-// Copyright (C) 2013, 2014 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>\r
+// Copyright (C) 2013, 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>\r
// \r
// This program is part of KancolleSniffer.\r
//\r
// along with this program; if not, see <http://www.gnu.org/licenses/>.\r
\r
using System;\r
+using System.Collections.Generic;\r
+using System.Diagnostics;\r
using System.Drawing;\r
using System.IO;\r
using System.Linq;\r
-using System.Text.RegularExpressions;\r
+using System.Runtime.InteropServices;\r
+using System.Text;\r
using System.Windows.Forms;\r
using Codeplex.Data;\r
using Fiddler;\r
public partial class MainForm : Form\r
{\r
private readonly Sniffer _sniffer = new Sniffer();\r
- private readonly dynamic _wmp = Activator.CreateInstance(Type.GetTypeFromProgID("WMPlayer.OCX.7"));\r
private readonly Config _config = new Config();\r
private readonly ConfigDialog _configDialog;\r
- private int _labelRightDistance;\r
private int _currentFleet;\r
private readonly Label[] _labelCheckFleets;\r
- private readonly Label[][] _shipInfoLabels = new Label[ShipInfo.MemberCount][];\r
- private readonly Label[][] _damagedShipList = new Label[14][];\r
- private readonly Label[] _akashiTimers = new Label[ShipInfo.MemberCount];\r
- private readonly Label[][] _ndockLabels = new Label[DockInfo.DockCount][];\r
+ private readonly ShipLabels _shipLabels;\r
+ private readonly ShipListForm _shipListForm;\r
+ private readonly NoticeQueue _noticeQueue;\r
private bool _started;\r
+ private string _debugLogFile;\r
+ private IEnumerator<string> _playLog;\r
+ private LogServer _logServer;\r
+ private readonly ProxyConfig _prevProxy = new ProxyConfig();\r
\r
public MainForm()\r
{\r
InitializeComponent();\r
FiddlerApplication.BeforeRequest += FiddlerApplication_BeforeRequest;\r
- FiddlerApplication.BeforeResponse += FiddlerApplication_BeforeResponse;\r
- _wmp.PlayStateChange += new EventHandler(_wmp_PlayStateChange);\r
+ FiddlerApplication.AfterSessionComplete += FiddlerApplication_AfterSessionComplete;\r
_configDialog = new ConfigDialog(_config, this);\r
_labelCheckFleets = new[] {labelCheckFleet1, labelCheckFleet2, labelCheckFleet3, labelCheckFleet4};\r
\r
- var i = 0;\r
- foreach (var label in new[] {labelFleet1, labelFleet2, labelFleet3, labelFleet4})\r
- label.Tag = i++;\r
- CreateShipInfoLabels();\r
- CreateDamagedShipList();\r
- CreateAkashiTimers();\r
- CreateNDockLabels();\r
+ // この時点でAutoScaleDimensions == CurrentAutoScaleDimensionsなので、\r
+ // MainForm.Designer.csのAutoScaleDimensionsの6f,12fを使う。\r
+ ShipLabel.ScaleFactor = new SizeF(CurrentAutoScaleDimensions.Width / 6f, CurrentAutoScaleDimensions.Height / 12f);\r
+\r
+ SetupFleetClick();\r
+ _shipLabels = new ShipLabels();\r
+ _shipLabels.CreateAkashiTimers(panelShipInfo);\r
+ _shipLabels.CreateLabels(panelShipInfo, ShowShipOnShipList);\r
+ _shipLabels.CreateDamagedShipList(panelDamagedShipList);\r
+ _shipLabels.CreateNDockLabels(panelDock);\r
+ _shipListForm = new ShipListForm(_sniffer, _config) {Owner = this};\r
+ _noticeQueue = new NoticeQueue(Ring);\r
}\r
\r
private void FiddlerApplication_BeforeRequest(Session oSession)\r
{\r
var path = oSession.PathAndQuery;\r
+ var proxy = _config.Proxy;\r
+ if (proxy.UseUpstream && (path.StartsWith("/kcsapi/api_") ||\r
+ // この二つはMyFleetGirlsに必要\r
+ path.StartsWith("/kcs/resources/") || path.StartsWith("/kcs/sound/")))\r
+ oSession["x-overrideGateway"] = string.Format("localhost:{0:D}", proxy.UpstreamPort); // 上流プロキシを設定する\r
if (!path.StartsWith("/kcsapi/api_")) // 艦これのAPI以外は無視する\r
- {\r
oSession.Ignore();\r
- return;\r
- }\r
- // 戦闘開始のタイミングのずれを防ぐためにバッファする\r
- if (_sniffer.IsBattleAPI(path))\r
- oSession.bBufferResponse = true;\r
}\r
\r
- private void FiddlerApplication_BeforeResponse(Session oSession)\r
+ private void FiddlerApplication_AfterSessionComplete(Session oSession)\r
{\r
