233 /* There is one quark (+ NULL) */
2239 * Add a new "quark" to the set of quarks.
2241 s16b quark_add(cptr str)
2245 /* Look for an existing quark */
2246 for (i = 1; i < quark__num; i++)
2248 /* Check for equality */
2249 if (streq(quark__str[i], str)) return (i);
2252 /* Return "" when no room is available */
2253 if (quark__num == QUARK_MAX) return 1;
2255 /* New maximal quark */
2258 /* Add a new quark */
2259 quark__str[i] = string_make(str);
2261 /* Return the index */
2267 * This function looks up a quark
2269 cptr quark_str(s16b i)
2273 /* Return NULL for an invalid index */
2274 if ((i < 1) || (i >= quark__num)) return NULL;
2276 /* Access the quark */
2279 /* Return the quark */
2287 * Second try for the "message" handling routines.
2289 * Each call to "message_add(s)" will add a new "most recent" message
2290 * to the "message recall list", using the contents of the string "s".
2292 * The messages will be stored in such a way as to maximize "efficiency",
2293 * that is, we attempt to maximize the number of sequential messages that
2294 * can be retrieved, given a limited amount of storage space.
2296 * We keep a buffer of chars to hold the "text" of the messages, not
2297 * necessarily in "order", and an array of offsets into that buffer,
2298 * representing the actual messages. This is made more complicated
2299 * by the fact that both the array of indexes, and the buffer itself,
2300 * are both treated as "circular arrays" for efficiency purposes, but
2301 * the strings may not be "broken" across the ends of the array.
2303 * The "message_add()" function is rather "complex", because it must be
2304 * extremely efficient, both in space and time, for use with the Borg.
2310 * How many messages are "available"?
2312 s16b message_num(void)
2316 /* Extract the indexes */
2317 last = message__last;
2318 next = message__next;
2321 if (next < last) next += MESSAGE_MAX;
2323 /* Extract the space */
2326 /* Return the result */
2333 * Recall the "text" of a saved message
2335 cptr message_str(int age)
2341 /* Forgotten messages have no text */
2342 if ((age < 0) || (age >= message_num())) return ("");
2344 /* Acquire the "logical" index */
2345 x = (message__next + MESSAGE_MAX - (age + 1)) % MESSAGE_MAX;
2347 /* Get the "offset" for the message */
2348 o = message__ptr[x];
2350 /* Access the message text */
2351 s = &message__buf[o];
2353 /* Return the message text */
2360 * Add a new message, with great efficiency
2362 void message_add(cptr str)
2370 /*** Step 1 -- Analyze the message ***/
2372 /* Hack -- Ignore "non-messages" */
2375 /* Message length */
2378 /* Important Hack -- Ignore "long" messages */
2379 if (n >= MESSAGE_BUF / 4) return;
2381 /* extra step -- split the message if n>80. (added by Mogami) */
2386 for (n = 0; n < 80; n++, t++)
2391 if (n == 81) n = 79; /* ºÇ¸å¤Îʸ»ú¤¬´Á»úȾʬ */
2393 for (n = 80; n > 60; n--)
2394 if (str[n] == ' ') break;
2398 splitted2 = str + n;
2399 strncpy(splitted1, str ,n);
2400 splitted1[n] = '\0';
2406 /*** Step 2 -- Attempt to optimize ***/
2408 /* Limit number of messages to check */
2413 /* Limit number of messages to check */
2414 if (k > MESSAGE_MAX / 32) k = MESSAGE_MAX / 32;
2416 /* Check previous message */
2417 for (i = message__next; m; m--)
2426 /* Back up and wrap if needed */
2427 if (i-- == 0) i = MESSAGE_MAX - 1;
2429 /* Access the old string */
2430 old = &message__buf[message__ptr[i]];
2432 /* Skip small messages */
2439 for (t = buf; *t && (*t != '<' || (*(t+1) != 'x' )); t++)
2440 if( iskanji(*t))t++;
2442 for (t = buf; *t && (*t != '<'); t++);
2447 /* Message is too small */
2448 if (strlen(buf) < 6) break;
2450 /* Drop the space */
2453 /* Get multiplier */
2457 /* Limit the multiplier to 1000 */
2458 if (streq(buf, str) && (j < 1000))
2468 sprintf(u, "%s <x%d>", buf, j);
2470 /* Message length */
2473 if (!now_message) now_message++;
2477 num_more++;/*ή¤ì¤¿¹Ô¤Î¿ô¤ò¿ô¤¨¤Æ¤ª¤¯ */
2485 /* Check the last few messages (if any to count) */
2486 for (i = message__next; k; k--)
2492 /* Back up and wrap if needed */
2493 if (i-- == 0) i = MESSAGE_MAX - 1;
2495 /* Stop before oldest message */
2496 if (i == message__last) break;
2498 /* Extract "distance" from "head" */
2499 q = (message__head + MESSAGE_BUF - message__ptr[i]) % MESSAGE_BUF;
2501 /* Do not optimize over large distance */
2502 if (q > MESSAGE_BUF / 2) continue;
2504 /* Access the old string */
2505 old = &message__buf[message__ptr[i]];
2508 if (!streq(old, str)) continue;
2510 /* Get the next message index, advance */
2511 x = message__next++;
2514 if (message__next == MESSAGE_MAX) message__next = 0;
2516 /* Kill last message if needed */
2517 if (message__next == message__last) message__last++;
2520 if (message__last == MESSAGE_MAX) message__last = 0;
2522 /* Assign the starting address */
2523 message__ptr[x] = message__ptr[i];
2527 goto end_of_message_add;
2532 /*** Step 3 -- Ensure space before end of buffer ***/
2534 /* Kill messages and Wrap if needed */
2535 if (message__head + n + 1 >= MESSAGE_BUF)
2537 /* Kill all "dead" messages */
2538 for (i = message__last; TRUE; i++)
2540 /* Wrap if needed */
2541 if (i == MESSAGE_MAX) i = 0;
2543 /* Stop before the new message */
2544 if (i == message__next) break;
2546 /* Kill "dead" messages */
2547 if (message__ptr[i] >= message__head)
2549 /* Track oldest message */
2550 message__last = i + 1;
2554 /* Wrap "tail" if needed */
2555 if (message__tail >= message__head) message__tail = 0;
2562 /*** Step 4 -- Ensure space before next message ***/
2564 /* Kill messages if needed */
2565 if (message__head + n + 1 > message__tail)
2567 /* Grab new "tail" */
2568 message__tail = message__head + n + 1;
2570 /* Advance tail while possible past first "nul" */
2571 while (message__buf[message__tail-1]) message__tail++;
2573 /* Kill all "dead" messages */
2574 for (i = message__last; TRUE; i++)
2576 /* Wrap if needed */
2577 if (i == MESSAGE_MAX) i = 0;
2579 /* Stop before the new message */
2580 if (i == message__next) break;
2582 /* Kill "dead" messages */
2583 if ((message__ptr[i] >= message__head) &&
2584 (message__ptr[i] < message__tail))
2586 /* Track oldest message */
2587 message__last = i + 1;
2593 /*** Step 5 -- Grab a new message index ***/
2595 /* Get the next message index, advance */
2596 x = message__next++;
2599 if (message__next == MESSAGE_MAX) message__next = 0;
2601 /* Kill last message if needed */
2602 if (message__next == message__last) message__last++;
2605 if (message__last == MESSAGE_MAX) message__last = 0;
2609 /*** Step 6 -- Insert the message text ***/
2611 /* Assign the starting address */
2612 message__ptr[x] = message__head;
2614 /* Append the new part of the message */
2615 for (i = 0; i < n; i++)
2617 /* Copy the message */
2618 message__buf[message__head + i] = str[i];
2622 message__buf[message__head + i] = '\0';
2624 /* Advance the "head" pointer */
2625 message__head += n + 1;
2627 /* recursively add splitted message (added by Mogami) */
2629 if (splitted2 != NULL)
2630 message_add(splitted2);
2638 static void msg_flush(int x)
2640 byte a = TERM_L_BLUE;
2641 bool nagasu = FALSE;
2643 if ((auto_more && !now_damaged) || num_more < 0){
2645 for (i = 0; i < 8; i++)
2647 if (angband_term[i] && (window_flag[i] & PW_MESSAGE)) break;
2651 if (num_more < angband_term[i]->hgt) nagasu = TRUE;
2658 now_damaged = FALSE;
2660 if (!p_ptr->playing || !nagasu)
2662 /* Pause for response */
2664 Term_putstr(x, 0, -1, a, "-³¤¯-");
2666 Term_putstr(x, 0, -1, a, "-more-");
2670 /* Get an acceptable keypress */
2674 if (cmd == ESCAPE) {
2675 num_more = -9999; /*auto_more¤Î¤È¤¡¢Á´¤Æή¤¹¡£ */
2677 } else if (cmd == ' ') {
2678 num_more = 0; /*£±²èÌ̤À¤±Î®¤¹¡£ */
2680 } else if ((cmd == '\n') || (cmd == '\r')) {
2681 num_more--; /*£±¹Ô¤À¤±Î®¤¹¡£ */
2684 if (quick_messages) break;
2689 /* Clear the line */
2690 Term_erase(0, 0, 255);
2695 * Output a message to the top line of the screen.
