-// Copyright (C) 2013 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>\r
+// Copyright (C) 2013, 2014 Kazuhiro Fujieda <fujieda@users.sourceforge.jp>\r
// \r
// This program is part of KancolleSniffer.\r
//\r
using System;\r
using System.Collections.Generic;\r
using System.Drawing;\r
+using System.IO;\r
using System.Linq;\r
-using System.Media;\r
-using System.Runtime.InteropServices;\r
using System.Windows.Forms;\r
-using System.IO;\r
using Codeplex.Data;\r
using Fiddler;\r
\r
{\r
public partial class MainForm : Form\r
{\r
- private readonly Dictionary<int, string> _missions = new Dictionary<int, string>();\r
- private readonly string[] _missionNames = new string[3];\r
- private readonly RingTimer[] _missionTimers = new RingTimer[3];\r
- private readonly RingTimer[] _ndocTimers = new RingTimer[4];\r
- private readonly int[] _ndocShips = new int[4];\r
- private readonly RingTimer[] _kdocTimers = new RingTimer[4];\r
- private int _maxShips;\r
- private int _nowShips;\r
- private int _maxItems;\r
- private int _nowItems;\r
- private readonly int[] _deckShips = new int[6];\r
- private readonly Dictionary<int, ShipState> _shipStatuses = new Dictionary<int, ShipState>();\r
- private readonly Dictionary<int, string> _shipNames = new Dictionary<int, string>();\r
- private readonly SortedDictionary<int, QuestState> _questList = new SortedDictionary<int, QuestState>();\r
- private DateTime _questLastUpdated;\r
- private bool _slotRinged;\r
-\r
- private readonly string _shipNamesFile =\r
- Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), "shipnames.json");\r
-\r
- private readonly string _missionsFile =\r
- Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), "missions.json");\r
-\r
- private struct ShipState\r
- {\r
- public int ShipId { get; set; }\r
- public int Level { get; set; }\r
- public int ExpToNext { get; set; }\r
- public int MaxHp { get; set; }\r
- public int NowHp { get; set; }\r
- }\r
-\r
- private struct QuestState\r
- {\r
- public string Name { get; set; }\r
- public int Progress { get; set; }\r
- }\r
+ private readonly Sniffer _sniffer = new Sniffer();\r
+ private readonly dynamic _wmp = Activator.CreateInstance(Type.GetTypeFromProgID("WMPlayer.OCX.7"));\r
+ private readonly Config _config = new Config();\r
+ private readonly ConfigDialog _configDialog;\r
+ private int _currentFleet;\r
+ private readonly Label[] _labelCheckFleets;\r
+ private readonly ShipLabel[][] _damagedShipList = new ShipLabel[14][];\r
+ private readonly ShipLabel[][] _ndockLabels = new ShipLabel[DockInfo.DockCount][];\r
+ private readonly ShipInfoLabels _shipInfoLabels;\r
+ private readonly ShipListForm _shipListForm;\r
+ private readonly NoticeQueue _noticeQueue;\r
+ private bool _started;\r
+ private readonly SizeF _scaleFactor;\r
+ private string _logFile;\r
+ private IEnumerator<string> _playLog;\r
\r
public MainForm()\r
{\r
InitializeComponent();\r
+ FiddlerApplication.BeforeRequest += FiddlerApplication_BeforeRequest;\r
FiddlerApplication.AfterSessionComplete += FiddlerApplication_AfterSessionComplete;\r
- for (var i = 0; i < _missionTimers.Length; i++)\r
- _missionTimers[i] = new RingTimer();\r
- for (var i = 0; i < _ndocTimers.Length; i++)\r
- _ndocTimers[i] = new RingTimer();\r
- for (var i = 0; i < _kdocTimers.Length; i++)\r
- _kdocTimers[i] = new RingTimer();\r
+ _wmp.PlayStateChange += new EventHandler(_wmp_PlayStateChange);\r
+ _configDialog = new ConfigDialog(_config, this);\r
+ _labelCheckFleets = new[] {labelCheckFleet1, labelCheckFleet2, labelCheckFleet3, labelCheckFleet4};\r
+\r
+ // この時点でAutoScaleDimensions == CurrentAutoScaleDimensionsなので、\r
+ // MainForm.Designer.csのAutoScaleDimensionsの6f,12fを使う。\r
+ _scaleFactor = new SizeF(CurrentAutoScaleDimensions.Width / 6f, CurrentAutoScaleDimensions.Height / 12f);\r
+ ShipLabel.ScaleFactor = _scaleFactor;\r
+\r
+ var labels = new[] {labelFleet1, labelFleet2, labelFleet3, labelFleet4};\r
+ for (var i = 0; i < labels.Length; i++)\r
+ labels[i].Tag = i;\r
+ _shipInfoLabels = new ShipInfoLabels(panelShipInfo, ShowShipOnShipList);\r
+ CreateDamagedShipList();\r
+ CreateNDockLabels();\r
+ _shipListForm = new ShipListForm(_sniffer, _config) {Owner = this};\r
+ _noticeQueue = new NoticeQueue(Ring);\r
+ }\r
+\r
+ private void FiddlerApplication_BeforeRequest(Session oSession)\r
+ {\r
