jsonWriter.WriteStartConstructor("Map");
jsonWriter.WriteStartArray( );
foreach (var rockEntry in shard.RockRatio) {
+ var rockBlock = ClientAPI.World.GetBlock(rockEntry.Key);
jsonWriter.WriteStartArray( );
- jsonWriter.WriteValue(rockEntry.Key);//BlockID
+ jsonWriter.WriteValue(rockBlock.Code.Path);
jsonWriter.WriteValue(rockEntry.Value);//Total per chunk-column
jsonWriter.WriteEndArray( );
}
jsonWriter.WriteComment("============= BlockID's for Rockmap / Rock-ratios ===============");
jsonWriter.WriteWhitespace("\n");
- jsonWriter.WriteRaw("var rock_Lookup =");
+ jsonWriter.WriteRaw("ViewFrame.chunks.rock_Lookup =");
jsonWriter.WriteStartConstructor("Map");
jsonWriter.WriteStartArray( );//An array of... 2-component arrays
var block = ClientAPI.World.GetBlock(entry.Key);
jsonWriter.WriteStartArray( );
- jsonWriter.WriteValue(entry.Key);//BlockID
+ jsonWriter.WriteValue(block.Code.Path);
jsonWriter.WriteStartObject( );
jsonWriter.WritePropertyName("assetCode");