<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
- <Compile Include="Class1.cs" />
+ <Compile Include="Activity.cs" />
+ <Compile Include="ApplicationBase.cs" />
+ <Compile Include="FDKException.cs" />
+ <Compile Include="Log.cs" />
+ <Compile Include="Memory.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="Properties\Resources.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DesignTime>True</DesignTime>
+ <DependentUpon>Resources.resx</DependentUpon>
+ </Compile>
+ <Compile Include="SystemStringExtensions.cs" />
+ <Compile Include="Utilities.cs" />
+ <Compile Include="XML\SerializableDictionary.cs" />
+ <Compile Include="XML\Serializer.cs" />
+ <Compile Include="カウンタ\FPS.cs" />
+ <Compile Include="カウンタ\QPCTimer.cs" />
+ <Compile Include="カウンタ\単純増加後不変カウンタ.cs" />
+ <Compile Include="カウンタ\単純増加後反復カウンタ.cs" />
+ <Compile Include="カウンタ\定間隔進行.cs" />
+ <Compile Include="フォルダ.cs" />
+ <Compile Include="メディア\XML.cs" />
+ <Compile Include="メディア\動画.cs" />
+ <Compile Include="メディア\描画可能画像.cs" />
+ <Compile Include="メディア\文字列テクスチャ.cs" />
+ <Compile Include="メディア\文字列画像.cs" />
+ <Compile Include="メディア\画像.cs" />
+ <Compile Include="メディア\矩形リスト.cs" />
+ <Compile Include="メディア\サウンド\WASAPI排他\ExclusiveDevice.cs" />
+ <Compile Include="メディア\サウンド\WASAPI排他\MFAsyncCallback.cs" />
+ <Compile Include="メディア\サウンド\WASAPI排他\Mixer.cs" />
+ <Compile Include="メディア\サウンド\WASAPI排他\Sound.cs" />
+ <Compile Include="メディア\サウンド\WASAPI排他\SoundTimer.cs" />
+ <Compile Include="メディア\テクスチャ.cs" />
+ <Compile Include="メディア\デバイスリソース.cs" />
+ <Compile Include="入力\IInputDevice.cs" />
+ <Compile Include="入力\InputDeviceType.cs" />
+ <Compile Include="入力\InputEvent.cs" />
+ <Compile Include="入力\個別\Keyboard.cs" />
+ <Compile Include="入力\個別\MidiIn.cs" />
+ <Compile Include="同期\AutoD3DDeviceLock.cs" />
+ <Compile Include="同期\ManualEvent.cs" />
+ <Compile Include="同期\RWLock.cs" />
+ <Compile Include="同期\RWLockAction.cs" />
+ <Compile Include="同期\TriStateEvent.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
+ <ItemGroup>
+ <EmbeddedResource Include="Properties\Resources.resx">
+ <Generator>ResXFileCodeGenerator</Generator>
+ <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+ </EmbeddedResource>
+ <EmbeddedResource Include="メディア\テクスチャ用シェーダコード.hlsl" />
+ </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.