+ var path = oSession.PathAndQuery;\r
+ var proxy = _config.Proxy;\r
+ if (proxy.UseUpstream && (path.StartsWith("/kcsapi/api_") ||\r
+ // この二つはMyFleetGirlsに必要\r
+ path.StartsWith("/kcs/resources/") || path.StartsWith("/kcs/sound/")))\r
+ oSession["x-overrideGateway"] = string.Format("localhost:{0:D}", proxy.UpstreamPort); // 上流プロキシを設定する\r
+ if (!path.StartsWith("/kcsapi/api_")) // 艦これのAPI以外は無視する\r
+ oSession.Ignore();\r
}\r
\r
private void FiddlerApplication_AfterSessionComplete(Session oSession)\r
{\r
if (!oSession.bHasResponse || !oSession.uriContains("/kcsapi/api_"))\r
return;\r
- var response = oSession.GetResponseBodyAsString();\r
+ Invoke(new Action<Session>(ProcessRequest), oSession);\r
+ }\r
+\r
+ private void ProcessRequest(Session session)\r
+ {\r
+ var response = session.GetResponseBodyAsString();\r
if (!response.StartsWith("svdata="))\r
return;\r
response = response.Remove(0, "svdata=".Length);\r
var json = DynamicJson.Parse(response);\r
- if (!json.IsDefined("api_data"))\r
- return;\r
- json = json.api_data;\r
- if (oSession.url.EndsWith("api_get_member/ship"))\r
- {\r
- ParseShipData(json);\r
- }\r
- else if (oSession.uriContains("api_get_master/mission"))\r
- {\r
- ParseMission(json);\r
- }\r
- else if (oSession.uriContains("api_get_member/ndock"))\r
- {\r
- ParseNDock(json);\r
- Invoke(new Action(UpdateTimers));\r
- }\r
- else if (oSession.uriContains("api_get_member/kdock"))\r
- {\r
- ParseKDock(json);\r
- Invoke(new Action(UpdateTimers));\r
- }\r
- else if (oSession.url.Contains("api_get_member/deck"))\r
- {\r
- ParseDeck(json);\r
- Invoke(new Action(UpdateShipInfo));\r
- Invoke(new Action(UpdateMissionLabels));\r
- Invoke(new Action(UpdateTimers));\r
- }\r
- else if (oSession.uriContains("api_get_member/basic"))\r
- {\r
- _maxShips = (int)json.api_max_chara;\r
- _maxItems = (int)json.api_max_slotitem;\r
- Invoke(new Action(UpdateSlotCount));\r
- }\r
- else if (oSession.uriContains("api_get_member/record"))\r
+ var request = session.GetRequestBodyAsString();\r
+ if (_logFile != null)\r
{\r
- _nowShips = (int)json.api_ship[0];\r
- _maxShips = (int)json.api_ship[1];\r
- _nowItems = (int)json.api_slotitem[0];\r
- _maxItems = (int)json.api_slotitem[1];\r
- Invoke(new Action(UpdateSlotCount));\r
+ File.AppendAllText(_logFile,\r
+ string.Format("url: {0}\nrequest: {1}\nresponse: {2}\n", session.url, request, json.ToString()));\r
}\r
- else if (oSession.uriContains("api_get_member/material"))\r
- {\r
- foreach (var entry in json)\r
- {\r
- if ((int)entry.api_id != 6)\r
- continue;\r
- var backet = ((int)entry.api_value).ToString("D");\r
- Invoke(new Action<string>(text => labelNumOfBuckets.Text = text), backet);\r
- break;\r
- }\r
- }\r
- else if (oSession.uriContains("api_get_member/ship2"))\r
- {\r
- ParseShipStatus(json);\r
- Invoke(new Action(UpdateShipInfo));\r
- }\r
- else if (oSession.uriContains("api_get_member/ship3"))\r
- {\r
- var deck = json.api_deck_data;\r
- foreach (var entry in deck)\r
- {\r
- if ((int)entry.api_id != 1)\r
- continue;\r
- for (var i = 0; i < 6; i++)\r
- _deckShips[i] = (int)entry.api_ship[i];\r
- }\r
- var ship = json.api_ship_data;\r
- ParseShipStatus(ship);\r
- Invoke(new Action(UpdateShipInfo));\r
- }\r
- else if (oSession.uriContains("api_req_sortie/battleresult"))\r
- {\r
- if (!json.IsDefined("api_get_ship"))\r
- return;\r
- var entry = json.api_get_ship;\r
- _shipNames[(int)entry.api_ship_id] = (string)entry.api_ship_name;\r
- }\r
- else if (oSession.uriContains("api_get_member/questlist"))\r
+ UpdateInfo(_sniffer.Sniff(session.url, request, json));\r
+ }\r
+\r
+ private void UpdateInfo(Sniffer.Update update)\r
+ {\r
+ if (update == Sniffer.Update.Start)\r
{\r
- ParseQuestList(json);\r
- Invoke(new Action(UpdateQuestList));\r
+ labelLogin.Visible = false;\r
+ _started = true;\r
+ return;\r
}\r
+ if (!_started)\r
+ return;\r
+ if ((update & Sniffer.Update.Item) != 0)\r
+ UpdateItemInfo();\r
+ if ((update & Sniffer.Update.Timer) != 0)\r
+ UpdateTimers();\r
+ if ((update & Sniffer.Update.NDock) != 0)\r
+ UpdateNDocLabels();\r
+ if ((update & Sniffer.Update.Mission) != 0)\r
+ UpdateMissionLabels();\r
+ if ((update & Sniffer.Update.QuestList) != 0)\r
+ UpdateQuestList();\r
+ if ((update & Sniffer.Update.Ship) != 0)\r
+ UpdateShipInfo();\r
+ if ((update & Sniffer.Update.Battle) != 0)\r
+ UpdateBattleInfo();\r