if (!oSession.bHasResponse || !oSession.uriContains("/kcsapi/api_"))\r
return;\r
response = response.Remove(0, "svdata=".Length);\r
var json = DynamicJson.Parse(response);\r
var request = session.GetRequestBodyAsString();\r
- var update = (Sniffer.Update)_sniffer.Sniff(session.url, request, json);\r
+ if (_debugLogFile != null)\r
+ {\r
+ File.AppendAllText(_debugLogFile,\r
+ string.Format("url: {0}\nrequest: {1}\nresponse: {2}\n", session.url, request, json.ToString()));\r
+ }\r
+ UpdateInfo(_sniffer.Sniff(session.url, request, json));\r
+ }\r
+\r
+ private void UpdateInfo(Sniffer.Update update)\r
+ {\r
if (update == Sniffer.Update.Start)\r
{\r
labelLogin.Visible = false;\r
private void MainForm_Load(object sender, EventArgs e)\r
{\r
_config.Load();\r
+ RestoreLocation();\r
+ if (_config.HideOnMinimized && WindowState == FormWindowState.Minimized)\r
+ ShowInTaskbar = false;\r
ApplyConfig();\r
+ ApplyDebugLogSetting();\r
+ ApplyLogSetting();\r
_sniffer.LoadState();\r
- FiddlerApplication.Startup(0, FiddlerCoreStartupFlags.RegisterAsSystemProxy);\r
+ StartProxy();\r
+ }\r
+\r
+ private void StartProxy()\r
+ {\r
+ if (_config.Proxy.Auto)\r
+ FiddlerApplication.Startup(0, FiddlerCoreStartupFlags.RegisterAsSystemProxy);\r
+ else\r
+ FiddlerApplication.Startup(_config.Proxy.Listen, FiddlerCoreStartupFlags.None);\r
+ _prevProxy.Auto = _config.Proxy.Auto;\r
+ _prevProxy.Listen = _config.Proxy.Listen;\r
}\r
\r
private void MainForm_FormClosing(object sender, FormClosingEventArgs e)\r
{\r
- FiddlerApplication.Shutdown();\r
+ e.Cancel = false;\r
_config.Location = (WindowState == FormWindowState.Normal ? Bounds : RestoreBounds).Location;\r
_config.Save();\r
- _sniffer.SaveState();\r
+ ShutdownProxy();\r
+ if (_logServer != null)\r
+ _logServer.Stop();\r
+ }\r
+\r
+ private void ShutdownProxy()\r
+ {\r
+ FiddlerApplication.Shutdown();\r
}\r
\r
- private void labelHP_SizeChanged(object sender, EventArgs e)\r
+ private void MainForm_Resize(object sender, EventArgs e)\r
{\r
- var label = (Label)sender;\r
- label.Location = new Point(label.Parent.Width - _labelRightDistance - label.Width, label.Top);\r
+ ShowInTaskbar = !(_config.HideOnMinimized && WindowState == FormWindowState.Minimized);\r
}\r
\r
private void notifyIconMain_MouseDoubleClick(object sender, MouseEventArgs e)\r
{\r
- if (WindowState == FormWindowState.Minimized)\r
- WindowState = FormWindowState.Normal;\r
+ NotifyIconOpenToolStripMenuItem_Click(sender, e);\r
+ }\r
+\r
+ private void NotifyIconOpenToolStripMenuItem_Click(object sender, EventArgs e)\r
+ {\r
+ ShowInTaskbar = true;\r
+ WindowState = FormWindowState.Normal;\r
+ TopMost = _config.TopMost; // 最前面に表示されなくなることがあるのを回避する\r
Activate();\r
}\r
\r
private void ExitToolStripMenuItem_Click(object sender, EventArgs e)\r
{\r
- Application.Exit();\r
+ Close();\r
}\r
\r
private void ConfigToolStripMenuItem_Click(object sender, EventArgs e)\r
ApplyConfig();\r
}\r
\r
- private void ApplyConfig()\r
+ private void RestoreLocation()\r
{\r
- TopMost = _config.TopMost;\r
- _sniffer.Item.MarginShips = _config.MarginShips;\r
- _sniffer.Achievement.ResetHours = _config.ResetHours;\r
- _sniffer.LogFile = _config.Logging ? _config.LogFile : null;\r
-\r
if (_config.Location.X == int.MinValue)\r
return;\r
var newBounds = Bounds;\r
newBounds.Location = _config.Location;\r
if (IsVisibleOnAnyScreen(newBounds))\r
Location = _config.Location;\r
- _config.Location = new Point(int.MinValue, int.MinValue); // 二回目以降は無視させる\r
}\r
\r
- private bool IsVisibleOnAnyScreen(Rectangle rect)\r
+ private void ApplyConfig()\r
+ {\r
+ _shipListForm.TopMost = TopMost = _config.TopMost;\r
+ _sniffer.Item.MarginShips = _config.MarginShips;\r
+ _sniffer.Item.MarginEquips = _config.MarginEquips;\r
+ _sniffer.Achievement.ResetHours = _config.ResetHours;\r
+ }\r
+\r
+ public void ApplyDebugLogSetting()\r
+ {\r