2697 * Break long messages into multiple pieces (40-72 chars).
2699 * Allow multiple short messages to "share" the top line.
2701 * Prompt the user to make sure he has a chance to read them.
2703 * These messages are memorized for later reference (see above).
2705 * We could do "Term_fresh()" to provide "flicker" if needed.
2707 * The global "msg_flag" variable can be cleared to tell us to
2708 * "erase" any "pending" messages still on the screen.
2710 * XXX XXX XXX Note that we must be very careful about using the
2711 * "msg_print()" functions without explicitly calling the special
2712 * "msg_print(NULL)" function, since this may result in the loss
2713 * of information if the screen is cleared, or if anything is
2714 * displayed on the top line.
2716 * XXX XXX XXX Note that "msg_print(NULL)" will clear the top line
2717 * even if no messages are pending. This is probably a hack.
2719 void msg_print(cptr msg)
2729 if (world_monster) return;
2733 /* Clear the line */
2734 Term_erase(0, 0, 255);
2738 /* Message Length */
2739 n = (msg ? strlen(msg) : 0);
2741 /* Hack -- flush when requested or needed */
2742 if (p && (!msg || ((p + n) > 72)))
2759 if (n > 1000) return;
2762 /* Memorize the message */
2763 if (character_generated) message_add(msg);
2769 /* Analyze the buffer */
2776 int check, split = 72;
2779 bool k_flag = FALSE;
2782 /* Find the "best" split point */
2783 for (check = 0; check < 72; check++)
2791 /* Found a valid split point */
2792 if (iskanji(t[check]))
2797 else if (t[check] == ' ')
2810 /* Find the "best" split point */
2811 for (check = 40; check < 72; check++)
2813 /* Found a valid split point */
2814 if (t[check] == ' ') split = check;
2818 /* Save the split character */
2821 /* Split the message */
2824 /* Display part of the message */
2825 Term_putstr(0, 0, split, TERM_WHITE, t);
2828 msg_flush(split + 1);
2830 /* Memorize the piece */
2831 /* if (character_generated) message_add(t); */
2833 /* Restore the split character */
2836 /* Insert a space */
2839 /* Prepare to recurse on the rest of "buf" */
2840 t += split; n -= split;
2844 /* Display the tail of the message */
2845 Term_putstr(p, 0, n, TERM_WHITE, t);
2847 /* Memorize the tail */
2848 /* if (character_generated) message_add(t); */
2851 p_ptr->window |= (PW_MESSAGE);
2854 /* Remember the message */
2857 /* Remember the position */
2865 /* Optional refresh */
2866 if (fresh_message) Term_fresh();
2871 * Hack -- prevent "accidents" in "screen_save()" or "screen_load()"
2873 static int screen_depth = 0;
2877 * Save the screen, and increase the "icky" depth.
2879 * This function must match exactly one call to "screen_load()".
2881 void screen_save(void)
2883 /* Hack -- Flush messages */
2886 /* Save the screen (if legal) */
2887 if (screen_depth++ == 0) Term_save();
2889 /* Increase "icky" depth */
2895 * Load the screen, and decrease the "icky" depth.
2897 * This function must match exactly one call to "screen_save()".
2899 void screen_load(void)
2901 /* Hack -- Flush messages */
2904 /* Load the screen (if legal) */
2905 if (--screen_depth == 0) Term_load();
2907 /* Decrease "icky" depth */
2913 * Display a formatted message, using "vstrnfmt()" and "msg_print()".
2915 void msg_format(cptr fmt, ...)
2921 /* Begin the Varargs Stuff */
2924 /* Format the args, save the length */
2925 (void)vstrnfmt(buf, 1024, fmt, vp);
2927 /* End the Varargs Stuff */
2937 * Display a string on the screen using an attribute.
2939 * At the given location, using the given attribute, if allowed,
2940 * add the given string. Do not clear the line.
2942 void c_put_str(byte attr, cptr str, int row, int col)
2944 /* Position cursor, Dump the attr/text */
2945 Term_putstr(col, row, -1, attr, str);
2949 * As above, but in "white"
2951 void put_str(cptr str, int row, int col)
2954 Term_putstr(col, row, -1, TERM_WHITE, str);
2960 * Display a string on the screen using an attribute, and clear
2961 * to the end of the line.
2963 void c_prt(byte attr, cptr str, int row, int col)
2965 /* Clear line, position cursor */
2966 Term_erase(col, row, 255);
2968 /* Dump the attr/text */
2969 Term_addstr(-1, attr, str);
2973 * As above, but in "white"
2975 void prt(cptr str, int row, int col)
2978 c_prt(TERM_WHITE, str, row, col);
2985 * Print some (colored) text to the screen at the current cursor position,
2986 * automatically "wrapping" existing text (at spaces) when necessary to
2987 * avoid placing any text into the last column, and clearing every line
2988 * before placing any text in that line. Also, allow "newline" to force
2989 * a "wrap" to the next line. Advance the cursor as needed so sequential
2990 * calls to this function will work correctly.
2992 * Once this function has been called, the cursor should not be moved
2993 * until all the related "c_roff()" calls to the window are complete.
2995 * This function will correctly handle any width up to the maximum legal
2996 * value of 256, though it works best for a standard 80 character width.
2998 void c_roff(byte a, cptr str)
3006 /* Obtain the size */
3007 (void)Term_get_size(&w, &h);
3009 /* Obtain the cursor */
3010 (void)Term_locate(&x, &y);
3012 /* Hack -- No more space */
3013 if( y == h - 1 && x > w - 3) return;
3015 /* Process the string */
3016 for (s = str; *s; s++)
3021 int k_flag = iskanji(*s);
3033 /* Clear line, move cursor */
3034 Term_erase(x, y, 255);
3039 /* Clean up the char */
3041 ch = ((isprint(*s) || k_flag) ? *s : ' ');
3043 ch = (isprint(*s) ? *s : ' ');
3047 /* Wrap words as needed */
3049 if (( x >= ( (k_flag) ? w - 2 : w - 1 ) ) && (ch != ' '))
3051 if ((x >= w - 1) && (ch != ' '))
3064 /* ¸½ºß¤¬È¾³Ñʸ»ú¤Î¾ì¹ç */
3068 /* Scan existing text */
3069 for (i = w - 2; i >= 0; i--)
3071 /* Grab existing attr/char */
3072 Term_what(i, y, &av[i], &cv[i]);
3074 /* Break on space */
3075 if (cv[i] == ' ') break;
3077 /* Track current word */
3080 if (cv[i] == '(') break;
3088 /* ¸½ºß¤¬Á´³Ñʸ»ú¤Î¤È¤ */
3089 /* ʸƬ¤¬¡Ö¡£¡×¡Ö¡¢¡×Åù¤Ë¤Ê¤ë¤È¤¤Ï¡¢¤½¤Î£±¤ÄÁ°¤Î¸ì¤Ç²þ¹Ô */
3090 if (strncmp(s, "¡£", 2) == 0 || strncmp(s, "¡¢", 2) == 0
3091 #if 0 /* °ìÈÌŪ¤Ë¤Ï¡Ö¥£¡×¡Ö¡¼¡×¤Ï¶Ø§¤ÎÂоݳ° */
3092 || strncmp(s, "¥£", 2) == 0 || strncmp(s, "¡¼", 2) == 0
3095 Term_what(x , y, &av[x ], &cv[x ]);
3096 Term_what(x-1, y, &av[x-1], &cv[x-1]);
3097 Term_what(x-2, y, &av[x-2], &cv[x-2]);
3108 Term_erase(n, y, 255);
3117 /* Clear line, move cursor */
3118 Term_erase(x, y, 255);
3120 /* Wrap the word (if any) */
3121 for (i = n; i < w - 1; i++)
3124 if( cv[i] == '\0' ) break;
3127 Term_addch(av[i], cv[i]);
3129 /* Advance (no wrap) */
3136 Term_addch((byte)(a|0x10), ch);
3148 Term_addch((byte)(a|0x20), ch);
3157 * As above, but in "white"
3162 c_roff(TERM_WHITE, str);
3169 * Clear part of the screen
3171 void clear_from(int row)
3175 /* Erase requested rows */
3176 for (y = row; y < Term->hgt; y++)
3178 /* Erase part of the screen */
3179 Term_erase(0, y, 255);
3187 * Get some string input at the cursor location.