+ }\r
+\r
+ private void MainForm_Load(object sender, EventArgs e)\r
+ {\r
+ _config.Load();\r
+ RestoreLocation();\r
+ ApplyConfig();\r
+ ApplyLogSetting();\r
+ _sniffer.LoadState();\r
+ StartProxy();\r
}\r
\r
- private void Form1_Load(object sender, EventArgs e)\r
+ private void StartProxy()\r
{\r
- LoadNames();\r
- FiddlerApplication.Startup(0, FiddlerCoreStartupFlags.RegisterAsSystemProxy);\r
+ if (_config.Proxy.Auto)\r
+ FiddlerApplication.Startup(0, FiddlerCoreStartupFlags.RegisterAsSystemProxy);\r
+ else\r
+ FiddlerApplication.Startup(_config.Proxy.Listen, FiddlerCoreStartupFlags.None);\r
+ }\r
+\r
+ private void MainForm_FormClosing(object sender, FormClosingEventArgs e)\r
+ {\r
+ e.Cancel = false;\r
+ _config.Location = (WindowState == FormWindowState.Normal ? Bounds : RestoreBounds).Location;\r
+ _config.Save();\r
+ _sniffer.SaveState();\r
+ ShutdownProxy();\r
}\r
\r
- private void Form1_FormClosing(object sender, FormClosingEventArgs e)\r
+ private void ShutdownProxy()\r
{\r
FiddlerApplication.Shutdown();\r
- SaveNames();\r
}\r
\r
- private void timerMain_Tick(object sender, EventArgs e)\r
+ private void MainForm_Resize(object sender, EventArgs e)\r
{\r
- UpdateTimers();\r
+ if (_config.HideOnMinimized && WindowState == FormWindowState.Minimized)\r
+ ShowInTaskbar = false;\r
}\r
\r
- private void ParseMission(dynamic json)\r
+ private void notifyIconMain_MouseDoubleClick(object sender, MouseEventArgs e)\r
{\r
- foreach (var entry in json)\r
- _missions[(int)entry.api_id] = (string)entry.api_name;\r
+ NotifyIconOpenToolStripMenuItem_Click(sender, e);\r
}\r
\r
- private void ParseShipData(dynamic json)\r
+ private void NotifyIconOpenToolStripMenuItem_Click(object sender, EventArgs e)\r
{\r
- foreach (var entry in json)\r
- _shipNames[(int)entry.api_ship_id] = (string)entry.api_name;\r
+ ShowInTaskbar = true;\r
+ WindowState = FormWindowState.Normal;\r
+ Activate();\r
}\r
\r
- private void LoadNames()\r
+ private void ExitToolStripMenuItem_Click(object sender, EventArgs e)\r
{\r
- try\r
- {\r
- ParseMission(DynamicJson.Parse(File.ReadAllText(_missionsFile)));\r
- }\r
- catch (FileNotFoundException)\r
- {\r
- }\r
- try\r
- {\r
- ParseShipData(DynamicJson.Parse(File.ReadAllText(_shipNamesFile)));\r
- }\r
- catch (FileNotFoundException)\r
- {\r
- }\r
+ Application.Exit();\r
}\r
\r
- private void SaveNames()\r
+ private void ConfigToolStripMenuItem_Click(object sender, EventArgs e)\r
{\r
- var ship = from data in _shipNames select new {api_ship_id = data.Key, api_name = data.Value};\r
- File.WriteAllText(_shipNamesFile, DynamicJson.Serialize(ship));\r
+ if (_configDialog.ShowDialog(this) == DialogResult.OK)\r
+ ApplyConfig();\r
+ }\r
\r
- var mission = from data in _missions select new {api_id = data.Key, api_name = data.Value};\r
- File.WriteAllText(_missionsFile, DynamicJson.Serialize(mission));\r
+ private void RestoreLocation()\r
+ {\r
+ if (_config.Location.X == int.MinValue)\r
+ return;\r
+ var newBounds = Bounds;\r
+ newBounds.Location = _config.Location;\r
+ if (IsVisibleOnAnyScreen(newBounds))\r
+ Location = _config.Location;\r
}\r
\r
- private void ParseNDock(dynamic json)\r
+ private void ApplyConfig()\r
{\r
- foreach (var entry in json)\r
- {\r
- var id = (int)entry.api_id;\r
- _ndocTimers[id - 1].EndTime = (double)entry.api_complete_time;\r
- _ndocShips[id - 1] = (int)entry.api_ship_id;\r
- }\r
- Invoke(new Action(UpdateNDocLabels));\r
+ _shipListForm.TopMost = TopMost = _config.TopMost;\r
+ _sniffer.Item.MarginShips = _config.MarginShips;\r
+ _sniffer.Item.MarginEquips = _config.MarginEquips;\r
+ _sniffer.Achievement.ResetHours = _config.ResetHours;\r
}\r
\r
- private void ParseKDock(dynamic json)\r
+ public void ApplyLogSetting()\r
{\r
- foreach (var entry in json)\r
+ _logFile = _config.Logging ? _config.LogFile : null;\r
+ }\r
+\r
+ public void ApplyProxySetting()\r
+ {\r
+ ShutdownProxy();\r
+ StartProxy();\r
+ }\r
+\r
+ public static bool IsVisibleOnAnyScreen(Rectangle rect)\r
+ {\r
+ return Screen.AllScreens.Any(screen => screen.WorkingArea.IntersectsWith(rect));\r
+ }\r
+\r
+ private void timerMain_Tick(object sender, EventArgs e)\r
+ {\r
+ if (_started)\r
+ UpdateTimers();\r
+ if (_playLog == null || _configDialog.Visible)\r
{\r
- var id = (int)entry.api_id;\r
- _kdocTimers[id - 1].EndTime = (double)entry.api_complete_time;\r
