{\r
get\r
{\r
- var baseHeight = Parent.ClientRectangle.Height - Location.Y;\r
- return (int)Round((baseHeight - Scaler.ScaleHeight((float)PanelPadding) * 2) /\r
+ var baseHeight = Parent.ClientRectangle.Height - Location.Y + 2;\r
+ return (int)Floor((baseHeight - Scaler.ScaleHeight((float)PanelPadding) * 2) /\r
Scaler.ScaleHeight((float)LineHeight));\r
}\r
}\r