+ _debugLogFile = _config.DebugLogging ? _config.DebugLogFile : null;\r
+ }\r
+\r
+ public void ApplyProxySetting()\r
+ {\r
+ if (_config.Proxy.Auto == _prevProxy.Auto && _config.Proxy.Listen == _prevProxy.Listen)\r
+ return;\r
+ ShutdownProxy();\r
+ StartProxy();\r
+ }\r
+\r
+ public void ApplyLogSetting()\r
+ {\r
+ if (_logServer != null && (!_config.Log.ServerOn || _config.Log.Listen != _logServer.Port))\r
+ {\r
+ _logServer.Stop();\r
+ _logServer = null;\r
+ }\r
+ if (_logServer == null && _config.Log.ServerOn)\r
+ {\r
+ _logServer = new LogServer(_config.Log.Listen);\r
+ _logServer.Start();\r
+ }\r
+ if (_logServer != null)\r
+ _logServer.OutputDir = _config.Log.OutputDir;\r
+ _sniffer.EnableLog(_config.Log.On ? LogType.All : LogType.None);\r
+ _sniffer.MaterialLogInterval = _config.Log.MaterialLogInterval;\r
+ _sniffer.LogOutputDir = _config.Log.OutputDir;\r
+ }\r
+\r
+ public static bool IsVisibleOnAnyScreen(Rectangle rect)\r
{\r
return Screen.AllScreens.Any(screen => screen.WorkingArea.IntersectsWith(rect));\r
}\r
{\r
if (_started)\r
UpdateTimers();\r
+ if (_playLog == null || _configDialog.Visible)\r
+ {\r
+ labelPlayLog.Visible = false;\r
+ return;\r
+ }\r
+ PlayLog();\r
+ }\r
+\r
+ public void SetPlayLog(string file)\r
+ {\r
+ _playLog = File.ReadLines(file).GetEnumerator();\r
+ }\r
+\r
+ private void PlayLog()\r
+ {\r
+ var lines = new List<string>();\r
+ foreach (var s in new[] {"url: ", "request: ", "response: "})\r
+ {\r
+ if (!_playLog.MoveNext() || !_playLog.Current.StartsWith(s))\r
+ {\r
+ labelPlayLog.Visible = false;\r
+ return;\r
+ }\r
+ lines.Add(_playLog.Current.Substring(s.Count()));\r
+ }\r
+ labelPlayLog.Visible = !labelPlayLog.Visible;\r
+ var json = DynamicJson.Parse(lines[2]);\r
+ UpdateInfo(_sniffer.Sniff(lines[0], lines[1], json));\r
+ }\r
+\r
+ private void ShowShipOnShipList(object sender, EventArgs ev)\r
+ {\r
+ if (!_shipListForm.Visible)\r
+ return;\r
+ var idx = (int)((Control)sender).Tag;\r
+ var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
+ if (statuses.Length <= idx)\r
+ return;\r
+ _shipListForm.ShowShip(statuses[idx].Id);\r
}\r
\r
private void UpdateItemInfo()\r
{\r
UpdateNumOfShips();\r
- var item = _sniffer.Item;\r
- labelNumOfEquips.Text = string.Format("{0:D}/{1:D}", item.NowItems, item.MaxItems);\r
- labelNumOfBuckets.Text = item.MaterialHistory[(int)Material.Bucket].Now.ToString("D");\r
+ UpdateNumOfEquips();\r
+ labelNumOfBuckets.Text = _sniffer.Item.MaterialHistory[(int)Material.Bucket].Now.ToString("D");\r
UpdateBucketHistory();\r
var ac = _sniffer.Achievement.Value;\r
if (ac >= 10000)\r
ac = 9999;\r
- labelAchievement.Text = ac >= 1000 ? ac.ToString("D") : ac.ToString("F1");\r
+ labelAchievement.Text = ac >= 1000 ? ((int)ac).ToString("D") : ac.ToString("F1");\r
+ toolTipAchievement.SetToolTip(labelAchievement, "今月 " + _sniffer.Achievement.ValueOfMonth.ToString("F1"));\r
UpdateMaterialHistry();\r
+ if (_shipListForm.Visible)\r
+ _shipListForm.UpdateList();\r
}\r
\r
private void UpdateNumOfShips()\r
var item = _sniffer.Item;\r
labelNumOfShips.Text = string.Format("{0:D}/{1:D}", item.NowShips, item.MaxShips);\r
labelNumOfShips.ForeColor = item.TooManyShips ? Color.Red : Color.Black;\r
- if (item.NeedRing)\r
+ if (item.RingShips)\r
{\r
var message = string.Format("残り{0:D}隻", _sniffer.Item.MaxShips - _sniffer.Item.NowShips);\r
- Ring("艦娘が多すぎます", message, _config.MaxShipsSoundFile);\r
- item.NeedRing = false;\r
+ _noticeQueue.Enqueue("艦娘が多すぎます", message, _config.MaxShipsSoundFile);\r
+ item.RingShips = false;\r
+ }\r
+ }\r
+\r
+ private void UpdateNumOfEquips()\r
+ {\r
+ var item = _sniffer.Item;\r
+ labelNumOfEquips.Text = string.Format("{0:D}/{1:D}", item.NowEquips, item.MaxEquips);\r
+ labelNumOfEquips.ForeColor = item.TooManyEquips ? Color.Red : Color.Black;\r
+ if (item.RingEquips)\r
+ {\r
