// Copyright (C) 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>\r
// \r
-// This program is part of KancolleSniffer.\r
+// Licensed under the Apache License, Version 2.0 (the "License");\r
+// you may not use this file except in compliance with the License.\r
+// You may obtain a copy of the License at\r
//\r
-// KancolleSniffer is free software: you can redistribute it and/or modify\r
-// it under the terms of the GNU General Public License as published by\r
-// the Free Software Foundation, either version 3 of the License, or\r
-// (at your option) any later version.\r
+// http://www.apache.org/licenses/LICENSE-2.0\r
//\r
-// This program is distributed in the hope that it will be useful,\r
-// but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-// GNU General Public License for more details.\r
-//\r
-// You should have received a copy of the GNU General Public License\r
-// along with this program; if not, see <http://www.gnu.org/licenses/>.\r
+// Unless required by applicable law or agreed to in writing, software\r
+// distributed under the License is distributed on an "AS IS" BASIS,\r
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r
+// See the License for the specific language governing permissions and\r
+// limitations under the License.\r
\r
using System;\r
using System.Collections.Generic;\r
InitializeComponent();\r
_config = config;\r
_main = main;\r
- listBoxSoundFile.Items.AddRange(new object[]\r
- {\r
- "遠征終了", "入渠終了", "建造完了", "艦娘数超過", "装備数超過",\r
- "大破警告", "泊地修理20分経過", "泊地修理進行", "疲労回復"\r
- });\r
+ // ReSharper disable once CoVariantArrayConversion\r
+ listBoxSoundFile.Items.AddRange(_config.Sounds.SoundNames);\r
numericUpDownMaterialLogInterval.Maximum = 1440;\r
}\r
\r
var version = string.Join(".", Application.ProductVersion.Split('.').Take(2));\r
labelVersion.Text = "バージョン" + version;\r
SetLatestVersion(version);\r
+ labelCopyright.Text = FileVersionInfo.GetVersionInfo(Application.ExecutablePath).LegalCopyright;\r
\r
checkBoxTopMost.Checked = _config.TopMost;\r
checkBoxHideOnMinimized.Checked = _config.HideOnMinimized;\r
+ comboBoxZoom.SelectedItem = _config.Zoom + "%";\r
checkBoxFlash.Checked = _config.FlashWindow;\r
checkBoxBalloon.Checked = _config.ShowBaloonTip;\r
checkBoxSound.Checked = _config.PlaySound;\r
checkBoxReset14.Checked = _config.ResetHours.Contains(14);\r
radioButtonResultRankAlways.Checked = _config.AlwaysShowResultRank;\r
radioButtonResultRankWhenClick.Checked = !_config.AlwaysShowResultRank;\r
+ checkBoxPresetAkashi.Checked = _config.UsePresetAkashi;\r
\r
- numericUpDownSoundVolume.Value = _config.SoundVolume;\r
-\r
- _soundSetting["遠征終了"] = _config.MissionSoundFile;\r
- _soundSetting["入渠終了"] = _config.NDockSoundFile;\r
- _soundSetting["建造完了"] = _config.KDockSoundFile;\r
- _soundSetting["艦娘数超過"] = _config.MaxShipsSoundFile;\r
- _soundSetting["装備数超過"] = _config.MaxEquipsSoundFile;\r
- _soundSetting["大破警告"] = _config.DamagedShipSoundFile;\r
- _soundSetting["泊地修理20分経過"] = _config.Akashi20MinSoundFile;\r
- _soundSetting["泊地修理進行"] = _config.AkashiProgressSoundFile;\r
- _soundSetting["疲労回復"] = _config.ConditionSoundFile;\r
-\r
+ numericUpDownSoundVolume.Value = _config.Sounds.Volume;\r
+ foreach (var name in _config.Sounds.SoundNames)\r
+ _soundSetting[name] = _config.Sounds[name];\r
listBoxSoundFile.SelectedIndex = -1;\r
listBoxSoundFile.SelectedIndex = 0;\r
\r
LoadProxySettings();\r
LoadLogSettings();\r
LoadDebugSettings();\r
+ checkBoxKancolleDbOn.Checked = _config.KancolleDb.On;\r
+ textBoxKancolleDbToken.Text = _config.KancolleDb.Token;\r
}\r
\r
private void LoadProxySettings()\r
{\r
- textBoxListen.Text = _config.Proxy.Listen.ToString("D");\r
// 見えていないTabPage上でPerformClickは使えない。\r
+ radioButtonAutoConfigOn.Checked = _config.Proxy.Auto;\r
+ radioButtonAutoConfigOff.Checked = !_config.Proxy.Auto;\r
+ textBoxListen.Text = _config.Proxy.Listen.ToString("D");\r
radioButtonUpstreamOn.Checked = _config.Proxy.UseUpstream;\r
radioButtonUpstreamOff.Checked = !_config.Proxy.UseUpstream;\r
textBoxPort.Text = _config.Proxy.UpstreamPort.ToString("D");\r
private void buttonOk_Click(object sender, EventArgs e)\r
{\r
int listen, outbound, server;\r
- if (!ValidateProxyPorts(out listen, out outbound) || !ValidateServerPort(out server))\r
