using System.Collections.Generic;\r
using System.Drawing;\r
using System.IO;\r
-using Codeplex.Data;\r
+using System.Linq;\r
+using System.Xml.Serialization;\r
\r
namespace KancolleSniffer\r
{\r
public class ProxyConfig\r
{\r
public const int DefaultListenPort = 8080;\r
- public const string AutoConfigUrl = "https://kancollesniffer.osdn.jp/proxy.pac";\r
- public const string AutoConfigUrlWithPort = "https://kancollesniffer.osdn.jp/proxy.php?port=";\r
public bool Auto { get; set; }\r
public int Listen { get; set; }\r
public bool UseUpstream { get; set; }\r
}\r
}\r
\r
+ [Flags]\r
+ public enum ShipCategory\r
+ {\r
+ None = 0,\r
+ // ReSharper disable UnusedMember.Global\r
+ BattleShip = 1,\r
+ AircraftCarrier = 1 << 1,\r
+ HeavyCruiser = 1 << 2,\r
+ LightCruiser = 1 << 3,\r
+ Destroyer = 1 << 4,\r
+ Escort = 1 << 5,\r
+ Submarine = 1 << 6,\r
+ Assistant = 1 << 7,\r
+ // ReSharper restore UnusedMember.Global\r
+ All = (1 << 8) - 1\r
+ }\r
+\r
public class ShipListConfig\r
{\r
+ public bool Visible { get; set; }\r
public Point Location { get; set; }\r
public Size Size { get; set; }\r
+ public string Mode { get; set; }\r
+ public ShipCategory ShipCategories { get; set; } = ShipCategory.All;\r
public bool ShipType { get; set; }\r
- public List<int>[] ShipGroup { get; set; }\r
+ public bool ShowHpInPercent { get; set; }\r
+ public ListForm.SortOrder SortOrder { get; set; } = ListForm.SortOrder.ExpToNext;\r
+ public List<List<int>> ShipGroup { get; set; }\r
+ public bool AutoBattleResult { get; set; } = true;\r
\r
public ShipListConfig()\r
{\r
Location = new Point(int.MinValue, int.MinValue);\r
- ShipGroup = new List<int>[ShipListForm.GroupCount];\r
- for (var i = 0; i < ShipGroup.Length; i++)\r
- ShipGroup[i] = new List<int>();\r
+ ShipGroup = new List<List<int>>();\r
}\r
}\r
\r
public bool On { get; set; }\r
public string OutputDir { get; set; }\r
public int MaterialLogInterval { get; set; }\r
- public bool ServerOn { get; set; }\r
- public int Listen { get; set; }\r
\r
public LogConfig()\r
{\r
On = true;\r
OutputDir = "";\r
MaterialLogInterval = 10;\r
- ServerOn = true;\r
- Listen = 8008;\r
}\r
}\r
\r
- public class KancolleDbConfig\r
+ public class PushbulletConfig\r
{\r
public bool On { get; set; }\r
public string Token { get; set; } = "";\r
}\r
\r
- public class Config\r
+ public class PushoverConfig\r
+ {\r
+ public bool On { get; set; }\r
+ public string ApiKey { get; set; } = "";\r
+ public string UserKey { get; set; } = "";\r
+ }\r
+\r
+ public class SoundConfig\r
+ {\r
+ public int Volume { get; set; } = 100;\r
+\r
+ public string[] Files =\r
+ {\r
+ "ensei.mp3",\r
+ "nyuukyo.mp3",\r
+ "kenzou.mp3",\r
+ "kanmusu.mp3",\r
+ "soubi.mp3",\r
+ "taiha.mp3",\r
+ "20min.mp3",\r
+ "syuuri.mp3",\r
+ "syuuri2.mp3",\r
+ "hirou.mp3",\r
+ "ninmu.mp3"\r
+ };\r
+\r
+ public string this[string name]\r
+ {\r
+ get => Files[Config.NotificationIndex[name]];\r
+ set => Files[Config.NotificationIndex[name]] = value;\r
+ }\r
+\r
+ public void Upgrade()\r
+ {\r
+ var expected = Config.NotificationNames.Length;\r
+ if (Files.Length == expected)\r
+ return;\r
+ Array.Resize(ref Files, expected);\r
+ Files[expected - 1] = "ninmu.mp3";\r
+ }\r
+ }\r
+\r
+ [Flags]\r
+ public enum NotificationType\r
{\r
- private readonly string _baseDir = AppDomain.CurrentDomain.BaseDirectory;\r
- private readonly string _configFileName;\r
+ FlashWindow = 1,\r
+ // ReSharper disable once IdentifierTypo\r
+ ShowBaloonTip = 1 << 1,\r
+ PlaySound = 1 << 2,\r
+ All = (1 << 3) - 1,\r
+ Pushbullet = 1 << 3,\r
+ Push = 1 << 4,\r
+ Repeat = 1 << 5,\r
+ Cont = 1 << 6,\r