3188 * Assume the buffer is initialized to a default string.
3190 * The default buffer is in Overwrite mode and displayed in yellow at
3191 * first. Normal chars clear the yellow text and append the char in
3194 * LEFT (^B) and RIGHT (^F) movement keys move the cursor position.
3195 * If the text is still displayed in yellow (Overwite mode), it will
3196 * turns into white (Insert mode) when cursor moves.
3198 * DELETE (^D) deletes a char at the cursor position.
3199 * BACKSPACE (^H) deletes a char at the left of cursor position.
3200 * ESCAPE clears the buffer and the window and returns FALSE.
3201 * RETURN accepts the current buffer contents and returns TRUE.
3203 bool askfor_aux(char *buf, int len, bool numpad_cursor)
3210 * TERM_YELLOW : Overwrite mode
3211 * TERM_WHITE : Insert mode
3213 byte color = TERM_YELLOW;
3215 /* Locate the cursor position */
3216 Term_locate(&x, &y);
3218 /* Paranoia -- check len */
3219 if (len < 1) len = 1;
3221 /* Paranoia -- check column */
3222 if ((x < 0) || (x >= 80)) x = 0;
3224 /* Restrict the length */
3225 if (x + len > 80) len = 80 - x;
3227 /* Paranoia -- Clip the default entry */
3236 /* Display the string */
3237 Term_erase(x, y, len);
3238 Term_putstr(x, y, -1, color, buf);
3241 Term_gotoxy(x + pos, y);
3243 /* Get a special key code */
3244 skey = inkey_special(numpad_cursor);
3246 /* Analyze the key */
3254 /* Now on insert mode */
3257 /* No move at beginning of line */
3258 if (0 == pos) break;
3262 int next_pos = i + 1;
3265 if (iskanji(buf[i])) next_pos++;
3268 /* Is there the cursor at next position? */
3269 if (next_pos >= pos) break;
3275 /* Get previous position */
3283 /* Now on insert mode */
3286 /* No move at end of line */
3287 if ('\0' == buf[pos]) break;
3291 if (iskanji(buf[pos])) pos += 2;
3314 /* Now on insert mode */
3317 /* No move at beginning of line */
3318 if (0 == pos) break;
3322 int next_pos = i + 1;
3325 if (iskanji(buf[i])) next_pos++;
3328 /* Is there the cursor at next position? */
3329 if (next_pos >= pos) break;
3335 /* Get previous position */
3338 /* Fall through to 'Delete key' */
3347 /* Now on insert mode */
3350 /* No move at end of line */
3351 if ('\0' == buf[pos]) break;
3353 /* Position of next character */
3357 /* Next character is one more byte away */
3358 if (iskanji(buf[pos])) src++;
3363 /* Move characters at src to dst */
3364 while ('\0' != (buf[dst++] = buf[src++]))
3372 /* Insert a character */
3377 /* Ignore special keys */
3378 if (skey & SKEY_MASK) break;
3380 /* Get a character code */
3383 if (color == TERM_YELLOW)
3385 /* Overwrite default string */
3388 /* Go to insert mode */
3392 /* Save right part of string */
3393 strcpy(tmp, buf + pos);
3399 /* Bypass macro processing */
3417 if (pos < len && (isprint(c) || iskana(c)))
3419 if (pos < len && isprint(c))
3433 /* Write back the left part of string */
3434 my_strcat(buf, tmp, len + 1);
3441 } /* while (TRUE) */
3446 * Get some string input at the cursor location.
3448 * Allow to use numpad keys as cursor keys.
3450 bool askfor(char *buf, int len)
3452 return askfor_aux(buf, len, TRUE);
3457 * Get a string from the user
3459 * The "prompt" should take the form "Prompt: "
3461 * Note that the initial contents of the string is used as
3462 * the default response, so be sure to "clear" it if needed.
3464 * We clear the input, and return FALSE, on "ESCAPE".
3466 bool get_string(cptr prompt, char *buf, int len)
3470 /* Paranoia XXX XXX XXX */
3473 /* Display prompt */
3476 /* Ask the user for a string */
3477 res = askfor(buf, len);
3488 * Verify something with the user
3490 * The "prompt" should take the form "Query? "
3492 * Note that "[y/n]" is appended to the prompt.
3494 bool get_check(cptr prompt)
3496 return get_check_strict(prompt, 0);
3500 * Verify something with the user strictly
3502 * mode & CHECK_OKAY_CANCEL : force user to answer 'O'kay or 'C'ancel
3503 * mode & CHECK_NO_ESCAPE : don't allow ESCAPE key
3504 * mode & CHECK_NO_HISTORY : no message_add
3505 * mode & CHECK_DEFAULT_Y : accept any key as y, except n and Esc.
3507 bool get_check_strict(cptr prompt, int mode)
3515 p_ptr->window |= PW_MESSAGE;
3520 /* Paranoia XXX XXX XXX */
3523 if (!rogue_like_commands)
3524 mode &= ~CHECK_OKAY_CANCEL;
3527 /* Hack -- Build a "useful" prompt */
3528 if (mode & CHECK_OKAY_CANCEL)
3530 my_strcpy(buf, prompt, sizeof(buf)-15);
3531 strcat(buf, "[(O)k/(C)ancel]");
3533 else if (mode & CHECK_DEFAULT_Y)
3535 my_strcpy(buf, prompt, sizeof(buf)-5);
3536 strcat(buf, "[Y/n]");
3540 my_strcpy(buf, prompt, sizeof(buf)-5);
3541 strcat(buf, "[y/n]");
3547 if (!(mode & CHECK_NO_HISTORY) && p_ptr->playing)
3549 /* HACK : Add the line to message buffer */
3551 p_ptr->window |= (PW_MESSAGE);
3555 /* Get an acceptable answer */
3560 if (!(mode & CHECK_NO_ESCAPE))
3569 if (mode & CHECK_OKAY_CANCEL)
3571 if (i == 'o' || i == 'O')
3576 else if (i == 'c' || i == 'C')
3584 if (i == 'y' || i == 'Y')
3589 else if (i == 'n' || i == 'N')
3596 if (mode & CHECK_DEFAULT_Y)
3605 /* Erase the prompt */
3608 /* Return the flag */
3614 * Prompts for a keypress
3616 * The "prompt" should take the form "Command: "
3618 * Returns TRUE unless the character is "Escape"
3620 bool get_com(cptr prompt, char *command, bool z_escape)
3622 /* Paranoia XXX XXX XXX */
3625 /* Display a prompt */
3629 if (get_com_no_macros)
3630 *command = inkey_special(FALSE);
3634 /* Clear the prompt */
3637 /* Handle "cancel" */
3638 if (*command == ESCAPE) return (FALSE);
3639 if (z_escape && ((*command == 'z') || (*command == 'Z'))) return (FALSE);
3647 * Request a "quantity" from the user
3649 * Hack -- allow "command_arg" to specify a quantity
3651 s16b get_quantity(cptr prompt, int max)
3659 /* Use "command_arg" */
3662 /* Extract a number */
3665 /* Clear "command_arg" */
3668 /* Enforce the maximum */
3669 if (amt > max) amt = max;
3675 #ifdef ALLOW_REPEAT /* TNB */
3677 /* Get the item index */
3678 if ((max != 1) && repeat_pull(&amt))
3680 /* Enforce the maximum */
3681 if (amt > max) amt = max;
3683 /* Enforce the minimum */
3684 if (amt < 0) amt = 0;
3690 #endif /* ALLOW_REPEAT -- TNB */
3692 /* Build a prompt if needed */
3695 /* Build a prompt */
3697 sprintf(tmp, "¤¤¤¯¤Ä¤Ç¤¹¤« (1-%d): ", max);
3699 sprintf(tmp, "Quantity (1-%d): ", max);
3703 /* Use that prompt */
3707 /* Paranoia XXX XXX XXX */
3710 /* Display prompt */
3713 /* Default to one */
3716 /* Build the default */
3717 sprintf(buf, "%d", amt);
3720 * Ask for a quantity
3721 * Don't allow to use numpad as cursor key.