+ if (!ValidatePorts(out listen, out outbound, out server))\r
return;\r
DialogResult = DialogResult.OK;\r
-\r
- ApplyProxySettings(listen, outbound);\r
- ApplyLogSettings(server);\r
+ if (!ApplyProxySettings(listen, outbound))\r
+ DialogResult = DialogResult.None;\r
+ if (!ApplyLogSettings(server))\r
+ DialogResult = DialogResult.None;\r
ApplyDebugSettings();\r
+ _config.KancolleDb.On = checkBoxKancolleDbOn.Checked;\r
+ _config.KancolleDb.Token = textBoxKancolleDbToken.Text;\r
\r
_config.TopMost = checkBoxTopMost.Checked;\r
_config.HideOnMinimized = checkBoxHideOnMinimized.Checked;\r
+ _config.Zoom = int.Parse(comboBoxZoom.SelectedItem.ToString().Substring(0, 3));\r
_config.FlashWindow = checkBoxFlash.Checked;\r
_config.ShowBaloonTip = checkBoxBalloon.Checked;\r
_config.PlaySound = checkBoxSound.Checked;\r
_config.ResetHours.Add(14);\r
\r
_config.AlwaysShowResultRank = radioButtonResultRankAlways.Checked;\r
+ _main.UpdateFighterPower();\r
+ _config.UsePresetAkashi = checkBoxPresetAkashi.Checked;\r
\r
- _config.SoundVolume = (int)numericUpDownSoundVolume.Value;\r
-\r
- _config.MissionSoundFile = _soundSetting["遠征終了"];\r
- _config.NDockSoundFile = _soundSetting["入渠終了"];\r
- _config.KDockSoundFile = _soundSetting["建造完了"];\r
- _config.MaxShipsSoundFile = _soundSetting["艦娘数超過"];\r
- _config.MaxEquipsSoundFile = _soundSetting["装備数超過"];\r
- _config.DamagedShipSoundFile = _soundSetting["大破警告"];\r
- _config.Akashi20MinSoundFile = _soundSetting["泊地修理20分経過"];\r
- _config.AkashiProgressSoundFile = _soundSetting["泊地修理進行"];\r
- _config.ConditionSoundFile = _soundSetting["疲労回復"];\r
+ _config.Sounds.Volume = (int)numericUpDownSoundVolume.Value;\r
+ foreach (var name in _config.Sounds.SoundNames)\r
+ _config.Sounds[name] = _soundSetting[name];\r
}\r
\r
- private bool ValidateProxyPorts(out int listen, out int outbound)\r
+ private bool ValidatePorts(out int listen, out int outbound, out int server)\r
{\r
outbound = -1;\r
+ server = -1;\r
if (!ValidatePortNumber(textBoxListen, out listen))\r
return false;\r
if (radioButtonUpstreamOn.Checked && !ValidatePortNumber(textBoxPort, out outbound))\r
return false;\r
+ if (radioButtonServerOn.Checked && !ValidatePortNumber(textBoxServer, out server))\r
+ return false;\r
if (radioButtonUpstreamOn.Checked && listen == outbound)\r
{\r
ShowToolTip("受信と送信に同じポートは使えません。", textBoxPort);\r
return false;\r
}\r
+ if (radioButtonServerOn.Checked && server == listen)\r
+ {\r
+ ShowToolTip("プロキシの受信ポートと同じポートは使えません。", textBoxServer);\r
+ return false;\r
+ }\r
return true;\r
}\r
\r
- private void ApplyProxySettings(int listen, int port)\r
+ private bool ApplyProxySettings(int listen, int port)\r
{\r
+ _config.Proxy.Auto = radioButtonAutoConfigOn.Checked;\r
_config.Proxy.Listen = listen;\r
_config.Proxy.UseUpstream = radioButtonUpstreamOn.Checked;\r
if (_config.Proxy.UseUpstream)\r
_config.Proxy.UpstreamPort = port;\r
- _main.ApplyProxySetting();\r
- }\r
-\r
- private bool ValidateServerPort(out int server)\r
- {\r
- server = -1;\r
- return !radioButtonServerOn.Checked || ValidatePortNumber(textBoxServer, out server);\r
+ if (!_main.ApplyProxySetting())\r
+ return false;\r
+ textBoxListen.Text = _config.Proxy.Listen.ToString();\r
+ return true;\r
}\r
\r
- private void ApplyLogSettings(int server)\r
+ private bool ApplyLogSettings(int server)\r
{\r
_config.Log.On = checkBoxOutput.Checked;\r
_config.Log.MaterialLogInterval = (int)numericUpDownMaterialLogInterval.Value;\r
_config.Log.OutputDir = textBoxOutput.Text;\r
_config.Log.ServerOn = radioButtonServerOn.Checked;\r
- if (_config.Log.ServerOn)\r
- _config.Log.Listen = server;\r
- _main.ApplyLogSetting();\r
+ _config.Log.Listen = server;\r
+ if (!_main.ApplyLogSetting())\r
+ return false;\r
+ textBoxServer.Text = _config.Log.Listen.ToString();\r
+ return true;\r
}\r
\r
private void ApplyDebugSettings()\r
textBoxPort.Enabled = !off;\r
}\r
\r
- private void radioButtonServerOn_CheckedChanged(object sender, EventArgs e)\r
+ private void radioButtonServerOff_CheckedChanged(object sender, EventArgs e)\r
{\r
- var on = ((RadioButton)sender).Checked;\r
- textBoxListen.Enabled = on;\r
- labelListen.Enabled = on;\r
+ var off = ((RadioButton)sender).Checked;\r
+ textBoxServer.Enabled = !off;\r
}\r
\r
private void buttonOutputDir_Click(object sender, EventArgs e)\r