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設定ファイルのパスの相対化に失敗することがあるのを直す
[kancollesniffer/KancolleSniffer.git] / KancolleSniffer / Config.cs
index 83b6425..6636163 100644 (file)
@@ -40,9 +40,12 @@ namespace KancolleSniffer
 \r
     public class ShipListConfig\r
     {\r
+        public bool Visible { get; set; }\r
         public Point Location { get; set; }\r
         public Size Size { get; set; }\r
+        public string Mode { get; set; }\r
         public bool ShipType { get; set; }\r
+        public bool ShowHpInPercent { get; set; }\r
         public ListForm.SortOrder SortOrder { get; set; } = ListForm.SortOrder.ExpToNext;\r
         public List<List<int>> ShipGroup { get; set; }\r
 \r
@@ -67,17 +70,25 @@ namespace KancolleSniffer
         }\r
     }\r
 \r
-    public class KancolleDbConfig\r
+    public class PushbulletConfig\r
     {\r
         public bool On { get; set; }\r
         public string Token { get; set; } = "";\r
     }\r
 \r
+    public class PushoverConfig\r
+    {\r
+        public bool On { get; set; }\r
+        public string ApiKey { get; set; } = "";\r
+        public string UserKey { get; set; } = "";\r
+    }\r
+\r
     public class SoundConfig\r
     {\r
         public int Volume { get; set; } = 100;\r
 \r
-        public string[] Files { get; set; } = {\r
+        public string[] Files { get; set; } =\r
+        {\r
             "ensei.mp3",\r
             "nyuukyo.mp3",\r
             "kenzou.mp3",\r
@@ -90,45 +101,115 @@ namespace KancolleSniffer
             "hirou.mp3"\r
         };\r
 \r
-        public readonly string[] SoundNames =\r
+        public string this[string name]\r
         {\r
-            "遠征終了", "入渠終了", "建造完了", "艦娘数超過", "装備数超過",\r
-            "大破警告", "泊地修理20分経過", "泊地修理進行", "泊地修理完了", "疲労回復"\r
-        };\r
+            get => Files[Config.NotificationIndex[name]];\r
+            set => Files[Config.NotificationIndex[name]] = value;\r
+        }\r
+    }\r
 \r
-        private readonly Dictionary<string, int> _names = new Dictionary<string, int>();\r
+    [Flags]\r
+    public enum NotificationType\r
+    {\r
+        FlashWindow = 1,\r
+        ShowBaloonTip = 1 << 1,\r
+        PlaySound = 1 << 2,\r
+        All = (1 << 3) - 1,\r
+        Pushbullet = 1 << 3,\r
+        Push = 1 << 4,\r
+        Repeat = 1 << 5,\r
+        Cont = 1 << 6,\r
+        Preliminary = 1 << 7\r
+    }\r
 \r
-        public SoundConfig()\r
-        {\r
-            var idx = 0;\r
-            foreach (var name in SoundNames)\r
-                _names[name] = idx++;\r
-        }\r
 \r
-        public string this[string name]\r
+    public class NotificationSpec\r
+    {\r
+        public string Name { get; set; }\r
+        public NotificationType Flags { get; set; }\r
+        public int RepeatInterval { get; set; }\r
+        public int PreliminaryPeriod { get; set; }\r
+    }\r
+\r
+    public class NotificationConfig\r
+    {\r
+        public NotificationType[] Settings =\r
+            Config.NotificationNames.Select(x => NotificationType.All).ToArray();\r
+\r
+        public int[] RepeatIntervals =\r
+            Config.NotificationNames.Select(x => 0).ToArray();\r
+\r
+        public int[] PreliminaryPeriods =\r
+            Config.NotificationNames.Select(x => 0).ToArray();\r
+\r
+        public NotificationSpec this[string name]\r
         {\r
-            get { return Files[_names[name]]; }\r
-            set { Files[_names[name]] = value; }\r
+            get => new NotificationSpec\r
+            {\r
+                Name = name,\r
+                Flags = Settings[Config.NotificationIndex[name]],\r
+                RepeatInterval = RepeatIntervals[Config.NotificationIndex[name]],\r
+                PreliminaryPeriod = PreliminaryPeriods[Config.NotificationIndex[name]]\r
+            };\r
+            set\r
+            {\r
+                Settings[Config.NotificationIndex[name]] = value.Flags;\r
+                RepeatIntervals[Config.NotificationIndex[name]] = value.RepeatInterval;\r
+                PreliminaryPeriods[Config.NotificationIndex[name]] = value.PreliminaryPeriod;\r
+            }\r
         }\r
     }\r
 \r
+    public class LocationPerMachine\r
+    {\r
+        public string MachineName { get; set; }\r
+        public Point Location { get; set; }\r
+        public int Zoom { get; set; } = 100;\r
+        public Point ListLocation { get; set; }\r
+        public Size ListSize { get; set; }\r
+    }\r
+\r
+    [Flags]\r
+    public enum Spoiler\r
+    {\r
+        ResultRank = 1,\r
+        AirBattleResult = 1 << 1,\r
+        BattleResult = 1 << 2,\r
+        All = (1 << 3) - 1\r
+    }\r
+\r
+    [Flags]\r
+    public enum TimerKind\r