3723 res = askfor_aux(buf, 6, FALSE);
3731 /* Extract a number */
3734 /* A letter means "all" */
3735 if (isalpha(buf[0])) amt = max;
3737 /* Enforce the maximum */
3738 if (amt > max) amt = max;
3740 /* Enforce the minimum */
3741 if (amt < 0) amt = 0;
3743 #ifdef ALLOW_REPEAT /* TNB */
3745 if (amt) repeat_push(amt);
3747 #endif /* ALLOW_REPEAT -- TNB */
3749 /* Return the result */
3755 * Pause for user response XXX XXX XXX
3757 void pause_line(int row)
3761 put_str("[ ²¿¤«¥¡¼¤ò²¡¤·¤Æ²¼¤µ¤¤ ]", row, 26);
3763 put_str("[Press any key to continue]", row, 23);
3772 * Hack -- special buffer to hold the action of the current keymap
3774 static char request_command_buffer[256];
3786 menu_naiyou menu_info[10][10] =
3789 {"ËâË¡/ÆüìǽÎÏ", 1, FALSE},
3791 {"Æ»¶ñ(»ÈÍÑ)", 3, FALSE},
3792 {"Æ»¶ñ(¤½¤Î¾)", 4, FALSE},
3794 {"Èâ/È¢", 6, FALSE},
3797 {"¤½¤Î¾", 9, FALSE},
3802 {"»È¤¦(m)", 'm', TRUE},
3803 {"Ä´¤Ù¤ë(b/P)", 'b', TRUE},
3804 {"³Ð¤¨¤ë(G)", 'G', TRUE},
3805 {"ÆüìǽÎϤò»È¤¦(U/O)", 'U', TRUE},
3815 {"µÙ©¤¹¤ë(R)", 'R', TRUE},
3816 {"¥È¥é¥Ã¥×²ò½ü(D)", 'D', TRUE},
3817 {"õ¤¹(s)", 's', TRUE},
3818 {"¼þ¤ê¤òÄ´¤Ù¤ë(l/x)", 'l', TRUE},
3819 {"¥¿¡¼¥²¥Ã¥È»ØÄê(*)", '*', TRUE},
3820 {"·ê¤ò·¡¤ë(T/^t)", 'T', TRUE},
3821 {"³¬Ãʤò¾å¤ë(<)", '<', TRUE},
3822 {"³¬Ãʤò²¼¤ê¤ë(>)", '>', TRUE},
3823 {"¥Ú¥Ã¥È¤ËÌ¿Î᤹¤ë(p)", 'p', TRUE},
3824 {"õº÷¥â¡¼¥É¤ÎON/OFF(S/#)", 'S', TRUE}
3828 {"Æɤà(r)", 'r', TRUE},
3829 {"°û¤à(q)", 'q', TRUE},
3830 {"¾ó¤ò»È¤¦(u/Z)", 'u', TRUE},
3831 {"ËâË¡ËÀ¤ÇÁÀ¤¦(a/z)", 'a', TRUE},
3832 {"¥í¥Ã¥É¤ò¿¶¤ë(z/a)", 'z', TRUE},
3833 {"»ÏÆ°¤¹¤ë(A)", 'A', TRUE},
3834 {"¿©¤Ù¤ë(E)", 'E', TRUE},
3835 {"Èô¤ÓÆ»¶ñ¤Ç·â¤Ä(f/t)", 'f', TRUE},
3836 {"Åꤲ¤ë(v)", 'v', TRUE},
3841 {"½¦¤¦(g)", 'g', TRUE},
3842 {"Íî¤È¤¹(d)", 'd', TRUE},
3843 {"²õ¤¹(k/^d)", 'k', TRUE},
3844 {"Ìäò¹ï¤à({)", '{', TRUE},
3845 {"Ìäò¾Ã¤¹(})", '}', TRUE},
3846 {"Ä´ºº(I)", 'I', TRUE},
3847 {"¥¢¥¤¥Æ¥à°ìÍ÷(i)", 'i', TRUE},
3854 {"ÁõÈ÷¤¹¤ë(w)", 'w', TRUE},
3855 {"ÁõÈ÷¤ò³°¤¹(t/T)", 't', TRUE},
3856 {"dzÎÁ¤òÊäµë(F)", 'F', TRUE},
3857 {"ÁõÈ÷°ìÍ÷(e)", 'e', TRUE},
3867 {"³«¤±¤ë(o)", 'o', TRUE},
3868 {"ÊĤ¸¤ë(c)", 'c', TRUE},
3869 {"ÂÎÅö¤¿¤ê¤¹¤ë(B/f)", 'B', TRUE},
3870 {"¤¯¤µ¤Ó¤òÂǤÄ(j/S)", 'j', TRUE},
3880 {"¥À¥ó¥¸¥ç¥ó¤ÎÁ´ÂοÞ(M)", 'M', TRUE},
3881 {"°ÌÃÖ¤ò³Îǧ(L/W)", 'L', TRUE},
3882 {"³¬¤ÎÊ·°Ïµ¤(^f)", KTRL('F'), TRUE},
3883 {"¥¹¥Æ¡¼¥¿¥¹(C)", 'C', TRUE},
3884 {"ʸ»ú¤ÎÀâÌÀ(/)", '/', TRUE},
3885 {"¥á¥Ã¥»¡¼¥¸ÍúÎò(^p)", KTRL('P'), TRUE},
3886 {"¸½ºß¤Î»þ¹ï(^t/')", KTRL('T'), TRUE},
3887 {"¸½ºß¤ÎÃμ±(~)", '~', TRUE},
3888 {"¥×¥ì¥¤µÏ¿(|)", '|', TRUE},
3893 {"¥ª¥×¥·¥ç¥ó(=)", '=', TRUE},
3894 {"¥Þ¥¯¥í(@)", '@', TRUE},
3895 {"²èÌÌɽ¼¨(%)", '%', TRUE},
3896 {"¥«¥é¡¼(&)", '&', TRUE},
3897 {"ÀßÄêÊѹ¹¥³¥Þ¥ó¥É(\")", '\"', TRUE},
3898 {"¼«Æ°½¦¤¤¤ò¥í¡¼¥É($)", '$', TRUE},
3899 {"¥·¥¹¥Æ¥à(!)", '!', TRUE},
3906 {"¥»¡¼¥Ö&ÃæÃÇ(^x)", KTRL('X'), TRUE},
3907 {"¥»¡¼¥Ö(^s)", KTRL('S'), TRUE},
3908 {"¥Ø¥ë¥×(?)", '?', TRUE},
3909 {"ºÆÉÁ²è(^r)", KTRL('R'), TRUE},
3910 {"¥á¥â(:)", ':', TRUE},
3911 {"µÇ°»£±Æ())", ')', TRUE},
3912 {"µÇ°»£±Æ¤Îɽ¼¨(()", '(', TRUE},
3913 {"¥Ð¡¼¥¸¥ç¥ó¾ðÊó(V)", 'V', TRUE},
3914 {"°úÂह¤ë(Q)", 'Q', TRUE},
3919 menu_naiyou menu_info[10][10] =
3922 {"Magic/Special", 1, FALSE},
3923 {"Action", 2, FALSE},
3924 {"Items(use)", 3, FALSE},
3925 {"Items(other)", 4, FALSE},
3926 {"Equip", 5, FALSE},
3927 {"Door/Box", 6, FALSE},
3928 {"Informations", 7, FALSE},
3929 {"Options", 8, FALSE},
3930 {"Other commands", 9, FALSE},
3935 {"Use(m)", 'm', TRUE},
3936 {"See tips(b/P)", 'b', TRUE},
3937 {"Study(G)", 'G', TRUE},
3938 {"Special abilities(U/O)", 'U', TRUE},
3948 {"Rest(R)", 'R', TRUE},
3949 {"Disarm a trap(D)", 'D', TRUE},
3950 {"Search(s)", 's', TRUE},
3951 {"Look(l/x)", 'l', TRUE},
3952 {"Target(*)", '*', TRUE},
3953 {"Dig(T/^t)", 'T', TRUE},
3954 {"Go up stairs(<)", '<', TRUE},
3955 {"Go down stairs(>)", '>', TRUE},
3956 {"Command pets(p)", 'p', TRUE},
3957 {"Search mode ON/OFF(S/#)", 'S', TRUE}
3961 {"Read a scroll(r)", 'r', TRUE},
3962 {"Drink a potion(q)", 'q', TRUE},
3963 {"Use a staff(u/Z)", 'u', TRUE},
3964 {"Aim a wand(a/z)", 'a', TRUE},
3965 {"Zap a rod(z/a)", 'z', TRUE},
3966 {"Activate an equipment(A)", 'A', TRUE},
3967 {"Eat(E)", 'E', TRUE},
3968 {"Fire missile weapon(f/t)", 'f', TRUE},
3969 {"Throw an item(v)", 'v', TRUE},
3974 {"Get items(g)", 'g', TRUE},
3975 {"Drop an item(d)", 'd', TRUE},
3976 {"Destroy an item(k/^d)", 'k', TRUE},
3977 {"Inscribe an item({)", '{', TRUE},
3978 {"Uninscribe an item(})", '}', TRUE},
3979 {"Info about an item(I)", 'I', TRUE},
3980 {"Inventory list(i)", 'i', TRUE},
3987 {"Wear(w)", 'w', TRUE},
3988 {"Take off(t/T)", 't', TRUE},
3989 {"Refuel(F)", 'F', TRUE},
3990 {"Equipment list(e)", 'e', TRUE},
4000 {"Open(o)", 'o', TRUE},
4001 {"Close(c)", 'c', TRUE},
4002 {"Bash a door(B/f)", 'B', TRUE},
4003 {"Jam a door(j/S)", 'j', TRUE},
4013 {"Full map(M)", 'M', TRUE},
4014 {"Map(L/W)", 'L', TRUE},
4015 {"Level feeling(^f)", KTRL('F'), TRUE},
4016 {"Character status(C)", 'C', TRUE},
4017 {"Identify symbol(/)", '/', TRUE},