+ labelPlayLog.Visible = false;\r
+ return;\r
}\r
+ PlayLog();\r
}\r
\r
- private void ParseDeck(dynamic json)\r
+ public void SetPlayLog(string file)\r
{\r
- foreach (var entry in json)\r
+ _playLog = File.ReadLines(file).GetEnumerator();\r
+ }\r
+\r
+ private void PlayLog()\r
+ {\r
+ var lines = new List<string>();\r
+ foreach (var s in new[] {"url: ", "request: ", "response: "})\r
{\r
- var id = (int)entry.api_id;\r
- if (id == 1)\r
+ if (!_playLog.MoveNext() || !_playLog.Current.StartsWith(s))\r
{\r
- Invoke((Action<string>)(text => labelFleet1.Text = text), (string)entry.api_name);\r
- for (var i = 0; i < 6; i++)\r
- _deckShips[i] = (int)entry.api_ship[i];\r
- continue;\r
- }\r
- id -= 2;\r
- var mission = entry.api_mission;\r
- if (mission[0] == 0)\r
- {\r
- _missionNames[id] = "";\r
- _missionTimers[id].EndTime = 0;\r
- continue;\r
+ labelPlayLog.Visible = false;\r
+ return;\r
}\r
- string name;\r
- _missionNames[id] = _missions.TryGetValue((int)mission[1], out name) ? name : "不明";\r
- _missionTimers[id].EndTime = mission[2];\r
+ lines.Add(_playLog.Current.Substring(s.Count()));\r
}\r
+ labelPlayLog.Visible = !labelPlayLog.Visible;\r
+ var json = DynamicJson.Parse(lines[2]);\r
+ UpdateInfo(_sniffer.Sniff(lines[0], lines[1], json));\r
+ }\r
+\r
+ private void ShowShipOnShipList(object sender, EventArgs ev)\r
+ {\r
+ if (!_shipListForm.Visible)\r
+ return;\r
+ var idx = (int)((Control)sender).Tag;\r
+ var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
+ if (statuses.Length <= idx)\r
+ return;\r
+ _shipListForm.ShowShip(statuses[idx].Id);\r
+ }\r
+\r
+ private void UpdateItemInfo()\r
+ {\r
+ UpdateNumOfShips();\r
+ UpdateNumOfEquips();\r
+ labelNumOfBuckets.Text = _sniffer.Item.MaterialHistory[(int)Material.Bucket].Now.ToString("D");\r
+ UpdateBucketHistory();\r
+ var ac = _sniffer.Achievement.Value;\r
+ if (ac >= 10000)\r
+ ac = 9999;\r
+ labelAchievement.Text = ac >= 1000 ? ac.ToString("D") : ac.ToString("F1");\r
+ UpdateMaterialHistry();\r
}\r
\r
- private void ParseShipStatus(dynamic json)\r
+ private void UpdateNumOfShips()\r
{\r
- foreach (var entry in json)\r
+ var item = _sniffer.Item;\r
+ labelNumOfShips.Text = string.Format("{0:D}/{1:D}", item.NowShips, item.MaxShips);\r
+ labelNumOfShips.ForeColor = item.TooManyShips ? Color.Red : Color.Black;\r
+ if (item.RingShips)\r
{\r
- var data = new ShipState\r
- {\r
- ShipId = (int)entry.api_ship_id,\r
- Level = (int)entry.api_lv,\r
- ExpToNext = (int)entry.api_exp[1],\r
- MaxHp = (int)entry.api_maxhp,\r
- NowHp = (int)entry.api_nowhp\r
- };\r
- _shipStatuses[(int)entry.api_id] = data;\r
+ var message = string.Format("残り{0:D}隻", _sniffer.Item.MaxShips - _sniffer.Item.NowShips);\r
+ _noticeQueue.Enqueue("艦娘が多すぎます", message, _config.MaxShipsSoundFile);\r
+ item.RingShips = false;\r
}\r
}\r
\r
- private void ParseQuestList(dynamic json)\r
+ private void UpdateNumOfEquips()\r
{\r
- var resetTime = DateTime.Now.AddHours(5);\r
- if (DateTime.Now >= resetTime && _questLastUpdated < resetTime)\r
+ var item = _sniffer.Item;\r
+ labelNumOfEquips.Text = string.Format("{0:D}/{1:D}", item.NowEquips, item.MaxEquips);\r
+ labelNumOfEquips.ForeColor = item.TooManyEquips ? Color.Red : Color.Black;\r
+ if (item.RingEquips)\r
{\r
- // 前日に未消化のデイリーを消す。\r
- _questList.Clear();\r
- _questLastUpdated = DateTime.Now;\r
+ var message = string.Format("残り{0:D}個", _sniffer.Item.MaxEquips - _sniffer.Item.NowEquips);\r
+ _noticeQueue.Enqueue("装備が多すぎます", message, _config.MaxEquipsSoundFile);\r
+ item.RingEquips = false;\r
}\r
- foreach (var entry in json.api_list)\r
- {\r
- if (entry is double)\r
- continue;\r
- var id = (int)entry.api_no;\r
- var state = (int)entry.api_state;\r
- var progress = (int)entry.api_progress_flag;\r
- var name = (string)entry.api_title;\r
+ }\r
\r
- switch (progress)\r
- {\r
- case 0:\r
- break;\r
- case 1:\r
- progress = 50;\r
- break;\r
- case 2:\r
- progress = 80;\r
- break;\r
- }\r
- switch (state)\r
- {\r
- case 2:\r
- _questList[id] = new QuestState {Name = name, Progress = progress};\r
- break;\r
- case 1:\r
- case 3:\r
- _questList.Remove(id);\r
- continue;\r
- }\r
- }\r
+ private void UpdateBucketHistory()\r
+ {\r
+ var count = _sniffer.Item.MaterialHistory[(int)Material.Bucket];\r
+ var day = count.Now - count.BegOfDay;\r
+ var week = count.Now - count.BegOfWeek;\r