+    {\r
+        Mission = 1,\r
+        NDock = 1 << 1\r
+    }\r
+\r
     public class Config\r
     {\r
-        private readonly string _baseDir = AppDomain.CurrentDomain.BaseDirectory;\r
+        private readonly string _baseDir = AppDomain.CurrentDomain.BaseDirectory.TrimEnd(Path.DirectorySeparatorChar);\r
         private readonly string _configFileName;\r
 \r
         public Point Location { get; set; } = new Point(int.MinValue, int.MinValue);\r
         public bool TopMost { get; set; }\r
         public bool HideOnMinimized { get; set; }\r
+        public bool ExitSilently { get; set; }\r
         public int Zoom { get; set; } = 100;\r
+        public bool SaveLocationPerMachine { get; set; }\r
+        public List<LocationPerMachine> LocationList { get; set; } = new List<LocationPerMachine>();\r
+        public bool ShowHpInPercent { get; set; }\r
+        public TimerKind ShowEndTime { get; set; }\r
         public bool FlashWindow { get; set; } = true;\r
-        public bool ShowBaloonTip { get; set; }\r
+        public bool ShowBaloonTip { get; set; } = true;\r
         public bool PlaySound { get; set; } = true;\r
+        public NotificationType NotificationFlags { get; set; } = NotificationType.All;\r
+        public NotificationConfig Notifications { get; set; } = new NotificationConfig();\r
         public int MarginShips { get; set; } = 4;\r
         public int MarginEquips { get; set; } = 10;\r
         public List<int> NotifyConditions { get; set; }\r
         public List<int> ResetHours { get; set; }\r
         public bool AlwaysShowResultRank { get; set; }\r
+        public Spoiler Spoilers { get; set; }\r
         public bool UsePresetAkashi { get; set; }\r
         public SoundConfig Sounds { get; set; } = new SoundConfig();\r
         public bool DebugLogging { get; set; }\r
@@ -136,7 +217,17 @@ namespace KancolleSniffer
         public ProxyConfig Proxy { get; set; } = new ProxyConfig();\r
         public ShipListConfig ShipList { get; set; } = new ShipListConfig();\r
         public LogConfig Log { get; set; } = new LogConfig();\r
-        public KancolleDbConfig KancolleDb { get; set; } = new KancolleDbConfig();\r
+        public PushbulletConfig Pushbullet { get; set; } = new PushbulletConfig();\r
+        public PushoverConfig Pushover { get; set; } = new PushoverConfig();\r
+\r
+        public static readonly string[] NotificationNames =\r
+        {\r
+            "遠征終了", "入渠終了", "建造完了", "艦娘数超過", "装備数超過",\r
+            "大破警告", "泊地修理20分経過", "泊地修理進行", "泊地修理完了", "疲労回復"\r
+        };\r
+\r
+        public static readonly Dictionary<string, int> NotificationIndex =\r
+            NotificationNames.Select((name, i) => new {name, i}).ToDictionary(entry => entry.name, entry => entry.i);\r
 \r
         public Config()\r
         {\r
@@ -160,24 +251,79 @@ namespace KancolleSniffer
                     config = (Config)serializer.Deserialize(file);\r
                 foreach (var property in GetType().GetProperties())\r
                     property.SetValue(this, property.GetValue(config, null), null);\r
+                var ns = Notifications.Settings;\r
+                for (var i = 0; i < ns.Length; i++)\r
+                {\r
+                    if ((ns[i] & NotificationType.Pushbullet) != 0)\r
+                        ns[i] = ns[i] ^ NotificationType.Pushbullet | NotificationType.Push;\r
+                }\r
+                ComposeNotificationFlags();\r
+                if (AlwaysShowResultRank)\r
+                {\r
+                    Spoilers = Spoiler.All;\r
+                    AlwaysShowResultRank = false;\r
+                }\r
+                if (SaveLocationPerMachine)\r
+                {\r
+                    foreach (var l in LocationList)\r
+                    {\r
+                        if (l.MachineName != Environment.MachineName)\r
+                            continue;\r
+                        Location = l.Location;\r
+                        Zoom = l.Zoom;\r
+                        ShipList.Location = l.ListLocation;\r
+                        ShipList.Size = l.ListSize;\r
+                    }\r
+                }\r
             }\r
             catch (FileNotFoundException)\r
             {\r
                 InitializeValues();\r
-                ReadOldConfig();\r
                 Save();\r
             }\r
             ConvertPath(PrependBaseDir);\r
         }\r
 \r
+        private void ComposeNotificationFlags()\r
+        {\r
+            NotificationFlags = (NotificationFlags & ~NotificationType.All) |\r
+                                (FlashWindow ? NotificationType.FlashWindow : 0) |\r
