-// Copyright (C) 2014 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>\r
+// Copyright (C) 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>\r
// \r
-// This program is part of KancolleSniffer.\r
+// Licensed under the Apache License, Version 2.0 (the "License");\r
+// you may not use this file except in compliance with the License.\r
+// You may obtain a copy of the License at\r
//\r
-// KancolleSniffer is free software: you can redistribute it and/or modify\r
-// it under the terms of the GNU General Public License as published by\r
-// the Free Software Foundation, either version 3 of the License, or\r
-// (at your option) any later version.\r
+// http://www.apache.org/licenses/LICENSE-2.0\r
//\r
-// This program is distributed in the hope that it will be useful,\r
-// but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-// GNU General Public License for more details.\r
-//\r
-// You should have received a copy of the GNU General Public License\r
-// along with this program; if not, see <http://www.gnu.org/licenses/>.\r
+// Unless required by applicable law or agreed to in writing, software\r
+// distributed under the License is distributed on an "AS IS" BASIS,\r
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r
+// See the License for the specific language governing permissions and\r
+// limitations under the License.\r
\r
+using System;\r
using System.Collections.Generic;\r
using System.Drawing;\r
using System.IO;\r
-using System.Windows.Forms;\r
-using Codeplex.Data;\r
+using System.Linq;\r
+using System.Xml.Serialization;\r
\r
namespace KancolleSniffer\r
{\r
public class ProxyConfig\r
{\r
+ public const int DefaultListenPort = 8080;\r
+ public const string AutoConfigUrl = "https://kancollesniffer.osdn.jp/proxy.pac";\r
+ public const string AutoConfigUrlWithPort = "https://kancollesniffer.osdn.jp/proxy.php?port=";\r
public bool Auto { get; set; }\r
public int Listen { get; set; }\r
public bool UseUpstream { get; set; }\r
public ProxyConfig()\r
{\r
Auto = true;\r
- Listen = 8080;\r
+ Listen = DefaultListenPort;\r
UseUpstream = false;\r
UpstreamPort = 8888;\r
}\r
public Point Location { get; set; }\r
public Size Size { get; set; }\r
public bool ShipType { get; set; }\r
- public List<int>[] ShipGroup { get; set; }\r
+ public List<List<int>> ShipGroup { get; set; }\r
\r
public ShipListConfig()\r
{\r
Location = new Point(int.MinValue, int.MinValue);\r
- ShipGroup = new List<int>[ShipListForm.GroupCount];\r
- for (var i = 0; i < ShipGroup.Length; i++)\r
- ShipGroup[i] = new List<int>();\r
+ ShipGroup = new List<List<int>>();\r
+ }\r
+ }\r
+\r
+ public class LogConfig\r
+ {\r
+ public bool On { get; set; }\r
+ public string OutputDir { get; set; }\r
+ public int MaterialLogInterval { get; set; }\r
+ public bool ServerOn { get; set; }\r
+ public int Listen { get; set; }\r
+\r
+ public LogConfig()\r
+ {\r
+ On = true;\r
+ OutputDir = "";\r
+ MaterialLogInterval = 10;\r
+ ServerOn = true;\r
+ Listen = 8008;\r
+ }\r
+ }\r
+\r
+ public class KancolleDbConfig\r
+ {\r
+ public bool On { get; set; }\r
+ public string Token { get; set; } = "";\r
+ }\r
+\r
+ public class SoundConfig\r
+ {\r
+ public int Volume { get; set; } = 100;\r
+\r
+ public string[] Files { get; set; } = {\r
+ "ensei.mp3",\r
+ "nyuukyo.mp3",\r
+ "kenzou.mp3",\r
+ "kanmusu.mp3",\r
+ "soubi.mp3",\r
+ "taiha.mp3",\r
+ "20min.mp3",\r
+ "syuuri.mp3",\r
+ "syuuri2.mp3",\r
+ "hirou.mp3"\r
+ };\r
+\r
+ public readonly string[] SoundNames =\r
+ {\r
+ "遠征終了", "入渠終了", "建造完了", "艦娘数超過", "装備数超過",\r
+ "大破警告", "泊地修理20分経過", "泊地修理進行", "泊地修理完了", "疲労回復"\r
+ };\r
+\r
