using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
-
+using System.IO;
using System.Linq;
using Vintagestory.API.Common.Entities;
using Vintagestory.API.MathTools;
+using Vintagestory.API.Client;
+
+using ProtoBuf;
+
+using Newtonsoft.Json;
namespace Automap
{
/// <summary>
/// Basically the same as a POI but for an entity
/// </summary>
+ [ProtoContract]
public struct EntityOfInterest
{
+
+ [DisplayName(0, "Name")]
+ [ProtoMember(1)]
+ public string Name;
+
+ [DisplayName(2, "Notes")]
+ [ProtoMember(2)]
public string Notes;
+
+ [DisplayName(1, "Loc.")]
+ public string PrettyLocation;
+
+ [ProtoMember(3)]
public BlockPos Location;
- public DateTimeOffset Timestamp;
+
+ [DisplayName(3, "Time")]
+ [ProtoMember(4)]
+ public DateTime Timestamp;
+
+ [DisplayName(4, "ID")]
+ [ProtoMember(5)]
public long EntityId;
+
+
}
/// <summary>