+ if (day >= 1000)\r
+ day = 999;\r
+ if (week >= 1000)\r
+ week = 999;\r
+ labelBucketHistory.Text = string.Format("{0:+#;-#;±0} 今日\n{1:+#;-#;±0} 今週", day, week);\r
}\r
\r
- private void UpdateSlotCount()\r
+ private void UpdateMaterialHistry()\r
{\r
- labelNumOfShips.Text = string.Format("{0:D}/{1:D}", _nowShips, _maxShips);\r
- if (_nowShips < _maxShips - 4)\r
- {\r
- labelNumOfShips.ForeColor = Color.Black;\r
- _slotRinged = false;\r
- }\r
- else\r
- {\r
- labelNumOfShips.ForeColor = Color.Red;\r
- if (!_slotRinged)\r
- {\r
- Ring();\r
- _slotRinged = true;\r
- }\r
+ var labels = new[] {labelFuelHistory, labelBulletHistory, labelSteelHistory, labelBouxiteHistory};\r
+ var text = new[] {"燃料", "弾薬", "鋼材", "ボーキ"};\r
+ for (var i = 0; i < labels.Length; i++)\r
+ {\r
+ var count = _sniffer.Item.MaterialHistory[i];\r
+ var day = count.Now - count.BegOfDay;\r
+ if (day >= 100000)\r
+ day = 99999;\r
+ var week = count.Now - count.BegOfWeek;\r
+ if (week >= 100000)\r
+ week = 99999;\r
+ labels[i].Text = string.Format("{0}\n{1:+#;-#;±0}\n{2:+#;-#;±0}", text[i], day, week);\r
}\r
- labelNumOfEquips.Text = string.Format("{0:D}/{1:D}", _nowItems, _maxItems);\r
}\r
\r
- private void UpdateMissionLabels()\r
+ private void UpdateShipInfo()\r
{\r
- var labels = new[] {labelMissionName1, labelMissionName2, labelMissionName3};\r
- for (var i = 0; i < 3; i++)\r
- labels[i].Text = _missionNames[i];\r
+ var statuses = _sniffer.GetShipStatuses(_currentFleet);\r
+ _shipInfoLabels.SetShipInfo(statuses);\r
+ NotifyDamagedShip();\r
+ UpdateAkashiTimer();\r
+ labelAirSuperiority.Text = _sniffer.GetAirSuperiority(_currentFleet).ToString("D");\r
+ UpdateLoS();\r
+ UpdateChargeInfo();\r
+ UpdateCondTimers();\r
+ UpdateDamagedShipList();\r
+ if (_shipListForm.Visible)\r
+ _shipListForm.UpdateList();\r
}\r
\r
- private void UpdateNDocLabels()\r
+ private void NotifyDamagedShip()\r
{\r
- var ship = new[] {labelRepairShip1, labelRepairShip2, labelRepairShip3, labelRepairShip4};\r
- var i = 0;\r
- foreach (var id in _ndocShips)\r
+ if (_sniffer.Battle.HasDamagedShip)\r
+ _noticeQueue.Enqueue("大破した艦娘がいます", string.Join(" ", _sniffer.Battle.DamagedShipNames),\r
+ _config.DamagedShipSoundFile);\r
+ }\r
+\r
+ private void NotifyAkashiTimer()\r
+ {\r
+ var msgs = _sniffer.GetAkashiTimerNotice();\r
+ var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
+ for (var i = 0; i < fn.Length; i++)\r
{\r
- ShipState shipStatus;\r
- string text;\r
- ship[i++].Text = id == 0\r
- ? ""\r
- : _shipStatuses.TryGetValue(id, out shipStatus) &&\r
- _shipNames.TryGetValue(shipStatus.ShipId, out text)\r
- ? text\r
- : "不明";\r
+ if (msgs[i] == "")\r
+ continue;\r
+ var sound = msgs[i] == "20分経過しました。" ? _config.Akashi20MinSoundFile : _config.AkashiProgressSoundFile;\r
+ _noticeQueue.Enqueue("泊地修理 " + fn[i], msgs[i], sound);\r
}\r
}\r
\r
- private void UpdateShipInfo()\r
+ private void UpdateLoS()\r
{\r
- var name = new[] {labelShip1, labelShip2, labelShip3, labelShip4, labelShip5, labelShip6};\r
- var lv = new[] {labelLv1, labelLv2, labelLv3, labelLv4, labelLv5, labelLv6};\r
- var hp = new[] {labelHP1, labelHP2, labelHP3, labelHP4, labelHP5, labelHP6};\r
- var next = new[] {labelNextLv1, labelNextLv2, labelNextLv3, labelNextLv4, labelNextLv5, labelNextLv6};\r
+ labelLoS.Text = _sniffer.GetFleetLineOfSights(_currentFleet).ToString("F1");\r
+ }\r
\r
- if (_shipStatuses.Count == 0)\r
+ private void UpdateBattleInfo()\r
+ {\r
+ labelFormation.Text = "";\r
+ labelEnemyAirSuperiority.Text = "";\r
+ panelBattleInfo.Visible = _sniffer.Battle.InBattle;\r
+ if (!_sniffer.Battle.InBattle)\r
return;\r
- for (var i = 0; i < 6; i++)\r
+ panelBattleInfo.BringToFront();\r
+ var t = new Timer {Interval = 2000}; // 艦隊が表示されるまで遅延させる\r
+ t.Tick += (sender, args) =>\r
+ {\r
+ labelFormation.Text = _sniffer.Battle.Formation;\r
+ labelEnemyAirSuperiority.Text = _sniffer.Battle.EnemyAirSuperiority.ToString("D");\r
+ t.Stop();\r
+ };\r
+ t.Start();\r
+ }\r
+\r
+ private void UpdateChargeInfo()\r
+ {\r
+ var fuel = new[] {labelFuel1, labelFuel2, labelFuel3, labelFuel4};\r
+ var bull = new[] {labelBull1, labelBull2, labelBull3, labelBull4};\r
+\r
+ for (var i = 0; i < fuel.Length; i++)\r
{\r
- var id = _deckShips[i];\r
- if (id == -1 || id == 0)\r
- {\r
- name[i].Text = "";\r
- lv[i].Text = "0";\r