+ private readonly Dictionary<string, int> _names = new Dictionary<string, int>();\r
+\r
+ public SoundConfig()\r
+ {\r
+ var idx = 0;\r
+ foreach (var name in SoundNames)\r
+ _names[name] = idx++;\r
+ }\r
+\r
+ public string this[string name]\r
+ {\r
+ get { return Files[_names[name]]; }\r
+ set { Files[_names[name]] = value; }\r
}\r
}\r
\r
public class Config\r
{\r
- private readonly string _configFileName = Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), "config.json");\r
+ private readonly string _baseDir = AppDomain.CurrentDomain.BaseDirectory;\r
+ private readonly string _configFileName;\r
\r
- public Point Location { get; set; }\r
+ public Point Location { get; set; } = new Point(int.MinValue, int.MinValue);\r
public bool TopMost { get; set; }\r
public bool HideOnMinimized { get; set; }\r
- public bool FlashWindow { get; set; }\r
+ public bool FlashWindow { get; set; } = true;\r
public bool ShowBaloonTip { get; set; }\r
- public bool PlaySound { get; set; }\r
- public int MarginShips { get; set; }\r
- public int MarginEquips { get; set; }\r
+ public bool PlaySound { get; set; } = true;\r
+ public int MarginShips { get; set; } = 4;\r
+ public int MarginEquips { get; set; } = 10;\r
public List<int> NotifyConditions { get; set; }\r
public List<int> ResetHours { get; set; }\r
- public int SoundVolume { get; set; }\r
- public string MissionSoundFile { get; set; }\r
- public string NDockSoundFile { get; set; }\r
- public string KDockSoundFile { get; set; }\r
- public string MaxShipsSoundFile { get; set; }\r
- public string MaxEquipsSoundFile { get; set; }\r
- public string DamagedShipSoundFile { get; set; }\r
- public string Akashi20MinSoundFile { get; set; }\r
- public string AkashiProgressSoundFile { get; set; }\r
- public string ConditionSoundFile { get; set; }\r
- public bool Logging { get; set; }\r
- public string LogFile { get; set; }\r
- public ProxyConfig Proxy { get; set; }\r
- public ShipListConfig ShipList { get; set; }\r
+ public bool AlwaysShowResultRank { get; set; }\r
+ public bool UsePresetAkashi { get; set; }\r
+ public SoundConfig Sounds { get; set; } = new SoundConfig();\r
+ public bool DebugLogging { get; set; }\r
+ public string DebugLogFile { get; set; } = "log.txt";\r
+ public ProxyConfig Proxy { get; set; } = new ProxyConfig();\r
+ public ShipListConfig ShipList { get; set; } = new ShipListConfig();\r
+ public LogConfig Log { get; set; } = new LogConfig();\r
+ public KancolleDbConfig KancolleDb { get; set; } = new KancolleDbConfig();\r
\r
public Config()\r
{\r
- Location = new Point(int.MinValue, int.MinValue);\r
- FlashWindow = ShowBaloonTip = PlaySound = true;\r
- MarginShips = 4;\r
- MarginEquips = 10;\r
+ _configFileName = Path.Combine(_baseDir, "config.xml");\r
+ ConvertPath(PrependBaseDir);\r
+ }\r
+\r
+ public void InitializeValues()\r
+ {\r
NotifyConditions = new List<int>(new[] {40, 49});\r
- ResetHours = new List<int>();\r
- SoundVolume = 100;\r
- var dir = Path.GetDirectoryName(Application.ExecutablePath);\r
-// ReSharper disable AssignNullToNotNullAttribute\r
- MissionSoundFile = Path.Combine(dir, "ensei.mp3");\r
- NDockSoundFile = Path.Combine(dir, "nyuukyo.mp3");\r
- KDockSoundFile = Path.Combine(dir, "kenzou.mp3");\r
- MaxShipsSoundFile = Path.Combine(dir, "kanmusu.mp3");\r
- MaxEquipsSoundFile = Path.Combine(dir, "soubi.mp3");\r
- DamagedShipSoundFile = Path.Combine(dir, "taiha.mp3");\r
- Akashi20MinSoundFile = Path.Combine(dir, "20min.mp3");\r
- AkashiProgressSoundFile = Path.Combine(dir, "syuuri.mp3");\r
- ConditionSoundFile = Path.Combine(dir, "hirou.mp3");\r
- LogFile = Path.Combine(dir, "log.txt");\r