+ var message = string.Format("残り{0:D}個", _sniffer.Item.MaxEquips - _sniffer.Item.NowEquips);\r
+ _noticeQueue.Enqueue("装備が多すぎます", message, _config.MaxEquipsSoundFile);\r
+ item.RingEquips = false;\r
}\r
}\r
\r
}\r
}\r
\r
- private void CreateShipInfoLabels()\r
- {\r
- var parent = panelFleet1;\r
- parent.SuspendLayout();\r
- for (var i = 0; i < _shipInfoLabels.Length; i++)\r
- {\r
- var y = 20 + 16 * i;\r
- const int height = 12;\r
- parent.Controls.AddRange(_shipInfoLabels[i] = new []\r
- {\r
- new Label{Location = new Point(130, y), AutoSize = true},\r
- new Label{Location = new Point(136, y), Size = new Size(23, height), TextAlign = ContentAlignment.MiddleRight},\r
- new Label{Location = new Point(170, y), Size = new Size(23, height), TextAlign = ContentAlignment.MiddleRight},\r
- new Label{Location = new Point(195, y), Size = new Size(41, height), TextAlign = ContentAlignment.MiddleRight},\r
- new Label{Location = new Point(2, y), AutoSize = true} // 名前のZ-orderを下に\r
- });\r
- _shipInfoLabels[i][0].SizeChanged += labelHP_SizeChanged;\r
- }\r
- _labelRightDistance = parent.Width - _shipInfoLabels[0][0].Right;\r
- parent.ResumeLayout();\r
- }\r
-\r
private void UpdateShipInfo()\r
{\r
- var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
- var empty = new ShipStatus();\r
- for (var i = 0; i < _shipInfoLabels.Length; i++)\r
- {\r
- var labels = _shipInfoLabels[i];\r
- var stat = i < statuses.Length ? statuses[i] : empty;\r
- SetShipName(labels[4], stat.Name);\r
- SetHpLabel(labels[0], stat);\r
- if (stat == empty)\r
- {\r
- // SetCondLabelでは背景色が赤になってしまう\r
- labels[1].Text = "0";\r
- labels[1].BackColor = DefaultBackColor;\r
- }\r
- else\r
- SetCondLabel(labels[1], stat.Cond);\r
- labels[2].Text = stat.Level.ToString("D");\r
- labels[3].Text = stat.ExpToNext.ToString("D");\r
- }\r
- if (_sniffer.Battle.HasDamagedShip)\r
- Ring("大破した艦娘がいます", string.Join(" ", _sniffer.Battle.DamagedShipNames), _config.DamagedShipSoundFile);\r
- labelAirSuperiority.Text = _sniffer.GetAirSuperiority(_currentFleet).ToString("D");\r
+ UpdatePanelShipInfo();\r
+ NotifyDamagedShip();\r
UpdateChargeInfo();\r
- UpdateCondTimers();\r
- UpdateAkashiTimer();\r
UpdateDamagedShipList();\r
+ if (_shipListForm.Visible)\r
+ _shipListForm.UpdateList();\r
}\r
\r
- private void UpdateBattleInfo()\r
+ private void UpdatePanelShipInfo()\r
{\r
- labelFormation.Text = "";\r
- labelEnemyAirSuperiority.Text = "";\r
- panelBattleInfo.Visible = _sniffer.Battle.InBattle;\r
- if (!_sniffer.Battle.InBattle)\r
- return;\r
- var t = new Timer {Interval = 2000}; // 艦隊が表示されるまで遅延させる\r
- t.Tick += (sender, args) =>\r
- {\r
- labelFormation.Text = _sniffer.Battle.Formation;\r
- labelEnemyAirSuperiority.Text = _sniffer.Battle.EnemyAirSuperiority.ToString("D");\r
- t.Stop();\r
- };\r
- t.Start();\r
+ var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
+ _shipLabels.SetShipInfo(statuses);\r
+ labelFighterPower.Text = _sniffer.GetFighterPower(_currentFleet).ToString("D");\r
+ UpdateAkashiTimer();\r
+ UpdateLoS();\r
+ UpdateCondTimers();\r
}\r
\r
- private void UpdateChargeInfo()\r
+ private void NotifyDamagedShip()\r
{\r
- var fuel = new[] {labelFuel1, labelFuel2, labelFuel3, labelFuel4};\r
- var bull = new[] {labelBull1, labelBull2, labelBull3, labelBull4};\r
-\r
- for (var i = 0; i < fuel.Length; i++)\r
- {\r
- var stat = _sniffer.ChargeStatuses[i];\r
- fuel[i].ImageIndex = stat.Fuel;\r
- bull[i].ImageIndex = stat.Bull;\r
- }\r
+ if (_sniffer.Battle.HasDamagedShip)\r
+ _noticeQueue.Enqueue("大破した艦娘がいます", string.Join(" ", _sniffer.Battle.DamagedShipNames),\r
+ _config.DamagedShipSoundFile);\r
}\r
\r
- private void SetShipName(Label label, string name)\r
+ private void NotifyAkashiTimer()\r
{\r
- var lu = name != null && new Regex(@"^\p{Lu}").IsMatch(name);\r
- if (lu && label.Font.Equals(DefaultFont))\r
+ var msgs = _sniffer.GetAkashiTimerNotice();\r
+ if (msgs.Length == 0)\r
