- jsonWriter.Write("['{0}_{1}',", shard.Location.X, shard.Location.Y);
- jsonWriter.Write("{");
- jsonWriter.Write("prettyCoord:'{0}',", shard.Location.PrettyCoords(ClientAPI));
- jsonWriter.Write("chunkAge:'{0}',", shard.ChunkAge.ToString("g"));//World age - relative? or last edit ??
- jsonWriter.Write("temp:'{0}',", shard.Temperature.ToString("F1"));
- jsonWriter.Write("YMax:'{0}',", shard.YMax);
- jsonWriter.Write("fert:'{0}',", shard.Fertility.ToString("F1"));
- jsonWriter.Write("forestDens:'{0}',", shard.ForestDensity.ToString("F1"));
- jsonWriter.Write("rain:'{0}',", shard.Rainfall.ToString("F1"));
- jsonWriter.Write("shrubDens:'{0}',", shard.ShrubDensity.ToString("F1"));
- jsonWriter.Write("airBlocks:'{0}',", shard.AirBlocks);
- jsonWriter.Write("nonAirBlocks:'{0}',", shard.NonAirBlocks);
- //TODO: Heightmap
- //TODO: Rock-ratio, also requires a BlockID => Name lookup table....elsewhere
- jsonWriter.Write("}],");