-#ifdef JP
- msg_print("Ç®¤Ç²Ð½ý¤·¤¿¡ª");
- take_hit(DAMAGE_NOESCAPE, damage, format("%s¤Î¾å¤ËÉâÍ·¤·¤¿¥À¥á¡¼¥¸", f_name + f_info[get_feat_mimic(&cave[py][px])].name), -1);
-#else
- msg_print("The heat burns you!");
- take_hit(DAMAGE_NOESCAPE, damage, format("flying over %s", f_name + f_info[get_feat_mimic(&cave[py][px])].name), -1);
-#endif
+ msg_print(_("熱で火傷した!", "The heat burns you!"));
+ take_hit(DAMAGE_NOESCAPE, damage, format(_("%sの上に浮遊したダメージ", "flying over %s"),
+ f_name + f_info[get_feat_mimic(&cave[p_ptr->y][p_ptr->x])].name), -1);