+                                (ShowBaloonTip ? NotificationType.ShowBaloonTip : 0) |\r
+                                (PlaySound ? NotificationType.PlaySound : 0);\r
+        }\r
+\r
         public void Save()\r
         {\r
+            if (SaveLocationPerMachine)\r
+            {\r
+                LocationList = LocationList.Where(l => l.MachineName != Environment.MachineName).ToList();\r
+                LocationList.Add(new LocationPerMachine\r
+                {\r
+                    MachineName = Environment.MachineName,\r
+                    Location = Location,\r
+                    Zoom = Zoom,\r
+                    ListLocation = ShipList.Location,\r
+                    ListSize = ShipList.Size\r
+                });\r
+            }\r
+            else\r
+            {\r
+                LocationList = new List<LocationPerMachine>();\r
+            }\r
+            DecomposeNotificationFlags();\r
             ConvertPath(StripBaseDir);\r
             var serializer = new XmlSerializer(typeof(Config));\r
             using (var file = File.CreateText(_configFileName))\r
                 serializer.Serialize(file, this);\r
         }\r
 \r
+        private void DecomposeNotificationFlags()\r
+        {\r
+            FlashWindow = (NotificationFlags & NotificationType.FlashWindow) != 0;\r
+            ShowBaloonTip = (NotificationFlags & NotificationType.ShowBaloonTip) != 0;\r
+            PlaySound = (NotificationFlags & NotificationType.PlaySound) != 0;\r
+        }\r
+\r
         private void ConvertPath(Func<string, string> func)\r
         {\r
             DebugLogFile = func(DebugLogFile);\r
@@ -191,63 +337,9 @@ namespace KancolleSniffer
             if (!path.StartsWith(_baseDir))\r
                 return path;\r
             path = path.Substring(_baseDir.Length);\r
-            return path.StartsWith(Path.DirectorySeparatorChar.ToString()) ? path.Substring(1) : path;\r
+            return path.TrimStart(Path.DirectorySeparatorChar);\r
         }\r
 \r
         private string PrependBaseDir(string path) => Path.IsPathRooted(path) ? path : Path.Combine(_baseDir, path);\r
-\r
-        private void ReadOldConfig()\r
-        {\r
-            var old = Path.Combine(_baseDir, "config.json");\r
-            dynamic json;\r
-            try\r
-            {\r
-                json = JsonParser.Parse(File.ReadAllText(old));\r
-            }\r
-            catch (FileNotFoundException)\r
-            {\r
-                return;\r
-            }\r
-            Location = new Point((int)json.Location.X, (int)json.Location.Y);\r
-            foreach (var property in (from prop in GetType().GetProperties()\r
-                let type = prop.PropertyType\r
-                where type == typeof(bool) || type == typeof(int) || type == typeof(string)\r
-                select prop))\r
-            {\r
-                if (!json.IsDefined(property.Name))\r
-                    continue;\r
-                var v = json[property.Name];\r
-                property.SetValue(this, property.PropertyType == typeof(int) ? (int)v : v);\r
-            }\r
-            NotifyConditions = new List<int>((int[])json.NotifyConditions);\r
-            ResetHours = new List<int>((int[])json.ResetHours);\r
-            Sounds.Volume = (int)json.SoundVolume;\r
-            var idx = 0;\r
-            foreach (var name in new[]\r
-            {\r
-                "Mission", "NDock", "KDock", "MaxShips", "MaxEquips",\r
-                "DamagedShip", "Akashi20Min", "AkashiProgress", "AkashiComplete", "Condition"\r
-            })\r
-            {\r
-                if (json.IsDefined(name + "SoundFile"))\r
-                    Sounds.Files[idx] = json[name + "SoundFile"];\r
-                idx++;\r
-            }\r
-            Proxy.Auto = json.Proxy.Auto;\r
-            Proxy.Listen = (int)json.Proxy.Listen;\r
-            Proxy.UseUpstream = json.Proxy.UseUpstream;\r
-            Proxy.UpstreamPort = (int)json.Proxy.UpstreamPort;\r
-            var sl = json.ShipList;\r
-            ShipList.Location = new Point((int)sl.Location.X, (int)sl.Location.Y);\r
-            ShipList.Size = new Size((int)sl.Size.Width, (int)sl.Size.Height);\r
-            ShipList.ShipType = sl.ShipType;\r
-            var sg = (int[][])sl.ShipGroup;\r
-            ShipList.ShipGroup = new List<List<int>>();\r
-            foreach (var g in sg)\r
-                ShipList.ShipGroup.Add(new List<int>(g));\r
-            Log.On = json.Log.On;\r
-            Log.OutputDir = json.Log.OutputDir;\r
-            Log.MaterialLogInterval = (int)json.Log.MaterialLogInterval;\r
-        }\r
     }\r
 }
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