+ return;\r
+ if (msgs[0] == "20分経過しました。")\r
{\r
- label.Location += new Size(0, -1);\r
- label.Font = new Font("Tahoma", 8);\r
+ _noticeQueue.Enqueue("泊地修理", msgs[0], _config.Akashi20MinSoundFile);\r
+ return;\r
}\r
- else if (!lu && !label.Font.Equals(DefaultFont))\r
+ var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
+ for (var i = 0; i < fn.Length; i++)\r
{\r
- label.Location += new Size(0, 1);\r
- label.Font = DefaultFont;\r
+ if (msgs[i] == "")\r
+ continue;\r
+ _noticeQueue.Enqueue("泊地修理 " + fn[i], msgs[i], _config.AkashiProgressSoundFile);\r
}\r
- label.Text = name;\r
}\r
\r
- private void SetHpLabel(Label label, ShipStatus status)\r
+ private void UpdateLoS()\r
+ {\r
+ labelLoS.Text = _sniffer.GetFleetLineOfSights(_currentFleet).ToString("F1");\r
+ }\r
+\r
+ private void UpdateBattleInfo()\r
{\r
- SetHpLabel(label, status.NowHp, status.MaxHp);\r
+ labelFormation.Text = "";\r
+ labelEnemyFighterPower.Text = "";\r
+ labelFighterPower.ForeColor = DefaultForeColor;\r
+ labelResultRank.Text = "判定";\r
+ panelBattleInfo.Visible = _sniffer.Battle.InBattle;\r
+ if (!_sniffer.Battle.InBattle)\r
+ return;\r
+ panelBattleInfo.BringToFront();\r
+ var battle = _sniffer.Battle;\r
+ var color = new[] { DefaultForeColor, DefaultForeColor, Color.Blue, Color.Green, Color.Orange, Color.Red };\r
+ labelFormation.Text = battle.Formation;\r
+ labelEnemyFighterPower.Text = battle.EnemyFighterPower.ToString("D");\r
+ labelFighterPower.ForeColor = color[battle.AirControlLevel + 1];\r
+ if (_config.AlwaysShowResultRank)\r
+ ShowResultRank();\r
}\r
\r
- private void SetHpLabel(Label label, int now, int max)\r
+ private void ShowResultRank()\r
{\r
- var colors = new[] {DefaultBackColor, Color.FromArgb(255, 240, 240, 100), Color.Orange, Color.Red};\r
- label.Text = string.Format("{0:D}/{1:D}", now, max);\r
- label.BackColor = colors[(int)ShipStatus.CalcDamage(now, max)];\r
+ var result = new[] { "完全S", "勝利S", "勝利A", "勝利B", "敗北C", "敗北D", "敗北E" };\r
+ labelResultRank.Text = result[(int)_sniffer.Battle.ResultRank];\r
}\r
\r
- private void SetCondLabel(Label label, int cond)\r
+ private void labelResultRank_Click(object sender, EventArgs e)\r
{\r
- label.Text = cond.ToString("D");\r
- label.BackColor = cond >= 50\r
- ? Color.Yellow\r
- : cond >= 30\r
- ? DefaultBackColor\r
- : cond >= 20 ? Color.Orange : Color.Red;\r
+ ShowResultRank();\r
}\r
\r
- private void CreateNDockLabels()\r
+ private void UpdateChargeInfo()\r
{\r
- var parent = panelDock;\r
- for (var i = 0; i < _ndockLabels.Length; i++)\r
- {\r
- var y = 3 + i * 15;\r
- parent.Controls.AddRange(\r
- _ndockLabels[i] = new[]\r
- {\r
- new Label {Location = new Point(106, y), AutoSize = true, Text = "00:00:00"},\r
- new Label {Location = new Point(30, y), AutoSize = true} // 名前のZ-orderを下に\r
- });\r
+ var fuelSq = new[] {labelFuelSq1, labelFuelSq2, labelFuelSq3, labelFuelSq4};\r
+ var bullSq = new[] {labelBullSq1, labelBullSq2, labelBullSq3, labelBullSq4};\r
\r
+ for (var i = 0; i < fuelSq.Length; i++)\r
+ {\r
+ var stat = _sniffer.ChargeStatuses[i];\r
+ fuelSq[i].ImageIndex = stat.Fuel;\r
+ bullSq[i].ImageIndex = stat.Bull;\r
}\r
}\r
\r
private void UpdateNDocLabels()\r
{\r
- for (var i = 0; i < _ndockLabels.Length; i++)\r
- SetShipName(_ndockLabels[i][1], _sniffer.NDock[i].Name);\r
+ _shipLabels.SetNDockLabels(_sniffer.NDock);\r
}\r
\r
private void UpdateMissionLabels()\r
{\r
foreach (var entry in\r
- new[] { labelMissionName1, labelMissionName2, labelMissionName3 }.Zip(_sniffer.Missions,\r
- (label, mission) => new { label, mission.Name }))\r
+ new[] {labelMissionName1, labelMissionName2, labelMissionName3}.Zip(_sniffer.Missions,\r
+ (label, mission) => new {label, mission.Name}))\r
entry.label.Text = entry.Name;\r
}\r
\r
(label, mission) => new {label, mission.Name, mission.Timer}))\r
{\r
entry.Timer.Update();\r
