+ return c.getVoteResult(seq, blockNode)
+}
+
+// getVoteResult return the vote result
+// seq represent the sequence of vote
+// blockNode represent the chain in which the result of the vote is located
+// Voting results need to be adjusted according to the chain
+func (c *consensusNodeManager) getVoteResult(seq uint64, blockNode *state.BlockNode) (*state.VoteResult, error) {