- hp[i].Text = "0/0";\r
- next[i].Text = "0";\r
- continue;\r
- }\r
- var info = _shipStatuses[id];\r
- string text;\r
- name[i].Text = _shipNames.TryGetValue(info.ShipId, out text) ? text : "不明";\r
- lv[i].Text = info.Level.ToString("D");\r
- hp[i].Text = string.Format("{0:D}/{1:D}", info.NowHp, info.MaxHp);\r
- next[i].Text = info.ExpToNext.ToString("D");\r
+ var stat = _sniffer.ChargeStatuses[i];\r
+ fuel[i].ImageIndex = stat.Fuel;\r
+ bull[i].ImageIndex = stat.Bull;\r
}\r
}\r
\r
+ private void CreateNDockLabels()\r
+ {\r
+ var parent = panelDock;\r
+ for (var i = 0; i < _ndockLabels.Length; i++)\r
+ {\r
+ var y = 3 + i * 15;\r
+ parent.Controls.AddRange(\r
+ _ndockLabels[i] = new[]\r
+ {\r
+ new ShipLabel {Location = new Point(93, y), AutoSize = true, Text = "00:00:00"},\r
+ new ShipLabel {Location = new Point(29, y), AutoSize = true} // 名前のZ-orderを下に\r
+ });\r
+ foreach (var label in _ndockLabels[i])\r
+ label.Scale(_scaleFactor);\r
+ }\r
+ }\r
+\r
+ private void UpdateNDocLabels()\r
+ {\r
+ for (var i = 0; i < _ndockLabels.Length; i++)\r
+ _ndockLabels[i][1].SetName(_sniffer.NDock[i].Name);\r
+ }\r
+\r
+ private void UpdateMissionLabels()\r
+ {\r
+ foreach (var entry in\r
+ new[] {labelMissionName1, labelMissionName2, labelMissionName3}.Zip(_sniffer.Missions,\r
+ (label, mission) => new {label, mission.Name}))\r
+ entry.label.Text = entry.Name;\r
+ }\r
+\r
private void UpdateTimers()\r
{\r
- var mission = new[] {labelMission1, labelMission2, labelMission3};\r
- var i = 0;\r
- foreach (var timer in _missionTimers)\r
+ foreach (var entry in\r
+ new[] {labelMission1, labelMission2, labelMission3}.Zip(_sniffer.Missions,\r
+ (label, mission) => new {label, mission.Name, mission.Timer}))\r
{\r
- timer.Update();\r
- SetTimerLabel(timer, mission[i++]);\r
- if (!timer.NeedRing)\r
+ entry.Timer.Update();\r
+ SetTimerLabel(entry.label, entry.Timer);\r
+ if (!entry.Timer.NeedRing)\r
continue;\r
- Ring();\r
- timer.NeedRing = false;\r
+ _noticeQueue.Enqueue("遠征が終わりました", entry.Name, _config.MissionSoundFile);\r
+ entry.Timer.NeedRing = false;\r
}\r
- var ndock = new[] {labelRepair1, labelRepair2, labelRepair3, labelRepair4};\r
- i = 0;\r
- foreach (var timer in _ndocTimers)\r
+ for (var i = 0; i < _ndockLabels.Length; i++)\r
{\r
- timer.Update();\r
- SetTimerLabel(timer, ndock[i++]);\r
- if (!timer.NeedRing)\r
+ var entry = _sniffer.NDock[i];\r
+ entry.Timer.Update();\r
+ SetTimerLabel(_ndockLabels[i][0], entry.Timer);\r
+ if (!entry.Timer.NeedRing)\r
continue;\r
- Ring();\r
- timer.NeedRing = false;\r
+ _noticeQueue.Enqueue("入渠が終わりました", entry.Name, _config.NDockSoundFile);\r
+ entry.Timer.NeedRing = false;\r
}\r
var kdock = new[] {labelConstruct1, labelConstruct2, labelConstruct3, labelConstruct4};\r
- i = 0;\r
- foreach (var timer in _kdocTimers)\r
+ for (var i = 0; i < kdock.Length; i++)\r
{\r
+ var timer = _sniffer.KDock[i];\r
timer.Update();\r
- SetTimerLabel(timer, kdock[i++]);\r
+ SetTimerLabel(kdock[i], timer);\r
if (!timer.NeedRing)\r
continue;\r
- Ring();\r
+ _noticeQueue.Enqueue("建造が終わりました", string.Format("第{0:D}ドック", i + 1), _config.KDockSoundFile);\r
timer.NeedRing = false;\r
}\r
+ UpdateCondTimers();\r
+ UpdateAkashiTimer();\r
}\r
\r
- private void SetTimerLabel(RingTimer timer, Label label)\r
+ private void SetTimerLabel(Label label, RingTimer timer)\r
{\r
- if (timer.NeedRing)\r
- label.ForeColor = Color.Red;\r
- if (!timer.IsSet)\r
- label.ForeColor = Color.Black;\r
+ label.ForeColor = timer.IsFinished ? Color.Red : Color.Black;\r
label.Text = timer.ToString();\r
}\r
\r
- private void UpdateQuestList()\r
+ private void UpdateCondTimers()\r
{\r
- var name = new[] {labelQuest1, labelQuest2, labelQuest3, labelQuest4, labelQuest5};\r
- var progress = new[] {labelProgress1, labelProgress2, labelProgress3, labelProgress4, labelProgress5};\r
- var i = 0;\r
- foreach (var quest in _questList.Values)\r
+ var timer = _sniffer.GetConditionTimer(_currentFleet);\r
+ var now = DateTime.Now;\r
+ if (timer == DateTime.MinValue)\r
+ {\r
+ labelCondTimerTitle.Text = "";\r
+ labelCondTimer.Text = "";\r
+ return;\r
+ }\r
+ var span = TimeSpan.FromSeconds(Math.Ceiling((timer - now).TotalSeconds));\r
+ if (span >= TimeSpan.FromMinutes(9))\r
+ {\r
+ labelCondTimerTitle.Text = "cond40まで";\r
+ labelCondTimer.Text = (span - TimeSpan.FromMinutes(9)).ToString(@"mm\:ss");\r
