\r
private bool ResultRemained\r
{\r
- set { _phaseName.BorderStyle = value ? BorderStyle.FixedSingle : BorderStyle.None; }\r
+ set => _phaseName.BorderStyle = value ? BorderStyle.FixedSingle : BorderStyle.None;\r
}\r
\r
public AirBattleResultPanel()\r
new Label {Text = "敵軍", Location = new Point(124, 6), AutoSize = true}\r
};\r
Controls.AddRange(labels);\r
- const int left = 54;\r
+ const int left = 53;\r
for (var stage = 0; stage < 2; stage++)\r
{\r
_resultLabels[stage] = new Label[2][];\r
Controls.Add(_resultLabels[stage][fe][1] = new Label\r
{\r
Location = new Point(left + 32 + 57 * fe, top + 14 * stage),\r
- Size = new Size(23, 12),\r
+ Size = new Size(24, 12),\r
TextAlign = ContentAlignment.TopLeft\r
});\r
Controls.Add(new Label\r
{\r
- Location = new Point(left + 20 + 57 * fe, top + 14 * stage),\r
+ Location = new Point(left + 21 + 57 * fe, top + 14 * stage),\r
Text = "→",\r
AutoSize = true\r
});\r
Controls.Add(_resultLabels[stage][fe][0] = new Label\r
{\r
Location = new Point(left + 57 * fe, top + 14 * stage),\r
- Size = new Size(23, 12),\r
+ Size = new Size(24, 12),\r
TextAlign = ContentAlignment.TopRight\r
});\r
}\r
return;\r
var result = _resultList[_resultIndex];\r
_phaseName.Text = result.PhaseName;\r
- var color = new[] {DefaultForeColor, Color.Blue, Color.Green, Color.Orange, Color.Red};\r
+ var color = new[] {DefaultForeColor, CUDColor.Blue, CUDColor.Green, CUDColor.Orange, CUDColor.Red};\r
_stage1.ForeColor = color[result.AirControlLevel];\r
var stages = new[] {result.Stage1, result.Stage2};\r
for (var i = 0; i < 2; i++)\r