+ Preliminary = 1 << 7\r
+ }\r
+\r
+ public class NotificationSpec\r
+ {\r
+ public string Name { get; set; }\r
+ public NotificationType Flags { get; set; }\r
+ public int RepeatInterval { get; set; }\r
+ public int PreliminaryPeriod { get; set; }\r
+ }\r
+\r
+ public class NotificationConfig\r
+ {\r
+ public NotificationType[] Settings =\r
+ Config.NotificationNames.Select(x => NotificationType.All).ToArray();\r
+\r
+ public int[] RepeatIntervals =\r
+ Config.NotificationNames.Select(x => 0).ToArray();\r
+\r
+ public int[] PreliminaryPeriods =\r
+ Config.NotificationNames.Select(x => 0).ToArray();\r
+\r
+ public NotificationSpec this[string name]\r
+ {\r
+ get => new NotificationSpec\r
+ {\r
+ Name = name,\r
+ Flags = Settings[Config.NotificationIndex[name]],\r
+ RepeatInterval = RepeatIntervals[Config.NotificationIndex[name]],\r
+ PreliminaryPeriod = PreliminaryPeriods[Config.NotificationIndex[name]]\r
+ };\r
+ set\r
+ {\r
+ Settings[Config.NotificationIndex[name]] = value.Flags;\r
+ RepeatIntervals[Config.NotificationIndex[name]] = value.RepeatInterval;\r
+ PreliminaryPeriods[Config.NotificationIndex[name]] = value.PreliminaryPeriod;\r
+ }\r
+ }\r
+\r
+ public void Upgrade()\r
+ {\r
+ UpgradeSettings(ref Settings);\r
+ UpgradeParameterArray(ref RepeatIntervals);\r
+ UpgradeParameterArray(ref PreliminaryPeriods);\r
+ }\r
+\r
+ private void UpgradeSettings(ref NotificationType[] settings)\r
+ {\r
+ for (var i = 0; i < settings.Length; i++)\r
+ {\r
+ if ((settings[i] & NotificationType.Pushbullet) != 0)\r
+ settings[i] = settings[i] ^ NotificationType.Pushbullet | NotificationType.Push;\r
+ }\r
+ var expected = Config.NotificationNames.Length;\r
+ if (expected == settings.Length)\r
+ return;\r
+ Array.Resize(ref settings, expected);\r
+ settings[expected - 1] = NotificationType.All;\r
+ }\r
+\r
+ private void UpgradeParameterArray(ref int[] array)\r
+ {\r
+ Array.Resize(ref array, Config.NotificationNames.Length);\r
+ for (var i = 0; i < array.Length; i++)\r
+ {\r
+ if (array[i] < 0)\r
+ array[i] = 0;\r
+ }\r
+ }\r
+ }\r
\r
+ public class LocationPerMachine\r
+ {\r
+ public string MachineName { get; set; }\r
public Point Location { get; set; }\r
+ public int Zoom { get; set; } = 100;\r
+ public Point ListLocation { get; set; }\r
+ public Size ListSize { get; set; }\r
+ }\r
+\r
+ [Flags]\r
+ public enum Spoiler\r
+ {\r
+ ResultRank = 1,\r
+ AirBattleResult = 1 << 1,\r
+ BattleResult = 1 << 2,\r
+ NextCell = 1 << 3,\r
+ All = (1 << 4) - 1\r
+ }\r
+\r
+ [Flags]\r
+ public enum TimerKind\r
+ {\r
+ Mission = 1,\r
+ NDock = 1 << 1\r
+ }\r
+\r
+ public class Config\r
+ {\r
+ public Point Location { get; set; } = new Point(int.MinValue, int.MinValue);\r
public bool TopMost { get; set; }\r
public bool HideOnMinimized { get; set; }\r
- public bool FlashWindow { get; set; }\r
- public bool ShowBaloonTip { get; set; }\r
- public bool PlaySound { get; set; }\r
- public int MarginShips { get; set; }\r
- public int MarginEquips { get; set; }\r
+ public bool ExitSilently { get; set; }\r
+ public int Zoom { get; set; } = 100;\r
+ public int QuestLines { get; set; } = 6;\r
+ public bool SaveLocationPerMachine { get; set; }\r
+ public List<LocationPerMachine> LocationList { get; set; } = new List<LocationPerMachine>();\r
+ public bool ShowHpInPercent { get; set; }\r
+ public TimerKind ShowEndTime { get; set; }\r
+ public bool FlashWindow { get; set; } = true;\r
+ // ReSharper disable once IdentifierTypo\r
+ public bool ShowBaloonTip { get; set; } = true;\r
+ public bool PlaySound { get; set; } = true;\r