+ }\r
+ else\r
{\r
- if (i == 5)\r
- break;\r
- name[i].Text = quest.Name;\r
- progress[i++].Text = string.Format("{0:D}%", quest.Progress);\r
+ labelCondTimerTitle.Text = "cond49まで";\r
+ labelCondTimer.Text = (span >= TimeSpan.Zero ? span : TimeSpan.Zero).ToString(@"mm\:ss");\r
}\r
- for (; i < 5; i++)\r
+ var notice = _sniffer.GetConditionNotice();\r
+ if (notice == null)\r
+ return;\r
+ var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
+ for (var i = 0; i < fn.Length; i++)\r
{\r
- name[i].Text = "";\r
- progress[i].Text = "";\r
+ if (!_config.NotifyConditions.Contains(notice[i]))\r
+ return;\r
+ _noticeQueue.Enqueue("疲労が回復しました", fn[i] + " cond" + notice[i].ToString("D"), _config.ConditionSoundFile);\r
}\r
}\r
\r
- private void Ring()\r
+ private void UpdateAkashiTimer()\r
{\r
- SystemSounds.Asterisk.Play();\r
- var info = new FLASHWINFO();\r
- info.cbSize = Convert.ToUInt32(Marshal.SizeOf(info));\r
- info.hwnd = Handle;\r
- info.dwFlags = 3; // FLASHW_ALL\r
- info.uCount = 3;\r
- info.dwTimeout = 0;\r
- FlashWindowEx(ref info);\r
+ _shipInfoLabels.SetAkashiTimer(_sniffer.GetShipStatuses(_currentFleet),\r
+ _sniffer.GetAkashiTimers(_currentFleet));\r
+ NotifyAkashiTimer();\r
}\r
\r
- [StructLayout(LayoutKind.Sequential)]\r
- private struct FLASHWINFO\r
+ public void CreateDamagedShipList()\r
{\r
- public UInt32 cbSize;\r
- public IntPtr hwnd;\r
- public UInt32 dwFlags;\r
- public UInt32 uCount;\r
- public UInt32 dwTimeout;\r
+ var parent = panelDamagedShipList;\r
+ parent.SuspendLayout();\r
+ for (var i = 0; i < _damagedShipList.Length; i++)\r
+ {\r
+ var y = 3 + i * 16;\r
+ const int height = 12;\r
+ parent.Controls.AddRange(_damagedShipList[i] = new[]\r
+ {\r
+ new ShipLabel {Location = new Point(1, y), Size = new Size(11, height)},\r
+ new ShipLabel {Location = new Point(79, y), AutoSize = true},\r
+ new ShipLabel {Location = new Point(123, y), Size = new Size(5, height - 1)},\r
+ new ShipLabel {Location = new Point(10, y), AutoSize = true},\r
+ new ShipLabel {Location = new Point(0, y - 2), Size = new Size(parent.Width, height + 3)}\r
+ });\r
+ foreach (var label in _damagedShipList[i])\r
+ {\r
+ label.Scale(_scaleFactor);\r
+ label.PresetColor = label.BackColor = ShipInfoLabels.ColumnColors[(i + 1) % 2];\r
+ }\r
+ }\r
+ parent.ResumeLayout();\r
}\r
\r
- [DllImport("user32.dll")]\r
- private static extern Int32 FlashWindowEx(ref FLASHWINFO pwfi);\r
+ private void UpdateDamagedShipList()\r
+ {\r
+ const int fleet = 0, name = 3, time = 1, damage = 2;\r
+ var parent = panelDamagedShipList;\r
+ var list = _sniffer.DamagedShipList;\r
+ var num = Math.Min(list.Length, _damagedShipList.Length);\r
+ if (num == 0)\r
+ {\r
+ parent.Size = new Size(parent.Width, (int)Math.Round(_scaleFactor.Height * 19));\r
+ var labels = _damagedShipList[0];\r
+ labels[fleet].Text = "";\r
+ labels[name].SetName("なし");\r
+ labels[time].Text = "";\r
+ labels[damage].BackColor = labels[damage].PresetColor;\r
+ return;\r
+ }\r
+ parent.Size = new Size(parent.Width, (int)Math.Round(_scaleFactor.Height * (num * 16 + 3)));\r
+ var colors = new[] {Color.FromArgb(255, 225, 225, 21), Color.Orange, Color.Red};\r
+ var fn = new[] {"", "1", "2", "3", "4"};\r
+ for (var i = 0; i < num; i++)\r
+ {\r
+ var s = list[i];\r
+ var labels = _damagedShipList[i];\r
+ labels[fleet].Text = fn[s.Fleet + 1];\r
+ labels[name].SetName(s);\r
+ labels[time].SetRepairTime(s);\r
+ labels[damage].BackColor = (int)s.DamageLevel == 0\r
+ ? labels[damage].PresetColor\r
+ : colors[(int)s.DamageLevel - 1];\r
+ }\r
+ }\r
\r
- private class RingTimer\r
+ private void UpdateQuestList()\r
{\r
- private bool _ringed;\r
- private DateTime _endTime;\r
- private TimeSpan _rest;\r
+ var name = new[] {labelQuest1, labelQuest2, labelQuest3, labelQuest4, labelQuest5};\r
+ var progress = new[] {labelProgress1, labelProgress2, labelProgress3, labelProgress4, labelProgress5};\r
\r
- public double EndTime\r
+ for (var i = 0; i < name.Length; i++)\r
{\r
- set\r
+ if (i < _sniffer.Quests.Length)\r
{\r
-// ReSharper disable once CompareOfFloatsByEqualityOperator\r
- if (value != 0)\r
- _endTime = new DateTime(1970, 1, 1).ToLocalTime().AddSeconds(value / 1000);\r
- else\r
- {\r
- _endTime = DateTime.MinValue;\r
- _ringed = false;\r
- }\r
+ name[i].Text = _sniffer.Quests[i].Name;\r