- SetTimerLabel(entry.label, entry.Timer);\r
+ SetTimerColor(entry.label, entry.Timer);\r
+ var rest = entry.Timer.Rest;\r
+ entry.label.Text = rest.Days == 0 ? rest.ToString(@"hh\:mm\:ss") : rest.ToString(@"d\.hh\:mm");\r
if (!entry.Timer.NeedRing)\r
continue;\r
- Ring("遠征が終わりました", entry.Name, _config.MissionSoundFile);\r
+ _noticeQueue.Enqueue("遠征が終わりました", entry.Name, _config.MissionSoundFile);\r
entry.Timer.NeedRing = false;\r
}\r
- for (var i = 0; i < _ndockLabels.Length; i++)\r
+ for (var i = 0; i < _sniffer.NDock.Length; i++)\r
{\r
var entry = _sniffer.NDock[i];\r
entry.Timer.Update();\r
- SetTimerLabel(_ndockLabels[i][0], entry.Timer);\r
+ _shipLabels.SetNDockTimer(i, entry.Timer);\r
if (!entry.Timer.NeedRing)\r
continue;\r
- Ring("入渠が終わりました", entry.Name, _config.NDockSoundFile);\r
+ _noticeQueue.Enqueue("入渠が終わりました", entry.Name, _config.NDockSoundFile);\r
entry.Timer.NeedRing = false;\r
}\r
var kdock = new[] {labelConstruct1, labelConstruct2, labelConstruct3, labelConstruct4};\r
{\r
var timer = _sniffer.KDock[i];\r
timer.Update();\r
- SetTimerLabel(kdock[i], timer);\r
+ SetTimerColor(kdock[i], timer);\r
+ kdock[i].Text = timer.Rest.ToString(@"hh\:mm\:ss");\r
if (!timer.NeedRing)\r
continue;\r
- Ring("建造が終わりました", string.Format("第{0:D}ドック", i + 1), _config.KDockSoundFile);\r
+ _noticeQueue.Enqueue("建造が終わりました", string.Format("第{0:D}ドック", i + 1), _config.KDockSoundFile);\r
timer.NeedRing = false;\r
}\r
UpdateCondTimers();\r
UpdateAkashiTimer();\r
}\r
\r
- private void SetTimerLabel(Label label, RingTimer timer)\r
+ private void SetTimerColor(Label label, RingTimer timer)\r
{\r
label.ForeColor = timer.IsFinished ? Color.Red : Color.Black;\r
- label.Text = timer.ToString();\r
}\r
\r
private void UpdateCondTimers()\r
{\r
- foreach (var entry in\r
- new[] {labelCondTimer1, labelCondTimer2, labelCondTimer3}.Zip(\r
- _sniffer.GetConditionTimers(_currentFleet), (label, timer) => new {label, timer}))\r
- entry.label.Text = entry.timer;\r
- }\r
-\r
- private void CreateAkashiTimers()\r
- {\r
- var parent = panelFleet1;\r
- parent.SuspendLayout();\r
- for (var i = 0; i < _akashiTimers.Length; i++)\r
+ var timer = _sniffer.GetConditionTimer(_currentFleet);\r
+ var now = DateTime.Now;\r
+ if (timer == DateTime.MinValue)\r
+ {\r
+ labelCondTimerTitle.Text = "";\r
+ labelCondTimer.Text = "";\r
+ return;\r
+ }\r
+ var span = TimeSpan.FromSeconds(Math.Ceiling((timer - now).TotalSeconds));\r
+ if (span >= TimeSpan.FromMinutes(9))\r
+ {\r
+ labelCondTimerTitle.Text = "cond40まで";\r
+ labelCondTimer.Text = (span - TimeSpan.FromMinutes(9)).ToString(@"mm\:ss");\r
+ }\r
+ else\r
+ {\r
+ labelCondTimerTitle.Text = "cond49まで";\r
+ labelCondTimer.Text = (span >= TimeSpan.Zero ? span : TimeSpan.Zero).ToString(@"mm\:ss");\r
+ }\r
+ var notice = _sniffer.GetConditionNotice();\r
+ if (notice == null)\r
+ return;\r
+ var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
+ for (var i = 0; i < fn.Length; i++)\r
{\r
- const int width = 31, height = 12;\r
- const int x = 56;\r
- var y = 20 + 16 * i;\r
- parent.Controls.Add(\r
- _akashiTimers[i] =\r
- new Label {Location = new Point(x, y), Size = new Size(width, height), Visible = false});\r
- parent.Controls.SetChildIndex(_akashiTimers[i], 0);\r
+ if (!_config.NotifyConditions.Contains(notice[i]))\r
+ return;\r
+ _noticeQueue.Enqueue("疲労が回復しました", fn[i] + " cond" + notice[i].ToString("D"), _config.ConditionSoundFile);\r
}\r
- parent.ResumeLayout();\r
}\r
\r
private void UpdateAkashiTimer()\r
{\r
- var timers = _sniffer.GetAkashiTimers(_currentFleet);\r
- var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
- for (var i = 0; i < _akashiTimers.Length; i++)\r
+ _shipLabels.SetAkashiTimer(_sniffer.GetShipStatuses(_currentFleet),\r
+ _sniffer.GetAkashiTimers(_currentFleet));\r
+ NotifyAkashiTimer();\r
+ }\r
+\r
+ private void UpdateDamagedShipList()\r
+ {\r