4018 {"Show prev messages(^p)", KTRL('P'), TRUE},
4019 {"Current time(^t/')", KTRL('T'), TRUE},
4020 {"Various informations(~)", '~', TRUE},
4021 {"Play record menu(|)", '|', TRUE},
4026 {"Set options(=)", '=', TRUE},
4027 {"Interact with macros(@)", '@', TRUE},
4028 {"Interact w/ visuals(%)", '%', TRUE},
4029 {"Interact with colors(&)", '&', TRUE},
4030 {"Enter a user pref(\")", '\"', TRUE},
4031 {"Reload auto-pick pref($)", '$', TRUE},
4039 {"Save and quit(^x)", KTRL('X'), TRUE},
4040 {"Save(^s)", KTRL('S'), TRUE},
4041 {"Help(obsoleted)(?)", '?', TRUE},
4042 {"Redraw(^r)", KTRL('R'), TRUE},
4043 {"Take note(:)", ':', TRUE},
4044 {"Dump screen dump(()", ')', TRUE},
4045 {"Load screen dump())", '(', TRUE},
4046 {"Version info(V)", 'V', TRUE},
4047 {"Quit(Q)", 'Q', TRUE},
4060 } special_menu_naiyou;
4062 #define MENU_CLASS 1
4066 special_menu_naiyou special_menu_info[] =
4068 {"ĶǽÎÏ/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4069 {"¤â¤Î¤Þ¤Í/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4070 {"²Î/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_BARD},
4071 {"ɬ»¦µ»/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4072 {"Îýµ¤½Ñ/ËâË¡/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4073 {"µ»/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4074 {"µ»½Ñ/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_SMITH},
4075 {"¶ÀËâË¡/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4076 {"Ǧ½Ñ/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_NINJA},
4077 {"¹°è¥Þ¥Ã¥×(<)", 2, 6, MENU_WILD, FALSE},
4078 {"Ä̾ï¥Þ¥Ã¥×(>)", 2, 7, MENU_WILD, TRUE},
4082 special_menu_naiyou special_menu_info[] =
4084 {"MindCraft/Special", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4085 {"Imitation/Special", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4086 {"Song/Special", 0, 0, MENU_CLASS, CLASS_BARD},
4087 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4088 {"Mind/Magic/Special", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4089 {"BrutalPower/Special", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4090 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SMITH},
4091 {"MirrorMagic/Special", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4092 {"Ninjutsu/Special", 0, 0, MENU_CLASS, CLASS_NINJA},
4093 {"Enter global map(<)", 2, 6, MENU_WILD, FALSE},
4094 {"Enter local map(>)", 2, 7, MENU_WILD, TRUE},
4099 static char inkey_from_menu(void)
4103 int num = 0, max_num, old_num = 0;
4107 if (py - panel_row_min > 10) basey = 2;
4111 /* Clear top line */
4121 if (!menu) old_num = num;
4122 put_str("+----------------------------------------------------+", basey, basex);
4123 put_str("| |", basey+1, basex);
4124 put_str("| |", basey+2, basex);
4125 put_str("| |", basey+3, basex);
4126 put_str("| |", basey+4, basex);
4127 put_str("| |", basey+5, basex);
4128 put_str("+----------------------------------------------------+", basey+6, basex);
4130 for(i = 0; i < 10; i++)
4133 if (!menu_info[menu][i].cmd) break;
4134 menu_name = menu_info[menu][i].name;
4135 for(hoge = 0; ; hoge++)
4137 if (!special_menu_info[hoge].name[0]) break;
4138 if ((menu != special_menu_info[hoge].window) || (i != special_menu_info[hoge].number)) continue;
4139 switch(special_menu_info[hoge].jouken)
4142 if (p_ptr->pclass == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4145 if (!dun_level && !p_ptr->inside_arena && !p_ptr->inside_quest)
4147 if ((byte)p_ptr->wild_mode == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4154 put_str(menu_name, basey + 1 + i / 2, basex + 4 + (i % 2) * 24);
4157 kisuu = max_num % 2;
4159 put_str("¡Õ",basey + 1 + num / 2, basex + 2 + (num % 2) * 24);
4161 put_str("> ",basey + 1 + num / 2, basex + 2 + (num % 2) * 24);
4164 /* Place the cursor on the player */
4165 move_cursor_relative(py, px);
4169 if ((sub_cmd == ' ') || (sub_cmd == 'x') || (sub_cmd == 'X') || (sub_cmd == '\r') || (sub_cmd == '\n'))
4171 if (menu_info[menu][num].fin)
4173 cmd = menu_info[menu][num].cmd;
4179 menu = menu_info[menu][num].cmd;
4185 else if ((sub_cmd == ESCAPE) || (sub_cmd == 'z') || (sub_cmd == 'Z') || (sub_cmd == '0'))
4202 else if ((sub_cmd == '2') || (sub_cmd == 'j') || (sub_cmd == 'J'))
4207 num = (num + 2) % (max_num - 1);
4209 num = (num + 2) % (max_num + 1);
4211 else num = (num + 2) % max_num;
4213 else if ((sub_cmd == '8') || (sub_cmd == 'k') || (sub_cmd == 'K'))
4218 num = (num + max_num - 3) % (max_num - 1);
4220 num = (num + max_num - 1) % (max_num + 1);
4222 else num = (num + max_num - 2) % max_num;
4224 else if ((sub_cmd == '4') || (sub_cmd == '6') || (sub_cmd == 'h') || (sub_cmd == 'H') || (sub_cmd == 'l') || (sub_cmd == 'L'))
4226 if ((num % 2) || (num == max_num - 1))
4230 else if (num < max_num - 1)
4238 if (!inkey_next) inkey_next = "";
4244 * Request a command from the user.
4246 * Sets p_ptr->command_cmd, p_ptr->command_dir, p_ptr->command_rep,
4247 * p_ptr->command_arg. May modify p_ptr->command_new.