+ progress[i].Text = string.Format("{0:D}%", _sniffer.Quests[i].Progress);\r
+ }\r
+ else\r
+ {\r
+ name[i].Text = progress[i].Text = "";\r
}\r
}\r
+ }\r
+\r
+ private class NoticeQueue\r
+ {\r
+ private readonly Action<string, string, string> _ring;\r
+ private readonly Queue<Tuple<string, string, string>> _queue = new Queue<Tuple<string, string, string>>();\r
+ private readonly Timer _timer = new Timer {Interval = 2000};\r
\r
- public void Update()\r
+ public NoticeQueue(Action<string, string, string> ring)\r
{\r
- if (_endTime == DateTime.MinValue)\r
+ _ring = ring;\r
+ _timer.Tick += TimerOnTick;\r
+ }\r
+\r
+ private void TimerOnTick(object obj, EventArgs e)\r
+ {\r
+ if (_queue.Count == 0)\r
{\r
- _rest = TimeSpan.Zero;\r
+ _timer.Stop();\r
return;\r
}\r
- _rest = _endTime - DateTime.Now;\r
- if (_rest < TimeSpan.Zero)\r
- _rest = TimeSpan.Zero;\r
- if (_rest >= TimeSpan.FromMinutes(1) || _ringed)\r
- return;\r
- _ringed = true;\r
- NeedRing = true;\r
+ var notice = _queue.Dequeue();\r
+ _ring(notice.Item1, notice.Item2, notice.Item3);\r
}\r
\r
- public bool NeedRing { get; set; }\r
+ public void Enqueue(string title, string message, string soundFile)\r
+ {\r
+ if (_timer.Enabled)\r
+ {\r
+ _queue.Enqueue(new Tuple<string, string, string>(title, message, soundFile));\r
+ }\r
+ else\r
+ {\r
+ _ring(title, message, soundFile);\r
+ _timer.Start();\r
+ }\r
+ }\r
+ }\r
+\r
+ private void Ring(string baloonTitle, string baloonMessage, string soundFile)\r
+ {\r
+ if (_config.FlashWindow)\r
+ Win32API.FlashWindow(Handle);\r
+ if (_config.ShowBaloonTip)\r
+ notifyIconMain.ShowBalloonTip(20000, baloonTitle, baloonMessage, ToolTipIcon.Info);\r
+ if (_config.PlaySound)\r
+ PlaySound(soundFile, _config.SoundVolume);\r
+ }\r
+\r
+ public void PlaySound(string file, int volume)\r
+ {\r
+ if (!File.Exists(file))\r
+ return;\r
+ _wmp.settings.volume = volume;\r
+ _wmp.URL = file;\r
+ _wmp.controls.play();\r
+ }\r
+\r
+ private void _wmp_PlayStateChange(object sender, EventArgs e)\r
+ {\r
+ if (_wmp.playState == 8) // MediaEnded\r
+ _wmp.URL = ""; // 再生したファイルが差し替えできなくなるのを防ぐ。\r
+ }\r
\r
- public bool IsSet\r
+ private void labelFleet_Click(object sender, EventArgs e)\r
+ {\r
+ var fleet = (int)((Label)sender).Tag;\r
+ if (_currentFleet == fleet)\r
+ return;\r
+ _currentFleet = fleet;\r
+ foreach (var label in _labelCheckFleets)\r
+ label.Visible = false;\r
+ _labelCheckFleets[fleet].Visible = true;\r
+ if (!_started)\r
+ return;\r
+ UpdateShipInfo();\r
+ }\r
+\r
+ private void labelBucketHistoryButton_Click(object sender, EventArgs e)\r
+ {\r
+ if (labelBucketHistory.Visible)\r
+ {\r
+ labelBucketHistory.Visible = false;\r
+ labelBucketHistoryButton.BackColor = DefaultBackColor;\r
+ }\r
+ else\r
+ {\r
+ labelBucketHistory.Visible = true;\r
+ labelBucketHistory.BringToFront();\r
+ labelBucketHistoryButton.BackColor = SystemColors.ActiveCaption;\r
+ }\r
+ }\r
+\r
+ private void labelMaterialHistoryButton_Click(object sender, EventArgs e)\r
+ {\r
+ if (panelMaterialHistory.Visible)\r
{\r
- get { return _endTime != DateTime.MinValue; }\r
+ panelMaterialHistory.Visible = false;\r
+ labelMaterialHistoryButton.BackColor = DefaultBackColor;\r
}\r
+ else\r
+ {\r
+ panelMaterialHistory.Visible = true;\r
+ panelMaterialHistory.BringToFront();\r
+ labelMaterialHistoryButton.BackColor = SystemColors.ActiveCaption;\r
+ }\r
+ }\r
+\r
+ public void ResetAchievemnt()\r
+ {\r
+ _sniffer.Achievement.Reset();\r
+ UpdateItemInfo();\r
+ }\r
\r
- public override string ToString()\r
+ private void labelDamgedShipListButton_Click(object sender, EventArgs e)\r
+ {\r
+ if (panelDamagedShipList.Visible)\r
+ {\r
+ panelDamagedShipList.Visible = false;\r
+ labelDamgedShipListButton.BackColor = DefaultBackColor;\r
+ }\r
+ else\r
{\r
- return _rest.Days == 0 ? _rest.ToString(@"hh\:mm\:ss") : _rest.ToString(@"d\.hh\:mm");\r
+ panelDamagedShipList.Visible = true;\r
+ panelDamagedShipList.BringToFront();\r
+ labelDamgedShipListButton.BackColor = SystemColors.ActiveCaption;\r
}\r
}\r
+\r
+ private void ShipListToolStripMenuItem_Click(object sender, EventArgs e)\r
+ {\r
+ _shipListForm.UpdateList();\r
+ _shipListForm.Show();\r
+ if (_shipListForm.WindowState == FormWindowState.Minimized)\r
+ _shipListForm.WindowState = FormWindowState.Normal;\r
+ _shipListForm.Activate();\r
+ }\r
}\r
}
\ No newline at end of file