+ _shipLabels.SetDamagedShipList(_sniffer.DamagedShipList);\r
+ }\r
+\r
+ private void UpdateQuestList()\r
+ {\r
+ var category = new[]\r
{\r
- var label = _akashiTimers[i];\r
- var labelHp = _shipInfoLabels[i][0];\r
- if (timers == null || i >= timers.Length || timers[i].Span == TimeSpan.MinValue)\r
+ labelQuestColor1, labelQuestColor2, labelQuestColor3, labelQuestColor4, labelQuestColor5, labelQuestColor6\r
+ };\r
+ var name = new[] {labelQuest1, labelQuest2, labelQuest3, labelQuest4, labelQuest5, labelQuest6};\r
+ var progress = new[] {labelProgress1, labelProgress2, labelProgress3, labelProgress4, labelProgress5, labelProgress6};\r
+ var color = new[]\r
+ {\r
+ Color.FromArgb(60, 141, 76), Color.FromArgb(232, 57, 41), Color.FromArgb(136, 204, 120),\r
+ Color.FromArgb(52, 147, 185), Color.FromArgb(220, 198, 126), Color.FromArgb(168, 111, 76),\r
+ Color.FromArgb(200, 148, 231)\r
+ };\r
+\r
+ var quests = _sniffer.Quests;\r
+ for (var i = 0; i < name.Length; i++)\r
+ {\r
+ if (i < quests.Length)\r
{\r
- label.Visible = false;\r
- label.ForeColor = DefaultForeColor;\r
- labelHp.ForeColor = DefaultForeColor;\r
- continue;\r
+ category[i].BackColor = color[quests[i].Category - 1];\r
+ name[i].Text = quests[i].Name;\r
+ progress[i].Text = string.Format("{0:D}%", quests[i].Progress);\r
}\r
- var timer = timers[i];\r
- var stat = statuses[i];\r
- label.Visible = true;\r
- label.Text = timer.Span.ToString(@"mm\:ss");\r
- if (timer.Diff == 0)\r
+ else\r
{\r
- label.ForeColor = DefaultForeColor;\r
- labelHp.ForeColor = DefaultForeColor;\r
- continue;\r
+ category[i].BackColor = DefaultBackColor;\r
+ name[i].Text = progress[i].Text = "";\r
}\r
- label.ForeColor = Color.Gray;\r
- labelHp.ForeColor = Color.Gray;\r
- SetHpLabel(labelHp, stat.NowHp + timer.Diff, stat.MaxHp);\r
}\r
}\r
\r
- public void CreateDamagedShipList()\r
+ private class NoticeQueue\r
{\r
- var parent = panelDamagedShipList;\r
- parent.SuspendLayout();\r
- for (var i = 0; i < _damagedShipList.Length; i++)\r
+ private readonly Action<string, string, string> _ring;\r
+ private readonly Queue<Tuple<string, string, string>> _queue = new Queue<Tuple<string, string, string>>();\r
+ private readonly Timer _timer = new Timer {Interval = 2000};\r
+\r
+ public NoticeQueue(Action<string, string, string> ring)\r
{\r
- var y = 3 + i * 16;\r
- const int height = 12;\r
- parent.Controls.AddRange(_damagedShipList[i] = new[]\r
- {\r
- new Label {Location = new Point(1, y), Size = new Size(11, height)},\r
- new Label {Location = new Point(86, y), Size = new Size(45, height)},\r
- new Label {Location = new Point(10, y), AutoSize = true}\r
- });\r
+ _ring = ring;\r
+ _timer.Tick += TimerOnTick;\r
}\r
- parent.ResumeLayout();\r
- }\r
\r
- private void UpdateDamagedShipList()\r
- {\r
- var parent = panelDamagedShipList;\r
- var list = _sniffer.DamagedShipList;\r
- var num = Math.Min(list.Length, _damagedShipList.Length);\r
- const int width = 134;\r
- if (num == 0)\r
+ private void TimerOnTick(object obj, EventArgs e)\r
{\r
- parent.Size = new Size(width, 19);\r
- _damagedShipList[0][0].Text = "";\r
- _damagedShipList[0][2].Text = "なし";\r
- _damagedShipList[0][1].Text = "";\r
- return;\r
- }\r
- parent.Size = new Size(width, num * 16 + 3);\r
- var fn = new[] { "", "1", "2", "3", "4" };\r
- for (var i = 0; i < num; i++)\r
- {\r
- var labels = _damagedShipList[i];\r
- labels[0].Text = fn[list[i].Fleet + 1];\r
- SetShipName(labels[2], list[i].Name);\r
- var time = list[i].Time;\r
- labels[1].Text = string.Format(@"{0:d2}:{1:mm\:ss}", (int)time.TotalHours, time);\r
+ if (_queue.Count == 0)\r
+ {\r
+ _timer.Stop();\r
+ return;\r
+ }\r
+ var notice = _queue.Dequeue();\r
+ _ring(notice.Item1, notice.Item2, notice.Item3);\r
}\r
- }\r
\r
- private void UpdateQuestList()\r
- {\r
- var name = new[] {labelQuest1, labelQuest2, labelQuest3, labelQuest4, labelQuest5};\r
