- if (have_flag(f_ptr->flags, FF_WALL) || have_flag(f_ptr->flags, FF_CAN_DIG) || (have_flag(f_ptr->flags, FF_DOOR) && floor_ptr->grid_array[y][x].mimic)
- || (!have_flag(f_ptr->flags, FF_MOVE) && have_flag(f_ptr->flags, FF_CAN_FLY) && !creature_ptr->levitation)) {
+ if (has_flag(f_ptr->flags, FF_WALL) || has_flag(f_ptr->flags, FF_CAN_DIG) || (has_flag(f_ptr->flags, FF_DOOR) && floor_ptr->grid_array[y][x].mimic)
+ || (!has_flag(f_ptr->flags, FF_MOVE) && has_flag(f_ptr->flags, FF_CAN_FLY) && !creature_ptr->levitation)) {