4249 * Note that "caret" ("^") is treated specially, and is used to
4250 * allow manual input of control characters. This can be used
4251 * on many machines to request repeated tunneling (Ctrl-H) and
4252 * on the Macintosh to request "Control-Caret".
4254 * Note that "backslash" is treated specially, and is used to bypass any
4255 * keymap entry for the following character. This is useful for macros.
4257 * Note that this command is used both in the dungeon and in
4258 * stores, and must be careful to work in both situations.
4260 * Note that "p_ptr->command_new" may not work any more. XXX XXX XXX
4262 void request_command(int shopping)
4275 if (rogue_like_commands)
4277 mode = KEYMAP_MODE_ROGUE;
4283 mode = KEYMAP_MODE_ORIG;
4287 /* No command yet */
4290 /* No "argument" yet */
4293 /* No "direction" yet */
4302 /* Hack -- auto-commands */
4305 /* Flush messages */
4308 /* Use auto-command */
4315 /* Get a keypress in "command" mode */
4318 /* Hack -- no flush needed */
4322 /* Activate "command mode" */
4328 if (!shopping && command_menu && ((cmd == '\r') || (cmd == '\n') || (cmd == 'x') || (cmd == 'X'))
4329 && !keymap_act[mode][(byte)(cmd)])
4330 cmd = inkey_from_menu();
4333 /* Clear top line */
4340 int old_arg = command_arg;
4345 /* Begin the input */
4347 prt("²ó¿ô: ", 0, 0);
4349 prt("Count: ", 0, 0);
4353 /* Get a command count */
4356 /* Get a new keypress */
4359 /* Simple editing (delete or backspace) */
4360 if ((cmd == 0x7F) || (cmd == KTRL('H')))
4362 /* Delete a digit */
4363 command_arg = command_arg / 10;
4365 /* Show current count */
4367 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4369 prt(format("Count: %d", command_arg), 0, 0);
4374 /* Actual numeric data */
4375 else if (cmd >= '0' && cmd <= '9')
4377 /* Stop count at 9999 */
4378 if (command_arg >= 1000)
4387 /* Increase count */
4390 /* Incorporate that digit */
4391 command_arg = command_arg * 10 + D2I(cmd);
4394 /* Show current count */
4396 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4398 prt(format("Count: %d", command_arg), 0, 0);
4403 /* Exit on "unusable" input */
4410 /* Hack -- Handle "zero" */
4411 if (command_arg == 0)
4416 /* Show current count */
4418 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4420 prt(format("Count: %d", command_arg), 0, 0);
4425 /* Hack -- Handle "old_arg" */
4428 /* Restore old_arg */
4429 command_arg = old_arg;
4431 /* Show current count */
4433 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4435 prt(format("Count: %d", command_arg), 0, 0);
4440 /* Hack -- white-space means "enter command now" */
4441 if ((cmd == ' ') || (cmd == '\n') || (cmd == '\r'))
4443 /* Get a real command */
4445 if (!get_com("¥³¥Þ¥ó¥É: ", (char *)&cmd, FALSE))
4447 if (!get_com("Command: ", (char *)&cmd, FALSE))
4461 /* Allow "keymaps" to be bypassed */
4464 /* Get a real command */
4466 (void)get_com("¥³¥Þ¥ó¥É: ", (char *)&cmd, FALSE);
4468 (void)get_com("Command: ", (char *)&cmd, FALSE);
4472 /* Hack -- bypass keymaps */
4473 if (!inkey_next) inkey_next = "";
4477 /* Allow "control chars" to be entered */
4480 /* Get a new command and controlify it */
4482 if (get_com("CTRL: ", (char *)&cmd, FALSE)) cmd = KTRL(cmd);
4484 if (get_com("Control: ", (char *)&cmd, FALSE)) cmd = KTRL(cmd);
4490 /* Look up applicable keymap */
4491 act = keymap_act[mode][(byte)(cmd)];
4493 /* Apply keymap if not inside a keymap already */
4494 if (act && !inkey_next)
4496 /* Install the keymap (limited buffer size) */
4497 (void)strnfmt(request_command_buffer, 256, "%s", act);
4499 /* Start using the buffer */
4500 inkey_next = request_command_buffer;
4512 command_cmd = (byte)cmd;
4518 /* Hack -- Auto-repeat certain commands */
4519 if (always_repeat && (command_arg <= 0))
4521 /* Hack -- auto repeat certain commands */
4522 if (my_strchr("TBDoc+", command_cmd))
4524 /* Repeat 99 times */
4533 switch (command_cmd)
4535 /* Command "p" -> "purchase" (get) */
4536 case 'p': command_cmd = 'g'; break;
4538 /* Command "m" -> "purchase" (get) */
4539 case 'm': command_cmd = 'g'; break;
4541 /* Command "s" -> "sell" (drop) */
4542 case 's': command_cmd = 'd'; break;
4547 for (i = 0; i < 256; i++)
4550 if ((s = keymap_act[mode][i]) != NULL)
4552 if (*s == command_cmd && *(s+1) == 0)
4560 caretcmd = command_cmd;
4563 /* Hack -- Scan equipment */
4564 for (i = INVEN_RARM; i < INVEN_TOTAL; i++)
4568 object_type *o_ptr = &inventory[i];
4570 /* Skip non-objects */
4571 if (!o_ptr->k_idx) continue;
4573 /* No inscription */
4574 if (!o_ptr->inscription) continue;
4576 /* Obtain the inscription */
4577 s = quark_str(o_ptr->inscription);
4580 s = my_strchr(s, '^');
4582 /* Process preventions */
4585 /* Check the "restriction" character */
4587 if ((s[1] == caretcmd) || (s[1] == '*'))
4589 if ((s[1] == command_cmd) || (s[1] == '*'))
4593 /* Hack -- Verify command */
4595 if (!get_check("ËÜÅö¤Ç¤¹¤«? "))
4597 if (!get_check("Are you sure? "))
4601 /* Hack -- Use space */
4606 /* Find another '^' */
4607 s = my_strchr(s + 1, '^');
4612 /* Hack -- erase the message line. */
4619 * Check a char for "vowel-hood"
4621 bool is_a_vowel(int ch)
4646 * Replace the first instance of "target" in "buf" with "insert"
4647 * If "insert" is NULL, just remove the first instance of "target"
4648 * In either case, return TRUE if "target" is found.
4650 * XXX Could be made more efficient, especially in the
4651 * case where "insert" is smaller than "target".
4653 static bool insert_str(char *buf, cptr target, cptr insert)
4656 int b_len, t_len, i_len;
4658 /* Attempt to find the target (modify "buf") */
4659 buf = my_strstr(buf, target);
4661 /* No target found */
4662 if (!buf) return (FALSE);
4664 /* Be sure we have an insertion string */
4665 if (!insert) insert = "";
4667 /* Extract some lengths */
4668 t_len = strlen(target);
4669 i_len = strlen(insert);
4670 b_len = strlen(buf);
4672 /* How much "movement" do we need? */
4673 len = i_len - t_len;
4675 /* We need less space (for insert) */
4678 for (i = t_len; i < b_len; ++i) buf[i+len] = buf[i];
4681 /* We need more space (for insert) */
4684 for (i = b_len-1; i >= t_len; --i) buf[i+len] = buf[i];
4687 /* If movement occured, we need a new terminator */
4688 if (len) buf[b_len+len] = '\0';
4690 /* Now copy the insertion string */
4691 for (i = 0; i < i_len; ++i) buf[i] = insert[i];
4693 /* Successful operation */
4703 * Called from cmd4.c and a few other places. Just extracts
4704 * a direction from the keymap for ch (the last direction,
4705 * in fact) byte or char here? I'm thinking that keymaps should
4706 * generally only apply to single keys, which makes it no more
4707 * than 128, so a char should suffice... but keymap_act is 256...