- var progress = new[] {labelProgress1, labelProgress2, labelProgress3, labelProgress4, labelProgress5};\r
-\r
- for (var i = 0; i < name.Length; i++)\r
+ public void Enqueue(string title, string message, string soundFile)\r
{\r
- if (i < _sniffer.Quests.Length)\r
+ if (_timer.Enabled)\r
{\r
- name[i].Text = _sniffer.Quests[i].Name;\r
- progress[i].Text = string.Format("{0:D}%", _sniffer.Quests[i].Progress);\r
+ _queue.Enqueue(new Tuple<string, string, string>(title, message, soundFile));\r
}\r
else\r
{\r
- name[i].Text = progress[i].Text = "";\r
+ _ring(title, message, soundFile);\r
+ _timer.Start();\r
}\r
}\r
}\r
Win32API.FlashWindow(Handle);\r
if (_config.ShowBaloonTip)\r
notifyIconMain.ShowBalloonTip(20000, baloonTitle, baloonMessage, ToolTipIcon.Info);\r
- if (_config.PlaySound && File.Exists(soundFile))\r
- {\r
- _wmp.settings.volume = _config.SoundVolume;\r
- _wmp.URL = soundFile;\r
- _wmp.controls.play();\r
- }\r
+ if (_config.PlaySound)\r
+ PlaySound(soundFile, _config.SoundVolume);\r
+ }\r
+\r
+ [DllImport("winmm.dll")]\r
+ private static extern int mciSendString(String command,\r
+ StringBuilder buffer, int bufferSize, IntPtr hwndCallback);\r
+\r
+// ReSharper disable InconsistentNaming\r
+ private const int MM_MCINOTIFY = 0x3B9;\r
+ private const int MCI_NOTIFY_SUCCESSFUL = 1;\r
+// ReSharper restore InconsistentNaming\r
+\r
+ public void PlaySound(string file, int volume)\r
+ {\r
+ if (!File.Exists(file))\r
+ return;\r
+ mciSendString("close sound", null, 0, IntPtr.Zero);\r
+ if (mciSendString("open \"" + file + "\" type mpegvideo alias sound", null, 0, IntPtr.Zero) != 0)\r
+ return;\r
+ mciSendString("setaudio sound volume to " + volume * 10, null, 0, IntPtr.Zero);\r
+ mciSendString("play sound notify", null, 0, Handle);\r
}\r
\r
- private void _wmp_PlayStateChange(object sender, EventArgs e)\r
+ protected override void WndProc(ref Message m)\r
{\r
- if (_wmp.playState == 8) // MediaEnded\r
- _wmp.URL = ""; // 再生したファイルが差し替えできなくなるのを防ぐ。\r
+ if (m.Msg == MM_MCINOTIFY && (int)m.WParam == MCI_NOTIFY_SUCCESSFUL)\r
+ mciSendString("close sound", null, 0, IntPtr.Zero);\r
+ base.WndProc(ref m);\r
+ }\r
+\r
+ private void SetupFleetClick()\r
+ {\r
+ var labels = new[]\r
+ {\r
+ new[] {labelFleet1, labelFleet2, labelFleet3, labelFleet4},\r
+ new[] {labelFuelSq1, labelFuelSq2, labelFuelSq3, labelFuelSq4},\r
+ new[] {labelBullSq1, labelBullSq2, labelBullSq3, labelBullSq4}\r
+ };\r
+ foreach (var a in labels)\r
+ {\r
+ for (var fleet = 0; fleet < labels[0].Length; fleet++)\r
+ {\r
+ a[fleet].Tag = fleet;\r
+ a[fleet].Click += labelFleet_Click;\r
+ }\r
+ }\r
}\r
\r
private void labelFleet_Click(object sender, EventArgs e)\r
_labelCheckFleets[fleet].Visible = true;\r
if (!_started)\r
return;\r
- UpdateShipInfo();\r
+ UpdatePanelShipInfo();\r
}\r
\r
private void labelBucketHistoryButton_Click(object sender, EventArgs e)\r
else\r
{\r
labelBucketHistory.Visible = true;\r
+ labelBucketHistory.BringToFront();\r
labelBucketHistoryButton.BackColor = SystemColors.ActiveCaption;\r
}\r
}\r
else\r
{\r
panelMaterialHistory.Visible = true;\r
+ panelMaterialHistory.BringToFront();\r
labelMaterialHistoryButton.BackColor = SystemColors.ActiveCaption;\r
}\r
}\r
else\r
{\r
panelDamagedShipList.Visible = true;\r
+ panelDamagedShipList.BringToFront();\r
labelDamgedShipListButton.BackColor = SystemColors.ActiveCaption;\r
}\r
}\r
+\r
+ private void ShipListToolStripMenuItem_Click(object sender, EventArgs e)\r
+ {\r
+ _shipListForm.UpdateList();\r
+ _shipListForm.Show();\r
+ if (_shipListForm.WindowState == FormWindowState.Minimized)\r
+ _shipListForm.WindowState = FormWindowState.Normal;\r
+ _shipListForm.Activate();\r
+ }\r
+\r
+ private void LogToolStripMenuItem_Click(object sender, EventArgs e)\r
+ {\r
+ Process.Start("http://localhost:" + _config.Log.Listen + "/");\r
+ }\r
}\r
}
\ No newline at end of file