+ public NotificationType NotificationFlags { get; set; } = NotificationType.All;\r
+ public NotificationConfig Notifications { get; set; } = new NotificationConfig();\r
+ public int MarginShips { get; set; } = 5;\r
+ public int MarginEquips { get; set; } = 5;\r
public List<int> NotifyConditions { get; set; }\r
public List<int> ResetHours { get; set; }\r
public bool AlwaysShowResultRank { get; set; }\r
+ public Spoiler Spoilers { get; set; }\r
public bool UsePresetAkashi { get; set; }\r
- public int SoundVolume { get; set; }\r
- public string MissionSoundFile { get; set; }\r
- public string NDockSoundFile { get; set; }\r
- public string KDockSoundFile { get; set; }\r
- public string MaxShipsSoundFile { get; set; }\r
- public string MaxEquipsSoundFile { get; set; }\r
- public string DamagedShipSoundFile { get; set; }\r
- public string Akashi20MinSoundFile { get; set; }\r
- public string AkashiProgressSoundFile { get; set; }\r
- public string AkashiCompleteSoundFile { get; set; }\r
- public string ConditionSoundFile { get; set; }\r
+ public bool WarnBadDamageWithDameCon { get; set; }\r
+ public SoundConfig Sounds { get; set; } = new SoundConfig();\r
public bool DebugLogging { get; set; }\r
- public string DebugLogFile { get; set; }\r
- public ProxyConfig Proxy { get; set; }\r
- public ShipListConfig ShipList { get; set; }\r
- public LogConfig Log { get; set; }\r
- public KancolleDbConfig KancolleDb { get; set; }\r
+ public string DebugLogFile { get; set; } = "log.txt";\r
+ public ProxyConfig Proxy { get; set; } = new ProxyConfig();\r
+ public ShipListConfig ShipList { get; set; } = new ShipListConfig();\r
+ public LogConfig Log { get; set; } = new LogConfig();\r
+ public PushbulletConfig Pushbullet { get; set; } = new PushbulletConfig();\r
+ public PushoverConfig Pushover { get; set; } = new PushoverConfig();\r
+\r
+ public static readonly string[] NotificationNames =\r
+ {\r
+ "遠征終了", "入渠終了", "建造完了", "艦娘数超過", "装備数超過",\r
+ "大破警告", "泊地修理20分経過", "泊地修理進行", "泊地修理完了", "疲労回復", "任務達成"\r
+ };\r
+\r
+ public static readonly Dictionary<string, int> NotificationIndex =\r
+ NotificationNames.Select((name, i) => new {name, i}).ToDictionary(entry => entry.name, entry => entry.i);\r
+\r
+\r
+ private const string FileName = "config.xml";\r
+ public static readonly string BaseDir = AppDomain.CurrentDomain.BaseDirectory;\r
+ private static readonly string ConfigFile = Path.Combine(BaseDir, FileName);\r
\r
public Config()\r
{\r
- _configFileName = Path.Combine(_baseDir, "config.json");\r
- Location = new Point(int.MinValue, int.MinValue);\r
- FlashWindow = ShowBaloonTip = PlaySound = true;\r
- MarginShips = 4;\r
- MarginEquips = 10;\r
+ ConvertPath(PrependBaseDir);\r
+ }\r
+\r
+ public void InitializeValues()\r
+ {\r
NotifyConditions = new List<int>(new[] {40, 49});\r
ResetHours = new List<int>(new[] {2});\r
- AlwaysShowResultRank = false;\r
- SoundVolume = 100;\r
- MissionSoundFile = "ensei.mp3";\r
- NDockSoundFile = "nyuukyo.mp3";\r
- KDockSoundFile = "kenzou.mp3";\r
- MaxShipsSoundFile = "kanmusu.mp3";\r
- MaxEquipsSoundFile = "soubi.mp3";\r
- DamagedShipSoundFile = "taiha.mp3";\r
- Akashi20MinSoundFile = "20min.mp3";\r
- AkashiProgressSoundFile = "syuuri.mp3";\r
- AkashiCompleteSoundFile = "syuuri2.mp3";\r
- ConditionSoundFile = "hirou.mp3";\r
- DebugLogFile = "log.txt";\r
- Proxy = new ProxyConfig();\r
- ShipList = new ShipListConfig();\r
- Log = new LogConfig();\r
- KancolleDb = new KancolleDbConfig();\r
- ConvertPath(PrependBaseDir);\r
}\r
\r
public void Load()\r
{\r
try\r
{\r
- var config = (Config)DynamicJson.Parse(File.ReadAllText(_configFileName));\r