4709 int get_keymap_dir(char ch)
4713 /* Already a direction? */
4724 if (rogue_like_commands)
4726 mode = KEYMAP_MODE_ROGUE;
4732 mode = KEYMAP_MODE_ORIG;
4735 /* Extract the action (if any) */
4736 act = keymap_act[mode][(byte)(ch)];
4741 /* Convert to a direction */
4742 for (s = act; *s; ++s)
4744 /* Use any digits in keymap */
4745 if (isdigit(*s)) d = D2I(*s);
4753 /* Return direction */
4758 #ifdef ALLOW_REPEAT /* TNB */
4760 #define REPEAT_MAX 20
4762 /* Number of chars saved */
4763 static int repeat__cnt = 0;
4766 static int repeat__idx = 0;
4769 static int repeat__key[REPEAT_MAX];
4772 void repeat_push(int what)
4775 if (repeat__cnt == REPEAT_MAX) return;
4777 /* Push the "stuff" */
4778 repeat__key[repeat__cnt++] = what;
4780 /* Prevents us from pulling keys */
4785 bool repeat_pull(int *what)
4787 /* All out of keys */
4788 if (repeat__idx == repeat__cnt) return (FALSE);
4790 /* Grab the next key, advance */
4791 *what = repeat__key[repeat__idx++];
4797 void repeat_check(void)
4801 /* Ignore some commands */
4802 if (command_cmd == ESCAPE) return;
4803 if (command_cmd == ' ') return;
4804 if (command_cmd == '\r') return;
4805 if (command_cmd == '\n') return;
4807 /* Repeat Last Command */
4808 if (command_cmd == 'n')
4813 /* Get the command */
4814 if (repeat_pull(&what))
4816 /* Save the command */
4821 /* Start saving new command */
4830 /* Save this command */
4835 #endif /* ALLOW_REPEAT -- TNB */
4841 * Array size for which InsertionSort
4842 * is used instead of QuickSort
4848 * Exchange two sort-entries
4849 * (should probably be coded inline
4850 * for speed increase)
4852 static void swap(tag_type *a, tag_type *b)
4863 * Insertion-Sort algorithm
4864 * (used by the Quicksort algorithm)
4866 static void InsertionSort(tag_type elements[], int number)
4872 for (P = 1; P < number; P++)
4875 for (j = P; (j > 0) && (elements[j - 1].tag > tmp.tag); j--)
4876 elements[j] = elements[j - 1];
4883 * Helper function for Quicksort
4885 static tag_type median3(tag_type elements[], int left, int right)
4887 int center = (left + right) / 2;
4889 if (elements[left].tag > elements[center].tag)
4890 swap(&elements[left], &elements[center]);
4891 if (elements[left].tag > elements[right].tag)
4892 swap(&elements[left], &elements[right]);
4893 if (elements[center].tag > elements[right].tag)
4894 swap(&elements[center], &elements[right]);
4896 swap(&elements[center], &elements[right - 1]);
4897 return (elements[right - 1]);
4902 * Quicksort algorithm
4904 * The "median of three" pivot selection eliminates
4905 * the bad case of already sorted input.
4907 * We use InsertionSort for smaller sub-arrays,
4908 * because it is faster in this case.
4910 * For details see: "Data Structures and Algorithm
4911 * Analysis in C" by Mark Allen Weiss.
4913 static void quicksort(tag_type elements[], int left, int right)
4918 if (left + CUTOFF <= right)
4920 pivot = median3(elements, left, right);
4922 i = left; j = right -1;
4926 while (elements[++i].tag < pivot.tag);
4927 while (elements[--j].tag > pivot.tag);
4930 swap(&elements[i], &elements[j]);
4936 swap(&elements[i], &elements[right - 1]);
4938 quicksort(elements, left, i - 1);
4939 quicksort(elements, i + 1, right);
4943 /* Use InsertionSort on small arrays */
4944 InsertionSort(elements + left, right - left + 1);
4950 * Frontend for the sorting algorithm
4952 * Sorts an array of tagged pointers
4953 * with <number> elements.
4955 void tag_sort(tag_type elements[], int number)
4957 quicksort(elements, 0, number - 1);
4960 #endif /* SORT_R_INFO */
4962 #ifdef SUPPORT_GAMMA
4964 /* Table of gamma values */
4965 byte gamma_table[256];
4967 /* Table of ln(x/256) * 256 for x going from 0 -> 255 */
4968 static s16b gamma_helper[256] =
4970 0,-1420,-1242,-1138,-1065,-1007,-961,-921,-887,-857,-830,-806,-783,-762,-744,-726,
4971 -710,-694,-679,-666,-652,-640,-628,-617,-606,-596,-586,-576,-567,-577,-549,-541,
4972 -532,-525,-517,-509,-502,-495,-488,-482,-475,-469,-463,-457,-451,-455,-439,-434,
4973 -429,-423,-418,-413,-408,-403,-398,-394,-389,-385,-380,-376,-371,-367,-363,-359,
4974 -355,-351,-347,-343,-339,-336,-332,-328,-325,-321,-318,-314,-311,-308,-304,-301,
4975 -298,-295,-291,-288,-285,-282,-279,-276,-273,-271,-268,-265,-262,-259,-257,-254,
4976 -251,-248,-246,-243,-241,-238,-236,-233,-231,-228,-226,-223,-221,-219,-216,-214,
4977 -212,-209,-207,-205,-203,-200,-198,-196,-194,-192,-190,-188,-186,-184,-182,-180,
4978 -178,-176,-174,-172,-170,-168,-166,-164,-162,-160,-158,-156,-155,-153,-151,-149,
4979 -147,-146,-144,-142,-140,-139,-137,-135,-134,-132,-130,-128,-127,-125,-124,-122,
4980 -120,-119,-117,-116,-114,-112,-111,-109,-108,-106,-105,-103,-102,-100,-99,-97,
4981 -96,-95,-93,-92,-90,-89,-87,-86,-85,-83,-82,-80,-79,-78,-76,-75,
4982 -74,-72,-71,-70,-68,-67,-66,-65,-63,-62,-61,-59,-58,-57,-56,-54,
4983 -53,-52,-51,-50,-48,-47,-46,-45,-44,-42,-41,-40,-39,-38,-37,-35,
4984 -34,-33,-32,-31,-30,-29,-27,-26,-25,-24,-23,-22,-21,-20,-19,-18,
4985 -17,-16,-14,-13,-12,-11,-10,-9,-8,-7,-6,-5,-4,-3,-2,-1
4990 * Build the gamma table so that floating point isn't needed.
4992 * Note gamma goes from 0->256. The old value of 100 is now 128.
4994 void build_gamma_table(int gamma)
4999 * value is the current sum.
5000 * diff is the new term to add to the series.
5004 /* Hack - convergence is bad in these cases. */
5006 gamma_table[255] = 255;
5008 for (i = 1; i < 255; i++)
5011 * Initialise the Taylor series
5013 * value and diff have been scaled by 256
5018 diff = ((long)gamma_helper[i]) * (gamma - 256);
5027 * Use the following identiy to calculate the gamma table.
5028 * exp(x) = 1 + x + x^2/2 + x^3/(2*3) + x^4/(2*3*4) +...
5030 * n is the current term number.
5032 * The gamma_helper array contains a table of
5034 * This is used because a^b = exp(b*ln(a))
5040 * Note that everything is scaled by 256 for accuracy,
5041 * plus another factor of 256 for the final result to
5042 * be from 0-255. Thus gamma_helper[] * gamma must be
5043 * divided by 256*256 each itteration, to get back to
5044 * the original power series.
5046 diff = (((diff / 256) * gamma_helper[i]) * (gamma - 256)) / (256 * n);
5050 * Store the value in the table so that the
5051 * floating point pow function isn't needed .
5053 gamma_table[i] = ((long)(value / 256) * i) / 256;
5057 #endif /* SUPPORT_GAMMA */
5061 * Add a series of keypresses to the "queue".
5063 * Return any errors generated by Term_keypress() in doing so, or SUCCESS
5064 * if there are none.
5066 * Catch the "out of space" error before anything is printed.
5068 * NB: The keys added here will be interpreted by any macros or keymaps.