-// ReSharper restore AssignNullToNotNullAttribute\r
- Proxy = new ProxyConfig();\r
- ShipList = new ShipListConfig();\r
+ ResetHours = new List<int>(new int[] {2});\r
}\r
\r
public void Load()\r
{\r
try\r
{\r
- var config = (Config)DynamicJson.Parse(File.ReadAllText(_configFileName));\r
+ var serializer = new XmlSerializer(typeof(Config));\r
+ Config config;\r
+ using (var file = File.OpenText(_configFileName))\r
+ config = (Config)serializer.Deserialize(file);\r
foreach (var property in GetType().GetProperties())\r
property.SetValue(this, property.GetValue(config, null), null);\r
}\r
catch (FileNotFoundException)\r
{\r
+ InitializeValues();\r
+ ReadOldConfig();\r
+ Save();\r
}\r
+ ConvertPath(PrependBaseDir);\r
}\r
\r
public void Save()\r
{\r
- File.WriteAllText(_configFileName, DynamicJson.Serialize(this));\r
+ ConvertPath(StripBaseDir);\r
+ var serializer = new XmlSerializer(typeof(Config));\r
+ using (var file = File.CreateText(_configFileName))\r
+ serializer.Serialize(file, this);\r
+ }\r
+\r
+ private void ConvertPath(Func<string, string> func)\r
+ {\r
+ DebugLogFile = func(DebugLogFile);\r
+ Log.OutputDir = func(Log.OutputDir);\r
+ for (var i = 0; i < Sounds.Files.Length; i++)\r
+ Sounds.Files[i] = func(Sounds.Files[i]);\r
+ }\r
+\r
+ private string StripBaseDir(string path)\r
+ {\r
+ if (!path.StartsWith(_baseDir))\r
+ return path;\r
+ path = path.Substring(_baseDir.Length);\r
+ return path.StartsWith(Path.DirectorySeparatorChar.ToString()) ? path.Substring(1) : path;\r
+ }\r
+\r
+ private string PrependBaseDir(string path) => Path.IsPathRooted(path) ? path : Path.Combine(_baseDir, path);\r
+\r
+ private void ReadOldConfig()\r
+ {\r
+ var old = Path.Combine(_baseDir, "config.json");\r
+ dynamic json;\r
+ try\r
+ {\r
+ json = JsonParser.Parse(File.ReadAllText(old));\r
+ }\r
+ catch (FileNotFoundException)\r
+ {\r
+ return;\r
+ }\r
+ Location = new Point((int)json.Location.X, (int)json.Location.Y);\r
+ foreach (var property in (from prop in GetType().GetProperties()\r
+ let type = prop.PropertyType\r
+ where type == typeof(bool) || type == typeof(int) || type == typeof(string)\r
+ select prop))\r
+ {\r
+ if (!json.IsDefined(property.Name))\r
+ continue;\r
+ var v = json[property.Name];\r
+ property.SetValue(this, property.PropertyType == typeof(int) ? (int)v : v);\r
+ }\r
+ NotifyConditions = new List<int>((int[])json.NotifyConditions);\r
+ ResetHours = new List<int>((int[])json.ResetHours);\r
+ Sounds.Volume = (int)json.SoundVolume;\r
+ var idx = 0;\r
+ foreach (var name in new[]\r
+ {\r
+ "Mission", "NDock", "KDock", "MaxShips", "MaxEquips",\r
+ "DamagedShip", "Akashi20Min", "AkashiProgress", "AkashiComplete", "Condition"\r
+ })\r
+ {\r
+ if (json.IsDefined(name + "SoundFile"))\r
+ Sounds.Files[idx] = json[name + "SoundFile"];\r
+ idx++;\r
+ }\r
+ Proxy.Auto = json.Proxy.Auto;\r
+ Proxy.Listen = (int)json.Proxy.Listen;\r
+ Proxy.UseUpstream = json.Proxy.UseUpstream;\r
+ Proxy.UpstreamPort = (int)json.Proxy.UpstreamPort;\r
+ var sl = json.ShipList;\r
+ ShipList.Location = new Point((int)sl.Location.X, (int)sl.Location.Y);\r
+ ShipList.Size = new Size((int)sl.Size.Width, (int)sl.Size.Height);\r
+ ShipList.ShipType = sl.ShipType;\r
+ var sg = (int[][])sl.ShipGroup;\r
+ ShipList.ShipGroup = new List<List<int>>();\r
+ foreach (var g in sg)\r
+ ShipList.ShipGroup.Add(new List<int>(g));\r
+ Log.On = json.Log.On;\r
+ Log.OutputDir = json.Log.OutputDir;\r
+ Log.MaterialLogInterval = (int)json.Log.MaterialLogInterval;\r
+ Log.ServerOn = json.Log.ServerOn;\r
+ Log.Listen = (int)json.Log.Listen;\r
}\r
}\r
}
\ No newline at end of file