+ var serializer = new XmlSerializer(typeof(Config));\r
+ Config config;\r
+ using (var file = File.OpenText(ConfigFile))\r
+ config = (Config)serializer.Deserialize(file);\r
foreach (var property in GetType().GetProperties())\r
property.SetValue(this, property.GetValue(config, null), null);\r
- ConvertPath(PrependBaseDir);\r
+ Notifications.Upgrade();\r
+ ComposeNotificationFlags();\r
+ Sounds.Upgrade();\r
+ if (AlwaysShowResultRank)\r
+ {\r
+ Spoilers = Spoiler.All;\r
+ AlwaysShowResultRank = false;\r
+ }\r
+ if (SaveLocationPerMachine)\r
+ {\r
+ foreach (var l in LocationList)\r
+ {\r
+ if (l.MachineName != Environment.MachineName)\r
+ continue;\r
+ Location = l.Location;\r
+ Zoom = l.Zoom;\r
+ ShipList.Location = l.ListLocation;\r
+ ShipList.Size = l.ListSize;\r
+ }\r
+ }\r
}\r
catch (FileNotFoundException)\r
{\r
+ InitializeValues();\r
+ Save();\r
}\r
+ catch (InvalidOperationException ex)\r
+ {\r
+ File.Delete(ConfigFile);\r
+ throw new Exception(FileName + "が壊れています。", ex);\r
+ }\r
+ ConvertPath(PrependBaseDir);\r
+ }\r
+\r
+ private void ComposeNotificationFlags()\r
+ {\r
+ NotificationFlags = (NotificationFlags & ~NotificationType.All) |\r
+ (FlashWindow ? NotificationType.FlashWindow : 0) |\r
+ (ShowBaloonTip ? NotificationType.ShowBaloonTip : 0) |\r
+ (PlaySound ? NotificationType.PlaySound : 0);\r
}\r
\r
public void Save()\r
{\r
+ if (SaveLocationPerMachine)\r
+ {\r
+ LocationList = LocationList.Where(l => l.MachineName != Environment.MachineName).ToList();\r
+ LocationList.Add(new LocationPerMachine\r
+ {\r
+ MachineName = Environment.MachineName,\r
+ Location = Location,\r
+ Zoom = Zoom,\r
+ ListLocation = ShipList.Location,\r
+ ListSize = ShipList.Size\r
+ });\r
+ }\r
+ else\r
+ {\r
+ LocationList = new List<LocationPerMachine>();\r
+ }\r
+ DecomposeNotificationFlags();\r
ConvertPath(StripBaseDir);\r
- File.WriteAllText(_configFileName, DynamicJson.Serialize(this));\r
+ var serializer = new XmlSerializer(typeof(Config));\r
+ using (var file = File.CreateText(ConfigFile + ".tmp"))\r
+ serializer.Serialize(file, this);\r
+ File.Copy(ConfigFile + ".tmp", ConfigFile, true);\r
+ File.Delete(ConfigFile + ".tmp");\r
+ ConvertPath(PrependBaseDir);\r
+ }\r
+\r
+ private void DecomposeNotificationFlags()\r
+ {\r
+ FlashWindow = (NotificationFlags & NotificationType.FlashWindow) != 0;\r
+ ShowBaloonTip = (NotificationFlags & NotificationType.ShowBaloonTip) != 0;\r
+ PlaySound = (NotificationFlags & NotificationType.PlaySound) != 0;\r
}\r
\r
private void ConvertPath(Func<string, string> func)\r
{\r
- foreach (var property in GetType().GetProperties())\r
- {\r
- if (!property.Name.EndsWith("File"))\r
- continue;\r
- property.SetValue(this, func((string)property.GetValue(this)));\r
- }\r
+ DebugLogFile = func(DebugLogFile);\r
Log.OutputDir = func(Log.OutputDir);\r
+ for (var i = 0; i < Sounds.Files.Length; i++)\r
+ Sounds.Files[i] = func(Sounds.Files[i]);\r
}\r
\r
private string StripBaseDir(string path)\r
{\r
- if (!path.StartsWith(_baseDir))\r
+ if (!path.StartsWith(BaseDir))\r
return path;\r
- path = path.Substring(_baseDir.Length);\r
- return path.StartsWith(Path.DirectorySeparatorChar.ToString()) ? path.Substring(1) : path;\r
+ path = path.Substring(BaseDir.Length);\r
+ return path.TrimStart(Path.DirectorySeparatorChar);\r
}\r
\r
- private string PrependBaseDir(string path) => Path.IsPathRooted(path) ? path : Path.Combine(_baseDir, path);\r
+ private string PrependBaseDir(string path) => Path.IsPathRooted(path) ? path : Path.Combine(BaseDir, path);\r
}\r
}
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