5070 errr type_string(cptr str, uint len)
5077 /* Paranoia - no string. */
5078 if (!str) return -1;
5080 /* Hack - calculate the string length here if none given. */
5081 if (!len) len = strlen(str);
5083 /* Activate the main window, as all pastes go there. */
5084 Term_activate(term_screen);
5086 for (s = str; s < str+len; s++)
5088 /* Catch end of string */
5089 if (*s == '\0') break;
5091 err = Term_keypress(*s);
5097 /* Activate the original window. */
5105 void roff_to_buf(cptr str, int maxlen, char *tbuf, size_t bufsize)
5114 while (str[read_pt])
5117 bool kinsoku = FALSE;
5122 /* Prepare one character */
5123 ch[0] = str[read_pt];
5126 kanji = iskanji(ch[0]);
5130 ch[1] = str[read_pt+1];
5133 if (strcmp(ch, "¡£") == 0 ||
5134 strcmp(ch, "¡¢") == 0 ||
5135 strcmp(ch, "¥£") == 0 ||
5136 strcmp(ch, "¡¼") == 0)
5139 else if (!isprint(ch[0]))
5142 if (!isprint(ch[0]))
5146 if (line_len + ch_len > maxlen - 1 || str[read_pt] == '\n')
5150 /* return to better wrapping point. */
5151 /* Space character at the end of the line need not to be printed. */
5152 word_len = read_pt - word_punct;
5154 if (kanji && !kinsoku)
5158 if (ch[0] == ' ' || word_len >= line_len/2)
5162 read_pt = word_punct;
5163 if (str[word_punct] == ' ')
5165 write_pt -= word_len;
5168 tbuf[write_pt++] = '\0';
5170 word_punct = read_pt;
5174 word_punct = read_pt;
5176 if (!kinsoku) word_punct = read_pt;
5179 /* Not enough buffer size */
5180 if ((size_t)(write_pt + 3) >= bufsize) break;
5182 tbuf[write_pt++] = ch[0];
5188 tbuf[write_pt++] = ch[1];
5194 tbuf[write_pt] = '\0';
5195 tbuf[write_pt+1] = '\0';
5202 * The my_strcpy() function copies up to 'bufsize'-1 characters from 'src'
5203 * to 'buf' and NUL-terminates the result. The 'buf' and 'src' strings may
5206 * my_strcpy() returns strlen(src). This makes checking for truncation
5207 * easy. Example: if (my_strcpy(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5209 * This function should be equivalent to the strlcpy() function in BSD.
5211 size_t my_strcpy(char *buf, const char *src, size_t bufsize)
5216 const char *s = src;
5220 /* reserve for NUL termination */
5223 /* Copy as many bytes as will fit */
5224 while (*s && (len < bufsize))
5228 if (len + 1 >= bufsize || !*(s+1)) break;
5248 size_t len = strlen(src);
5252 if (bufsize == 0) return ret;
5255 if (len >= bufsize) len = bufsize - 1;
5257 /* Copy the string and terminate it */
5258 (void)memcpy(buf, src, len);
5261 /* Return strlen(src) */
5269 * The my_strcat() tries to append a string to an existing NUL-terminated string.
5270 * It never writes more characters into the buffer than indicated by 'bufsize' and
5271 * NUL-terminates the buffer. The 'buf' and 'src' strings may not overlap.
5273 * my_strcat() returns strlen(buf) + strlen(src). This makes checking for
5274 * truncation easy. Example:
5275 * if (my_strcat(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5277 * This function should be equivalent to the strlcat() function in BSD.
5279 size_t my_strcat(char *buf, const char *src, size_t bufsize)
5281 size_t dlen = strlen(buf);
5283 /* Is there room left in the buffer? */
5284 if (dlen < bufsize - 1)
5286 /* Append as much as possible */
5287 return (dlen + my_strcpy(buf + dlen, src, bufsize - dlen));
5291 /* Return without appending */
5292 return (dlen + strlen(src));
5298 * A copy of ANSI strstr()
5300 * my_strstr() can handle Kanji strings correctly.
5302 char *my_strstr(const char *haystack, const char *needle)
5305 int l1 = strlen(haystack);
5306 int l2 = strlen(needle);
5310 for(i = 0; i <= l1 - l2; i++)
5312 if(!strncmp(haystack + i, needle, l2))
5313 return (char *)haystack + i;
5316 if (iskanji(*(haystack + i))) i++;
5326 * A copy of ANSI strchr()
5328 * my_strchr() can handle Kanji strings correctly.
5330 char *my_strchr(const char *ptr, char ch)
5332 for ( ; *ptr != '\0'; ptr++)
5334 if (*ptr == ch) return (char *)ptr;
5337 if (iskanji(*ptr)) ptr++;
5346 * Convert string to lower case
5348 void str_tolower(char *str)
5350 /* Force to be lower case string */
5360 *str = tolower(*str);
5366 * Get a keypress from the user.
5367 * And interpret special keys as internal code.
5369 * This function is a Mega-Hack and depend on pref-xxx.prf's.
5370 * Currently works on Linux(UNIX), Windows, and Macintosh only.
5372 int inkey_special(bool numpad_cursor)
5374 static const struct {
5377 } modifier_key_list[] = {
5378 {"shift-", SKEY_MOD_SHIFT},
5379 {"control-", SKEY_MOD_CONTROL},
5383 static const struct {
5387 } special_key_list[] = {
5388 {FALSE, "Down]", SKEY_DOWN},
5389 {FALSE, "Left]", SKEY_LEFT},
5390 {FALSE, "Right]", SKEY_RIGHT},
5391 {FALSE, "Up]", SKEY_UP},
5392 {FALSE, "Page_Up]", SKEY_PGUP},
5393 {FALSE, "Page_Down]", SKEY_PGDOWN},
5394 {FALSE, "Home]", SKEY_TOP},
5395 {FALSE, "End]", SKEY_BOTTOM},
5396 {TRUE, "KP_Down]", SKEY_DOWN},
5397 {TRUE, "KP_Left]", SKEY_LEFT},
5398 {TRUE, "KP_Right]", SKEY_RIGHT},
5399 {TRUE, "KP_Up]", SKEY_UP},
5400 {TRUE, "KP_Page_Up]", SKEY_PGUP},
5401 {TRUE, "KP_Page_Down]", SKEY_PGDOWN},
5402 {TRUE, "KP_Home]", SKEY_TOP},
5403 {TRUE, "KP_End]", SKEY_BOTTOM},
5404 {TRUE, "KP_2]", SKEY_DOWN},
5405 {TRUE, "KP_4]", SKEY_LEFT},
5406 {TRUE, "KP_6]", SKEY_RIGHT},
5407 {TRUE, "KP_8]", SKEY_UP},
5408 {TRUE, "KP_9]", SKEY_PGUP},
5409 {TRUE, "KP_3]", SKEY_PGDOWN},
5410 {TRUE, "KP_7]", SKEY_TOP},
5411 {TRUE, "KP_1]", SKEY_BOTTOM},
5423 * Forget macro trigger ----
5424 * It's important if we are already expanding macro action
5426 inkey_macro_trigger_string[0] = '\0';
5428 /* Get a keypress */
5431 /* Examine trigger string */
5432 trig_len = strlen(inkey_macro_trigger_string);
5434 /* Already known that no special key */
5435 if (!trig_len) return (int)((unsigned char)key);
5438 * Hack -- Ignore macro defined on ASCII characters.
5440 if (trig_len == 1 && parse_macro)
5442 char c = inkey_macro_trigger_string[0];
5444 /* Cancel macro action on the queue */
5445 forget_macro_action();
5447 /* Return the originaly pressed key */
5448 return (int)((unsigned char)c);
5451 /* Convert the trigger */
5452 ascii_to_text(buf, inkey_macro_trigger_string);
5454 /* Check the prefix "\[" */
5455 if (prefix(str, "\\["))
5460 /* Examine modifier keys */
5463 for (i = 0; modifier_key_list[i].keyname; i++)
5465 if (prefix(str, modifier_key_list[i].keyname))
5467 /* Get modifier key flag */
5468 str += strlen(modifier_key_list[i].keyname);
5469 modifier |= modifier_key_list[i].keyflag;
5473 /* No more modifier key found */
5474 if (!modifier_key_list[i].keyname) break;
5477 /* numpad_as_cursorkey option force numpad keys to input numbers */
5478 if (!numpad_as_cursorkey) numpad_cursor = FALSE;
5480 /* Get a special key code */
5481 for (i = 0; special_key_list[i].keyname; i++)
5483 if ((!special_key_list[i].numpad || numpad_cursor) &&
5484 streq(str, special_key_list[i].keyname))
5486 skey = special_key_list[i].keycode;
5491 /* A special key found */
5494 /* Cancel macro action on the queue */
5495 forget_macro_action();
5497 /* Return special key code and modifier flags */
5498 return (skey | modifier);
5502 /* No special key found? */
5504 /* Don't bother with this trigger no more */
5505 inkey_macro_trigger_string[0] = '\0';
5507 /* Return normal keycode */
5508 return (int)((unsigned char)key);